Index: gpu/demos/gles2_book/demo_texture_wrap.cc |
diff --git a/gpu/demos/gles2_book/demo_texture_wrap.cc b/gpu/demos/gles2_book/demo_texture_wrap.cc |
deleted file mode 100644 |
index a3fb3ba6294a03d908122d708503328e60cc89c8..0000000000000000000000000000000000000000 |
--- a/gpu/demos/gles2_book/demo_texture_wrap.cc |
+++ /dev/null |
@@ -1,33 +0,0 @@ |
-// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-// This is an example that demonstrates the three texture |
-// wrap modes available on 2D textures. |
- |
-#include "gpu/demos/framework/demo_factory.h" |
-#include "gpu/demos/gles2_book/example.h" |
-#include "third_party/gles2_book/Chapter_9/TextureWrap/TextureWrap.h" |
- |
-namespace gpu { |
-namespace demos { |
- |
-namespace gles2_book { |
-class TextureWrap : public Example<TWUserData> { |
- public: |
- TextureWrap() { |
- RegisterCallbacks(twInit, NULL, twDraw, twShutDown); |
- } |
- |
- const wchar_t* Title() const { |
- return L"Texture Wrap"; |
- } |
-}; |
-} // namespace gles2_book |
- |
-Demo* CreateDemo() { |
- return new gles2_book::TextureWrap(); |
-} |
- |
-} // namespace demos |
-} // namespace gpu |