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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 // | |
5 // This file contains an implementation of picture allocation for | |
6 // different window system (X11/Ozone) used by | |
7 // VaapiVideoDecodeAccelerator to produce output pictures. | |
8 | |
9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_PROVIDER_H_ | |
10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_PROVIDER_H_ | |
11 | |
12 #include "base/callback.h" | |
13 #include "base/memory/linked_ptr.h" | |
14 #include "base/threading/non_thread_safe.h" | |
15 #include "third_party/libva/va/va.h" | |
16 #include "ui/gfx/size.h" | |
17 | |
18 namespace gfx { | |
19 class GLContext; | |
20 }; // namespace gfx | |
Pawel Osciak
2014/09/24 11:27:12
s/;//
llandwerlin-old
2014/09/25 09:54:18
Acknowledged.
| |
21 | |
22 namespace content { | |
23 | |
24 // VaapiPictureProvider is in charge of allocating pictures for the | |
25 // window system and bind them to gl textures. | |
Pawel Osciak
2014/09/24 11:27:12
s/bind/binding/
llandwerlin-old
2014/09/25 09:54:18
Acknowledged.
| |
26 class VaapiPictureProvider { | |
Pawel Osciak
2014/09/24 11:27:12
Please keep NonThreadSafe property on this and pic
llandwerlin-old
2014/09/25 09:54:18
Acknowledged.
| |
27 public: | |
28 | |
29 // Picture is native pixmap abstraction (X11/Ozone) | |
30 class Picture { | |
31 public: | |
32 virtual ~Picture() {} | |
33 | |
34 int32 picture_buffer_id() const { | |
35 return picture_buffer_id_; | |
36 }; | |
37 | |
38 uint32 texture_id() const { return texture_id_; } | |
39 const gfx::Size& size() const { return size_; } | |
40 | |
41 protected: | |
42 Picture(int32 picture_buffer_id, uint32 texture_id, const gfx::Size& size) | |
43 : picture_buffer_id_(picture_buffer_id), | |
44 texture_id_(texture_id), | |
45 size_(size) {} | |
46 | |
47 private: | |
48 int32 picture_buffer_id_; | |
49 uint32 texture_id_; | |
50 gfx::Size size_; | |
51 }; | |
52 | |
53 virtual ~VaapiPictureProvider() {} | |
54 | |
55 static scoped_ptr<VaapiPictureProvider> Create( | |
Pawel Osciak
2014/09/24 11:27:12
Please add documentation for methods.
llandwerlin-old
2014/09/25 09:54:18
Acknowledged.
| |
56 VADisplay va_display, | |
57 gfx::GLContext* gl_context, | |
58 const base::Callback<bool(void)> make_context_current); | |
59 | |
60 virtual scoped_ptr<Picture> CreatePicture(int32 picture_buffer_id, | |
61 uint32 texture_id, | |
62 const gfx::Size& size) = 0; | |
63 | |
64 virtual bool PutSurfaceIntoPicture(VASurfaceID va_surface_id, | |
65 Picture* picture) = 0; | |
66 | |
67 virtual bool SetCodedSurfacesSize(const gfx::Size& size) { return true; } | |
Pawel Osciak
2014/09/24 11:27:12
I don't understand this default body... When does
llandwerlin-old
2014/09/25 09:54:18
Making it virtual and moving this body to the X11
| |
68 | |
69 virtual bool Initialize() = 0; | |
70 }; | |
71 | |
72 } // namespace content | |
73 | |
74 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_PROVIDER_H_ | |
Pawel Osciak
2014/09/24 11:27:12
Two spaces before '//'.
llandwerlin-old
2014/09/25 09:54:18
Acknowledged.
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