Index: content/common/gpu/media/vaapi_h264_decoder.cc |
diff --git a/content/common/gpu/media/vaapi_h264_decoder.cc b/content/common/gpu/media/vaapi_h264_decoder.cc |
index 0eac074b5e24fdc0d8e22ed65fb9fd28540b37a4..b9b5d1b29375ab538412b4527db4959ec1d273f8 100644 |
--- a/content/common/gpu/media/vaapi_h264_decoder.cc |
+++ b/content/common/gpu/media/vaapi_h264_decoder.cc |
@@ -2,399 +2,89 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include <dlfcn.h> |
- |
#include <algorithm> |
#include <limits> |
#include "base/bind.h" |
#include "base/bind_helpers.h" |
-#include "base/metrics/histogram.h" |
+#include "base/memory/ref_counted.h" |
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
how is this not required by the .h?
Pawel Osciak
2013/05/21 22:32:35
vaapi_delegate.h included from there includes it.
|
#include "base/stl_util.h" |
#include "content/common/gpu/media/vaapi_h264_decoder.h" |
-#include "third_party/libva/va/va.h" |
-#include "third_party/libva/va/va_x11.h" |
-#include "ui/gl/gl_bindings.h" |
-#include "ui/gl/scoped_binders.h" |
- |
-namespace { |
- |
-enum VAVDAH264DecoderFailure { |
- FRAME_MBS_ONLY_FLAG_NOT_ONE = 0, |
- GAPS_IN_FRAME_NUM = 1, |
- MID_STREAM_RESOLUTION_CHANGE = 2, |
- INTERLACED_STREAM = 3, |
- VAAPI_ERROR = 4, |
- VAVDA_H264_DECODER_FAILURES_MAX, |
-}; |
- |
-static void ReportToUMA(VAVDAH264DecoderFailure failure) { |
- UMA_HISTOGRAM_ENUMERATION("Media.VAVDAH264.DecoderFailure", |
- failure, |
- VAVDA_H264_DECODER_FAILURES_MAX); |
-} |
- |
-} // namespace |
- |
-#define LOG_VA_ERROR_AND_RECORD_UMA(va_res, err_msg) \ |
- do { \ |
- DVLOG(1) << err_msg \ |
- << " VA error: " << VAAPI_ErrorStr(va_res); \ |
- ReportToUMA(VAAPI_ERROR); \ |
- } while (0) |
- |
-#define VA_LOG_ON_ERROR(va_res, err_msg) \ |
- do { \ |
- if ((va_res) != VA_STATUS_SUCCESS) { \ |
- LOG_VA_ERROR_AND_RECORD_UMA(va_res, err_msg); \ |
- } \ |
- } while (0) |
- |
-#define VA_SUCCESS_OR_RETURN(va_res, err_msg, ret) \ |
- do { \ |
- if ((va_res) != VA_STATUS_SUCCESS) { \ |
- LOG_VA_ERROR_AND_RECORD_UMA(va_res, err_msg); \ |
- return (ret); \ |
- } \ |
- } while (0) |
namespace content { |
-void *vaapi_handle = NULL; |
-void *vaapi_x11_handle = NULL; |
- |
-typedef VADisplay (*VaapiGetDisplay)(Display *dpy); |
-typedef int (*VaapiDisplayIsValid)(VADisplay dpy); |
-typedef VAStatus (*VaapiInitialize)(VADisplay dpy, |
- int *major_version, |
- int *minor_version); |
-typedef VAStatus (*VaapiTerminate)(VADisplay dpy); |
-typedef VAStatus (*VaapiGetConfigAttributes)(VADisplay dpy, |
- VAProfile profile, |
- VAEntrypoint entrypoint, |
- VAConfigAttrib *attrib_list, |
- int num_attribs); |
-typedef VAStatus (*VaapiCreateConfig)(VADisplay dpy, |
- VAProfile profile, |
- VAEntrypoint entrypoint, |
- VAConfigAttrib *attrib_list, |
- int num_attribs, |
- VAConfigID *config_id); |
-typedef VAStatus (*VaapiDestroyConfig)(VADisplay dpy, VAConfigID config_id); |
-typedef VAStatus (*VaapiCreateSurfaces)(VADisplay dpy, |
- int width, |
- int height, |
- int format, |
- int num_surfaces, |
- VASurfaceID *surfaces); |
-typedef VAStatus (*VaapiDestroySurfaces)(VADisplay dpy, |
- VASurfaceID *surfaces, |
- int num_surfaces); |
-typedef VAStatus (*VaapiCreateContext)(VADisplay dpy, |
- VAConfigID config_id, |
- int picture_width, |
- int picture_height, |
- int flag, |
- VASurfaceID *render_targets, |
- int num_render_targets, |
- VAContextID *context); |
-typedef VAStatus (*VaapiDestroyContext)(VADisplay dpy, VAContextID context); |
-typedef VAStatus (*VaapiPutSurface)(VADisplay dpy, |
- VASurfaceID surface, |
- Drawable draw, |
- short srcx, |
- short srcy, |
