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Unified Diff: third_party/webgl/sdk/tests/conformance/programs/gl-shader-test.html

Issue 9360034: Remove everthing except conformance tests in the deps/third_party/webgl (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 10 months ago
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Index: third_party/webgl/sdk/tests/conformance/programs/gl-shader-test.html
===================================================================
--- third_party/webgl/sdk/tests/conformance/programs/gl-shader-test.html (revision 121077)
+++ third_party/webgl/sdk/tests/conformance/programs/gl-shader-test.html (working copy)
@@ -1,48 +0,0 @@
-<!--
-Copyright (c) 2011 The Chromium Authors. All rights reserved.
-Use of this source code is governed by a BSD-style license that can be
-found in the LICENSE file.
--->
-<!DOCTYPE html>
-<html>
-<head>
-<meta charset="utf-8">
-<title>WebGL ShaderL Conformance Tests</title>
-<link rel="stylesheet" href="../../resources/js-test-style.css"/>
-<script src="../../resources/desktop-gl-constants.js" type="text/javascript"></script>
-<script src="../../resources/js-test-pre.js"></script>
-<script src="../resources/webgl-test.js"></script>
-</head>
-<body>
-<div id="description"></div>
-<div id="console"></div>
-<canvas id="canvas" width="2" height="2"> </canvas>
-<script>
-description("This test checks a few things about WebGL Shaders.");
-
-debug("");
-debug("Canvas.getContext");
-
-var gl = create3DContext(document.getElementById("canvas"));
-if (!gl) {
- testFailed("context does not exist");
-} else {
- testPassed("context exists");
-
- debug("");
- debug("Checking shaders.");
-
- // Create the shader object
- var shader = gl.createShader(desktopGL['GEOMETRY_SHADER_ARB']);
- assertMsg(shader == null,
- "should not be able to create GEOMETRY shader");
-}
-
-debug("");
-successfullyParsed = true;
-
-</script>
-<script src="../../resources/js-test-post.js"></script>
-
-</body>
-</html>

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