Index: third_party/webgl/sdk/tests/conformance/textures/tex-image-and-sub-image-2d-with-video.html |
=================================================================== |
--- third_party/webgl/sdk/tests/conformance/textures/tex-image-and-sub-image-2d-with-video.html (revision 121077) |
+++ third_party/webgl/sdk/tests/conformance/textures/tex-image-and-sub-image-2d-with-video.html (working copy) |
@@ -1,125 +0,0 @@ |
-<!-- |
-Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-Use of this source code is governed by a BSD-style license that can be |
-found in the LICENSE file. |
- --> |
-<!DOCTYPE html> |
-<html> |
-<head> |
-<meta charset="utf-8"> |
-<link rel="stylesheet" href="../../resources/js-test-style.css"/> |
-<script src="../../resources/js-test-pre.js"></script> |
-<script src="../resources/webgl-test.js"></script> |
-<script src="../resources/webgl-test-utils.js"></script> |
-<script> |
-var wtu = WebGLTestUtils; |
-var gl = null; |
-var textureLoc = null; |
-var successfullyParsed = false; |
- |
-if (window.initNonKhronosFramework) { |
- window.initNonKhronosFramework(true); |
-} |
- |
-function init() |
-{ |
- description('Verify texImage2D and texSubImage2D code paths taking Video Elements'); |
- |
- var canvas = document.getElementById("example"); |
- gl = wtu.create3DContext(canvas); |
- var program = wtu.setupTexturedQuad(gl); |
- |
- gl.clearColor(0,0,0,1); |
- gl.clearDepth(1); |
- |
- textureLoc = gl.getUniformLocation(program, "tex"); |
- |
- var video = document.getElementById("vid"); |
- video.addEventListener( |
- "playing", function() { runTest(video); }, true); |
- video.loop = true; |
- video.play(); |
-} |
- |
-// These two declarations need to be global for "shouldBe" to see them |
-var buf = null; |
-var idx = 0; |
-var pixel = [0, 0, 0]; |
-var correctColor = null; |
- |
-function runOneIteration(videoElement, useTexSubImage2D, flipY, topColor, bottomColor) |
-{ |
- debug('Testing ' + (useTexSubImage2D ? 'texSubImage2D' : 'texImage2D') + |
- ' with flipY=' + flipY); |
- gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); |
- // Disable any writes to the alpha channel |
- gl.colorMask(1, 1, 1, 0); |
- var texture = gl.createTexture(); |
- // Bind the texture to texture unit 0 |
- gl.bindTexture(gl.TEXTURE_2D, texture); |
- // Set up texture parameters |
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); |
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); |
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); |
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); |
- // Set up pixel store parameters |
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY); |
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false); |
- // Upload the videoElement into the texture |
- if (useTexSubImage2D) { |
- // Initialize the texture to black first |
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, |
- videoElement.videoWidth, videoElement.videoHeight, 0, |
- gl.RGBA, gl.UNSIGNED_BYTE, null); |
- gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, videoElement); |
- } else { |
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, videoElement); |
- } |
- |
- var c = document.createElement("canvas"); |
- c.width = 16; |
- c.height = 16; |
- c.style.border = "1px solid black"; |
- var ctx = c.getContext("2d"); |
- ctx.drawImage(videoElement, 0, 0, 16, 16); |
- document.body.appendChild(c); |
- |
- // Point the uniform sampler to texture unit 0 |
- gl.uniform1i(textureLoc, 0); |
- // Draw the triangles |
- wtu.drawQuad(gl, [0, 0, 0, 255]); |
- // Check a few pixels near the top and bottom and make sure they have |
- // the right color. |
- debug("Checking lower left corner"); |
- wtu.checkCanvasRect(gl, 4, 4, 2, 2, bottomColor, |
- "shouldBe " + bottomColor); |
- debug("Checking upper left corner"); |
- wtu.checkCanvasRect(gl, 4, gl.canvas.height - 8, 2, 2, topColor, |
- "shouldBe " + topColor); |
-} |
- |
-function runTest(videoElement) |
-{ |
- var red = [255, 0, 0]; |
- var green = [0, 255, 0]; |
- runOneIteration(videoElement, false, true, red, green); |
- runOneIteration(videoElement, false, false, green, red); |
- runOneIteration(videoElement, true, true, red, green); |
- runOneIteration(videoElement, true, false, green, red); |
- |
- glErrorShouldBe(gl, gl.NO_ERROR, "should be no errors"); |
- finishTest(); |
-} |
-</script> |
-</head> |
-<body onload="init()"> |
-<canvas id="example" width="32px" height="32px"></canvas> |
-<div id="description"></div> |
-<div id="console"></div> |
-<video width="640" height="228" id="vid" controls> |
- <source src="../resources/red-green.mp4" type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"' /> |
- <source src="../resources/red-green.webmvp8.webm" type='video/webm; codecs="vp8, vorbis"' /> |
- <source src="../resources/red-green.theora.ogv" type='video/ogg; codecs="theora, vorbis"' /> |
-</video> |
-</body> |
-</html> |