- unsigned short srcw, |
- unsigned short srch, |
- short destx, |
- short desty, |
- unsigned short destw, |
- unsigned short desth, |
- VARectangle *cliprects, |
- unsigned int number_cliprects, |
- unsigned int flags); |
-typedef VAStatus (*VaapiSyncSurface)(VADisplay dpy, VASurfaceID render_target); |
-typedef VAStatus (*VaapiBeginPicture)(VADisplay dpy, |
- VAContextID context, |
- VASurfaceID render_target); |
-typedef VAStatus (*VaapiRenderPicture)(VADisplay dpy, |
- VAContextID context, |
- VABufferID *buffers, |
- int num_buffers); |
-typedef VAStatus (*VaapiEndPicture)(VADisplay dpy, VAContextID context); |
-typedef VAStatus (*VaapiCreateBuffer)(VADisplay dpy, |
- VAContextID context, |
- VABufferType type, |
- unsigned int size, |
- unsigned int num_elements, |
- void *data, |
- VABufferID *buf_id); |
-typedef VAStatus (*VaapiDestroyBuffer)(VADisplay dpy, VABufferID buffer_id); |
-typedef const char* (*VaapiErrorStr)(VAStatus error_status); |
- |
-#define VAAPI_SYM(name, handle) Vaapi##name VAAPI_##name = NULL |
- |
-VAAPI_SYM(GetDisplay, vaapi_x11_handle); |
-VAAPI_SYM(DisplayIsValid, vaapi_handle); |
-VAAPI_SYM(Initialize, vaapi_handle); |
-VAAPI_SYM(Terminate, vaapi_handle); |
-VAAPI_SYM(GetConfigAttributes, vaapi_handle); |
-VAAPI_SYM(CreateConfig, vaapi_handle); |
-VAAPI_SYM(DestroyConfig, vaapi_handle); |
-VAAPI_SYM(CreateSurfaces, vaapi_handle); |
-VAAPI_SYM(DestroySurfaces, vaapi_handle); |
-VAAPI_SYM(CreateContext, vaapi_handle); |
-VAAPI_SYM(DestroyContext, vaapi_handle); |
-VAAPI_SYM(PutSurface, vaapi_x11_handle); |
-VAAPI_SYM(SyncSurface, vaapi_x11_handle); |
-VAAPI_SYM(BeginPicture, vaapi_handle); |
-VAAPI_SYM(RenderPicture, vaapi_handle); |
-VAAPI_SYM(EndPicture, vaapi_handle); |
-VAAPI_SYM(CreateBuffer, vaapi_handle); |
-VAAPI_SYM(DestroyBuffer, vaapi_handle); |
-VAAPI_SYM(ErrorStr, vaapi_handle); |
- |
-// static |
-bool VaapiH264Decoder::pre_sandbox_init_done_ = false; |
- |
+// Decode surface, used for decoding and reference. input_id comes from client |
+// and is associated with the surface that was produced as the result |
+// of decoding a bitstream buffer with that id. |
class VaapiH264Decoder::DecodeSurface { |
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
Would this be better off as an almost-POD now that
Pawel Osciak
2013/05/21 22:32:35
Well, taking a quick peek into the vortex, there's
|
public: |
- DecodeSurface(const GLXFBConfig& fb_config, |
- Display* x_display, |
- VADisplay va_display, |
- const base::Callback<bool(void)>& make_context_current, |
- VASurfaceID va_surface_id, |
- int32 picture_buffer_id, |
- uint32 texture_id, |
- int width, int height); |
+ DecodeSurface(int poc, |
+ int32 input_id, |
+ const scoped_refptr<VASurface>& va_surface); |
+ DecodeSurface(int poc, const scoped_refptr<DecodeSurface>& dec_surface); |
~DecodeSurface(); |
- VASurfaceID va_surface_id() { |
- return va_surface_id_; |
- } |
- |
- int32 picture_buffer_id() { |
- return picture_buffer_id_; |
- } |
- |
- uint32 texture_id() { |
- return texture_id_; |
- } |
- |
- bool available() { |
- return available_; |
- } |
- |
- bool used() { |
- return used_; |
- } |
- |
- void set_used(bool used) { |
- DCHECK(!available_); |
- used_ = used; |
+ int poc() { |
+ return poc_; |
} |
- bool at_client() { |
- return at_client_; |
+ VASurfaceID va_surface_id() { |
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
Is this really adding value compared with va_surfa
Pawel Osciak
2013/05/21 22:32:35
Avoid a second call? I bet you'll say this is not
Ami GONE FROM CHROMIUM
2013/05/22 23:59:47
lol
Pawel Osciak
2013/05/24 01:46:39
I take it as lol ok.
