Chromium Code Reviews| Index: content/common/gpu/media/vaapi_h264_decoder.cc | 
| diff --git a/content/common/gpu/media/vaapi_h264_decoder.cc b/content/common/gpu/media/vaapi_h264_decoder.cc | 
| index 0eac074b5e24fdc0d8e22ed65fb9fd28540b37a4..b9b5d1b29375ab538412b4527db4959ec1d273f8 100644 | 
| --- a/content/common/gpu/media/vaapi_h264_decoder.cc | 
| +++ b/content/common/gpu/media/vaapi_h264_decoder.cc | 
| @@ -2,399 +2,89 @@ | 
| // Use of this source code is governed by a BSD-style license that can be | 
| // found in the LICENSE file. | 
| -#include <dlfcn.h> | 
| - | 
| #include <algorithm> | 
| #include <limits> | 
| #include "base/bind.h" | 
| #include "base/bind_helpers.h" | 
| -#include "base/metrics/histogram.h" | 
| +#include "base/memory/ref_counted.h" | 
| 
 
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
how is this not required by the .h?
 
Pawel Osciak
2013/05/21 22:32:35
vaapi_delegate.h included from there includes it.
 
 | 
| #include "base/stl_util.h" | 
| #include "content/common/gpu/media/vaapi_h264_decoder.h" | 
| -#include "third_party/libva/va/va.h" | 
| -#include "third_party/libva/va/va_x11.h" | 
| -#include "ui/gl/gl_bindings.h" | 
| -#include "ui/gl/scoped_binders.h" | 
| - | 
| -namespace { | 
| - | 
| -enum VAVDAH264DecoderFailure { | 
| - FRAME_MBS_ONLY_FLAG_NOT_ONE = 0, | 
| - GAPS_IN_FRAME_NUM = 1, | 
| - MID_STREAM_RESOLUTION_CHANGE = 2, | 
| - INTERLACED_STREAM = 3, | 
| - VAAPI_ERROR = 4, | 
| - VAVDA_H264_DECODER_FAILURES_MAX, | 
| -}; | 
| - | 
| -static void ReportToUMA(VAVDAH264DecoderFailure failure) { | 
| - UMA_HISTOGRAM_ENUMERATION("Media.VAVDAH264.DecoderFailure", | 
| - failure, | 
| - VAVDA_H264_DECODER_FAILURES_MAX); | 
| -} | 
| - | 
| -} // namespace | 
| - | 
| -#define LOG_VA_ERROR_AND_RECORD_UMA(va_res, err_msg) \ | 
| - do { \ | 
| - DVLOG(1) << err_msg \ | 
| - << " VA error: " << VAAPI_ErrorStr(va_res); \ | 
| - ReportToUMA(VAAPI_ERROR); \ | 
| - } while (0) | 
| - | 
| -#define VA_LOG_ON_ERROR(va_res, err_msg) \ | 
| - do { \ | 
| - if ((va_res) != VA_STATUS_SUCCESS) { \ | 
| - LOG_VA_ERROR_AND_RECORD_UMA(va_res, err_msg); \ | 
| - } \ | 
| - } while (0) | 
| - | 
| -#define VA_SUCCESS_OR_RETURN(va_res, err_msg, ret) \ | 
| - do { \ | 
| - if ((va_res) != VA_STATUS_SUCCESS) { \ | 
| - LOG_VA_ERROR_AND_RECORD_UMA(va_res, err_msg); \ | 
| - return (ret); \ | 
| - } \ | 
| - } while (0) | 
| namespace content { | 
| -void *vaapi_handle = NULL; | 
| -void *vaapi_x11_handle = NULL; | 
| - | 
| -typedef VADisplay (*VaapiGetDisplay)(Display *dpy); | 
| -typedef int (*VaapiDisplayIsValid)(VADisplay dpy); | 
| -typedef VAStatus (*VaapiInitialize)(VADisplay dpy, | 
| - int *major_version, | 
| - int *minor_version); | 
| -typedef VAStatus (*VaapiTerminate)(VADisplay dpy); | 
| -typedef VAStatus (*VaapiGetConfigAttributes)(VADisplay dpy, | 
| - VAProfile profile, | 
| - VAEntrypoint entrypoint, | 
| - VAConfigAttrib *attrib_list, | 
| - int num_attribs); | 
| -typedef VAStatus (*VaapiCreateConfig)(VADisplay dpy, | 
| - VAProfile profile, | 
| - VAEntrypoint entrypoint, | 
| - VAConfigAttrib *attrib_list, | 
| - int num_attribs, | 
| - VAConfigID *config_id); | 
| -typedef VAStatus (*VaapiDestroyConfig)(VADisplay dpy, VAConfigID config_id); | 
| -typedef VAStatus (*VaapiCreateSurfaces)(VADisplay dpy, | 
| - int width, | 
| - int height, | 
| - int format, | 
| - int num_surfaces, | 
| - VASurfaceID *surfaces); | 
| -typedef VAStatus (*VaapiDestroySurfaces)(VADisplay dpy, | 
| - VASurfaceID *surfaces, | 
| - int num_surfaces); | 
| -typedef VAStatus (*VaapiCreateContext)(VADisplay dpy, | 
| - VAConfigID config_id, | 
| - int picture_width, | 
| - int picture_height, | 
| - int flag, | 
| - VASurfaceID *render_targets, | 
| - int num_render_targets, | 
| - VAContextID *context); | 
| -typedef VAStatus (*VaapiDestroyContext)(VADisplay dpy, VAContextID context); | 
| -typedef VAStatus (*VaapiPutSurface)(VADisplay dpy, | 
| - VASurfaceID surface, | 
| - Drawable draw, | 
| - short srcx, | 
| - short srcy, | 
| - unsigned short srcw, | 
| - unsigned short srch, | 
| - short destx, | 
| - short desty, | 
| - unsigned short destw, | 
| - unsigned short desth, | 
| - VARectangle *cliprects, | 
| - unsigned int number_cliprects, | 
| - unsigned int flags); | 
| -typedef VAStatus (*VaapiSyncSurface)(VADisplay dpy, VASurfaceID render_target); | 
| -typedef VAStatus (*VaapiBeginPicture)(VADisplay dpy, | 
| - VAContextID context, | 
| - VASurfaceID render_target); | 
| -typedef VAStatus (*VaapiRenderPicture)(VADisplay dpy, | 
| - VAContextID context, | 
| - VABufferID *buffers, | 
| - int num_buffers); | 
| -typedef VAStatus (*VaapiEndPicture)(VADisplay dpy, VAContextID context); | 
| -typedef VAStatus (*VaapiCreateBuffer)(VADisplay dpy, | 
| - VAContextID context, | 
| - VABufferType type, | 
| - unsigned int size, | 
| - unsigned int num_elements, | 
| - void *data, | 
| - VABufferID *buf_id); | 
| -typedef VAStatus (*VaapiDestroyBuffer)(VADisplay dpy, VABufferID buffer_id); | 
| -typedef const char* (*VaapiErrorStr)(VAStatus error_status); | 
| - | 
| -#define VAAPI_SYM(name, handle) Vaapi##name VAAPI_##name = NULL | 
| - | 
| -VAAPI_SYM(GetDisplay, vaapi_x11_handle); | 
| -VAAPI_SYM(DisplayIsValid, vaapi_handle); | 
| -VAAPI_SYM(Initialize, vaapi_handle); | 
| -VAAPI_SYM(Terminate, vaapi_handle); | 
| -VAAPI_SYM(GetConfigAttributes, vaapi_handle); | 
| -VAAPI_SYM(CreateConfig, vaapi_handle); | 
| -VAAPI_SYM(DestroyConfig, vaapi_handle); | 
| -VAAPI_SYM(CreateSurfaces, vaapi_handle); | 
| -VAAPI_SYM(DestroySurfaces, vaapi_handle); | 
| -VAAPI_SYM(CreateContext, vaapi_handle); | 
| -VAAPI_SYM(DestroyContext, vaapi_handle); | 
| -VAAPI_SYM(PutSurface, vaapi_x11_handle); | 
| -VAAPI_SYM(SyncSurface, vaapi_x11_handle); | 
| -VAAPI_SYM(BeginPicture, vaapi_handle); | 
| -VAAPI_SYM(RenderPicture, vaapi_handle); | 
| -VAAPI_SYM(EndPicture, vaapi_handle); | 
| -VAAPI_SYM(CreateBuffer, vaapi_handle); | 
| -VAAPI_SYM(DestroyBuffer, vaapi_handle); | 
| -VAAPI_SYM(ErrorStr, vaapi_handle); | 
| - | 
| -// static | 
| -bool VaapiH264Decoder::pre_sandbox_init_done_ = false; | 
| - | 
| +// Decode surface, used for decoding and reference. input_id comes from client | 
| +// and is associated with the surface that was produced as the result | 
| +// of decoding a bitstream buffer with that id. | 
| class VaapiH264Decoder::DecodeSurface { | 
| 
 
