Chromium Code Reviews| Index: content/common/gpu/media/vaapi_h264_decoder.cc |
| diff --git a/content/common/gpu/media/vaapi_h264_decoder.cc b/content/common/gpu/media/vaapi_h264_decoder.cc |
| index 0eac074b5e24fdc0d8e22ed65fb9fd28540b37a4..b9b5d1b29375ab538412b4527db4959ec1d273f8 100644 |
| --- a/content/common/gpu/media/vaapi_h264_decoder.cc |
| +++ b/content/common/gpu/media/vaapi_h264_decoder.cc |
| @@ -2,399 +2,89 @@ |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| -#include <dlfcn.h> |
| - |
| #include <algorithm> |
| #include <limits> |
| #include "base/bind.h" |
| #include "base/bind_helpers.h" |
| -#include "base/metrics/histogram.h" |
| +#include "base/memory/ref_counted.h" |
|
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
how is this not required by the .h?
Pawel Osciak
2013/05/21 22:32:35
vaapi_delegate.h included from there includes it.
|
| #include "base/stl_util.h" |
| #include "content/common/gpu/media/vaapi_h264_decoder.h" |
| -#include "third_party/libva/va/va.h" |
| -#include "third_party/libva/va/va_x11.h" |
| -#include "ui/gl/gl_bindings.h" |
| -#include "ui/gl/scoped_binders.h" |
| - |
| -namespace { |
| - |
| -enum VAVDAH264DecoderFailure { |
| - FRAME_MBS_ONLY_FLAG_NOT_ONE = 0, |
| - GAPS_IN_FRAME_NUM = 1, |
| - MID_STREAM_RESOLUTION_CHANGE = 2, |
| - INTERLACED_STREAM = 3, |
| - VAAPI_ERROR = 4, |
| - VAVDA_H264_DECODER_FAILURES_MAX, |
| -}; |
| - |
| -static void ReportToUMA(VAVDAH264DecoderFailure failure) { |
| - UMA_HISTOGRAM_ENUMERATION("Media.VAVDAH264.DecoderFailure", |
| - failure, |
| - VAVDA_H264_DECODER_FAILURES_MAX); |
| -} |
| - |
| -} // namespace |
| - |
| -#define LOG_VA_ERROR_AND_RECORD_UMA(va_res, err_msg) \ |
| - do { \ |
| - DVLOG(1) << err_msg \ |
| - << " VA error: " << VAAPI_ErrorStr(va_res); \ |
| - ReportToUMA(VAAPI_ERROR); \ |
| - } while (0) |
| - |
| -#define VA_LOG_ON_ERROR(va_res, err_msg) \ |
| - do { \ |
| - if ((va_res) != VA_STATUS_SUCCESS) { \ |
| - LOG_VA_ERROR_AND_RECORD_UMA(va_res, err_msg); \ |
| - } \ |
| - } while (0) |
| - |
| -#define VA_SUCCESS_OR_RETURN(va_res, err_msg, ret) \ |
| - do { \ |
| - if ((va_res) != VA_STATUS_SUCCESS) { \ |
| - LOG_VA_ERROR_AND_RECORD_UMA(va_res, err_msg); \ |
| - return (ret); \ |
| - } \ |
| - } while (0) |
| namespace content { |
| -void *vaapi_handle = NULL; |
| -void *vaapi_x11_handle = NULL; |
| - |
| -typedef VADisplay (*VaapiGetDisplay)(Display *dpy); |
| -typedef int (*VaapiDisplayIsValid)(VADisplay dpy); |
| -typedef VAStatus (*VaapiInitialize)(VADisplay dpy, |
| - int *major_version, |
| - int *minor_version); |
| -typedef VAStatus (*VaapiTerminate)(VADisplay dpy); |
| -typedef VAStatus (*VaapiGetConfigAttributes)(VADisplay dpy, |
| - VAProfile profile, |
| - VAEntrypoint entrypoint, |
| - VAConfigAttrib *attrib_list, |
| - int num_attribs); |
| -typedef VAStatus (*VaapiCreateConfig)(VADisplay dpy, |
| - VAProfile profile, |
| - VAEntrypoint entrypoint, |
| - VAConfigAttrib *attrib_list, |
| - int num_attribs, |
| - VAConfigID *config_id); |
| -typedef VAStatus (*VaapiDestroyConfig)(VADisplay dpy, VAConfigID config_id); |
| -typedef VAStatus (*VaapiCreateSurfaces)(VADisplay dpy, |
| - int width, |
| - int height, |
| - int format, |
| - int num_surfaces, |
| - VASurfaceID *surfaces); |
| -typedef VAStatus (*VaapiDestroySurfaces)(VADisplay dpy, |
| - VASurfaceID *surfaces, |
| - int num_surfaces); |
| -typedef VAStatus (*VaapiCreateContext)(VADisplay dpy, |
| - VAConfigID config_id, |
| - int picture_width, |
| - int picture_height, |
| - int flag, |
| - VASurfaceID *render_targets, |
| - int num_render_targets, |
| - VAContextID *context); |
| -typedef VAStatus (*VaapiDestroyContext)(VADisplay dpy, VAContextID context); |
| -typedef VAStatus (*VaapiPutSurface)(VADisplay dpy, |
| - VASurfaceID surface, |
| - Drawable draw, |
| - short srcx, |
| - short srcy, |
| - unsigned short srcw, |
| - unsigned short srch, |
| - short destx, |
| - short desty, |
| - unsigned short destw, |
| - unsigned short desth, |
| - VARectangle *cliprects, |
| - unsigned int number_cliprects, |
| - unsigned int flags); |
| -typedef VAStatus (*VaapiSyncSurface)(VADisplay dpy, VASurfaceID render_target); |
| -typedef VAStatus (*VaapiBeginPicture)(VADisplay dpy, |
| - VAContextID context, |
| - VASurfaceID render_target); |
| -typedef VAStatus (*VaapiRenderPicture)(VADisplay dpy, |
| - VAContextID context, |
| - VABufferID *buffers, |
| - int num_buffers); |
| -typedef VAStatus (*VaapiEndPicture)(VADisplay dpy, VAContextID context); |
| -typedef VAStatus (*VaapiCreateBuffer)(VADisplay dpy, |
| - VAContextID context, |
| - VABufferType type, |
| - unsigned int size, |
| - unsigned int num_elements, |
| - void *data, |
| - VABufferID *buf_id); |
| -typedef VAStatus (*VaapiDestroyBuffer)(VADisplay dpy, VABufferID buffer_id); |
| -typedef const char* (*VaapiErrorStr)(VAStatus error_status); |
| - |
| -#define VAAPI_SYM(name, handle) Vaapi##name VAAPI_##name = NULL |
| - |
| -VAAPI_SYM(GetDisplay, vaapi_x11_handle); |
| -VAAPI_SYM(DisplayIsValid, vaapi_handle); |
| -VAAPI_SYM(Initialize, vaapi_handle); |
| -VAAPI_SYM(Terminate, vaapi_handle); |
| -VAAPI_SYM(GetConfigAttributes, vaapi_handle); |
| -VAAPI_SYM(CreateConfig, vaapi_handle); |
| -VAAPI_SYM(DestroyConfig, vaapi_handle); |
| -VAAPI_SYM(CreateSurfaces, vaapi_handle); |
| -VAAPI_SYM(DestroySurfaces, vaapi_handle); |
| -VAAPI_SYM(CreateContext, vaapi_handle); |
| -VAAPI_SYM(DestroyContext, vaapi_handle); |
| -VAAPI_SYM(PutSurface, vaapi_x11_handle); |
| -VAAPI_SYM(SyncSurface, vaapi_x11_handle); |
| -VAAPI_SYM(BeginPicture, vaapi_handle); |
| -VAAPI_SYM(RenderPicture, vaapi_handle); |
| -VAAPI_SYM(EndPicture, vaapi_handle); |
| -VAAPI_SYM(CreateBuffer, vaapi_handle); |
| -VAAPI_SYM(DestroyBuffer, vaapi_handle); |
| -VAAPI_SYM(ErrorStr, vaapi_handle); |
| - |
| -// static |
| -bool VaapiH264Decoder::pre_sandbox_init_done_ = false; |
| - |
| +// Decode surface, used for decoding and reference. input_id comes from client |
| +// and is associated with the surface that was produced as the result |
| +// of decoding a bitstream buffer with that id. |
| class VaapiH264Decoder::DecodeSurface { |
|
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
Would this be better off as an almost-POD now that
Pawel Osciak
2013/05/21 22:32:35
Well, taking a quick peek into the vortex, there's
|
| public: |
| - DecodeSurface(const GLXFBConfig& fb_config, |
| - Display* x_display, |
| - VADisplay va_display, |
| - const base::Callback<bool(void)>& make_context_current, |
| - VASurfaceID va_surface_id, |
| - int32 picture_buffer_id, |
| - uint32 texture_id, |
| - int width, int height); |
| + DecodeSurface(int poc, |
| + int32 input_id, |
| + const scoped_refptr<VASurface>& va_surface); |
| + DecodeSurface(int poc, const scoped_refptr<DecodeSurface>& dec_surface); |
| ~DecodeSurface(); |
| - VASurfaceID va_surface_id() { |
| - return va_surface_id_; |
| - } |
| - |
| - int32 picture_buffer_id() { |
| - return picture_buffer_id_; |
| - } |
| - |
| - uint32 texture_id() { |
| - return texture_id_; |
| - } |
| - |
| - bool available() { |
| - return available_; |
| - } |
| - |
| - bool used() { |
| - return used_; |
| - } |
| - |
| - void set_used(bool used) { |
| - DCHECK(!available_); |
| - used_ = used; |
| + int poc() { |
| + return poc_; |
| } |
| - bool at_client() { |
| - return at_client_; |
| + VASurfaceID va_surface_id() { |
|
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
Is this really adding value compared with va_surfa
Pawel Osciak
2013/05/21 22:32:35
Avoid a second call? I bet you'll say this is not
Ami GONE FROM CHROMIUM
2013/05/22 23:59:47
lol
Pawel Osciak
2013/05/24 01:46:39
I take it as lol ok.