Another reason: va_surface()
|
+ return va_surface_->id(); |
} |
- void set_at_client(bool at_client) { |
- DCHECK(!available_); |
- at_client_ = at_client; |
+ scoped_refptr<VASurface> va_surface() { |
+ return va_surface_; |
} |
int32 input_id() { |
return input_id_; |
} |
- int poc() { |
- return poc_; |
- } |
- |
- // Associate the surface with |input_id| and |poc|, and make it unavailable |
- // (in use). |
- void Acquire(int32 input_id, int poc); |
- |
- // Make this surface available, ready to be reused. |
- void Release(); |
- |
- // Has to be called before output to sync texture contents. |
- // Returns true if successful. |
- bool Sync(); |
- |
private: |
- Display* x_display_; |
- VADisplay va_display_; |
- base::Callback<bool(void)> make_context_current_; |
- VASurfaceID va_surface_id_; |
- |
- // Client-provided ids. |
- int32 input_id_; |
- int32 picture_buffer_id_; |
- uint32 texture_id_; |
- |
- int width_; |
- int height_; |
- |
- // Available for decoding (data no longer used for reference or displaying). |
- // TODO(posciak): this is almost surely not needed anymore. Rethink and |
- // remove if possible. |
- bool available_; |
- // Used for decoding. |
- bool used_; |
- // Whether the surface has been sent to client for display. |
- bool at_client_; |
- |
- // PicOrderCount |
int poc_; |
- |
- // Pixmaps bound to this texture. |
- Pixmap x_pixmap_; |
- GLXPixmap glx_pixmap_; |
- |
- DISALLOW_COPY_AND_ASSIGN(DecodeSurface); |
+ int32 input_id_; |
+ scoped_refptr<VASurface> va_surface_; |
}; |
VaapiH264Decoder::DecodeSurface::DecodeSurface( |
- const GLXFBConfig& fb_config, |
- Display* x_display, |
- VADisplay va_display, |
- const base::Callback<bool(void)>& make_context_current, |
- VASurfaceID va_surface_id, |
- int32 picture_buffer_id, |
- uint32 texture_id, |
- int width, int height) |
- : x_display_(x_display), |
- va_display_(va_display), |
- make_context_current_(make_context_current), |
- va_surface_id_(va_surface_id), |
- input_id_(0), |
- picture_buffer_id_(picture_buffer_id), |
- texture_id_(texture_id), |
- width_(width), |
- height_(height), |
- available_(false), |
- used_(false), |
- at_client_(false), |
- poc_(0), |
- x_pixmap_(0), |
- glx_pixmap_(0) { |
- // Bind the surface to a texture of the given width and height, |
- // allocating pixmaps as needed. |
- if (!make_context_current_.Run()) |
- return; |
- |
- gfx::ScopedTextureBinder texture_binder(GL_TEXTURE_2D, texture_id_); |
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
- |
- XWindowAttributes win_attr; |
- int screen = DefaultScreen(x_display_); |
- XGetWindowAttributes(x_display_, RootWindow(x_display_, screen), &win_attr); |
- //TODO(posciak): pass the depth required by libva, not the RootWindow's depth |
- x_pixmap_ = XCreatePixmap(x_display_, RootWindow(x_display_, screen), |
- width_, height_, win_attr.depth); |
- if (!x_pixmap_) { |
- DVLOG(1) << "Failed creating an X Pixmap for TFP"; |
- return; |
- } |
- |
- static const int pixmap_attr[] = { |
- GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT, |
- GLX_TEXTURE_FORMAT_EXT, GLX_TEXTURE_FORMAT_RGB_EXT, |
- GL_NONE, |
- }; |
- |
- glx_pixmap_ = glXCreatePixmap(x_display_, fb_config, x_pixmap_, pixmap_attr); |
- if (!glx_pixmap_) { |
- // x_pixmap_ will be freed in the destructor. |
- DVLOG(1) << "Failed creating a GLX Pixmap for TFP"; |
- return; |
- } |
- |
- glXBindTexImageEXT(x_display_, glx_pixmap_, GLX_FRONT_LEFT_EXT, NULL); |