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
Would this be better off as an almost-POD now that
 
Pawel Osciak
2013/05/21 22:32:35
Well, taking a quick peek into the vortex, there's
 
 | 
| public: | 
| - DecodeSurface(const GLXFBConfig& fb_config, | 
| - Display* x_display, | 
| - VADisplay va_display, | 
| - const base::Callback<bool(void)>& make_context_current, | 
| - VASurfaceID va_surface_id, | 
| - int32 picture_buffer_id, | 
| - uint32 texture_id, | 
| - int width, int height); | 
| + DecodeSurface(int poc, | 
| + int32 input_id, | 
| + const scoped_refptr<VASurface>& va_surface); | 
| + DecodeSurface(int poc, const scoped_refptr<DecodeSurface>& dec_surface); | 
| ~DecodeSurface(); | 
| - VASurfaceID va_surface_id() { | 
| - return va_surface_id_; | 
| - } | 
| - | 
| - int32 picture_buffer_id() { | 
| - return picture_buffer_id_; | 
| - } | 
| - | 
| - uint32 texture_id() { | 
| - return texture_id_; | 
| - } | 
| - | 
| - bool available() { | 
| - return available_; | 
| - } | 
| - | 
| - bool used() { | 
| - return used_; | 
| - } | 
| - | 
| - void set_used(bool used) { | 
| - DCHECK(!available_); | 
| - used_ = used; | 
| + int poc() { | 
| + return poc_; | 
| } | 
| - bool at_client() { | 
| - return at_client_; | 
| + VASurfaceID va_surface_id() { | 
| 
 
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
Is this really adding value compared with va_surfa
 
Pawel Osciak
2013/05/21 22:32:35
Avoid a second call? I bet you'll say this is not
 
Ami GONE FROM CHROMIUM
2013/05/22 23:59:47
lol
 
Pawel Osciak
2013/05/24 01:46:39
I take it as lol ok.
Another reason: va_surface()
 
 | 
| + return va_surface_->id(); | 
| } | 
| - void set_at_client(bool at_client) { | 
| - DCHECK(!available_); | 
| - at_client_ = at_client; | 
| + scoped_refptr<VASurface> va_surface() { | 
| + return va_surface_; | 
| } | 
| int32 input_id() { | 
| return input_id_; | 
| } | 
| - int poc() { | 
| - return poc_; | 
| - } | 
| - | 
| - // Associate the surface with |input_id| and |poc|, and make it unavailable | 
| - // (in use). | 
| - void Acquire(int32 input_id, int poc); | 
| - | 
| - // Make this surface available, ready to be reused. | 
| - void Release(); | 
| - | 
| - // Has to be called before output to sync texture contents. | 
| - // Returns true if successful. | 
| - bool Sync(); | 
| - | 
| private: | 
| - Display* x_display_; | 
| - VADisplay va_display_; | 
| - base::Callback<bool(void)> make_context_current_; | 
| - VASurfaceID va_surface_id_; | 
| - | 
| - // Client-provided ids. | 
| - int32 input_id_; | 
| - int32 picture_buffer_id_; | 
| - uint32 texture_id_; | 
| - | 
| - int width_; | 
| - int height_; | 
| - | 
| - // Available for decoding (data no longer used for reference or displaying). | 
| - // TODO(posciak): this is almost surely not needed anymore. Rethink and | 
| - // remove if possible. | 
| - bool available_; | 
| - // Used for decoding. | 
| - bool used_; | 
| - // Whether the surface has been sent to client for display. | 
| - bool at_client_; | 
| - | 
| - // PicOrderCount | 
| int poc_; | 
| - | 
| - // Pixmaps bound to this texture. | 
| - Pixmap x_pixmap_; | 
| - GLXPixmap glx_pixmap_; | 
| - | 
| - DISALLOW_COPY_AND_ASSIGN(DecodeSurface); | 
| + int32 input_id_; | 
| + scoped_refptr<VASurface> va_surface_; | 
| }; | 
| VaapiH264Decoder::DecodeSurface::DecodeSurface( | 
| - const GLXFBConfig& fb_config, | 
| - Display* x_display, | 
| - VADisplay va_display, | 
| - const base::Callback<bool(void)>& make_context_current, | 
| - VASurfaceID va_surface_id, | 
| - int32 picture_buffer_id, | 
| - uint32 texture_id, | 
| - int width, int height) | 
| - : x_display_(x_display), | 
| - va_display_(va_display), | 
| - make_context_current_(make_context_current), | 
| - va_surface_id_(va_surface_id), | 
| - input_id_(0), | 
| - picture_buffer_id_(picture_buffer_id), | 
| - texture_id_(texture_id), | 
| - width_(width), | 
| - height_(height), | 
| - available_(false), | 
| - used_(false), | 
| - at_client_(false), | 
| - poc_(0), | 
| - x_pixmap_(0), | 
| - glx_pixmap_(0) { | 
| - // Bind the surface to a texture of the given width and height, | 
| - // allocating pixmaps as needed. | 
| - if (!make_context_current_.Run()) | 
| - return; | 
| - | 
| - gfx::ScopedTextureBinder texture_binder(GL_TEXTURE_2D, texture_id_); | 
| - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 
| - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 
| - | 
| - XWindowAttributes win_attr; | 
| - int screen = DefaultScreen(x_display_); | 
| - XGetWindowAttributes(x_display_, RootWindow(x_display_, screen), &win_attr); | 
| - //TODO(posciak): pass the depth required by libva, not the RootWindow's depth | 
| - x_pixmap_ = XCreatePixmap(x_display_, RootWindow(x_display_, screen), | 
| - width_, height_, win_attr.depth); | 
| - if (!x_pixmap_) { | 
| - DVLOG(1) << "Failed creating an X Pixmap for TFP"; | 
| - return; | 
| - } | 
| - | 
| - static const int pixmap_attr[] = { | 
| - GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT, | 
| - GLX_TEXTURE_FORMAT_EXT, GLX_TEXTURE_FORMAT_RGB_EXT, | 
| - GL_NONE, | 
| - }; | 
| - | 
| - glx_pixmap_ = glXCreatePixmap(x_display_, fb_config, x_pixmap_, pixmap_attr); | 
| - if (!glx_pixmap_) { | 
| - // x_pixmap_ will be freed in the destructor. | 
| - DVLOG(1) << "Failed creating a GLX Pixmap for TFP"; | 
| - return; | 
| - } | 
| - | 
| - glXBindTexImageEXT(x_display_, glx_pixmap_, GLX_FRONT_LEFT_EXT, NULL); | 
| - | 
| - available_ = true; | 
| + int poc, | 
| + int32 input_id, | 
| + const scoped_refptr<VASurface>& va_surface) | 
| + : poc_(poc), | 
| + input_id_(input_id), | 
| + va_surface_(va_surface) { | 
| + DCHECK(va_surface_.get()); | 
| } | 
| VaapiH264Decoder::DecodeSurface::~DecodeSurface() { | 
| - // Unbind surface from texture and deallocate resources. | 
| - if (glx_pixmap_ && make_context_current_.Run()) { | 
| - glXReleaseTexImageEXT(x_display_, glx_pixmap_, GLX_FRONT_LEFT_EXT); | 
| - glXDestroyPixmap(x_display_, glx_pixmap_); | 
| - } | 
| - | 
| - if (x_pixmap_) | 
| - XFreePixmap(x_display_, x_pixmap_); | 
| - XSync(x_display_, False); // Needed to work around buggy vdpau-driver. | 
| -} | 
| - | 
| -void VaapiH264Decoder::DecodeSurface::Acquire(int32 input_id, int poc) { | 
| - DCHECK_EQ(available_, true); | 
| - available_ = false; | 
| - at_client_ = false; | 
| - used_ = true; | 
| - input_id_ = input_id; | 
| - poc_ = poc; | 
| -} | 
| - | 
| -void VaapiH264Decoder::DecodeSurface::Release() { | 
| - DCHECK_EQ(available_, false); | 
| - available_ = true; | 
| - used_ = false; | 
| - at_client_ = false; | 
| -} | 
| - | 
| -bool VaapiH264Decoder::DecodeSurface::Sync() { | 
| - if (!make_context_current_.Run()) | 
| - return false; | 
| - | 
| - // Wait for the data to be put into the buffer so it'd ready for output. | 
| - VAStatus va_res = VAAPI_SyncSurface(va_display_, va_surface_id_); | 
| - VA_SUCCESS_OR_RETURN(va_res, "Failed syncing decoded picture", false); | 
| - | 
| - // Put the decoded data into XPixmap bound to the texture. | 
| - va_res = VAAPI_PutSurface(va_display_, | 
| - va_surface_id_, x_pixmap_, | 
| - 0, 0, width_, height_, | 
| - 0, 0, width_, height_, | 
| - NULL, 0, 0); | 
| - VA_SUCCESS_OR_RETURN(va_res, "Failed putting decoded picture to texture", | 
| - false); | 
| - | 
| - return true; | 
| } | 
| -VaapiH264Decoder::VaapiH264Decoder() { | 
| +VaapiH264Decoder::VaapiH264Decoder( | 
| + const scoped_refptr<VaapiDelegate>& vaapi_delegate, | 
| + const OutputPicCB& output_pic_cb, | 
| + const ReportErrorCB& report_error_cb) | 
| + : vaapi_delegate_(vaapi_delegate), | 
| + output_pic_cb_(output_pic_cb), | 
| + report_error_cb_(report_error_cb) { | 
| Reset(); | 
| curr_input_id_ = -1; | 
| 
 
