| Index: src/effects/SkMagnifierImageFilter.cpp
|
| diff --git a/src/effects/SkMagnifierImageFilter.cpp b/src/effects/SkMagnifierImageFilter.cpp
|
| index aa91b1c9804e20f68059e6bf125b048d925a6c9b..f6b70fc524cba6e0dc76fb190cf4fcc07ca90bb9 100644
|
| --- a/src/effects/SkMagnifierImageFilter.cpp
|
| +++ b/src/effects/SkMagnifierImageFilter.cpp
|
| @@ -127,7 +127,7 @@ void GrGLMagnifierEffect::emitCode(GrGLShaderBuilder* builder,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TextureSamplerArray& samplers) {
|
| - const char* coords;
|
| + SkString coords;
|
| fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, &coords);
|
| fOffsetVar = builder->addUniform(
|
| GrGLShaderBuilder::kFragment_ShaderType |
|
| @@ -142,10 +142,10 @@ void GrGLMagnifierEffect::emitCode(GrGLShaderBuilder* builder,
|
| GrGLShaderBuilder::kVertex_ShaderType,
|
| kVec2f_GrSLType, "uInset");
|
|
|
| - builder->fsCodeAppendf("\t\tvec2 coord = %s;\n", coords);
|
| + builder->fsCodeAppendf("\t\tvec2 coord = %s;\n", coords.c_str());
|
| builder->fsCodeAppendf("\t\tvec2 zoom_coord = %s + %s / %s;\n",
|
| builder->getUniformCStr(fOffsetVar),
|
| - coords,
|
| + coords.c_str(),
|
| builder->getUniformCStr(fZoomVar));
|
|
|
| builder->fsCodeAppend("\t\tvec2 delta = min(coord, vec2(1.0, 1.0) - coord);\n");
|
|
|