Chromium Code Reviews| Index: content/common/gpu/media/vaapi_picture_provider.h |
| diff --git a/content/common/gpu/media/vaapi_picture_provider.h b/content/common/gpu/media/vaapi_picture_provider.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..910f1faacaec69ed0a510fbad5b68d0ce7cad3cb |
| --- /dev/null |
| +++ b/content/common/gpu/media/vaapi_picture_provider.h |
| @@ -0,0 +1,74 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| +// |
| +// This file contains an implementation of picture allocation for |
| +// different window system (X11/Ozone) used by |
| +// VaapiVideoDecodeAccelerator to produce output pictures. |
| + |
| +#ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_PROVIDER_H_ |
| +#define CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_PROVIDER_H_ |
| + |
| +#include "base/callback.h" |
| +#include "base/memory/linked_ptr.h" |
| +#include "base/threading/non_thread_safe.h" |
| +#include "third_party/libva/va/va.h" |
| +#include "ui/gfx/size.h" |
| + |
| +namespace gfx { |
| +class GLContext; |
| +}; // namespace gfx |
|
Pawel Osciak
2014/09/24 11:27:12
s/;//
llandwerlin-old
2014/09/25 09:54:18
Acknowledged.
|
| + |
| +namespace content { |
| + |
| +// VaapiPictureProvider is in charge of allocating pictures for the |
| +// window system and bind them to gl textures. |
|
Pawel Osciak
2014/09/24 11:27:12
s/bind/binding/
llandwerlin-old
2014/09/25 09:54:18
Acknowledged.
|
| +class VaapiPictureProvider { |
|
Pawel Osciak
2014/09/24 11:27:12
Please keep NonThreadSafe property on this and pic
llandwerlin-old
2014/09/25 09:54:18
Acknowledged.
|
| + public: |
| + |
| + // Picture is native pixmap abstraction (X11/Ozone) |
| + class Picture { |
| + public: |
| + virtual ~Picture() {} |
| + |
| + int32 picture_buffer_id() const { |
| + return picture_buffer_id_; |
| + }; |
| + |
| + uint32 texture_id() const { return texture_id_; } |
| + const gfx::Size& size() const { return size_; } |
| + |
| + protected: |
| + Picture(int32 picture_buffer_id, uint32 texture_id, const gfx::Size& size) |
| + : picture_buffer_id_(picture_buffer_id), |
| + texture_id_(texture_id), |
| + size_(size) {} |
| + |
| + private: |
| + int32 picture_buffer_id_; |
| + uint32 texture_id_; |
| + gfx::Size size_; |
| + }; |
| + |
| + virtual ~VaapiPictureProvider() {} |
| + |
| + static scoped_ptr<VaapiPictureProvider> Create( |
|
Pawel Osciak
2014/09/24 11:27:12
Please add documentation for methods.
llandwerlin-old
2014/09/25 09:54:18
Acknowledged.
|
| + VADisplay va_display, |
| + gfx::GLContext* gl_context, |
| + const base::Callback<bool(void)> make_context_current); |
| + |
| + virtual scoped_ptr<Picture> CreatePicture(int32 picture_buffer_id, |
| + uint32 texture_id, |
| + const gfx::Size& size) = 0; |
| + |
| + virtual bool PutSurfaceIntoPicture(VASurfaceID va_surface_id, |
| + Picture* picture) = 0; |
| + |
| + virtual bool SetCodedSurfacesSize(const gfx::Size& size) { return true; } |
|
Pawel Osciak
2014/09/24 11:27:12
I don't understand this default body... When does
llandwerlin-old
2014/09/25 09:54:18
Making it virtual and moving this body to the X11
|
| + |
| + virtual bool Initialize() = 0; |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_PROVIDER_H_ |
|
Pawel Osciak
2014/09/24 11:27:12
Two spaces before '//'.
llandwerlin-old
2014/09/25 09:54:18
Acknowledged.
|