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
does this not belong inside Reset()?
 
Pawel Osciak
2013/05/21 22:32:35
Nice catch, thanks.
 
 | 
| - x_display_ = NULL; | 
| - fb_config_ = NULL; | 
| - va_display_ = NULL; | 
| curr_sps_id_ = -1; | 
| curr_pps_id_ = -1; | 
| - pic_width_ = -1; | 
| - pic_height_ = -1; | 
| + pic_size_ = gfx::Size(); | 
| 
 
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
noop
 
Pawel Osciak
2013/05/21 22:32:35
Done.
 
 | 
| max_frame_num_ = 0; | 
| max_pic_num_ = 0; | 
| max_long_term_frame_idx_ = 0; | 
| max_pic_order_cnt_lsb_ = 0; | 
| - state_ = kUninitialized; | 
| - num_available_decode_surfaces_ = 0; | 
| - va_context_created_ = false; | 
| last_output_poc_ = 0; | 
| 
 
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
any reason these initializers couldn't/shouldn't g
 
Pawel Osciak
2013/05/21 22:32:35
Done.
 
 | 
| } | 
| VaapiH264Decoder::~VaapiH264Decoder() { | 
| - Destroy(); | 
| } | 
| -// This puts the decoder in state where it keeps stream data and is ready | 
| -// to resume playback from a random location in the stream, but drops all | 
| -// inputs and outputs and makes all surfaces available for use. | 
| +// Reset drops all queued inputs and outputs, but keeps all accumulated decoding | 
| +// metadata and leaves the decoder in a state ready to resume playback from | 
| +// a random location in the stream. | 
| 
 
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
this is an API comment, not an impl comment?
 
Pawel Osciak
2013/05/21 22:32:35
Done.
 
