| Index: gpu/demos/gles2_book/example.h
|
| diff --git a/gpu/demos/gles2_book/example.h b/gpu/demos/gles2_book/example.h
|
| deleted file mode 100644
|
| index 0eaf1a4bbc5311eb3820e9bd4c42919aa15366d2..0000000000000000000000000000000000000000
|
| --- a/gpu/demos/gles2_book/example.h
|
| +++ /dev/null
|
| @@ -1,91 +0,0 @@
|
| -// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -// Base class for OpenGL ES 2.0 book examples.
|
| -
|
| -#ifndef GPU_DEMOS_GLES2_BOOK_EXAMPLE_H_
|
| -#define GPU_DEMOS_GLES2_BOOK_EXAMPLE_H_
|
| -
|
| -#include <cassert>
|
| -#include <cstring>
|
| -
|
| -#include "gpu/demos/framework/demo.h"
|
| -#include "third_party/gles2_book/Common/Include/esUtil.h"
|
| -
|
| -namespace gpu {
|
| -namespace demos {
|
| -namespace gles2_book {
|
| -
|
| -typedef int InitFunc(ESContext* context);
|
| -typedef void UpdateFunc(ESContext* context, float elapsed_sec);
|
| -typedef void DrawFunc(ESContext* context);
|
| -typedef void ShutDownFunc(ESContext* context);
|
| -
|
| -// The examples taken from OpenGL 2.0 ES book follow a well-defined pattern.
|
| -// They all use one ESContext that holds a reference to a custom UserData.
|
| -// Each example provides four functions:
|
| -// 1. InitFunc to initialize OpenGL state and custom UserData
|
| -// 2. UpdateFunc is called before drawing each frame to update animation etc.
|
| -// 3. DrawFunc is called to do the actual frame rendering
|
| -// 4. ShutDownFunc is called when program terminates
|
| -// This class encapsulates this pattern to make it easier to write classes
|
| -// for each example.
|
| -template <typename UserData>
|
| -class Example : public gpu::demos::Demo {
|
| - public:
|
| - Example()
|
| - : init_func_(NULL),
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| - update_func_(NULL),
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| - draw_func_(NULL),
|
| - shut_down_func_(NULL) {
|
| - esInitContext(&context_);
|
| - memset(&user_data_, 0, sizeof(UserData));
|
| - context_.userData = &user_data_;
|
| - }
|
| - virtual ~Example() {
|
| - shut_down_func_(&context_);
|
| - }
|
| -
|
| - virtual bool InitGL() {
|
| - // Note that update_func is optional.
|
| - assert(init_func_ && draw_func_ && shut_down_func_);
|
| -
|
| - if (!init_func_(&context_)) return false;
|
| - return true;
|
| - }
|
| -
|
| - protected:
|
| - void RegisterCallbacks(InitFunc* init_func,
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| - UpdateFunc* update_func,
|
| - DrawFunc* draw_func,
|
| - ShutDownFunc* shut_down_func) {
|
| - init_func_ = init_func;
|
| - update_func_ = update_func;
|
| - draw_func_ = draw_func;
|
| - shut_down_func_ = shut_down_func;
|
| - }
|
| -
|
| - virtual void Render(float elapsed_sec) {
|
| - context_.width = width();
|
| - context_.height = height();
|
| -
|
| - if (update_func_) update_func_(&context_, elapsed_sec);
|
| - draw_func_(&context_);
|
| - }
|
| -
|
| - private:
|
| - ESContext context_;
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| - UserData user_data_;
|
| -
|
| - // Callback functions.
|
| - InitFunc* init_func_;
|
| - UpdateFunc* update_func_;
|
| - DrawFunc* draw_func_;
|
| - ShutDownFunc* shut_down_func_;
|
| -};
|
| -
|
| -} // namespace gles2_book
|
| -} // namespace demos
|
| -} // namespace gpu
|
| -#endif // GPU_DEMOS_GLES2_BOOK_EXAMPLE_H_
|
|
|