Index: third_party/webgl/sdk/tests/conformance/buffers/buffer-data-array-buffer.html |
=================================================================== |
--- third_party/webgl/sdk/tests/conformance/buffers/buffer-data-array-buffer.html (revision 121077) |
+++ third_party/webgl/sdk/tests/conformance/buffers/buffer-data-array-buffer.html (working copy) |
@@ -1,67 +0,0 @@ |
-<!-- |
-Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-Use of this source code is governed by a BSD-style license that can be |
-found in the LICENSE file. |
- --> |
-<!DOCTYPE html> |
-<html> |
-<head> |
-<meta charset="utf-8"> |
-<link rel="stylesheet" href="../../resources/js-test-style.css"/> |
-<script src="../../resources/js-test-pre.js"></script> |
-<script src="../resources/webgl-test.js"></script> |
-</head> |
-<body> |
-<div id="description"></div> |
-<div id="console"></div> |
- |
-<script> |
-description("Test bufferData/bufferSubData with ArrayBuffer input"); |
- |
-debug('Regression test for <a href="https://bugs.webkit.org/show_bug.cgi?id=41884">https://bugs.webkit.org/show_bug.cgi?id=41884</a> : <code>Implement bufferData and bufferSubData with ArrayBuffer as input</code>'); |
- |
-var gl = create3DContext(); |
-shouldBeNonNull("gl"); |
- |
-var array = new ArrayBuffer(128); |
-shouldBeNonNull("array"); |
- |
-var buf = gl.createBuffer(); |
-shouldBeNonNull(buf); |
- |
-gl.bufferData(gl.ARRAY_BUFFER, array, gl.STATIC_DRAW); |
-glErrorShouldBe(gl, gl.INVALID_OPERATION); |
- |
-gl.bindBuffer(gl.ARRAY_BUFFER, buf); |
-glErrorShouldBe(gl, gl.NO_ERROR); |
- |
-gl.bufferData(gl.ARRAY_BUFFER, -10, gl.STATIC_DRAW); |
-glErrorShouldBe(gl, gl.INVALID_VALUE); |
- |
-// This should not crash, but the selection of the overload is ambiguous per Web IDL. |
-gl.bufferData(gl.ARRAY_BUFFER, null, gl.STATIC_DRAW); |
-gl.getError(); |
- |
-gl.bufferData(gl.ARRAY_BUFFER, array, gl.STATIC_DRAW); |
-glErrorShouldBe(gl, gl.NO_ERROR); |
- |
-array = new ArrayBuffer(64); |
- |
-gl.bufferSubData(gl.ARRAY_BUFFER, -10, array); |
-glErrorShouldBe(gl, gl.INVALID_VALUE); |
- |
-gl.bufferSubData(gl.ARRAY_BUFFER, -10, new Float32Array(8)); |
-glErrorShouldBe(gl, gl.INVALID_VALUE); |
- |
-gl.bufferSubData(gl.ARRAY_BUFFER, 10, array); |
-glErrorShouldBe(gl, gl.NO_ERROR); |
- |
-gl.bufferSubData(gl.ARRAY_BUFFER, 10, null); |
-glErrorShouldBe(gl, gl.NO_ERROR); |
- |
-successfullyParsed = true; |
-</script> |
- |
-<script src="../../resources/js-test-post.js"></script> |
-</body> |
-</html> |