 | 
| void VaapiH264Decoder::Reset() { | 
| - frame_ready_at_hw_ = false; | 
| - | 
| curr_pic_.reset(); | 
| frame_num_ = 0; | 
| @@ -407,288 +97,31 @@ void VaapiH264Decoder::Reset() { | 
| prev_ref_pic_order_cnt_lsb_ = -1; | 
| prev_ref_field_ = H264Picture::FIELD_NONE; | 
| - // When called from the constructor, although va_display_ is invalid, | 
| - // |pending_slice_bufs_| and |pending_va_bufs_| are empty. | 
| - DestroyPendingBuffers(); | 
| - | 
| - pending_slice_bufs_ = std::queue<VABufferID>(); | 
| - pending_va_bufs_ = std::queue<VABufferID>(); | 
| + vaapi_delegate_->DestroyPendingBuffers(); | 
| ref_pic_list0_.clear(); | 
| ref_pic_list1_.clear(); | 
| - for (POCToDecodeSurfaces::iterator it = poc_to_decode_surfaces_.begin(); | 
| - it != poc_to_decode_surfaces_.end(); ) { | 
| + for (DecSurfacesInUse::iterator it = decode_surfaces_in_use_.begin(); | 
| + it != decode_surfaces_in_use_.end(); ) { | 
| int poc = it->second->poc(); | 
| // Must be incremented before UnassignSurfaceFromPoC as this call | 
| // invalidates |it|. | 
| ++it; | 
| UnassignSurfaceFromPoC(poc); | 
| } | 
| - DCHECK(poc_to_decode_surfaces_.empty()); | 
| + DCHECK(decode_surfaces_in_use_.empty()); | 
| dpb_.Clear(); | 
| parser_.Reset(); | 
| last_output_poc_ = 0; | 
| - // Still initialized and ready to decode, unless called from constructor, | 
| - // which will change it back. | 
| - state_ = kAfterReset; | 
| -} | 
| - | 
| -void VaapiH264Decoder::Destroy() { | 
| - if (state_ == kUninitialized) | 
| - return; | 
| - | 
| - VAStatus va_res; | 
| - bool destroy_surfaces = false; | 
| - switch (state_) { | 
| - case kDecoding: | 
| - case kAfterReset: | 
| - case kError: | 
| - destroy_surfaces = true; | 
| - // fallthrough | 
| - case kInitialized: | 
| - if (!make_context_current_.Run()) | 
| - break; | 
| - if (destroy_surfaces) | 
| - DestroyVASurfaces(); | 
| - DestroyPendingBuffers(); | 
| - va_res = VAAPI_DestroyConfig(va_display_, va_config_id_); | 
| - VA_LOG_ON_ERROR(va_res, "vaDestroyConfig failed"); | 
| - va_res = VAAPI_Terminate(va_display_); | 
| - VA_LOG_ON_ERROR(va_res, "vaTerminate failed"); | 
| - // fallthrough | 
| - case kUninitialized: | 
| - break; | 
| - } | 
| - | 
| - state_ = kUninitialized; | 
| -} | 
| - | 
| -// Maps Profile enum values to VaProfile values. | 
| -bool VaapiH264Decoder::SetProfile(media::VideoCodecProfile profile) { | 
| - switch (profile) { | 
| - case media::H264PROFILE_BASELINE: | 
| - profile_ = VAProfileH264Baseline; | 
| - break; | 
| - case media::H264PROFILE_MAIN: | 
| - profile_ = VAProfileH264Main; | 
| - break; | 
| - case media::H264PROFILE_HIGH: | 
| - profile_ = VAProfileH264High; | 
| - break; | 
| - default: | 
| - return false; | 
| - } | 
| - return true; | 
| + state_ = kIdle; | 
| } | 
| -class ScopedPtrXFree { | 
| - public: | 
| - void operator()(void* x) const { | 
| - ::XFree(x); | 
| - } | 
| -}; | 
| - | 
| -bool VaapiH264Decoder::InitializeFBConfig() { | 
| - const int fbconfig_attr[] = { | 
| - GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT, | 
| - GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT, | 
| - GLX_BIND_TO_TEXTURE_RGB_EXT, GL_TRUE, | 
| - GLX_Y_INVERTED_EXT, GL_TRUE, | 
| - GL_NONE, | 
| - }; | 
| - | 
| - int num_fbconfigs; | 
| - scoped_ptr_malloc<GLXFBConfig, ScopedPtrXFree> glx_fb_configs( | 
| - glXChooseFBConfig(x_display_, DefaultScreen(x_display_), fbconfig_attr, | 
| - &num_fbconfigs)); | 
| - if (!glx_fb_configs) | 
| - return false; | 
| - if (!num_fbconfigs) | 
| - return false; | 
| - | 
| - fb_config_ = glx_fb_configs.get()[0]; | 
| - return true; | 
| -} | 
| - | 
| -bool VaapiH264Decoder::Initialize( | 
| - media::VideoCodecProfile profile, | 
| - Display* x_display, | 
| - GLXContext glx_context, | 
| - const base::Callback<bool(void)>& make_context_current, | 
| - const OutputPicCB& output_pic_cb, | 
| - const SubmitDecodeCB& submit_decode_cb) { | 
| - DCHECK_EQ(state_, kUninitialized); | 
| - | 
| - output_pic_cb_ = output_pic_cb; | 
| - submit_decode_cb_ = submit_decode_cb; | 
| - | 
| - x_display_ = x_display; | 
| - make_context_current_ = make_context_current; | 
| - | 
| - if (!make_context_current_.Run()) | 
| - return false; | 
| - | 
| - if (!SetProfile(profile)) { | 
| - DVLOG(1) << "Unsupported profile"; | 
| - return false; | 
| - } | 
| - | 
| - if (!InitializeFBConfig()) { | 
| - DVLOG(1) << "Could not get a usable FBConfig"; | 
| - return false; | 
| - } | 
| - | 
| - va_display_ = VAAPI_GetDisplay(x_display_); | 
| - if (!VAAPI_DisplayIsValid(va_display_)) { | 
| - DVLOG(1) << "Could not get a valid VA display"; | 
| - return false; | 
| - } | 
| - | 
| - int major_version, minor_version; | 
| - VAStatus va_res; | 
| - va_res = VAAPI_Initialize(va_display_, &major_version, &minor_version); | 
| - VA_SUCCESS_OR_RETURN(va_res, "vaInitialize failed", false); | 
| - DVLOG(1) << "VAAPI version: " << major_version << "." << minor_version; | 
| - | 
| - VAConfigAttrib attrib; | 
| - attrib.type = VAConfigAttribRTFormat; | 
| - | 
| - VAEntrypoint entrypoint = VAEntrypointVLD; | 
| - va_res = VAAPI_GetConfigAttributes(va_display_, profile_, entrypoint, | 
| - &attrib, 1); | 
| - VA_SUCCESS_OR_RETURN(va_res, "vaGetConfigAttributes failed", false); | 
| - | 
| - if (!(attrib.value & VA_RT_FORMAT_YUV420)) { | 
| - DVLOG(1) << "YUV420 not supported"; | 
| - return false; | 
| - } | 
| - | 
| - va_res = VAAPI_CreateConfig(va_display_, profile_, entrypoint, | 
| - &attrib, 1, &va_config_id_); | 
| - VA_SUCCESS_OR_RETURN(va_res, "vaCreateConfig failed", false); | 
| - | 
| - state_ = kInitialized; | 
| - return true; | 
| -} | 
| - | 
| -void VaapiH264Decoder::ReusePictureBuffer(int32 picture_buffer_id) { | 
| - DecodeSurfaces::iterator it = decode_surfaces_.find(picture_buffer_id); | 
| - if (it == decode_surfaces_.end()) { | 
| - DVLOG(1) << "Asked to reuse an invalid surface " | 
| - << picture_buffer_id; | 
| - return; | 
| - } | 
| - if (it->second->available()) { | 
| - DVLOG(1) << "Asked to reuse an already available surface " | 
| - << picture_buffer_id; | 
| - return; | 
| - } | 
| - | 
| - it->second->set_at_client(false); | 
| - if (!it->second->used()) { | 
| - it->second->Release(); | 
| - ++num_available_decode_surfaces_; | 
| - } | 
| -} | 
| - | 
| -bool VaapiH264Decoder::AssignPictureBuffer(int32 picture_buffer_id, | 
| - uint32 texture_id) { | 
| - DCHECK_EQ(state_, kDecoding); | 
| - | 
| - if (decode_surfaces_.size() >= GetRequiredNumOfPictures()) { | 
| - DVLOG(1) << "Got more surfaces than required"; | 
| - return false; | 
| - } | 
| - | 
| - // This will not work if we start using VDA.DismissPicture() | 
| - linked_ptr<DecodeSurface> dec_surface(new DecodeSurface( | 
| - fb_config_, x_display_, va_display_, make_context_current_, | 
| - va_surface_ids_[decode_surfaces_.size()], picture_buffer_id, texture_id, | 
| - pic_width_, pic_height_)); | 
| - if (!dec_surface->available()) { | 
| - DVLOG(1) << "Error creating a decoding surface (binding to texture?)"; | 
| - return false; | 
| - } | 
| - | 
| - DVLOG(2) << "New picture assigned, texture id: " << dec_surface->texture_id() | 
| - << " pic buf id: " << dec_surface->picture_buffer_id() | 
| - << " will use va surface " << dec_surface->va_surface_id(); | 
| - | 
| - bool inserted = decode_surfaces_.insert(std::make_pair(picture_buffer_id, | 
| - dec_surface)).second; | 
| - DCHECK(inserted); | 
| - ++num_available_decode_surfaces_; | 
| - | 
| - return true; | 
| -} | 
| - | 
| -bool VaapiH264Decoder::CreateVASurfaces() { | 
| - DCHECK_NE(pic_width_, -1); | 
| - DCHECK_NE(pic_height_, -1); | 
| - if (state_ == kAfterReset) | 
| - return true; | 
| - DCHECK_EQ(state_, kInitialized); | 
| - | 
| - // Allocate VASurfaces in driver. | 
| - VAStatus va_res = VAAPI_CreateSurfaces(va_display_, pic_width_, | 
| - pic_height_, VA_RT_FORMAT_YUV420, | 
| - GetRequiredNumOfPictures(), | 
| - va_surface_ids_); | 
| - VA_SUCCESS_OR_RETURN(va_res, "vaCreateSurfaces failed", false); | 
| - | 
| - DCHECK(decode_surfaces_.empty()); | 
| - // And create a context associated with them. | 
| - va_res = VAAPI_CreateContext(va_display_, va_config_id_, | 
| - pic_width_, pic_height_, VA_PROGRESSIVE, | 
| - va_surface_ids_, GetRequiredNumOfPictures(), | 
| - &va_context_id_); | 
| - | 
| - if (va_res != VA_STATUS_SUCCESS) { | 
| - DVLOG(1) << "Error creating a decoding surface (binding to texture?)"; | 
| - VAAPI_DestroySurfaces(va_display_, va_surface_ids_, | 
| - GetRequiredNumOfPictures()); | 
| - return false; | 
| - } | 
| - | 
| - va_context_created_ = true; | 
| - | 
| - return true; | 
| -} | 
| - | 
| -void VaapiH264Decoder::DestroyVASurfaces() { | 
| - DCHECK(state_ == kDecoding || state_ == kError || state_ == kAfterReset); | 
| - decode_surfaces_.clear(); | 
| - | 
| - // This can happen if we fail during DecodeInitial. | 
| - if (!va_context_created_) | 
| - return; | 
| - | 
| - VAStatus va_res = VAAPI_DestroyContext(va_display_, va_context_id_); | 
| - VA_LOG_ON_ERROR(va_res, "vaDestroyContext failed"); | 
| - | 
| - va_res = VAAPI_DestroySurfaces(va_display_, va_surface_ids_, | 
| - GetRequiredNumOfPictures()); | 
| - VA_LOG_ON_ERROR(va_res, "vaDestroySurfaces failed"); | 
| - | 
| - va_context_created_ = false; | 
| -} | 
| - | 
| -void VaapiH264Decoder::DestroyPendingBuffers() { | 
| - while (!pending_slice_bufs_.empty()) { | 
| - VABufferID buffer = pending_slice_bufs_.front(); | 
| - VAStatus va_res = VAAPI_DestroyBuffer(va_display_, buffer); | 
| - VA_LOG_ON_ERROR(va_res, "vaDestroyBuffer failed"); | 
| - pending_slice_bufs_.pop(); | 
| - } | 
| - while (!pending_va_bufs_.empty()) { | 
| - VABufferID buffer = pending_va_bufs_.front(); | 
| - VAStatus va_res = VAAPI_DestroyBuffer(va_display_, buffer); | 
| - VA_LOG_ON_ERROR(va_res, "vaDestroyBuffer failed"); | 
| - pending_va_bufs_.pop(); | 
| - } | 
| +void VaapiH264Decoder::ReuseSurface( | 
| + const scoped_refptr<VASurface>& va_surface) { | 
| + available_va_surfaces_.push_back(va_surface); | 
| } | 
| // Fill |va_pic| with default/neutral values. | 
| @@ -700,17 +133,16 @@ static void InitVAPicture(VAPictureH264* va_pic) { | 
| void VaapiH264Decoder::FillVAPicture(VAPictureH264 *va_pic, H264Picture* pic) { | 
| DCHECK(pic); | 
| - POCToDecodeSurfaces::iterator iter = poc_to_decode_surfaces_.find( | 
| - pic->pic_order_cnt); | 
| - if (iter == poc_to_decode_surfaces_.end()) { | 
| - DVLOG(1) << "Could not find surface with POC: " << pic->pic_order_cnt; | 
| + | 
| + DecodeSurface* dec_surface = DecodeSurfaceByPoC(pic->pic_order_cnt); | 
| + if (!dec_surface) { | 
| // Cannot provide a ref picture, will corrupt output, but may be able | 
| // to recover. | 
| InitVAPicture(va_pic); | 
| return; | 
| } | 
| - va_pic->picture_id = iter->second->va_surface_id(); | 
| + va_pic->picture_id = dec_surface->va_surface_id(); | 
| va_pic->frame_idx = pic->frame_num; | 
| va_pic->flags = 0; | 
| @@ -750,58 +182,49 @@ int VaapiH264Decoder::FillVARefFramesFromDPB(VAPictureH264 *va_pics, | 
| return i; | 
| } | 
| -// Can only be called when all surfaces are already bound | 
| -// to textures (cannot be run at the same time as AssignPictureBuffer). | 
| -bool VaapiH264Decoder::AssignSurfaceToPoC(int poc) { | 
| - DCHECK_GT(num_available_decode_surfaces_, 0) << decode_surfaces_.size(); | 
| +VaapiH264Decoder::DecodeSurface* VaapiH264Decoder::DecodeSurfaceByPoC(int poc) { | 
| + DecSurfacesInUse::iterator iter = decode_surfaces_in_use_.find(poc); | 
| + if (iter == decode_surfaces_in_use_.end()) { | 
| + DVLOG(1) << "Could not find surface assigned to POC: " << poc; | 
| + return NULL; | 
| + } | 
| - // Find a surface not currently holding data used for reference and/or | 
| - // to be displayed and mark it as used. | 
| - DecodeSurfaces::iterator iter = decode_surfaces_.begin(); | 
| - for (; iter != decode_surfaces_.end(); ++iter) { | 
| - if (!iter->second->available()) | 
| - continue; | 
| + return iter->second.get(); | 
| +} | 
| - --num_available_decode_surfaces_; | 
| - DCHECK_GE(num_available_decode_surfaces_, 0); | 
| - | 
| - // Associate with input id and poc and mark as unavailable. | 
| - iter->second->Acquire(curr_input_id_, poc); | 
| - DVLOG(4) << "Will use surface " << iter->second->va_surface_id() | 
| - << " for POC " << iter->second->poc() | 
| - << " input ID: " << iter->second->input_id(); | 
| - bool inserted = poc_to_decode_surfaces_.insert(std::make_pair( | 
| - poc, iter->second.get())).second; | 
| - DCHECK(inserted); | 
| - return true; | 
| +bool VaapiH264Decoder::AssignSurfaceToPoC(int32 input_id, int poc) { | 
| + if (available_va_surfaces_.empty()) { | 
| + DVLOG(1) << "No VA Surfaces available"; | 
| + return false; | 
| } | 
| - // Could not find an available surface. | 
| - return false; | 
| + linked_ptr<DecodeSurface> dec_surface(new DecodeSurface( | 
| + poc, input_id, available_va_surfaces_.front())); | 
| + available_va_surfaces_.pop_front(); | 
| + | 
| + DVLOG(4) << "POC " << poc | 
| + << " will use surface " << dec_surface->va_surface_id(); | 
| + | 
| + bool inserted = decode_surfaces_in_use_.insert( | 
| + std::make_pair(poc, dec_surface)).second; | 
| + DCHECK(inserted); | 
| + | 
| + return true; | 
| } | 
| -// Can only be called when all surfaces are already bound | 
| -// to textures (cannot be run at the same time as AssignPictureBuffer). | 
| void VaapiH264Decoder::UnassignSurfaceFromPoC(int poc) { | 
| 
 
