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Side by Side Diff: content/common/gpu/media/vaapi_picture_provider.h

Issue 490233002: VaapiVideoAccelerator: make Vaapi accelerator work with ozone (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Don't limit h264_bitstream_buffer_unittest to x11 Created 6 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // This file contains an implementation of picture allocation for
6 // different window system (X11/Ozone) used by
7 // VaapiVideoDecodeAccelerator to produce output pictures.
8
9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_PROVIDER_H_
10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_PROVIDER_H_
11
12 #include "base/callback.h"
13 #include "base/memory/linked_ptr.h"
14 #include "base/threading/non_thread_safe.h"
15 #include "third_party/libva/va/va.h"
16 #include "ui/gfx/size.h"
17
18 namespace gfx {
19 class GLContext;
20 }; // namespace gfx
Pawel Osciak 2014/09/24 11:27:12 s/;//
llandwerlin-old 2014/09/25 09:54:18 Acknowledged.
21
22 namespace content {
23
24 // VaapiPictureProvider is in charge of allocating pictures for the
25 // window system and bind them to gl textures.
Pawel Osciak 2014/09/24 11:27:12 s/bind/binding/
llandwerlin-old 2014/09/25 09:54:18 Acknowledged.
26 class VaapiPictureProvider {
Pawel Osciak 2014/09/24 11:27:12 Please keep NonThreadSafe property on this and pic
llandwerlin-old 2014/09/25 09:54:18 Acknowledged.
27 public:
28
29 // Picture is native pixmap abstraction (X11/Ozone)
30 class Picture {
31 public:
32 virtual ~Picture() {}
33
34 int32 picture_buffer_id() const {
35 return picture_buffer_id_;
36 };
37
38 uint32 texture_id() const { return texture_id_; }
39 const gfx::Size& size() const { return size_; }
40
41 protected:
42 Picture(int32 picture_buffer_id, uint32 texture_id, const gfx::Size& size)
43 : picture_buffer_id_(picture_buffer_id),
44 texture_id_(texture_id),
45 size_(size) {}
46
47 private:
48 int32 picture_buffer_id_;
49 uint32 texture_id_;
50 gfx::Size size_;
51 };
52
53 virtual ~VaapiPictureProvider() {}
54
55 static scoped_ptr<VaapiPictureProvider> Create(
Pawel Osciak 2014/09/24 11:27:12 Please add documentation for methods.
llandwerlin-old 2014/09/25 09:54:18 Acknowledged.
56 VADisplay va_display,
57 gfx::GLContext* gl_context,
58 const base::Callback<bool(void)> make_context_current);
59
60 virtual scoped_ptr<Picture> CreatePicture(int32 picture_buffer_id,
61 uint32 texture_id,
62 const gfx::Size& size) = 0;
63
64 virtual bool PutSurfaceIntoPicture(VASurfaceID va_surface_id,
65 Picture* picture) = 0;
66
67 virtual bool SetCodedSurfacesSize(const gfx::Size& size) { return true; }
Pawel Osciak 2014/09/24 11:27:12 I don't understand this default body... When does
llandwerlin-old 2014/09/25 09:54:18 Making it virtual and moving this body to the X11
68
69 virtual bool Initialize() = 0;
70 };
71
72 } // namespace content
73
74 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_PROVIDER_H_
Pawel Osciak 2014/09/24 11:27:12 Two spaces before '//'.
llandwerlin-old 2014/09/25 09:54:18 Acknowledged.
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