Another reason: va_surface()
|
| + return va_surface_->id(); |
| } |
| - void set_at_client(bool at_client) { |
| - DCHECK(!available_); |
| - at_client_ = at_client; |
| + scoped_refptr<VASurface> va_surface() { |
| + return va_surface_; |
| } |
| int32 input_id() { |
| return input_id_; |
| } |
| - int poc() { |
| - return poc_; |
| - } |
| - |
| - // Associate the surface with |input_id| and |poc|, and make it unavailable |
| - // (in use). |
| - void Acquire(int32 input_id, int poc); |
| - |
| - // Make this surface available, ready to be reused. |
| - void Release(); |
| - |
| - // Has to be called before output to sync texture contents. |
| - // Returns true if successful. |
| - bool Sync(); |
| - |
| private: |
| - Display* x_display_; |
| - VADisplay va_display_; |
| - base::Callback<bool(void)> make_context_current_; |
| - VASurfaceID va_surface_id_; |
| - |
| - // Client-provided ids. |
| - int32 input_id_; |
| - int32 picture_buffer_id_; |
| - uint32 texture_id_; |
| - |
| - int width_; |
| - int height_; |
| - |
| - // Available for decoding (data no longer used for reference or displaying). |
| - // TODO(posciak): this is almost surely not needed anymore. Rethink and |
| - // remove if possible. |
| - bool available_; |
| - // Used for decoding. |
| - bool used_; |
| - // Whether the surface has been sent to client for display. |
| - bool at_client_; |
| - |
| - // PicOrderCount |
| int poc_; |
| - |
| - // Pixmaps bound to this texture. |
| - Pixmap x_pixmap_; |
| - GLXPixmap glx_pixmap_; |
| - |
| - DISALLOW_COPY_AND_ASSIGN(DecodeSurface); |
| + int32 input_id_; |
| + scoped_refptr<VASurface> va_surface_; |
| }; |
| VaapiH264Decoder::DecodeSurface::DecodeSurface( |
| - const GLXFBConfig& fb_config, |
| - Display* x_display, |
| - VADisplay va_display, |
| - const base::Callback<bool(void)>& make_context_current, |
| - VASurfaceID va_surface_id, |
| - int32 picture_buffer_id, |
| - uint32 texture_id, |
| - int width, int height) |
| - : x_display_(x_display), |
| - va_display_(va_display), |
| - make_context_current_(make_context_current), |
| - va_surface_id_(va_surface_id), |
| - input_id_(0), |
| - picture_buffer_id_(picture_buffer_id), |
| - texture_id_(texture_id), |
| - width_(width), |
| - height_(height), |
| - available_(false), |
| - used_(false), |
| - at_client_(false), |
| - poc_(0), |
| - x_pixmap_(0), |
| - glx_pixmap_(0) { |
| - // Bind the surface to a texture of the given width and height, |
| - // allocating pixmaps as needed. |
| - if (!make_context_current_.Run()) |
| - return; |
| - |
| - gfx::ScopedTextureBinder texture_binder(GL_TEXTURE_2D, texture_id_); |
| - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| - |
| - XWindowAttributes win_attr; |
| - int screen = DefaultScreen(x_display_); |
| - XGetWindowAttributes(x_display_, RootWindow(x_display_, screen), &win_attr); |
| - //TODO(posciak): pass the depth required by libva, not the RootWindow's depth |
| - x_pixmap_ = XCreatePixmap(x_display_, RootWindow(x_display_, screen), |
| - width_, height_, win_attr.depth); |
| - if (!x_pixmap_) { |
| - DVLOG(1) << "Failed creating an X Pixmap for TFP"; |
| - return; |
| - } |
| - |
| - static const int pixmap_attr[] = { |
| - GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT, |
| - GLX_TEXTURE_FORMAT_EXT, GLX_TEXTURE_FORMAT_RGB_EXT, |
| - GL_NONE, |
| - }; |
| - |
| - glx_pixmap_ = glXCreatePixmap(x_display_, fb_config, x_pixmap_, pixmap_attr); |
| - if (!glx_pixmap_) { |
| - // x_pixmap_ will be freed in the destructor. |
| - DVLOG(1) << "Failed creating a GLX Pixmap for TFP"; |
| - return; |
| - } |
| - |
| - glXBindTexImageEXT(x_display_, glx_pixmap_, GLX_FRONT_LEFT_EXT, NULL); |
| - |
| - available_ = true; |
| + int poc, |
| + int32 input_id, |
| + const scoped_refptr<VASurface>& va_surface) |
| + : poc_(poc), |
| + input_id_(input_id), |
| + va_surface_(va_surface) { |
| + DCHECK(va_surface_.get()); |
| } |
| VaapiH264Decoder::DecodeSurface::~DecodeSurface() { |
| - // Unbind surface from texture and deallocate resources. |
| - if (glx_pixmap_ && make_context_current_.Run()) { |
| - glXReleaseTexImageEXT(x_display_, glx_pixmap_, GLX_FRONT_LEFT_EXT); |
| - glXDestroyPixmap(x_display_, glx_pixmap_); |
| - } |
| - |
| - if (x_pixmap_) |
| - XFreePixmap(x_display_, x_pixmap_); |
| - XSync(x_display_, False); // Needed to work around buggy vdpau-driver. |
| -} |
| - |
| -void VaapiH264Decoder::DecodeSurface::Acquire(int32 input_id, int poc) { |
| - DCHECK_EQ(available_, true); |
| - available_ = false; |
| - at_client_ = false; |
| - used_ = true; |
| - input_id_ = input_id; |
| - poc_ = poc; |
| -} |
| - |
| -void VaapiH264Decoder::DecodeSurface::Release() { |
| - DCHECK_EQ(available_, false); |
| - available_ = true; |
| - used_ = false; |
| - at_client_ = false; |
| -} |
| - |
| -bool VaapiH264Decoder::DecodeSurface::Sync() { |
| - if (!make_context_current_.Run()) |
| - return false; |
| - |
| - // Wait for the data to be put into the buffer so it'd ready for output. |
| - VAStatus va_res = VAAPI_SyncSurface(va_display_, va_surface_id_); |
| - VA_SUCCESS_OR_RETURN(va_res, "Failed syncing decoded picture", false); |
| - |
| - // Put the decoded data into XPixmap bound to the texture. |
| - va_res = VAAPI_PutSurface(va_display_, |
| - va_surface_id_, x_pixmap_, |
| - 0, 0, width_, height_, |
| - 0, 0, width_, height_, |
| - NULL, 0, 0); |
| - VA_SUCCESS_OR_RETURN(va_res, "Failed putting decoded picture to texture", |
| - false); |
| - |
| - return true; |
| } |
| -VaapiH264Decoder::VaapiH264Decoder() { |
| +VaapiH264Decoder::VaapiH264Decoder( |
| + const scoped_refptr<VaapiDelegate>& vaapi_delegate, |
| + const OutputPicCB& output_pic_cb, |
| + const ReportErrorCB& report_error_cb) |
| + : vaapi_delegate_(vaapi_delegate), |
| + output_pic_cb_(output_pic_cb), |
| + report_error_cb_(report_error_cb) { |
| Reset(); |
| curr_input_id_ = -1; |
|
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
does this not belong inside Reset()?
