| Index: gpu/demos/gles2_book/demo_simple_texture_cubemap.cc
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| diff --git a/gpu/demos/gles2_book/demo_simple_texture_cubemap.cc b/gpu/demos/gles2_book/demo_simple_texture_cubemap.cc
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| deleted file mode 100644
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| index 6db525b75faa030be158a6e8ac0243339407d5ab..0000000000000000000000000000000000000000
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| --- a/gpu/demos/gles2_book/demo_simple_texture_cubemap.cc
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| +++ /dev/null
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| @@ -1,32 +0,0 @@
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| -// Copyright (c) 2010 The Chromium Authors. All rights reserved.
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| -// Use of this source code is governed by a BSD-style license that can be
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| -// found in the LICENSE file.
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| -
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| -// This is a simple example that draws a sphere with a cubemap image applied.
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| -
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| -#include "gpu/demos/framework/demo_factory.h"
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| -#include "gpu/demos/gles2_book/example.h"
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| -#include "third_party/gles2_book/Chapter_9/Simple_TextureCubemap/Simple_TextureCubemap.h"
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| -
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| -namespace gpu {
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| -namespace demos {
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| -
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| -namespace gles2_book {
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| -class SimpleTextureCubemap : public Example<STCUserData> {
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| - public:
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| -  SimpleTextureCubemap() {
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| -    RegisterCallbacks(stcInit, NULL, stcDraw, stcShutDown);
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| -  }
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| -
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| -  const wchar_t* Title() const {
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| -    return L"Simple Texture Cubemap";
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| -  }
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| -};
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| -}  // namespace gles2_book
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| -
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| -Demo* CreateDemo() {
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| -  return new gles2_book::SimpleTextureCubemap();
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| -}
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| -
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| -}  // namespace demos
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| -}  // namespace gpu
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| 
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