| Index: content/renderer/media/audio_device.h
|
| diff --git a/content/renderer/media/audio_device.h b/content/renderer/media/audio_device.h
|
| index 9585ff0d282ac71dcce63ed7dbc62aa8d50d0546..de6ba3b0e2df9da6bd6a11b4fe5c44c5bee67b56 100644
|
| --- a/content/renderer/media/audio_device.h
|
| +++ b/content/renderer/media/audio_device.h
|
| @@ -142,33 +142,6 @@ class CONTENT_EXPORT AudioDevice
|
| virtual void OnVolume(double volume) OVERRIDE;
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|
|
| private:
|
| - // Encapsulate socket into separate class to avoid double-close.
|
| - // Class is ref-counted to avoid potential race condition if audio device
|
| - // is deleted simultaneously with audio thread stopping.
|
| - class AudioSocket : public base::RefCountedThreadSafe<AudioSocket> {
|
| - public:
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| - explicit AudioSocket(base::SyncSocket::Handle socket_handle)
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| - : socket_(socket_handle) {
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| - }
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| - base::SyncSocket* socket() {
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| - return &socket_;
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| - }
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| - void Close() {
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| - // Close() should be thread-safe, obtain the lock.
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| - base::AutoLock auto_lock(lock_);
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| - socket_.Close();
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| - }
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| -
|
| - private:
|
| - // Magic required by ref_counted.h to avoid any code deleting the object
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| - // accidentally while there are references to it.
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| - friend class base::RefCountedThreadSafe<AudioSocket>;
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| - ~AudioSocket() { }
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| -
|
| - base::Lock lock_;
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| - base::SyncSocket socket_;
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| - };
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| -
|
| // Magic required by ref_counted.h to avoid any code deleting the object
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| // accidentally while there are references to it.
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| friend class base::RefCountedThreadSafe<AudioDevice>;
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| @@ -248,7 +221,7 @@ class CONTENT_EXPORT AudioDevice
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| // These variables must only be set on the IO thread while the audio_thread_
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| // is not running.
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| base::SharedMemoryHandle shared_memory_handle_;
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| - scoped_refptr<AudioSocket> audio_socket_;
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| + scoped_ptr<base::CancelableSyncSocket> audio_socket_;
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| int memory_length_;
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|
|
| DISALLOW_COPY_AND_ASSIGN(AudioDevice);
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|
|