Pawel Osciak
2013/05/21 22:32:35
Nice catch, thanks.
|
| - x_display_ = NULL; |
| - fb_config_ = NULL; |
| - va_display_ = NULL; |
| curr_sps_id_ = -1; |
| curr_pps_id_ = -1; |
| - pic_width_ = -1; |
| - pic_height_ = -1; |
| + pic_size_ = gfx::Size(); |
|
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
noop
Pawel Osciak
2013/05/21 22:32:35
Done.
|
| max_frame_num_ = 0; |
| max_pic_num_ = 0; |
| max_long_term_frame_idx_ = 0; |
| max_pic_order_cnt_lsb_ = 0; |
| - state_ = kUninitialized; |
| - num_available_decode_surfaces_ = 0; |
| - va_context_created_ = false; |
| last_output_poc_ = 0; |
|
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
any reason these initializers couldn't/shouldn't g
Pawel Osciak
2013/05/21 22:32:35
Done.
|
| } |
| VaapiH264Decoder::~VaapiH264Decoder() { |
| - Destroy(); |
| } |
| -// This puts the decoder in state where it keeps stream data and is ready |
| -// to resume playback from a random location in the stream, but drops all |
| -// inputs and outputs and makes all surfaces available for use. |
| +// Reset drops all queued inputs and outputs, but keeps all accumulated decoding |
| +// metadata and leaves the decoder in a state ready to resume playback from |
| +// a random location in the stream. |
|
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
this is an API comment, not an impl comment?
Pawel Osciak
2013/05/21 22:32:35
Done.
|
| void VaapiH264Decoder::Reset() { |
| - frame_ready_at_hw_ = false; |
| - |
| curr_pic_.reset(); |
| frame_num_ = 0; |
| @@ -407,288 +97,31 @@ void VaapiH264Decoder::Reset() { |
| prev_ref_pic_order_cnt_lsb_ = -1; |
| prev_ref_field_ = H264Picture::FIELD_NONE; |
| - // When called from the constructor, although va_display_ is invalid, |
| - // |pending_slice_bufs_| and |pending_va_bufs_| are empty. |
| - DestroyPendingBuffers(); |
| - |
| - pending_slice_bufs_ = std::queue<VABufferID>(); |
| - pending_va_bufs_ = std::queue<VABufferID>(); |
| + vaapi_delegate_->DestroyPendingBuffers(); |
| ref_pic_list0_.clear(); |
| ref_pic_list1_.clear(); |
| - for (POCToDecodeSurfaces::iterator it = poc_to_decode_surfaces_.begin(); |
| - it != poc_to_decode_surfaces_.end(); ) { |
| + for (DecSurfacesInUse::iterator it = decode_surfaces_in_use_.begin(); |
| + it != decode_surfaces_in_use_.end(); ) { |
| int poc = it->second->poc(); |
| // Must be incremented before UnassignSurfaceFromPoC as this call |
| // invalidates |it|. |
| ++it; |
| UnassignSurfaceFromPoC(poc); |
| } |
| - DCHECK(poc_to_decode_surfaces_.empty()); |
| + DCHECK(decode_surfaces_in_use_.empty()); |
| dpb_.Clear(); |
| parser_.Reset(); |
| last_output_poc_ = 0; |
| - // Still initialized and ready to decode, unless called from constructor, |
| - // which will change it back. |
| - state_ = kAfterReset; |
| -} |
| - |
| -void VaapiH264Decoder::Destroy() { |
| - if (state_ == kUninitialized) |
| - return; |
| - |
| - VAStatus va_res; |
| - bool destroy_surfaces = false; |
| - switch (state_) { |
| - case kDecoding: |
| - case kAfterReset: |
| - case kError: |
| - destroy_surfaces = true; |
| - // fallthrough |
| - case kInitialized: |
| - if (!make_context_current_.Run()) |
| - break; |
| - if (destroy_surfaces) |
| - DestroyVASurfaces(); |
| - DestroyPendingBuffers(); |
| - va_res = VAAPI_DestroyConfig(va_display_, va_config_id_); |
| - VA_LOG_ON_ERROR(va_res, "vaDestroyConfig failed"); |
| - va_res = VAAPI_Terminate(va_display_); |
| - VA_LOG_ON_ERROR(va_res, "vaTerminate failed"); |
| - // fallthrough |
| - case kUninitialized: |
| - break; |
| - } |
| - |
| - state_ = kUninitialized; |
| -} |
| - |
| -// Maps Profile enum values to VaProfile values. |
| -bool VaapiH264Decoder::SetProfile(media::VideoCodecProfile profile) { |
| - switch (profile) { |
| - case media::H264PROFILE_BASELINE: |
| - profile_ = VAProfileH264Baseline; |
| - break; |
| - case media::H264PROFILE_MAIN: |
| - profile_ = VAProfileH264Main; |
| - break; |
| - case media::H264PROFILE_HIGH: |
| - profile_ = VAProfileH264High; |
| - break; |
| - default: |
| - return false; |
| - } |
| - return true; |
| + state_ = kIdle; |
| } |
| -class ScopedPtrXFree { |
| - public: |
| - void operator()(void* x) const { |
| - ::XFree(x); |
| - } |
| -}; |
| - |
| -bool VaapiH264Decoder::InitializeFBConfig() { |
| - const int fbconfig_attr[] = { |
| - GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT, |
| - GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT, |
| - GLX_BIND_TO_TEXTURE_RGB_EXT, GL_TRUE, |
| - GLX_Y_INVERTED_EXT, GL_TRUE, |
| - GL_NONE, |
| - }; |
| - |
| - int num_fbconfigs; |
| - scoped_ptr_malloc<GLXFBConfig, ScopedPtrXFree> glx_fb_configs( |
| - glXChooseFBConfig(x_display_, DefaultScreen(x_display_), fbconfig_attr, |
| - &num_fbconfigs)); |
| - if (!glx_fb_configs) |
| - return false; |
| - if (!num_fbconfigs) |
| - return false; |
| - |
| - fb_config_ = glx_fb_configs.get()[0]; |
| - return true; |
| -} |
| - |
| -bool VaapiH264Decoder::Initialize( |
| - media::VideoCodecProfile profile, |
| - Display* x_display, |
| - GLXContext glx_context, |
| - const base::Callback<bool(void)>& make_context_current, |
| - const OutputPicCB& output_pic_cb, |
| - const SubmitDecodeCB& submit_decode_cb) { |
| - DCHECK_EQ(state_, kUninitialized); |
| - |
| - output_pic_cb_ = output_pic_cb; |
| - submit_decode_cb_ = submit_decode_cb; |
| - |
| - x_display_ = x_display; |
| - make_context_current_ = make_context_current; |
| - |
| - if (!make_context_current_.Run()) |
| - return false; |
| - |
| - if (!SetProfile(profile)) { |
| - DVLOG(1) << "Unsupported profile"; |
| - return false; |
| - } |
| - |
| - if (!InitializeFBConfig()) { |
| - DVLOG(1) << "Could not get a usable FBConfig"; |
| - return false; |
| - } |
| - |
| - va_display_ = VAAPI_GetDisplay(x_display_); |
| - if (!VAAPI_DisplayIsValid(va_display_)) { |
| - DVLOG(1) << "Could not get a valid VA display"; |
| - return false; |
| - } |
| - |
| - int major_version, minor_version; |
| - VAStatus va_res; |
| - va_res = VAAPI_Initialize(va_display_, &major_version, &minor_version); |
| - VA_SUCCESS_OR_RETURN(va_res, "vaInitialize failed", false); |
| - DVLOG(1) << "VAAPI version: " << major_version << "." << minor_version; |
| - |
| - VAConfigAttrib attrib; |
| - attrib.type = VAConfigAttribRTFormat; |
| - |
| - VAEntrypoint entrypoint = VAEntrypointVLD; |
| - va_res = VAAPI_GetConfigAttributes(va_display_, profile_, entrypoint, |
| - &attrib, 1); |