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
IWBN for there to be an ascii (or .dot) diagram +
 
Pawel Osciak
2013/05/21 22:32:35
Done.
 
 | 
| - DecodeSurface* dec_surface; | 
| - POCToDecodeSurfaces::iterator it = poc_to_decode_surfaces_.find(poc); | 
| - if (it == poc_to_decode_surfaces_.end()) { | 
| + DecSurfacesInUse::iterator it = decode_surfaces_in_use_.find(poc); | 
| + if (it == decode_surfaces_in_use_.end()) { | 
| DVLOG(1) << "Asked to unassign an unassigned POC " << poc; | 
| return; | 
| } | 
| - dec_surface = it->second; | 
| - DVLOG(4) << "POC " << poc << " no longer using surface " | 
| - << dec_surface->va_surface_id(); | 
| - poc_to_decode_surfaces_.erase(it); | 
| - | 
| - dec_surface->set_used(false); | 
| - if (!dec_surface->at_client()) { | 
| - dec_surface->Release(); | 
| - ++num_available_decode_surfaces_; | 
| - } | 
| + | 
| + DVLOG(4) << "POC " << poc << " no longer using VA surface " | 
| + << it->second->va_surface_id(); | 
| + | 
| + decode_surfaces_in_use_.erase(it); | 
| } | 
| -// Fill a VAPictureParameterBufferH264 to be later sent to the HW decoder. | 
| bool VaapiH264Decoder::SendPPS() { | 
| const H264PPS* pps = parser_.GetPPS(curr_pps_id_); | 
| DCHECK(pps); | 
| @@ -884,21 +307,11 @@ bool VaapiH264Decoder::SendPPS() { | 
| pic_param.num_ref_frames = sps->max_num_ref_frames; | 
| - // Allocate a buffer in driver for this parameter buffer and upload data. | 
| - VABufferID pic_param_buf_id; | 
| - VAStatus va_res = VAAPI_CreateBuffer(va_display_, va_context_id_, | 
| - VAPictureParameterBufferType, | 
| + return vaapi_delegate_->SubmitBuffer(VAPictureParameterBufferType, | 
| sizeof(VAPictureParameterBufferH264), | 
| - 1, &pic_param, &pic_param_buf_id); | 
| - VA_SUCCESS_OR_RETURN(va_res, "Failed to create a buffer for PPS", false); | 
| - | 
| - // Queue its VA buffer ID to be committed on HW decode run. | 
| - pending_va_bufs_.push(pic_param_buf_id); | 
| - | 
| - return true; | 
| + &pic_param); | 
| } | 
| -// Fill a VAIQMatrixBufferH264 to be later sent to the HW decoder. | 
| bool VaapiH264Decoder::SendIQMatrix() { | 
| const H264PPS* pps = parser_.GetPPS(curr_pps_id_); | 
| DCHECK(pps); | 
| @@ -930,19 +343,9 @@ bool VaapiH264Decoder::SendIQMatrix() { | 
| } | 
| } | 
| - // Allocate a buffer in driver for this parameter buffer and upload data. | 
| - VABufferID iq_matrix_buf_id; | 
| - VAStatus va_res = VAAPI_CreateBuffer(va_display_, va_context_id_, | 
| - VAIQMatrixBufferType, | 
| - sizeof(VAIQMatrixBufferH264), 1, | 
| - &iq_matrix_buf, &iq_matrix_buf_id); | 
| - VA_SUCCESS_OR_RETURN(va_res, "Failed to create a buffer for IQMatrix", | 
| - false); | 
| - | 
| - // Queue its VA buffer ID to be committed on HW decode run. | 
| - pending_va_bufs_.push(iq_matrix_buf_id); | 
| - | 
| - return true; | 
| + return vaapi_delegate_->SubmitBuffer(VAIQMatrixBufferType, | 
| + sizeof(VAIQMatrixBufferH264), | 
| + &iq_matrix_buf); | 
| } | 
| bool VaapiH264Decoder::SendVASliceParam(H264SliceHeader* slice_hdr) { | 
| @@ -1032,34 +435,16 @@ bool VaapiH264Decoder::SendVASliceParam(H264SliceHeader* slice_hdr) { | 
| ++it, ++i) | 
| FillVAPicture(&slice_param.RefPicList1[i], *it); | 
| - // Allocate a buffer in driver for this parameter buffer and upload data. | 
| - VABufferID slice_param_buf_id; | 
| - VAStatus va_res = VAAPI_CreateBuffer(va_display_, va_context_id_, | 
| - VASliceParameterBufferType, | 
| + return vaapi_delegate_->SubmitBuffer(VASliceParameterBufferType, | 
| sizeof(VASliceParameterBufferH264), | 
| - 1, &slice_param, &slice_param_buf_id); | 
| - VA_SUCCESS_OR_RETURN(va_res, "Failed creating a buffer for slice param", | 
| - false); | 
| - | 
| - // Queue its VA buffer ID to be committed on HW decode run. | 
| - pending_slice_bufs_.push(slice_param_buf_id); | 
| - | 
| - return true; | 
| + &slice_param); | 
| } | 
| bool VaapiH264Decoder::SendSliceData(const uint8* ptr, size_t size) { | 
| - // Can't help it, blame libva... | 
| - void* non_const_ptr = const_cast<uint8*>(ptr); | 
| - | 
| - VABufferID slice_data_buf_id; | 
| - VAStatus va_res = VAAPI_CreateBuffer(va_display_, va_context_id_, | 
| - VASliceDataBufferType, size, 1, | 
| - non_const_ptr, &slice_data_buf_id); | 
| - VA_SUCCESS_OR_RETURN(va_res, "Failed creating a buffer for slice data", | 
| - false); | 
| - | 
| - pending_slice_bufs_.push(slice_data_buf_id); | 
| - return true; | 
| + // Can't help it, blame libva... | 
| + void* non_const_ptr = const_cast<uint8*>(ptr); | 
| + return vaapi_delegate_->SubmitBuffer(VASliceDataBufferType, size, | 
| + non_const_ptr); | 
| } | 
| bool VaapiH264Decoder::QueueSlice(H264SliceHeader* slice_hdr) { | 
| @@ -1074,115 +459,24 @@ bool VaapiH264Decoder::QueueSlice(H264SliceHeader* slice_hdr) { | 
| return true; | 
| } | 
| +// TODO(posciak) start using vaMapBuffer instead of vaCreateBuffer wherever | 
| 
 