- |
- available_ = true; |
+ int poc, |
+ int32 input_id, |
+ const scoped_refptr<VASurface>& va_surface) |
+ : poc_(poc), |
+ input_id_(input_id), |
+ va_surface_(va_surface) { |
+ DCHECK(va_surface_.get()); |
} |
VaapiH264Decoder::DecodeSurface::~DecodeSurface() { |
- // Unbind surface from texture and deallocate resources. |
- if (glx_pixmap_ && make_context_current_.Run()) { |
- glXReleaseTexImageEXT(x_display_, glx_pixmap_, GLX_FRONT_LEFT_EXT); |
- glXDestroyPixmap(x_display_, glx_pixmap_); |
- } |
- |
- if (x_pixmap_) |
- XFreePixmap(x_display_, x_pixmap_); |
- XSync(x_display_, False); // Needed to work around buggy vdpau-driver. |
-} |
- |
-void VaapiH264Decoder::DecodeSurface::Acquire(int32 input_id, int poc) { |
- DCHECK_EQ(available_, true); |
- available_ = false; |
- at_client_ = false; |
- used_ = true; |
- input_id_ = input_id; |
- poc_ = poc; |
-} |
- |
-void VaapiH264Decoder::DecodeSurface::Release() { |
- DCHECK_EQ(available_, false); |
- available_ = true; |
- used_ = false; |
- at_client_ = false; |
-} |
- |
-bool VaapiH264Decoder::DecodeSurface::Sync() { |
- if (!make_context_current_.Run()) |
- return false; |
- |
- // Wait for the data to be put into the buffer so it'd ready for output. |
- VAStatus va_res = VAAPI_SyncSurface(va_display_, va_surface_id_); |
- VA_SUCCESS_OR_RETURN(va_res, "Failed syncing decoded picture", false); |
- |
- // Put the decoded data into XPixmap bound to the texture. |
- va_res = VAAPI_PutSurface(va_display_, |
- va_surface_id_, x_pixmap_, |
- 0, 0, width_, height_, |
- 0, 0, width_, height_, |
- NULL, 0, 0); |
- VA_SUCCESS_OR_RETURN(va_res, "Failed putting decoded picture to texture", |
- false); |
- |
- return true; |
} |
-VaapiH264Decoder::VaapiH264Decoder() { |
+VaapiH264Decoder::VaapiH264Decoder( |
+ const scoped_refptr<VaapiDelegate>& vaapi_delegate, |
+ const OutputPicCB& output_pic_cb, |
+ const ReportErrorCB& report_error_cb) |
+ : vaapi_delegate_(vaapi_delegate), |
+ output_pic_cb_(output_pic_cb), |
+ report_error_cb_(report_error_cb) { |
Reset(); |
curr_input_id_ = -1; |
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
does this not belong inside Reset()?
Pawel Osciak
2013/05/21 22:32:35
Nice catch, thanks.
|
- x_display_ = NULL; |
- fb_config_ = NULL; |
- va_display_ = NULL; |
curr_sps_id_ = -1; |
curr_pps_id_ = -1; |
- pic_width_ = -1; |
- pic_height_ = -1; |
+ pic_size_ = gfx::Size(); |
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
noop
Pawel Osciak
2013/05/21 22:32:35
Done.
|
max_frame_num_ = 0; |
max_pic_num_ = 0; |
max_long_term_frame_idx_ = 0; |
max_pic_order_cnt_lsb_ = 0; |
- state_ = kUninitialized; |
- num_available_decode_surfaces_ = 0; |
- va_context_created_ = false; |
last_output_poc_ = 0; |
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
any reason these initializers couldn't/shouldn't g
Pawel Osciak
2013/05/21 22:32:35
Done.
|
} |
VaapiH264Decoder::~VaapiH264Decoder() { |
- Destroy(); |
} |
-// This puts the decoder in state where it keeps stream data and is ready |
-// to resume playback from a random location in the stream, but drops all |
-// inputs and outputs and makes all surfaces available for use. |
+// Reset drops all queued inputs and outputs, but keeps all accumulated decoding |
+// metadata and leaves the decoder in a state ready to resume playback from |
+// a random location in the stream. |
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
this is an API comment, not an impl comment?