| - VA_SUCCESS_OR_RETURN(va_res, "vaGetConfigAttributes failed", false); |
| - |
| - if (!(attrib.value & VA_RT_FORMAT_YUV420)) { |
| - DVLOG(1) << "YUV420 not supported"; |
| - return false; |
| - } |
| - |
| - va_res = VAAPI_CreateConfig(va_display_, profile_, entrypoint, |
| - &attrib, 1, &va_config_id_); |
| - VA_SUCCESS_OR_RETURN(va_res, "vaCreateConfig failed", false); |
| - |
| - state_ = kInitialized; |
| - return true; |
| -} |
| - |
| -void VaapiH264Decoder::ReusePictureBuffer(int32 picture_buffer_id) { |
| - DecodeSurfaces::iterator it = decode_surfaces_.find(picture_buffer_id); |
| - if (it == decode_surfaces_.end()) { |
| - DVLOG(1) << "Asked to reuse an invalid surface " |
| - << picture_buffer_id; |
| - return; |
| - } |
| - if (it->second->available()) { |
| - DVLOG(1) << "Asked to reuse an already available surface " |
| - << picture_buffer_id; |
| - return; |
| - } |
| - |
| - it->second->set_at_client(false); |
| - if (!it->second->used()) { |
| - it->second->Release(); |
| - ++num_available_decode_surfaces_; |
| - } |
| -} |
| - |
| -bool VaapiH264Decoder::AssignPictureBuffer(int32 picture_buffer_id, |
| - uint32 texture_id) { |
| - DCHECK_EQ(state_, kDecoding); |
| - |
| - if (decode_surfaces_.size() >= GetRequiredNumOfPictures()) { |
| - DVLOG(1) << "Got more surfaces than required"; |
| - return false; |
| - } |
| - |
| - // This will not work if we start using VDA.DismissPicture() |
| - linked_ptr<DecodeSurface> dec_surface(new DecodeSurface( |
| - fb_config_, x_display_, va_display_, make_context_current_, |
| - va_surface_ids_[decode_surfaces_.size()], picture_buffer_id, texture_id, |
| - pic_width_, pic_height_)); |
| - if (!dec_surface->available()) { |
| - DVLOG(1) << "Error creating a decoding surface (binding to texture?)"; |
| - return false; |
| - } |
| - |
| - DVLOG(2) << "New picture assigned, texture id: " << dec_surface->texture_id() |
| - << " pic buf id: " << dec_surface->picture_buffer_id() |
| - << " will use va surface " << dec_surface->va_surface_id(); |
| - |
| - bool inserted = decode_surfaces_.insert(std::make_pair(picture_buffer_id, |
| - dec_surface)).second; |
| - DCHECK(inserted); |
| - ++num_available_decode_surfaces_; |
| - |
| - return true; |
| -} |
| - |
| -bool VaapiH264Decoder::CreateVASurfaces() { |
| - DCHECK_NE(pic_width_, -1); |
| - DCHECK_NE(pic_height_, -1); |
| - if (state_ == kAfterReset) |
| - return true; |
| - DCHECK_EQ(state_, kInitialized); |
| - |
| - // Allocate VASurfaces in driver. |
| - VAStatus va_res = VAAPI_CreateSurfaces(va_display_, pic_width_, |
| - pic_height_, VA_RT_FORMAT_YUV420, |
| - GetRequiredNumOfPictures(), |
| - va_surface_ids_); |
| - VA_SUCCESS_OR_RETURN(va_res, "vaCreateSurfaces failed", false); |
| - |
| - DCHECK(decode_surfaces_.empty()); |
| - // And create a context associated with them. |
| - va_res = VAAPI_CreateContext(va_display_, va_config_id_, |
| - pic_width_, pic_height_, VA_PROGRESSIVE, |
| - va_surface_ids_, GetRequiredNumOfPictures(), |
| - &va_context_id_); |
| - |
| - if (va_res != VA_STATUS_SUCCESS) { |
| - DVLOG(1) << "Error creating a decoding surface (binding to texture?)"; |
| - VAAPI_DestroySurfaces(va_display_, va_surface_ids_, |
| - GetRequiredNumOfPictures()); |
| - return false; |
| - } |
| - |
| - va_context_created_ = true; |
| - |
| - return true; |
| -} |
| - |
| -void VaapiH264Decoder::DestroyVASurfaces() { |
| - DCHECK(state_ == kDecoding || state_ == kError || state_ == kAfterReset); |
| - decode_surfaces_.clear(); |
| - |
| - // This can happen if we fail during DecodeInitial. |
| - if (!va_context_created_) |
| - return; |
| - |
| - VAStatus va_res = VAAPI_DestroyContext(va_display_, va_context_id_); |
| - VA_LOG_ON_ERROR(va_res, "vaDestroyContext failed"); |
| - |
| - va_res = VAAPI_DestroySurfaces(va_display_, va_surface_ids_, |
| - GetRequiredNumOfPictures()); |
| - VA_LOG_ON_ERROR(va_res, "vaDestroySurfaces failed"); |
| - |
| - va_context_created_ = false; |
| -} |
| - |
| -void VaapiH264Decoder::DestroyPendingBuffers() { |
| - while (!pending_slice_bufs_.empty()) { |
| - VABufferID buffer = pending_slice_bufs_.front(); |
| - VAStatus va_res = VAAPI_DestroyBuffer(va_display_, buffer); |
| - VA_LOG_ON_ERROR(va_res, "vaDestroyBuffer failed"); |
| - pending_slice_bufs_.pop(); |
| - } |
| - while (!pending_va_bufs_.empty()) { |
| - VABufferID buffer = pending_va_bufs_.front(); |
| - VAStatus va_res = VAAPI_DestroyBuffer(va_display_, buffer); |
| - VA_LOG_ON_ERROR(va_res, "vaDestroyBuffer failed"); |
| - pending_va_bufs_.pop(); |
| - } |
| +void VaapiH264Decoder::ReuseSurface( |
| + const scoped_refptr<VASurface>& va_surface) { |
| + available_va_surfaces_.push_back(va_surface); |
| } |
| // Fill |va_pic| with default/neutral values. |
| @@ -700,17 +133,16 @@ static void InitVAPicture(VAPictureH264* va_pic) { |
| void VaapiH264Decoder::FillVAPicture(VAPictureH264 *va_pic, H264Picture* pic) { |
| DCHECK(pic); |
| - POCToDecodeSurfaces::iterator iter = poc_to_decode_surfaces_.find( |
| - pic->pic_order_cnt); |
| - if (iter == poc_to_decode_surfaces_.end()) { |
| - DVLOG(1) << "Could not find surface with POC: " << pic->pic_order_cnt; |
| + |
| + DecodeSurface* dec_surface = DecodeSurfaceByPoC(pic->pic_order_cnt); |
| + if (!dec_surface) { |
| // Cannot provide a ref picture, will corrupt output, but may be able |
| // to recover. |
| InitVAPicture(va_pic); |
| return; |
| } |
| - va_pic->picture_id = iter->second->va_surface_id(); |
| + va_pic->picture_id = dec_surface->va_surface_id(); |
| va_pic->frame_idx = pic->frame_num; |
| va_pic->flags = 0; |
| @@ -750,58 +182,49 @@ int VaapiH264Decoder::FillVARefFramesFromDPB(VAPictureH264 *va_pics, |
| return i; |
| } |
| -// Can only be called when all surfaces are already bound |
| -// to textures (cannot be run at the same time as AssignPictureBuffer). |
| -bool VaapiH264Decoder::AssignSurfaceToPoC(int poc) { |
| - DCHECK_GT(num_available_decode_surfaces_, 0) << decode_surfaces_.size(); |
| +VaapiH264Decoder::DecodeSurface* VaapiH264Decoder::DecodeSurfaceByPoC(int poc) { |
| + DecSurfacesInUse::iterator iter = decode_surfaces_in_use_.find(poc); |
| + if (iter == decode_surfaces_in_use_.end()) { |
| + DVLOG(1) << "Could not find surface assigned to POC: " << poc; |
| + return NULL; |
| + } |
| - // Find a surface not currently holding data used for reference and/or |
| - // to be displayed and mark it as used. |
| - DecodeSurfaces::iterator iter = decode_surfaces_.begin(); |
