Index: src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp |
diff --git a/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp b/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp |
index 53b1eddd0291844cf128de1b8a9198cf60002701..e6f1d1f81b8ce0f2f20ebc967afb978d435b5405 100644 |
--- a/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp |
+++ b/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp |
@@ -97,10 +97,12 @@ const GrGLInterface* GrGLCreateNativeInterface() { |
SET_PROC(DeleteTextures) |
SET_PROC(DepthMask) |
SET_PROC(Disable) |
+ SET_PROC(DisableClientState) |
SET_PROC(DrawArrays) |
SET_PROC(DrawElements) |
SET_PROC(DrawBuffer) |
SET_PROC(Enable) |
+ SET_PROC(EnableClientState) |
SET_PROC(FrontFace) |
SET_PROC(Finish) |
SET_PROC(Flush) |
@@ -120,6 +122,9 @@ const GrGLInterface* GrGLCreateNativeInterface() { |
SET_PROC(StencilFunc) |
SET_PROC(StencilMask) |
SET_PROC(StencilOp) |
+ SET_PROC(TexGenf) |
+ SET_PROC(TexGenfv) |
+ SET_PROC(TexGeni) |
SET_PROC(TexImage2D) |
SET_PROC(TexParameteri) |
SET_PROC(TexParameteriv) |
@@ -130,6 +135,7 @@ const GrGLInterface* GrGLCreateNativeInterface() { |
} |
SET_PROC(TexSubImage2D) |
SET_PROC(Viewport) |
+ SET_PROC(VertexPointer) |
WGL_SET_PROC(ActiveTexture); |
WGL_SET_PROC(AttachShader); |
@@ -139,6 +145,7 @@ const GrGLInterface* GrGLCreateNativeInterface() { |
WGL_SET_PROC(BindFragDataLocation); |
WGL_SET_PROC(BufferData); |
WGL_SET_PROC(BufferSubData); |
+ WGL_SET_PROC(ClientActiveTexture); |
WGL_SET_PROC(CompileShader); |
WGL_SET_PROC(CompressedTexImage2D); |
WGL_SET_PROC(CreateProgram); |