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
comment trails off
 
Pawel Osciak
2013/05/21 22:32:35
Done.
 
 | 
| bool VaapiH264Decoder::DecodePicture() { | 
| - DCHECK(!frame_ready_at_hw_); | 
| DCHECK(curr_pic_.get()); | 
| - // Find the surface associated with the picture to be decoded. | 
| - DecodeSurface* dec_surface = | 
| - poc_to_decode_surfaces_[curr_pic_->pic_order_cnt]; | 
| - DVLOG(4) << "Decoding POC " << curr_pic_->pic_order_cnt | 
| - << " into surface " << dec_surface->va_surface_id(); | 
| - | 
| - DVLOG(4) << "Pending VA bufs to commit: " << pending_va_bufs_.size(); | 
| - DVLOG(4) << "Pending slice bufs to commit: " << pending_slice_bufs_.size(); | 
| - | 
| - DCHECK(pending_slice_bufs_.size()); | 
| - scoped_ptr<std::queue<VABufferID> > va_bufs(new std::queue<VABufferID>()); | 
| - std::swap(*va_bufs, pending_va_bufs_); | 
| - scoped_ptr<std::queue<VABufferID> > slice_bufs(new std::queue<VABufferID>()); | 
| - std::swap(*slice_bufs, pending_slice_bufs_); | 
| - | 
| - // Fire up a parallel job on the GPU on the ChildThread to decode and put | 
| - // the decoded/converted/scaled picture into the pixmap. | 
| - // Callee will take care of freeing the buffer queues. | 
| - submit_decode_cb_.Run( | 
| - dec_surface->picture_buffer_id(), va_bufs.Pass(), slice_bufs.Pass()); | 
| - | 
| - // Used to notify clients that we had sufficient data to start decoding | 
| - // a new frame. | 
| - frame_ready_at_hw_ = true; | 
| - | 
| - return true; | 
| -} | 
| - | 
| -void VaapiH264Decoder::DestroyBuffers(size_t num_va_buffers, | 
| - const VABufferID* va_buffers) { | 
| - for (size_t i = 0; i < num_va_buffers; ++i) { | 
| - VAStatus va_res = VAAPI_DestroyBuffer(va_display_, va_buffers[i]); | 
| - VA_LOG_ON_ERROR(va_res, "vaDestroyBuffer failed"); | 
| - } | 
| -} | 
| - | 
| -// TODO(posciak) start using vaMapBuffer instead of vaCreateBuffer wherever | 
| -// possible. | 
| -bool VaapiH264Decoder::SubmitDecode( | 
| - int32 picture_buffer_id, | 
| - scoped_ptr<std::queue<VABufferID> > va_bufs, | 
| - scoped_ptr<std::queue<VABufferID> > slice_bufs) { | 
| - | 
| - static const size_t kMaxVABuffers = 32; | 
| - DCHECK_LE(va_bufs->size(), kMaxVABuffers); | 
| - DCHECK_LE(slice_bufs->size(), kMaxVABuffers); | 
| - | 
| - DecodeSurfaces::iterator it = decode_surfaces_.find(picture_buffer_id); | 
| - if (it == decode_surfaces_.end()) { | 
| - DVLOG(1) << "Asked to put an invalid buffer"; | 
| + DVLOG(4) << "Decoding POC " << curr_pic_->pic_order_cnt; | 
| + DecodeSurface* dec_surface = DecodeSurfaceByPoC(curr_pic_->pic_order_cnt); | 
| + if (!dec_surface) { | 
| + DVLOG(1) << "Asked to decode an invalid POC " << curr_pic_->pic_order_cnt; | 
| return false; | 
| } | 
| - // Get ready to decode into surface. | 
| - VAStatus va_res = VAAPI_BeginPicture(va_display_, va_context_id_, | 
| - it->second->va_surface_id()); | 
| - VA_SUCCESS_OR_RETURN(va_res, "vaBeginPicture failed", false); | 
| - | 
| - // Put buffer IDs for pending parameter buffers into va_buffers[]. | 
| - VABufferID va_buffers[kMaxVABuffers]; | 
| - size_t num_va_buffers = va_bufs->size(); | 
| - for (size_t i = 0; i < num_va_buffers && i < kMaxVABuffers; ++i) { | 
| - va_buffers[i] = va_bufs->front(); | 
| - va_bufs->pop(); | 
| - } | 
| - base::Closure va_buffers_callback = | 
| - base::Bind(&VaapiH264Decoder::DestroyBuffers, base::Unretained(this), | 
| - num_va_buffers, va_buffers); | 
| - base::ScopedClosureRunner va_buffers_deleter(va_buffers_callback); | 
| - | 
| - // And send them to the HW decoder. | 
| - va_res = VAAPI_RenderPicture(va_display_, va_context_id_, va_buffers, | 
| - num_va_buffers); | 
| - VA_SUCCESS_OR_RETURN(va_res, "vaRenderPicture for va_bufs failed", false); | 
| - | 
| - DVLOG(4) << "Committed " << num_va_buffers << "VA buffers"; | 
| - | 
| - // Put buffer IDs for pending slice data buffers into slice_buffers[]. | 
| - VABufferID slice_buffers[kMaxVABuffers]; | 
| - size_t num_slice_buffers = slice_bufs->size(); | 
| - for (size_t i = 0; i < num_slice_buffers && i < kMaxVABuffers; ++i) { | 
| - slice_buffers[i] = slice_bufs->front(); | 
| - slice_bufs->pop(); | 
| + if (!vaapi_delegate_->DecodeAndDestroyPendingBuffers( | 
| + dec_surface->va_surface_id())) { | 
| + DVLOG(1) << "Failed decoding picture"; | 
| + return false; | 
| } | 
| - base::Closure va_slices_callback = | 
| - base::Bind(&VaapiH264Decoder::DestroyBuffers, base::Unretained(this), | 
| - num_slice_buffers, slice_buffers); | 
| - base::ScopedClosureRunner slice_buffers_deleter(va_slices_callback); | 
| - | 
| - // And send them to the Hw decoder. | 
| - va_res = VAAPI_RenderPicture(va_display_, va_context_id_, slice_buffers, | 
| - num_slice_buffers); | 
| - VA_SUCCESS_OR_RETURN(va_res, "vaRenderPicture for slices failed", false); | 
| - | 
| - DVLOG(4) << "Committed " << num_slice_buffers << "slice buffers"; | 
| - // Instruct HW decoder to start processing committed buffers (decode this | 
| - // picture). This does not block until the end of decode. | 
| - va_res = VAAPI_EndPicture(va_display_, va_context_id_); | 
| - VA_SUCCESS_OR_RETURN(va_res, "vaEndPicture failed", false); | 
| - | 
| - DVLOG(3) << "Will output from VASurface " << it->second->va_surface_id() | 
| - << " to texture id " << it->second->texture_id(); | 
| - | 
| - return it->second->Sync(); | 
| + return true; | 
| } | 
| @@ -1208,7 +502,7 @@ bool VaapiH264Decoder::InitCurrPicture(H264SliceHeader* slice_hdr) { | 
| return false; | 
| // Try to get an empty surface to decode this picture to. | 
| - if (!AssignSurfaceToPoC(curr_pic_->pic_order_cnt)) { | 
| + if (!AssignSurfaceToPoC(curr_input_id_, curr_pic_->pic_order_cnt)) { | 
| DVLOG(1) << "Failed getting a free surface for a picture"; | 
| return false; | 
| } | 
| @@ -1708,27 +1002,34 @@ bool VaapiH264Decoder::ModifyReferencePicList(H264SliceHeader *slice_hdr, | 
| } | 
| bool VaapiH264Decoder::OutputPic(H264Picture* pic) { | 
| - DCHECK(!pic->outputted); | 
| + if (pic->outputted) | 
| 
 