| - for (; iter != decode_surfaces_.end(); ++iter) { |
| - if (!iter->second->available()) |
| - continue; |
| + return iter->second.get(); |
| +} |
| - --num_available_decode_surfaces_; |
| - DCHECK_GE(num_available_decode_surfaces_, 0); |
| - |
| - // Associate with input id and poc and mark as unavailable. |
| - iter->second->Acquire(curr_input_id_, poc); |
| - DVLOG(4) << "Will use surface " << iter->second->va_surface_id() |
| - << " for POC " << iter->second->poc() |
| - << " input ID: " << iter->second->input_id(); |
| - bool inserted = poc_to_decode_surfaces_.insert(std::make_pair( |
| - poc, iter->second.get())).second; |
| - DCHECK(inserted); |
| - return true; |
| +bool VaapiH264Decoder::AssignSurfaceToPoC(int32 input_id, int poc) { |
| + if (available_va_surfaces_.empty()) { |
| + DVLOG(1) << "No VA Surfaces available"; |
| + return false; |
| } |
| - // Could not find an available surface. |
| - return false; |
| + linked_ptr<DecodeSurface> dec_surface(new DecodeSurface( |
| + poc, input_id, available_va_surfaces_.front())); |
| + available_va_surfaces_.pop_front(); |
| + |
| + DVLOG(4) << "POC " << poc |
| + << " will use surface " << dec_surface->va_surface_id(); |
| + |
| + bool inserted = decode_surfaces_in_use_.insert( |
| + std::make_pair(poc, dec_surface)).second; |
| + DCHECK(inserted); |
| + |
| + return true; |
| } |
| -// Can only be called when all surfaces are already bound |
| -// to textures (cannot be run at the same time as AssignPictureBuffer). |
| void VaapiH264Decoder::UnassignSurfaceFromPoC(int poc) { |
|
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
IWBN for there to be an ascii (or .dot) diagram +
Pawel Osciak
2013/05/21 22:32:35
Done.
|
| - DecodeSurface* dec_surface; |
| - POCToDecodeSurfaces::iterator it = poc_to_decode_surfaces_.find(poc); |
| - if (it == poc_to_decode_surfaces_.end()) { |
| + DecSurfacesInUse::iterator it = decode_surfaces_in_use_.find(poc); |
| + if (it == decode_surfaces_in_use_.end()) { |
| DVLOG(1) << "Asked to unassign an unassigned POC " << poc; |
| return; |
| } |
| - dec_surface = it->second; |
| - DVLOG(4) << "POC " << poc << " no longer using surface " |
| - << dec_surface->va_surface_id(); |
| - poc_to_decode_surfaces_.erase(it); |
| - |
| - dec_surface->set_used(false); |
| - if (!dec_surface->at_client()) { |
| - dec_surface->Release(); |
| - ++num_available_decode_surfaces_; |
| - } |
| + |
| + DVLOG(4) << "POC " << poc << " no longer using VA surface " |
| + << it->second->va_surface_id(); |
| + |
| + decode_surfaces_in_use_.erase(it); |
| } |
| -// Fill a VAPictureParameterBufferH264 to be later sent to the HW decoder. |
| bool VaapiH264Decoder::SendPPS() { |
| const H264PPS* pps = parser_.GetPPS(curr_pps_id_); |
| DCHECK(pps); |
| @@ -884,21 +307,11 @@ bool VaapiH264Decoder::SendPPS() { |
| pic_param.num_ref_frames = sps->max_num_ref_frames; |
| - // Allocate a buffer in driver for this parameter buffer and upload data. |
| - VABufferID pic_param_buf_id; |
| - VAStatus va_res = VAAPI_CreateBuffer(va_display_, va_context_id_, |
| - VAPictureParameterBufferType, |
| + return vaapi_delegate_->SubmitBuffer(VAPictureParameterBufferType, |
| sizeof(VAPictureParameterBufferH264), |
| - 1, &pic_param, &pic_param_buf_id); |
| - VA_SUCCESS_OR_RETURN(va_res, "Failed to create a buffer for PPS", false); |
| - |
| - // Queue its VA buffer ID to be committed on HW decode run. |
| - pending_va_bufs_.push(pic_param_buf_id); |
| - |
| - return true; |
| + &pic_param); |
| } |
| -// Fill a VAIQMatrixBufferH264 to be later sent to the HW decoder. |
| bool VaapiH264Decoder::SendIQMatrix() { |
| const H264PPS* pps = parser_.GetPPS(curr_pps_id_); |
| DCHECK(pps); |
| @@ -930,19 +343,9 @@ bool VaapiH264Decoder::SendIQMatrix() { |
| } |
| } |
| - // Allocate a buffer in driver for this parameter buffer and upload data. |
| - VABufferID iq_matrix_buf_id; |
| - VAStatus va_res = VAAPI_CreateBuffer(va_display_, va_context_id_, |
| - VAIQMatrixBufferType, |
| - sizeof(VAIQMatrixBufferH264), 1, |
| - &iq_matrix_buf, &iq_matrix_buf_id); |
| - VA_SUCCESS_OR_RETURN(va_res, "Failed to create a buffer for IQMatrix", |
| - false); |
| - |
| - // Queue its VA buffer ID to be committed on HW decode run. |
| - pending_va_bufs_.push(iq_matrix_buf_id); |
| - |
| - return true; |
| + return vaapi_delegate_->SubmitBuffer(VAIQMatrixBufferType, |
| + sizeof(VAIQMatrixBufferH264), |
| + &iq_matrix_buf); |
| } |
| bool VaapiH264Decoder::SendVASliceParam(H264SliceHeader* slice_hdr) { |
| @@ -1032,34 +435,16 @@ bool VaapiH264Decoder::SendVASliceParam(H264SliceHeader* slice_hdr) { |
| ++it, ++i) |
| FillVAPicture(&slice_param.RefPicList1[i], *it); |
| - // Allocate a buffer in driver for this parameter buffer and upload data. |
| - VABufferID slice_param_buf_id; |
| - VAStatus va_res = VAAPI_CreateBuffer(va_display_, va_context_id_, |
| - VASliceParameterBufferType, |
| + return vaapi_delegate_->SubmitBuffer(VASliceParameterBufferType, |
| sizeof(VASliceParameterBufferH264), |
| - 1, &slice_param, &slice_param_buf_id); |
| - VA_SUCCESS_OR_RETURN(va_res, "Failed creating a buffer for slice param", |
| - false); |
| - |
| - // Queue its VA buffer ID to be committed on HW decode run. |
| - pending_slice_bufs_.push(slice_param_buf_id); |
| - |
| - return true; |
| + &slice_param); |
| } |
| bool VaapiH264Decoder::SendSliceData(const uint8* ptr, size_t size) { |
| - // Can't help it, blame libva... |
| - void* non_const_ptr = const_cast<uint8*>(ptr); |
| - |
| - VABufferID slice_data_buf_id; |
| - VAStatus va_res = VAAPI_CreateBuffer(va_display_, va_context_id_, |
| - VASliceDataBufferType, size, 1, |
| - non_const_ptr, &slice_data_buf_id); |
| - VA_SUCCESS_OR_RETURN(va_res, "Failed creating a buffer for slice data", |
| - false); |
| - |
| - pending_slice_bufs_.push(slice_data_buf_id); |
| - return true; |
| + // Can't help it, blame libva... |
| + void* non_const_ptr = const_cast<uint8*>(ptr); |
| + return vaapi_delegate_->SubmitBuffer(VASliceDataBufferType, size, |
| + non_const_ptr); |
| } |
| bool VaapiH264Decoder::QueueSlice(H264SliceHeader* slice_hdr) { |
| @@ -1074,115 +459,24 @@ bool VaapiH264Decoder::QueueSlice(H264SliceHeader* slice_hdr) { |
| return true; |
| } |
| +// TODO(posciak) start using vaMapBuffer instead of vaCreateBuffer wherever |
|
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
comment trails off
Pawel Osciak
2013/05/21 22:32:35
Done.
