Index: net/socket/tcp_client_socket_win.h |
diff --git a/net/socket/tcp_client_socket_win.h b/net/socket/tcp_client_socket_win.h |
deleted file mode 100644 |
index c899f27e703592af9640da854229b739a8bbb5ce..0000000000000000000000000000000000000000 |
--- a/net/socket/tcp_client_socket_win.h |
+++ /dev/null |
@@ -1,157 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_ |
-#define NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_ |
- |
-#include <winsock2.h> |
- |
-#include "base/memory/scoped_ptr.h" |
-#include "base/threading/non_thread_safe.h" |
-#include "net/base/address_list.h" |
-#include "net/base/completion_callback.h" |
-#include "net/base/net_log.h" |
-#include "net/socket/stream_socket.h" |
- |
-namespace net { |
- |
-class BoundNetLog; |
- |
-class NET_EXPORT TCPClientSocketWin : public StreamSocket, |
- NON_EXPORTED_BASE(base::NonThreadSafe) { |
- public: |
- // The IP address(es) and port number to connect to. The TCP socket will try |
- // each IP address in the list until it succeeds in establishing a |
- // connection. |
- TCPClientSocketWin(const AddressList& addresses, |
- net::NetLog* net_log, |
- const net::NetLog::Source& source); |
- |
- virtual ~TCPClientSocketWin(); |
- |
- // AdoptSocket causes the given, connected socket to be adopted as a TCP |
- // socket. This object must not be connected. This object takes ownership of |
- // the given socket and then acts as if Connect() had been called. This |
- // function is used by TCPServerSocket() to adopt accepted connections |
- // and for testing. |
- int AdoptSocket(SOCKET socket); |
- |
- // Binds the socket to a local IP address and port. |
- int Bind(const IPEndPoint& address); |
- |
- // StreamSocket implementation. |
- virtual int Connect(const CompletionCallback& callback); |
- virtual void Disconnect(); |
- virtual bool IsConnected() const; |
- virtual bool IsConnectedAndIdle() const; |
- virtual int GetPeerAddress(IPEndPoint* address) const; |
- virtual int GetLocalAddress(IPEndPoint* address) const; |
- virtual const BoundNetLog& NetLog() const { return net_log_; } |
- virtual void SetSubresourceSpeculation(); |
- virtual void SetOmniboxSpeculation(); |
- virtual bool WasEverUsed() const; |
- virtual bool UsingTCPFastOpen() const; |
- virtual bool WasNpnNegotiated() const OVERRIDE; |
- virtual NextProto GetNegotiatedProtocol() const OVERRIDE; |
- virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE; |
- |
- // Socket implementation. |
- // Multiple outstanding requests are not supported. |
- // Full duplex mode (reading and writing at the same time) is supported |
- virtual int Read(IOBuffer* buf, int buf_len, |
- const CompletionCallback& callback); |
- virtual int Write(IOBuffer* buf, int buf_len, |
- const CompletionCallback& callback); |
- |
- virtual bool SetReceiveBufferSize(int32 size); |
- virtual bool SetSendBufferSize(int32 size); |
- |
- virtual bool SetKeepAlive(bool enable, int delay); |
- virtual bool SetNoDelay(bool no_delay); |
- |
- private: |
- // State machine for connecting the socket. |
- enum ConnectState { |
- CONNECT_STATE_CONNECT, |
- CONNECT_STATE_CONNECT_COMPLETE, |
- CONNECT_STATE_NONE, |
- }; |
- |
- class Core; |
- |
- // State machine used by Connect(). |
- int DoConnectLoop(int result); |
- int DoConnect(); |
- int DoConnectComplete(int result); |
- |
- // Helper used by Disconnect(), which disconnects minus the logging and |
- // resetting of current_address_index_. |
- void DoDisconnect(); |
- |
- // Returns true if a Connect() is in progress. |
- bool waiting_connect() const { |
- return next_connect_state_ != CONNECT_STATE_NONE; |
- } |
- |
- // Called after Connect() has completed with |net_error|. |
- void LogConnectCompletion(int net_error); |
- |
- int DoRead(IOBuffer* buf, int buf_len, const CompletionCallback& callback); |
- void DoReadCallback(int rv); |
- void DoWriteCallback(int rv); |
- void DidCompleteConnect(); |
- void DidCompleteWrite(); |
- void DidSignalRead(); |
- |
- SOCKET socket_; |
- |
- // Local IP address and port we are bound to. Set to NULL if Bind() |
- // was't called (in that cases OS chooses address/port). |
- scoped_ptr<IPEndPoint> bind_address_; |
- |
- // Stores bound socket between Bind() and Connect() calls. |
- SOCKET bound_socket_; |
- |
- // The list of addresses we should try in order to establish a connection. |
- AddressList addresses_; |
- |
- // Where we are in above list. Set to -1 if uninitialized. |
- int current_address_index_; |
- |
- // The various states that the socket could be in. |
- bool waiting_read_; |
- bool waiting_write_; |
- |
- // The core of the socket that can live longer than the socket itself. We pass |
- // resources to the Windows async IO functions and we have to make sure that |
- // they are not destroyed while the OS still references them. |
- scoped_refptr<Core> core_; |
- |
- // External callback; called when connect or read is complete. |
- CompletionCallback read_callback_; |
- |
- // External callback; called when write is complete. |
- CompletionCallback write_callback_; |
- |
- // The next state for the Connect() state machine. |
- ConnectState next_connect_state_; |
- |
- // The OS error that CONNECT_STATE_CONNECT last completed with. |
- int connect_os_error_; |
- |
- BoundNetLog net_log_; |
- |
- // This socket was previously disconnected and has not been re-connected. |
- bool previously_disconnected_; |
- |
- // Record of connectivity and transmissions, for use in speculative connection |
- // histograms. |
- UseHistory use_history_; |
- |
- DISALLOW_COPY_AND_ASSIGN(TCPClientSocketWin); |
-}; |
- |
-} // namespace net |
- |
-#endif // NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_ |