Chromium Code Reviews| Index: content/renderer/media/audio_device.cc |
| diff --git a/content/renderer/media/audio_device.cc b/content/renderer/media/audio_device.cc |
| index 99b01f22c9c85ff8188af2410902e92a044046db..96ac905cbbc8d1afaf775aa86fac86f5da41b92f 100644 |
| --- a/content/renderer/media/audio_device.cc |
| +++ b/content/renderer/media/audio_device.cc |
| @@ -7,6 +7,7 @@ |
| #include "base/bind.h" |
| #include "base/debug/trace_event.h" |
| #include "base/message_loop.h" |
| +#include "base/threading/thread_restrictions.h" |
| #include "base/time.h" |
| #include "content/common/child_process.h" |
| #include "content/common/media/audio_messages.h" |
| @@ -243,7 +244,7 @@ void AudioDevice::OnLowLatencyCreated( |
| shared_memory_handle_ = handle; |
| memory_length_ = length; |
| - audio_socket_ = new AudioSocket(socket_handle); |
| + audio_socket_.reset(new base::CancelableSyncSocket(socket_handle)); |
| audio_thread_.reset( |
| new base::DelegateSimpleThread(this, "renderer_audio_thread")); |
| @@ -270,20 +271,25 @@ void AudioDevice::Run() { |
| base::SharedMemory shared_memory(shared_memory_handle_, false); |
| shared_memory.Map(media::TotalSharedMemorySizeInBytes(memory_length_)); |
| - scoped_refptr<AudioSocket> audio_socket(audio_socket_); |
| + base::CancelableSyncSocket* audio_socket = audio_socket_.get(); |
|
scherkus (not reviewing)
2012/01/30 19:10:57
nit: do we need this anymore?
tommi (sloooow) - chröme
2012/01/30 21:53:14
yes, this is different than what we had before (sc
|
| - int pending_data; |
| const int samples_per_ms = static_cast<int>(sample_rate_) / 1000; |
| const int bytes_per_ms = channels_ * (bits_per_sample_ / 8) * samples_per_ms; |
| - while (sizeof(pending_data) == |
| - audio_socket->socket()->Receive(&pending_data, sizeof(pending_data))) { |
| - if (pending_data == media::AudioOutputController::kPauseMark) { |
| + while (true) { |
| + uint32 pending_data = 0; |
| + size_t bytes_read = audio_socket->Receive(&pending_data, |
| + sizeof(pending_data)); |
| + if (bytes_read != sizeof(pending_data)) { |
| + DCHECK_EQ(bytes_read, 0U); |
| + break; |
| + } |
| + |
| + if (pending_data == |
| + static_cast<uint32>(media::AudioOutputController::kPauseMark)) { |
| memset(shared_memory.memory(), 0, memory_length_); |
| media::SetActualDataSizeInBytes(&shared_memory, memory_length_, 0); |
| continue; |
| - } else if (pending_data < 0) { |
| - break; |
| } |
| // Convert the number of pending bytes in the render buffer |
| @@ -297,7 +303,6 @@ void AudioDevice::Run() { |
| memory_length_, |
| num_frames * channels_ * sizeof(int16)); |
| } |
| - audio_socket->Close(); |
| } |
| size_t AudioDevice::FireRenderCallback(int16* data) { |
| @@ -327,9 +332,11 @@ void AudioDevice::ShutDownAudioThread() { |
| if (audio_thread_.get()) { |
| // Close the socket to terminate the main thread function in the |
| // audio thread. |
| - audio_socket_->Close(); |
| - audio_socket_ = NULL; |
| + audio_socket_->Shutdown(); // Stops blocking Receive calls. |
| + // TODO(tommi): We must not do this from the IO thread. Fix. |
|
scherkus (not reviewing)
2012/01/30 19:10:57
is this coming in a follow up CL or should we file
tommi (sloooow) - chröme
2012/01/30 21:53:14
Yes, I'll start working on it tomorrow. I'll file
|
| + base::ThreadRestrictions::ScopedAllowIO allow_wait; |
| audio_thread_->Join(); |
| audio_thread_.reset(NULL); |
| + audio_socket_.reset(); |
| } |
| } |