Pawel Osciak
2013/05/21 22:32:35
Done.
|
void VaapiH264Decoder::Reset() { |
- frame_ready_at_hw_ = false; |
- |
curr_pic_.reset(); |
frame_num_ = 0; |
@@ -407,288 +97,31 @@ void VaapiH264Decoder::Reset() { |
prev_ref_pic_order_cnt_lsb_ = -1; |
prev_ref_field_ = H264Picture::FIELD_NONE; |
- // When called from the constructor, although va_display_ is invalid, |
- // |pending_slice_bufs_| and |pending_va_bufs_| are empty. |
- DestroyPendingBuffers(); |
- |
- pending_slice_bufs_ = std::queue<VABufferID>(); |
- pending_va_bufs_ = std::queue<VABufferID>(); |
+ vaapi_delegate_->DestroyPendingBuffers(); |
ref_pic_list0_.clear(); |
ref_pic_list1_.clear(); |
- for (POCToDecodeSurfaces::iterator it = poc_to_decode_surfaces_.begin(); |
- it != poc_to_decode_surfaces_.end(); ) { |
+ for (DecSurfacesInUse::iterator it = decode_surfaces_in_use_.begin(); |
+ it != decode_surfaces_in_use_.end(); ) { |
int poc = it->second->poc(); |
// Must be incremented before UnassignSurfaceFromPoC as this call |
// invalidates |it|. |
++it; |
UnassignSurfaceFromPoC(poc); |
} |
- DCHECK(poc_to_decode_surfaces_.empty()); |
+ DCHECK(decode_surfaces_in_use_.empty()); |
dpb_.Clear(); |
parser_.Reset(); |
last_output_poc_ = 0; |
- // Still initialized and ready to decode, unless called from constructor, |
- // which will change it back. |
- state_ = kAfterReset; |
-} |
- |
-void VaapiH264Decoder::Destroy() { |
- if (state_ == kUninitialized) |
- return; |
- |
- VAStatus va_res; |
- bool destroy_surfaces = false; |
- switch (state_) { |
- case kDecoding: |
- case kAfterReset: |
- case kError: |
- destroy_surfaces = true; |
- // fallthrough |
- case kInitialized: |
- if (!make_context_current_.Run()) |
- break; |
- if (destroy_surfaces) |
- DestroyVASurfaces(); |
- DestroyPendingBuffers(); |
- va_res = VAAPI_DestroyConfig(va_display_, va_config_id_); |
- VA_LOG_ON_ERROR(va_res, "vaDestroyConfig failed"); |
- va_res = VAAPI_Terminate(va_display_); |
- VA_LOG_ON_ERROR(va_res, "vaTerminate failed"); |
- // fallthrough |
- case kUninitialized: |
- break; |
- } |
- |
- state_ = kUninitialized; |
-} |
- |
-// Maps Profile enum values to VaProfile values. |
-bool VaapiH264Decoder::SetProfile(media::VideoCodecProfile profile) { |
- switch (profile) { |
- case media::H264PROFILE_BASELINE: |
- profile_ = VAProfileH264Baseline; |
- break; |
- case media::H264PROFILE_MAIN: |
- profile_ = VAProfileH264Main; |
- break; |
- case media::H264PROFILE_HIGH: |
- profile_ = VAProfileH264High; |
- break; |
- default: |
- return false; |
- } |
- return true; |
+ state_ = kIdle; |
} |
-class ScopedPtrXFree { |
- public: |
- void operator()(void* x) const { |
- ::XFree(x); |
- } |
-}; |
- |
-bool VaapiH264Decoder::InitializeFBConfig() { |
- const int fbconfig_attr[] = { |
- GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT, |
- GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT, |
- GLX_BIND_TO_TEXTURE_RGB_EXT, GL_TRUE, |
- GLX_Y_INVERTED_EXT, GL_TRUE, |
- GL_NONE, |
- }; |
- |
- int num_fbconfigs; |
- scoped_ptr_malloc<GLXFBConfig, ScopedPtrXFree> glx_fb_configs( |
- glXChooseFBConfig(x_display_, DefaultScreen(x_display_), fbconfig_attr, |
- &num_fbconfigs)); |
- if (!glx_fb_configs) |
- return false; |
- if (!num_fbconfigs) |