|
| bool VaapiH264Decoder::DecodePicture() { |
| - DCHECK(!frame_ready_at_hw_); |
| DCHECK(curr_pic_.get()); |
| - // Find the surface associated with the picture to be decoded. |
| - DecodeSurface* dec_surface = |
| - poc_to_decode_surfaces_[curr_pic_->pic_order_cnt]; |
| - DVLOG(4) << "Decoding POC " << curr_pic_->pic_order_cnt |
| - << " into surface " << dec_surface->va_surface_id(); |
| - |
| - DVLOG(4) << "Pending VA bufs to commit: " << pending_va_bufs_.size(); |
| - DVLOG(4) << "Pending slice bufs to commit: " << pending_slice_bufs_.size(); |
| - |
| - DCHECK(pending_slice_bufs_.size()); |
| - scoped_ptr<std::queue<VABufferID> > va_bufs(new std::queue<VABufferID>()); |
| - std::swap(*va_bufs, pending_va_bufs_); |
| - scoped_ptr<std::queue<VABufferID> > slice_bufs(new std::queue<VABufferID>()); |
| - std::swap(*slice_bufs, pending_slice_bufs_); |
| - |
| - // Fire up a parallel job on the GPU on the ChildThread to decode and put |
| - // the decoded/converted/scaled picture into the pixmap. |
| - // Callee will take care of freeing the buffer queues. |
| - submit_decode_cb_.Run( |
| - dec_surface->picture_buffer_id(), va_bufs.Pass(), slice_bufs.Pass()); |
| - |
| - // Used to notify clients that we had sufficient data to start decoding |
| - // a new frame. |
| - frame_ready_at_hw_ = true; |
| - |
| - return true; |
| -} |
| - |
| -void VaapiH264Decoder::DestroyBuffers(size_t num_va_buffers, |
| - const VABufferID* va_buffers) { |
| - for (size_t i = 0; i < num_va_buffers; ++i) { |
| - VAStatus va_res = VAAPI_DestroyBuffer(va_display_, va_buffers[i]); |
| - VA_LOG_ON_ERROR(va_res, "vaDestroyBuffer failed"); |
| - } |
| -} |
| - |
| -// TODO(posciak) start using vaMapBuffer instead of vaCreateBuffer wherever |
| -// possible. |
| -bool VaapiH264Decoder::SubmitDecode( |
| - int32 picture_buffer_id, |
| - scoped_ptr<std::queue<VABufferID> > va_bufs, |
| - scoped_ptr<std::queue<VABufferID> > slice_bufs) { |
| - |
| - static const size_t kMaxVABuffers = 32; |
| - DCHECK_LE(va_bufs->size(), kMaxVABuffers); |
| - DCHECK_LE(slice_bufs->size(), kMaxVABuffers); |
| - |
| - DecodeSurfaces::iterator it = decode_surfaces_.find(picture_buffer_id); |
| - if (it == decode_surfaces_.end()) { |
| - DVLOG(1) << "Asked to put an invalid buffer"; |
| + DVLOG(4) << "Decoding POC " << curr_pic_->pic_order_cnt; |
| + DecodeSurface* dec_surface = DecodeSurfaceByPoC(curr_pic_->pic_order_cnt); |
| + if (!dec_surface) { |
| + DVLOG(1) << "Asked to decode an invalid POC " << curr_pic_->pic_order_cnt; |
| return false; |
| } |
| - // Get ready to decode into surface. |
| - VAStatus va_res = VAAPI_BeginPicture(va_display_, va_context_id_, |
| - it->second->va_surface_id()); |
| - VA_SUCCESS_OR_RETURN(va_res, "vaBeginPicture failed", false); |
| - |
| - // Put buffer IDs for pending parameter buffers into va_buffers[]. |
| - VABufferID va_buffers[kMaxVABuffers]; |
| - size_t num_va_buffers = va_bufs->size(); |
| - for (size_t i = 0; i < num_va_buffers && i < kMaxVABuffers; ++i) { |
| - va_buffers[i] = va_bufs->front(); |
| - va_bufs->pop(); |
| - } |
| - base::Closure va_buffers_callback = |
| - base::Bind(&VaapiH264Decoder::DestroyBuffers, base::Unretained(this), |
| - num_va_buffers, va_buffers); |
| - base::ScopedClosureRunner va_buffers_deleter(va_buffers_callback); |
| - |
| - // And send them to the HW decoder. |
| - va_res = VAAPI_RenderPicture(va_display_, va_context_id_, va_buffers, |
| - num_va_buffers); |
| - VA_SUCCESS_OR_RETURN(va_res, "vaRenderPicture for va_bufs failed", false); |
| - |
| - DVLOG(4) << "Committed " << num_va_buffers << "VA buffers"; |
| - |
| - // Put buffer IDs for pending slice data buffers into slice_buffers[]. |
| - VABufferID slice_buffers[kMaxVABuffers]; |
| - size_t num_slice_buffers = slice_bufs->size(); |
| - for (size_t i = 0; i < num_slice_buffers && i < kMaxVABuffers; ++i) { |
| - slice_buffers[i] = slice_bufs->front(); |
| - slice_bufs->pop(); |
| + if (!vaapi_delegate_->DecodeAndDestroyPendingBuffers( |
| + dec_surface->va_surface_id())) { |
| + DVLOG(1) << "Failed decoding picture"; |
| + return false; |
| } |
| - base::Closure va_slices_callback = |
| - base::Bind(&VaapiH264Decoder::DestroyBuffers, base::Unretained(this), |
| - num_slice_buffers, slice_buffers); |
| - base::ScopedClosureRunner slice_buffers_deleter(va_slices_callback); |
| - |
| - // And send them to the Hw decoder. |
| - va_res = VAAPI_RenderPicture(va_display_, va_context_id_, slice_buffers, |
| - num_slice_buffers); |
| - VA_SUCCESS_OR_RETURN(va_res, "vaRenderPicture for slices failed", false); |
| - |
| - DVLOG(4) << "Committed " << num_slice_buffers << "slice buffers"; |
| - // Instruct HW decoder to start processing committed buffers (decode this |
| - // picture). This does not block until the end of decode. |
| - va_res = VAAPI_EndPicture(va_display_, va_context_id_); |
| - VA_SUCCESS_OR_RETURN(va_res, "vaEndPicture failed", false); |
| - |
| - DVLOG(3) << "Will output from VASurface " << it->second->va_surface_id() |
| - << " to texture id " << it->second->texture_id(); |
| - |
| - return it->second->Sync(); |
| + return true; |
| } |
| @@ -1208,7 +502,7 @@ bool VaapiH264Decoder::InitCurrPicture(H264SliceHeader* slice_hdr) { |
| return false; |
| // Try to get an empty surface to decode this picture to. |
| - if (!AssignSurfaceToPoC(curr_pic_->pic_order_cnt)) { |
| + if (!AssignSurfaceToPoC(curr_input_id_, curr_pic_->pic_order_cnt)) { |
| DVLOG(1) << "Failed getting a free surface for a picture"; |
| return false; |
| } |
| @@ -1708,27 +1002,34 @@ bool VaapiH264Decoder::ModifyReferencePicList(H264SliceHeader *slice_hdr, |
| } |
| bool VaapiH264Decoder::OutputPic(H264Picture* pic) { |
| - DCHECK(!pic->outputted); |
| + if (pic->outputted) |
|
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
how can this happen?
