| Index: gpu/demos/gles2_book/demo_simple_texture_cubemap.cc
|
| diff --git a/gpu/demos/gles2_book/demo_simple_texture_cubemap.cc b/gpu/demos/gles2_book/demo_simple_texture_cubemap.cc
|
| deleted file mode 100644
|
| index 6db525b75faa030be158a6e8ac0243339407d5ab..0000000000000000000000000000000000000000
|
| --- a/gpu/demos/gles2_book/demo_simple_texture_cubemap.cc
|
| +++ /dev/null
|
| @@ -1,32 +0,0 @@
|
| -// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -// This is a simple example that draws a sphere with a cubemap image applied.
|
| -
|
| -#include "gpu/demos/framework/demo_factory.h"
|
| -#include "gpu/demos/gles2_book/example.h"
|
| -#include "third_party/gles2_book/Chapter_9/Simple_TextureCubemap/Simple_TextureCubemap.h"
|
| -
|
| -namespace gpu {
|
| -namespace demos {
|
| -
|
| -namespace gles2_book {
|
| -class SimpleTextureCubemap : public Example<STCUserData> {
|
| - public:
|
| - SimpleTextureCubemap() {
|
| - RegisterCallbacks(stcInit, NULL, stcDraw, stcShutDown);
|
| - }
|
| -
|
| - const wchar_t* Title() const {
|
| - return L"Simple Texture Cubemap";
|
| - }
|
| -};
|
| -} // namespace gles2_book
|
| -
|
| -Demo* CreateDemo() {
|
| - return new gles2_book::SimpleTextureCubemap();
|
| -}
|
| -
|
| -} // namespace demos
|
| -} // namespace gpu
|
|
|