| Index: src/gpu/gl/mesa/GrGLCreateMesaInterface.cpp
|
| diff --git a/src/gpu/gl/mesa/GrGLCreateMesaInterface.cpp b/src/gpu/gl/mesa/GrGLCreateMesaInterface.cpp
|
| index 1ffcbcdecd8757fc2e141a029c1aa1e49c9d2359..31f88d5e9e3d08b23bcef46b3fbfc46b371023b4 100644
|
| --- a/src/gpu/gl/mesa/GrGLCreateMesaInterface.cpp
|
| +++ b/src/gpu/gl/mesa/GrGLCreateMesaInterface.cpp
|
| @@ -63,6 +63,7 @@ const GrGLInterface* GrGLCreateMesaInterface() {
|
| GR_GL_GET_PROC(Clear);
|
| GR_GL_GET_PROC(ClearColor);
|
| GR_GL_GET_PROC(ClearStencil);
|
| + GR_GL_GET_PROC(ClientActiveTexture);
|
| GR_GL_GET_PROC(ColorMask);
|
| GR_GL_GET_PROC(CompileShader);
|
| GR_GL_GET_PROC(CompressedTexImage2D);
|
| @@ -77,12 +78,14 @@ const GrGLInterface* GrGLCreateMesaInterface() {
|
| GR_GL_GET_PROC(DeleteTextures);
|
| GR_GL_GET_PROC(DepthMask);
|
| GR_GL_GET_PROC(Disable);
|
| + GR_GL_GET_PROC(DisableClientState);
|
| GR_GL_GET_PROC(DisableVertexAttribArray);
|
| GR_GL_GET_PROC(DrawArrays);
|
| GR_GL_GET_PROC(DrawBuffer);
|
| GR_GL_GET_PROC(DrawBuffers);
|
| GR_GL_GET_PROC(DrawElements);
|
| GR_GL_GET_PROC(Enable);
|
| + GR_GL_GET_PROC(EnableClientState);
|
| GR_GL_GET_PROC(EnableVertexAttribArray);
|
| GR_GL_GET_PROC(EndQuery);
|
| GR_GL_GET_PROC(Finish);
|
| @@ -116,6 +119,9 @@ const GrGLInterface* GrGLCreateMesaInterface() {
|
| GR_GL_GET_PROC(GetUniformLocation);
|
| GR_GL_GET_PROC(LineWidth);
|
| GR_GL_GET_PROC(LinkProgram);
|
| + GR_GL_GET_PROC(LoadIdentity);
|
| + GR_GL_GET_PROC(LoadMatrixf);
|
| + GR_GL_GET_PROC(MatrixMode);
|
| GR_GL_GET_PROC(MapBuffer);
|
| GR_GL_GET_PROC(PixelStorei);
|
| GR_GL_GET_PROC(ReadBuffer);
|
| @@ -128,6 +134,9 @@ const GrGLInterface* GrGLCreateMesaInterface() {
|
| GR_GL_GET_PROC(StencilMaskSeparate);
|
| GR_GL_GET_PROC(StencilOp);
|
| GR_GL_GET_PROC(StencilOpSeparate);
|
| + GR_GL_GET_PROC(TexGenf);
|
| + GR_GL_GET_PROC(TexGenfv);
|
| + GR_GL_GET_PROC(TexGeni);
|
| GR_GL_GET_PROC(TexImage2D)
|
| GR_GL_GET_PROC(TexParameteri);
|
| GR_GL_GET_PROC(TexParameteriv);
|
| @@ -159,6 +168,7 @@ const GrGLInterface* GrGLCreateMesaInterface() {
|
| GR_GL_GET_PROC(UseProgram);
|
| GR_GL_GET_PROC(VertexAttrib4fv);
|
| GR_GL_GET_PROC(VertexAttribPointer);
|
| + GR_GL_GET_PROC(VertexPointer);
|
| GR_GL_GET_PROC(Viewport);
|
|
|
| if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) {
|
|
|