Pawel Osciak
2013/05/21 22:32:35
Another visitor from the future, but a harmless on
Ami GONE FROM CHROMIUM
2013/05/22 23:59:47
That is a terrible logic. Head-scratchers should
Pawel Osciak
2013/05/24 01:46:39
Done.
|
| + return true; |
| + |
| pic->outputted = true; |
| - POCToDecodeSurfaces::iterator iter = poc_to_decode_surfaces_.find( |
| - pic->pic_order_cnt); |
| - if (iter == poc_to_decode_surfaces_.end()) |
| + last_output_poc_ = pic->pic_order_cnt; |
| + |
| + DecodeSurface* dec_surface = DecodeSurfaceByPoC(pic->pic_order_cnt); |
| + if (!dec_surface) |
| return false; |
| - DecodeSurface* dec_surface = iter->second; |
| - dec_surface->set_at_client(true); |
| - last_output_poc_ = pic->pic_order_cnt; |
| - // Notify the client that a picture can be output. |
| + DCHECK_GE(dec_surface->input_id(), 0); |
| DVLOG(4) << "Posting output task for POC: " << pic->pic_order_cnt |
| - << " input_id: " << dec_surface->input_id() |
| - << "output_id: " << dec_surface->picture_buffer_id(); |
| - output_pic_cb_.Run(dec_surface->input_id(), |
| - dec_surface->picture_buffer_id()); |
| + << " input_id: " << dec_surface->input_id(); |
| + output_pic_cb_.Run(dec_surface->input_id(), dec_surface->va_surface()); |
| return true; |
| } |
| -bool VaapiH264Decoder::Flush() { |
| +void VaapiH264Decoder::ClearDPB() { |
| + // Clear DPB contents, marking the pictures as unused first. |
| + for (H264DPB::Pictures::iterator it = dpb_.begin(); it != dpb_.end(); ++it) |
| + UnassignSurfaceFromPoC((*it)->pic_order_cnt); |
| + |
| + dpb_.Clear(); |
| + last_output_poc_ = 0; |
| +} |
| + |
| +bool VaapiH264Decoder::OutputAllRemainingPics() { |
| // Output all pictures that are waiting to be outputted. |
| FinishPrevFrameIfPresent(); |
| H264Picture::PtrVector to_output; |
| @@ -1744,14 +1045,16 @@ bool VaapiH264Decoder::Flush() { |
| } |
| } |
| - // And clear DPB contents, marking the pictures as unused first. |
| - // The surfaces will be released after they have been displayed and returned. |
| - for (H264DPB::Pictures::iterator it = dpb_.begin(); it != dpb_.end(); ++it) { |
| - UnassignSurfaceFromPoC((*it)->pic_order_cnt); |
| - } |
| - dpb_.Clear(); |
| - last_output_poc_ = 0; |
| + return true; |
| +} |
| +bool VaapiH264Decoder::Flush() { |
| + if (!OutputAllRemainingPics()) |
| + return false; |
| + |
| + ClearDPB(); |
|
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
Why not clear the DPB if outputting fails above?
Pawel Osciak
2013/05/21 22:32:35
No false return from anywhere will ever result in
|
| + |
| + DCHECK(decode_surfaces_in_use_.empty()); |
| return true; |
| } |
| @@ -1965,7 +1268,7 @@ void VaapiH264Decoder::ReferencePictureMarking() { |
| } else { |
| // Shouldn't get here. |
| DVLOG(1) << "Interlaced video not supported."; |
| - ReportToUMA(INTERLACED_STREAM); |
| + report_error_cb_.Run(INTERLACED_STREAM); |
| } |
| } else { |
| // Stream has instructions how to discard pictures from DPB and how |
| @@ -1976,7 +1279,7 @@ void VaapiH264Decoder::ReferencePictureMarking() { |
| } else { |
| // Shouldn't get here. |
| DVLOG(1) << "Interlaced video not supported."; |
| - ReportToUMA(INTERLACED_STREAM); |
| + report_error_cb_.Run(INTERLACED_STREAM); |
| } |
| } |
| } |
| @@ -2005,11 +1308,9 @@ bool VaapiH264Decoder::FinishPicture() { |
| if ((*it)->outputted && !(*it)->ref) |
| UnassignSurfaceFromPoC((*it)->pic_order_cnt); |
| } |
| - dpb_.RemoveUnused(); |
| + dpb_.DeleteUnused(); |
| - DVLOG(4) << "Finishing picture, DPB entries: " << dpb_.size() |
| - << " Num available dec surfaces: " |
| - << num_available_decode_surfaces_; |
| + DVLOG(4) << "Finishing picture, entries in DPB: " << dpb_.size(); |
| // Whatever happens below, curr_pic_ will stop managing the pointer to the |
| // picture after this function returns. The ownership will either be |
| @@ -2046,7 +1347,7 @@ bool VaapiH264Decoder::FinishPicture() { |
| // Current picture hasn't been inserted into DPB yet, so don't remove it |
| // if we managed to output it immediately. |
| if (*output_candidate != pic) |
| - dpb_.RemoveByPOC((*output_candidate)->pic_order_cnt); |
| + dpb_.DeleteByPOC((*output_candidate)->pic_order_cnt); |
| // Mark as unused. |
| UnassignSurfaceFromPoC((*output_candidate)->pic_order_cnt); |
| } |
| @@ -2099,13 +1400,13 @@ bool VaapiH264Decoder::ProcessSPS(int sps_id) { |
| if (sps->frame_mbs_only_flag == 0) { |
| DVLOG(1) << "frame_mbs_only_flag != 1 not supported"; |
| - ReportToUMA(FRAME_MBS_ONLY_FLAG_NOT_ONE); |
| + report_error_cb_.Run(FRAME_MBS_ONLY_FLAG_NOT_ONE); |
| return false; |
| } |
| if (sps->gaps_in_frame_num_value_allowed_flag) { |
| DVLOG(1) << "Gaps in frame numbers not supported"; |
| - ReportToUMA(GAPS_IN_FRAME_NUM); |
| + report_error_cb_.Run(GAPS_IN_FRAME_NUM); |
| return false; |
| } |
| @@ -2126,15 +1427,14 @@ bool VaapiH264Decoder::ProcessSPS(int sps_id) { |
| return false; |
| } |
| - if ((pic_width_ != -1 || pic_height_ != -1) && |
| - (width != pic_width_ || height != pic_height_)) { |
| + if (!pic_size_.IsEmpty() && |
| + (width != pic_size_.width() || height != pic_size_.height())) { |
| DVLOG(1) << "Picture size changed mid-stream"; |
| - ReportToUMA(MID_STREAM_RESOLUTION_CHANGE); |
| + report_error_cb_.Run(MID_STREAM_RESOLUTION_CHANGE); |
| return false; |
| } |
| - pic_width_ = width; |
| - pic_height_ = height; |
| + pic_size_.SetSize(width, height); |
