| Index: src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp
|
| diff --git a/src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp b/src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp
|
| index 5820b8e784590b4ef09fef7f7bc974bd1eac7d55..1b44900b1a0c299c509439753bf7288a8da1b803 100644
|
| --- a/src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp
|
| +++ b/src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp
|
| @@ -63,6 +63,7 @@ const GrGLInterface* GrGLCreateNativeInterface() {
|
| interface->fClear = glClear;
|
| interface->fClearColor = glClearColor;
|
| interface->fClearStencil = glClearStencil;
|
| + interface->fClientActiveTexture = glClientActiveTexture;
|
| interface->fColorMask = glColorMask;
|
| GR_GL_GET_PROC(CompileShader);
|
| interface->fCompressedTexImage2D = glCompressedTexImage2D;
|
| @@ -77,12 +78,14 @@ const GrGLInterface* GrGLCreateNativeInterface() {
|
| interface->fDeleteTextures = glDeleteTextures;
|
| interface->fDepthMask = glDepthMask;
|
| interface->fDisable = glDisable;
|
| + interface->fDisableClientState = glDisableClientState;
|
| GR_GL_GET_PROC(DisableVertexAttribArray);
|
| interface->fDrawArrays = glDrawArrays;
|
| interface->fDrawBuffer = glDrawBuffer;
|
| GR_GL_GET_PROC(DrawBuffers);
|
| interface->fDrawElements = glDrawElements;
|
| interface->fEnable = glEnable;
|
| + interface->fEnableClientState = glEnableClientState;
|
| GR_GL_GET_PROC(EnableVertexAttribArray);
|
| GR_GL_GET_PROC(EndQuery);
|
| interface->fFinish = glFinish;
|
| @@ -132,6 +135,9 @@ const GrGLInterface* GrGLCreateNativeInterface() {
|
| interface->fStencilOp = glStencilOp;
|
| GR_GL_GET_PROC(StencilOpSeparate);
|
| interface->fTexImage2D = glTexImage2D;
|
| + interface->fTexGenf = glTexGenf;
|
| + interface->fTexGenfv = glTexGenfv;
|
| + interface->fTexGeni = glTexGeni;
|
| interface->fTexParameteri = glTexParameteri;
|
| interface->fTexParameteriv = glTexParameteriv;
|
| if (glVer >= GR_GL_VER(4,2) || extensions.has("GL_ARB_texture_storage")) {
|
| @@ -163,6 +169,7 @@ const GrGLInterface* GrGLCreateNativeInterface() {
|
| GR_GL_GET_PROC(UseProgram);
|
| GR_GL_GET_PROC(VertexAttrib4fv);
|
| GR_GL_GET_PROC(VertexAttribPointer);
|
| + GR_GL_GET_PROC(VertexPointer);
|
| interface->fViewport = glViewport;
|
| GR_GL_GET_PROC(BindFragDataLocationIndexed);
|
|
|
|
|