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
how can this happen?
 
Pawel Osciak
2013/05/21 22:32:35
Another visitor from the future, but a harmless on
 
Ami GONE FROM CHROMIUM
2013/05/22 23:59:47
That is a terrible logic.  Head-scratchers should
 
Pawel Osciak
2013/05/24 01:46:39
Done.
 
 | 
| + return true; | 
| + | 
| pic->outputted = true; | 
| - POCToDecodeSurfaces::iterator iter = poc_to_decode_surfaces_.find( | 
| - pic->pic_order_cnt); | 
| - if (iter == poc_to_decode_surfaces_.end()) | 
| + last_output_poc_ = pic->pic_order_cnt; | 
| + | 
| + DecodeSurface* dec_surface = DecodeSurfaceByPoC(pic->pic_order_cnt); | 
| + if (!dec_surface) | 
| return false; | 
| - DecodeSurface* dec_surface = iter->second; | 
| - dec_surface->set_at_client(true); | 
| - last_output_poc_ = pic->pic_order_cnt; | 
| - // Notify the client that a picture can be output. | 
| + DCHECK_GE(dec_surface->input_id(), 0); | 
| DVLOG(4) << "Posting output task for POC: " << pic->pic_order_cnt | 
| - << " input_id: " << dec_surface->input_id() | 
| - << "output_id: " << dec_surface->picture_buffer_id(); | 
| - output_pic_cb_.Run(dec_surface->input_id(), | 
| - dec_surface->picture_buffer_id()); | 
| + << " input_id: " << dec_surface->input_id(); | 
| + output_pic_cb_.Run(dec_surface->input_id(), dec_surface->va_surface()); | 
| return true; | 
| } | 
| -bool VaapiH264Decoder::Flush() { | 
| +void VaapiH264Decoder::ClearDPB() { | 
| + // Clear DPB contents, marking the pictures as unused first. | 
| + for (H264DPB::Pictures::iterator it = dpb_.begin(); it != dpb_.end(); ++it) | 
| + UnassignSurfaceFromPoC((*it)->pic_order_cnt); | 
| + | 
| + dpb_.Clear(); | 
| + last_output_poc_ = 0; | 
| +} | 
| + | 
| +bool VaapiH264Decoder::OutputAllRemainingPics() { | 
| // Output all pictures that are waiting to be outputted. | 
| FinishPrevFrameIfPresent(); | 
| H264Picture::PtrVector to_output; | 
| @@ -1744,14 +1045,16 @@ bool VaapiH264Decoder::Flush() { | 
| } | 
| } | 
| - // And clear DPB contents, marking the pictures as unused first. | 
| - // The surfaces will be released after they have been displayed and returned. | 
| - for (H264DPB::Pictures::iterator it = dpb_.begin(); it != dpb_.end(); ++it) { | 
| - UnassignSurfaceFromPoC((*it)->pic_order_cnt); | 
| - } | 
| - dpb_.Clear(); | 
| - last_output_poc_ = 0; | 
| + return true; | 
| +} | 
| +bool VaapiH264Decoder::Flush() { | 
| + if (!OutputAllRemainingPics()) | 
| + return false; | 
| + | 
| + ClearDPB(); | 
| 
 
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
Why not clear the DPB if outputting fails above?
 
Pawel Osciak
2013/05/21 22:32:35
No false return from anywhere will ever result in
 
