| Index: src/effects/SkLightingImageFilter.cpp
|
| diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
|
| index e71df66e6c6888432d1a1094b20f140a2c058112..f907a199b810b44a8019bb3fd1f7b20f9b1e5306 100644
|
| --- a/src/effects/SkLightingImageFilter.cpp
|
| +++ b/src/effects/SkLightingImageFilter.cpp
|
| @@ -1204,7 +1204,7 @@ void GrGLLightingEffect::emitCode(GrGLShaderBuilder* builder,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TextureSamplerArray& samplers) {
|
| - const char* coords;
|
| + SkString coords;
|
| fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, &coords);
|
|
|
| fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
|
| @@ -1267,7 +1267,7 @@ void GrGLLightingEffect::emitCode(GrGLShaderBuilder* builder,
|
| interiorNormalBody.c_str(),
|
| &interiorNormalName);
|
|
|
| - builder->fsCodeAppendf("\t\tvec2 coord = %s;\n", coords);
|
| + builder->fsCodeAppendf("\t\tvec2 coord = %s;\n", coords.c_str());
|
| builder->fsCodeAppend("\t\tfloat m[9];\n");
|
|
|
| const char* imgInc = builder->getUniformCStr(fImageIncrementUni);
|
|
|