| max_pic_order_cnt_lsb_ = 1 << (sps->log2_max_pic_order_cnt_lsb_minus4 + 4); |
| max_frame_num_ = 1 << (sps->log2_max_frame_num_minus4 + 4); |
| @@ -2179,7 +1479,7 @@ bool VaapiH264Decoder::ProcessSlice(H264SliceHeader* slice_hdr) { |
| if (prev_frame_num_ > 0 && prev_frame_num_ < frame_num_ - 1) { |
| DVLOG(1) << "Gap in frame_num!"; |
| - ReportToUMA(GAPS_IN_FRAME_NUM); |
| + report_error_cb_.Run(GAPS_IN_FRAME_NUM); |
| return false; |
| } |
| @@ -2217,12 +1517,18 @@ VaapiH264Decoder::DecResult VaapiH264Decoder::DecodeInitial(int32 input_id) { |
| H264NALU nalu; |
| H264Parser::Result res; |
| - DCHECK_NE(state_, kUninitialized); |
| + if (state_ == kDecoding) |
| + return kReadyToDecode; |
| curr_input_id_ = input_id; |
| while (1) { |
| - if (state_ == kAfterReset && num_available_decode_surfaces_ == 0) { |
| + // If we've already decoded some of the stream (after reset), we may be able |
| + // to go into decoding state not only starting at/resuming from an SPS, but |
| + // also from other resume points, such as IDRs. In such a case we need an |
| + // output surface in case we end up decoding a frame. Otherwise we just look |
| + // for an SPS and don't need any outputs. |
| + if (curr_sps_id_ != -1 && available_va_surfaces_.empty()) { |
| DVLOG(4) << "No output surfaces available"; |
| return kNoOutputAvailable; |
| } |
| @@ -2247,18 +1553,15 @@ VaapiH264Decoder::DecResult VaapiH264Decoder::DecodeInitial(int32 input_id) { |
| if (!ProcessSPS(curr_sps_id_)) |
| SET_ERROR_AND_RETURN(); |
| - // Just got information about the video size from SPS, so we can |
| - // now allocate surfaces and let the client now we are ready to |
| - // accept output buffers and decode. |
| - if (!CreateVASurfaces()) |
| - SET_ERROR_AND_RETURN(); |
| - |
| state_ = kDecoding; |
| return kReadyToDecode; |
| case H264NALU::kIDRSlice: |
| // If after reset, should be able to recover from an IDR. |
| - if (state_ == kAfterReset) { |
| + // TODO(posciak): the IDR may require an SPS that we don't have |
| + // available. For now we'd fail if that happens, but ideally we'd like |
| + // to keep going until the next SPS in the stream. |
| + if (curr_sps_id_ != -1) { |
| H264SliceHeader slice_hdr; |
| res = parser_.ParseSliceHeader(nalu, &slice_hdr); |
| @@ -2313,10 +1616,11 @@ VaapiH264Decoder::DecResult VaapiH264Decoder::DecodeOneFrame(int32 input_id) { |
| // Note: this may drop some already decoded frames if there are errors |
| // further in the stream, but we are OK with that. |
| while (1) { |
| - if (num_available_decode_surfaces_ == 0) { |
| + if (available_va_surfaces_.empty()) { |
| DVLOG(4) << "No output surfaces available"; |
| return kNoOutputAvailable; |
| } |
| + |
| par_res = parser_.AdvanceToNextNALU(&nalu); |
| if (par_res == H264Parser::kEOStream) |
| return kNeedMoreStreamData; |
| @@ -2371,13 +1675,6 @@ VaapiH264Decoder::DecResult VaapiH264Decoder::DecodeOneFrame(int32 input_id) { |
| // skip NALU |
| break; |
| } |
| - |
| - // If the last action resulted in decoding a frame, possibly from older |
| - // data, return. Otherwise keep reading the stream. |
| - if (frame_ready_at_hw_) { |
| - frame_ready_at_hw_ = false; |
| - return kDecodedFrame; |
| - } |
| } |
| } |
| @@ -2385,61 +1682,4 @@ size_t VaapiH264Decoder::GetRequiredNumOfPictures() { |
| return dpb_.max_num_pics() + kPicsInPipeline; |
| } |
| -// static |
| -void VaapiH264Decoder::PreSandboxInitialization() { |
| - DCHECK(!pre_sandbox_init_done_); |
| - vaapi_handle = dlopen("libva.so", RTLD_NOW); |
| - vaapi_x11_handle = dlopen("libva-x11.so", RTLD_NOW); |
| - pre_sandbox_init_done_ = vaapi_handle && vaapi_x11_handle; |
| -} |
| - |
| -// static |
| -bool VaapiH264Decoder::PostSandboxInitialization() { |
| - if (!pre_sandbox_init_done_) |
| - return false; |
| -#define VAAPI_DLSYM(name, handle) \ |
| - VAAPI_##name = reinterpret_cast<Vaapi##name>(dlsym((handle), "va"#name)) \ |
| - |
| - VAAPI_DLSYM(GetDisplay, vaapi_x11_handle); |
| - VAAPI_DLSYM(DisplayIsValid, vaapi_handle); |
| - VAAPI_DLSYM(Initialize, vaapi_handle); |
| - VAAPI_DLSYM(Terminate, vaapi_handle); |
| - VAAPI_DLSYM(GetConfigAttributes, vaapi_handle); |
| - VAAPI_DLSYM(CreateConfig, vaapi_handle); |
| - VAAPI_DLSYM(DestroyConfig, vaapi_handle); |
| - VAAPI_DLSYM(CreateSurfaces, vaapi_handle); |
| - VAAPI_DLSYM(DestroySurfaces, vaapi_handle); |
| - VAAPI_DLSYM(CreateContext, vaapi_handle); |
| - VAAPI_DLSYM(DestroyContext, vaapi_handle); |
| - VAAPI_DLSYM(PutSurface, vaapi_x11_handle); |
| - VAAPI_DLSYM(SyncSurface, vaapi_x11_handle); |
| - VAAPI_DLSYM(BeginPicture, vaapi_handle); |
| - VAAPI_DLSYM(RenderPicture, vaapi_handle); |
| - VAAPI_DLSYM(EndPicture, vaapi_handle); |
| - VAAPI_DLSYM(CreateBuffer, vaapi_handle); |
| - VAAPI_DLSYM(DestroyBuffer, vaapi_handle); |
| - VAAPI_DLSYM(ErrorStr, vaapi_handle); |
| -#undef VAAPI_DLSYM |
| - |
| - return VAAPI_GetDisplay && |
| - VAAPI_DisplayIsValid && |
| - VAAPI_Initialize && |
| - VAAPI_Terminate && |
| - VAAPI_GetConfigAttributes && |
| - VAAPI_CreateConfig && |
| - VAAPI_DestroyConfig && |
| - VAAPI_CreateSurfaces && |
| - VAAPI_DestroySurfaces && |
| - VAAPI_CreateContext && |
| - VAAPI_DestroyContext && |
| - VAAPI_PutSurface && |
| - VAAPI_SyncSurface && |
| - VAAPI_BeginPicture && |
| - VAAPI_RenderPicture && |
| - VAAPI_EndPicture && |
| - VAAPI_CreateBuffer && |
| - VAAPI_DestroyBuffer && |
| - VAAPI_ErrorStr; |
| -} |
| - |
| } // namespace content |