 | 
| + | 
| + DCHECK(decode_surfaces_in_use_.empty()); | 
| return true; | 
| } | 
| @@ -1965,7 +1268,7 @@ void VaapiH264Decoder::ReferencePictureMarking() { | 
| } else { | 
| // Shouldn't get here. | 
| DVLOG(1) << "Interlaced video not supported."; | 
| - ReportToUMA(INTERLACED_STREAM); | 
| + report_error_cb_.Run(INTERLACED_STREAM); | 
| } | 
| } else { | 
| // Stream has instructions how to discard pictures from DPB and how | 
| @@ -1976,7 +1279,7 @@ void VaapiH264Decoder::ReferencePictureMarking() { | 
| } else { | 
| // Shouldn't get here. | 
| DVLOG(1) << "Interlaced video not supported."; | 
| - ReportToUMA(INTERLACED_STREAM); | 
| + report_error_cb_.Run(INTERLACED_STREAM); | 
| } | 
| } | 
| } | 
| @@ -2005,11 +1308,9 @@ bool VaapiH264Decoder::FinishPicture() { | 
| if ((*it)->outputted && !(*it)->ref) | 
| UnassignSurfaceFromPoC((*it)->pic_order_cnt); | 
| } | 
| - dpb_.RemoveUnused(); | 
| + dpb_.DeleteUnused(); | 
| - DVLOG(4) << "Finishing picture, DPB entries: " << dpb_.size() | 
| - << " Num available dec surfaces: " | 
| - << num_available_decode_surfaces_; | 
| + DVLOG(4) << "Finishing picture, entries in DPB: " << dpb_.size(); | 
| // Whatever happens below, curr_pic_ will stop managing the pointer to the | 
| // picture after this function returns. The ownership will either be | 
| @@ -2046,7 +1347,7 @@ bool VaapiH264Decoder::FinishPicture() { | 
| // Current picture hasn't been inserted into DPB yet, so don't remove it | 
| // if we managed to output it immediately. | 
| if (*output_candidate != pic) | 
| - dpb_.RemoveByPOC((*output_candidate)->pic_order_cnt); | 
| + dpb_.DeleteByPOC((*output_candidate)->pic_order_cnt); | 
| // Mark as unused. | 
| UnassignSurfaceFromPoC((*output_candidate)->pic_order_cnt); | 
| } | 
| @@ -2099,13 +1400,13 @@ bool VaapiH264Decoder::ProcessSPS(int sps_id) { | 
| if (sps->frame_mbs_only_flag == 0) { | 
| DVLOG(1) << "frame_mbs_only_flag != 1 not supported"; | 
| - ReportToUMA(FRAME_MBS_ONLY_FLAG_NOT_ONE); | 
| + report_error_cb_.Run(FRAME_MBS_ONLY_FLAG_NOT_ONE); | 
| return false; | 
| } | 
| if (sps->gaps_in_frame_num_value_allowed_flag) { | 
| DVLOG(1) << "Gaps in frame numbers not supported"; | 
| - ReportToUMA(GAPS_IN_FRAME_NUM); | 
| + report_error_cb_.Run(GAPS_IN_FRAME_NUM); | 
| return false; | 
| } | 
| @@ -2126,15 +1427,14 @@ bool VaapiH264Decoder::ProcessSPS(int sps_id) { | 
| return false; | 
| } | 
| - if ((pic_width_ != -1 || pic_height_ != -1) && | 
| - (width != pic_width_ || height != pic_height_)) { | 
| + if (!pic_size_.IsEmpty() && | 
| + (width != pic_size_.width() || height != pic_size_.height())) { | 
| DVLOG(1) << "Picture size changed mid-stream"; | 
| - ReportToUMA(MID_STREAM_RESOLUTION_CHANGE); | 
| + report_error_cb_.Run(MID_STREAM_RESOLUTION_CHANGE); | 
| return false; | 
| } | 
| - pic_width_ = width; | 
| - pic_height_ = height; | 
| + pic_size_.SetSize(width, height); | 
| max_pic_order_cnt_lsb_ = 1 << (sps->log2_max_pic_order_cnt_lsb_minus4 + 4); | 
| max_frame_num_ = 1 << (sps->log2_max_frame_num_minus4 + 4); | 
| @@ -2179,7 +1479,7 @@ bool VaapiH264Decoder::ProcessSlice(H264SliceHeader* slice_hdr) { | 
| if (prev_frame_num_ > 0 && prev_frame_num_ < frame_num_ - 1) { | 
| DVLOG(1) << "Gap in frame_num!"; | 
| - ReportToUMA(GAPS_IN_FRAME_NUM); | 
| + report_error_cb_.Run(GAPS_IN_FRAME_NUM); | 
| return false; | 
| } | 
| @@ -2217,12 +1517,18 @@ VaapiH264Decoder::DecResult VaapiH264Decoder::DecodeInitial(int32 input_id) { | 
| H264NALU nalu; | 
| H264Parser::Result res; | 
| - DCHECK_NE(state_, kUninitialized); | 
| + if (state_ == kDecoding) | 
| + return kReadyToDecode; | 
| curr_input_id_ = input_id; | 
| while (1) { | 
| - if (state_ == kAfterReset && num_available_decode_surfaces_ == 0) { | 
| + // If we've already decoded some of the stream (after reset), we may be able | 
| + // to go into decoding state not only starting at/resuming from an SPS, but | 
| + // also from other resume points, such as IDRs. In such a case we need an | 
| + // output surface in case we end up decoding a frame. Otherwise we just look | 
| + // for an SPS and don't need any outputs. | 
| + if (curr_sps_id_ != -1 && available_va_surfaces_.empty()) { | 
| DVLOG(4) << "No output surfaces available"; | 
| return kNoOutputAvailable; | 
| } | 
| @@ -2247,18 +1553,15 @@ VaapiH264Decoder::DecResult VaapiH264Decoder::DecodeInitial(int32 input_id) { | 
| if (!ProcessSPS(curr_sps_id_)) | 
| SET_ERROR_AND_RETURN(); | 
| - // Just got information about the video size from SPS, so we can | 
| - // now allocate surfaces and let the client now we are ready to | 
| - // accept output buffers and decode. | 
| - if (!CreateVASurfaces()) | 
| - SET_ERROR_AND_RETURN(); | 
| - | 
| state_ = kDecoding; | 
| return kReadyToDecode; | 
| case H264NALU::kIDRSlice: | 
| // If after reset, should be able to recover from an IDR. | 
| - if (state_ == kAfterReset) { | 
| + // TODO(posciak): the IDR may require an SPS that we don't have | 
| + // available. For now we'd fail if that happens, but ideally we'd like | 
| + // to keep going until the next SPS in the stream. | 
| + if (curr_sps_id_ != -1) { | 
| H264SliceHeader slice_hdr; | 
| res = parser_.ParseSliceHeader(nalu, &slice_hdr); | 
| @@ -2313,10 +1616,11 @@ VaapiH264Decoder::DecResult VaapiH264Decoder::DecodeOneFrame(int32 input_id) { | 
| // Note: this may drop some already decoded frames if there are errors | 
| // further in the stream, but we are OK with that. | 
| while (1) { | 
| - if (num_available_decode_surfaces_ == 0) { | 
| + if (available_va_surfaces_.empty()) { | 
| DVLOG(4) << "No output surfaces available"; | 
| return kNoOutputAvailable; | 
| } | 
| + | 
| par_res = parser_.AdvanceToNextNALU(&nalu); | 
| if (par_res == H264Parser::kEOStream) | 
| return kNeedMoreStreamData; | 
| @@ -2371,13 +1675,6 @@ VaapiH264Decoder::DecResult VaapiH264Decoder::DecodeOneFrame(int32 input_id) { | 
| // skip NALU | 
| break; | 
| } | 
| - | 
| - // If the last action resulted in decoding a frame, possibly from older | 
| - // data, return. Otherwise keep reading the stream. | 
| - if (frame_ready_at_hw_) { | 
| - frame_ready_at_hw_ = false; | 
| - return kDecodedFrame; | 
| - } | 
| } | 
| } | 
| @@ -2385,61 +1682,4 @@ size_t VaapiH264Decoder::GetRequiredNumOfPictures() { | 
| return dpb_.max_num_pics() + kPicsInPipeline; | 
| } | 
| -// static | 
| -void VaapiH264Decoder::PreSandboxInitialization() { | 
| - DCHECK(!pre_sandbox_init_done_); | 
| - vaapi_handle = dlopen("libva.so", RTLD_NOW); | 
| - vaapi_x11_handle = dlopen("libva-x11.so", RTLD_NOW); | 
| - pre_sandbox_init_done_ = vaapi_handle && vaapi_x11_handle; | 
| -} | 
| - | 
| -// static | 
| -bool VaapiH264Decoder::PostSandboxInitialization() { | 
| - if (!pre_sandbox_init_done_) | 
| - return false; | 
| -#define VAAPI_DLSYM(name, handle) \ | 
| - VAAPI_##name = reinterpret_cast<Vaapi##name>(dlsym((handle), "va"#name)) \ | 
| - | 
| - VAAPI_DLSYM(GetDisplay, vaapi_x11_handle); | 
| - VAAPI_DLSYM(DisplayIsValid, vaapi_handle); | 
| - VAAPI_DLSYM(Initialize, vaapi_handle); | 
| - VAAPI_DLSYM(Terminate, vaapi_handle); | 
| - VAAPI_DLSYM(GetConfigAttributes, vaapi_handle); | 
| - VAAPI_DLSYM(CreateConfig, vaapi_handle); | 
| - VAAPI_DLSYM(DestroyConfig, vaapi_handle); | 
| - VAAPI_DLSYM(CreateSurfaces, vaapi_handle); | 
| - VAAPI_DLSYM(DestroySurfaces, vaapi_handle); | 
| - VAAPI_DLSYM(CreateContext, vaapi_handle); | 
| - VAAPI_DLSYM(DestroyContext, vaapi_handle); | 
| - VAAPI_DLSYM(PutSurface, vaapi_x11_handle); | 
| - VAAPI_DLSYM(SyncSurface, vaapi_x11_handle); | 
| - VAAPI_DLSYM(BeginPicture, vaapi_handle); | 
| - VAAPI_DLSYM(RenderPicture, vaapi_handle); | 
| - VAAPI_DLSYM(EndPicture, vaapi_handle); | 
| - VAAPI_DLSYM(CreateBuffer, vaapi_handle); | 
| - VAAPI_DLSYM(DestroyBuffer, vaapi_handle); | 
| - VAAPI_DLSYM(ErrorStr, vaapi_handle); | 
| -#undef VAAPI_DLSYM | 
| - | 
| - return VAAPI_GetDisplay && | 
| - VAAPI_DisplayIsValid && | 
| - VAAPI_Initialize && | 
| - VAAPI_Terminate && | 
| - VAAPI_GetConfigAttributes && | 
| - VAAPI_CreateConfig && | 
| - VAAPI_DestroyConfig && | 
| - VAAPI_CreateSurfaces && | 
| - VAAPI_DestroySurfaces && | 
| - VAAPI_CreateContext && | 
| - VAAPI_DestroyContext && | 
| - VAAPI_PutSurface && | 
| - VAAPI_SyncSurface && | 
| - VAAPI_BeginPicture && | 
| - VAAPI_RenderPicture && | 
| - VAAPI_EndPicture && | 
| - VAAPI_CreateBuffer && | 
| - VAAPI_DestroyBuffer && | 
| - VAAPI_ErrorStr; | 
| -} | 
| - | 
| } // namespace content |