- return false; |
- |
- fb_config_ = glx_fb_configs.get()[0]; |
- return true; |
-} |
- |
-bool VaapiH264Decoder::Initialize( |
- media::VideoCodecProfile profile, |
- Display* x_display, |
- GLXContext glx_context, |
- const base::Callback<bool(void)>& make_context_current, |
- const OutputPicCB& output_pic_cb, |
- const SubmitDecodeCB& submit_decode_cb) { |
- DCHECK_EQ(state_, kUninitialized); |
- |
- output_pic_cb_ = output_pic_cb; |
- submit_decode_cb_ = submit_decode_cb; |
- |
- x_display_ = x_display; |
- make_context_current_ = make_context_current; |
- |
- if (!make_context_current_.Run()) |
- return false; |
- |
- if (!SetProfile(profile)) { |
- DVLOG(1) << "Unsupported profile"; |
- return false; |
- } |
- |
- if (!InitializeFBConfig()) { |
- DVLOG(1) << "Could not get a usable FBConfig"; |
- return false; |
- } |
- |
- va_display_ = VAAPI_GetDisplay(x_display_); |
- if (!VAAPI_DisplayIsValid(va_display_)) { |
- DVLOG(1) << "Could not get a valid VA display"; |
- return false; |
- } |
- |
- int major_version, minor_version; |
- VAStatus va_res; |
- va_res = VAAPI_Initialize(va_display_, &major_version, &minor_version); |
- VA_SUCCESS_OR_RETURN(va_res, "vaInitialize failed", false); |
- DVLOG(1) << "VAAPI version: " << major_version << "." << minor_version; |
- |
- VAConfigAttrib attrib; |
- attrib.type = VAConfigAttribRTFormat; |
- |
- VAEntrypoint entrypoint = VAEntrypointVLD; |
- va_res = VAAPI_GetConfigAttributes(va_display_, profile_, entrypoint, |
- &attrib, 1); |
- VA_SUCCESS_OR_RETURN(va_res, "vaGetConfigAttributes failed", false); |
- |
- if (!(attrib.value & VA_RT_FORMAT_YUV420)) { |
- DVLOG(1) << "YUV420 not supported"; |
- return false; |
- } |
- |
- va_res = VAAPI_CreateConfig(va_display_, profile_, entrypoint, |
- &attrib, 1, &va_config_id_); |
- VA_SUCCESS_OR_RETURN(va_res, "vaCreateConfig failed", false); |
- |
- state_ = kInitialized; |
- return true; |
-} |
- |
-void VaapiH264Decoder::ReusePictureBuffer(int32 picture_buffer_id) { |
- DecodeSurfaces::iterator it = decode_surfaces_.find(picture_buffer_id); |
- if (it == decode_surfaces_.end()) { |
- DVLOG(1) << "Asked to reuse an invalid surface " |
- << picture_buffer_id; |
- return; |
- } |
- if (it->second->available()) { |
- DVLOG(1) << "Asked to reuse an already available surface " |
- << picture_buffer_id; |
- return; |
- } |
- |
- it->second->set_at_client(false); |
- if (!it->second->used()) { |
- it->second->Release(); |
- ++num_available_decode_surfaces_; |
- } |
-} |
- |
-bool VaapiH264Decoder::AssignPictureBuffer(int32 picture_buffer_id, |
- uint32 texture_id) { |
- DCHECK_EQ(state_, kDecoding); |
- |
- if (decode_surfaces_.size() >= GetRequiredNumOfPictures()) { |
- DVLOG(1) << "Got more surfaces than required"; |
- return false; |
- } |
- |
- // This will not work if we start using VDA.DismissPicture() |
- linked_ptr<DecodeSurface> dec_surface(new DecodeSurface( |
- fb_config_, x_display_, va_display_, make_context_current_, |
- va_surface_ids_[decode_surfaces_.size()], picture_buffer_id, texture_id, |
- pic_width_, pic_height_)); |
- if (!dec_surface->available()) { |
- DVLOG(1) << "Error creating a decoding surface (binding to texture?)"; |
- return false; |
- } |
- |
- DVLOG(2) << "New picture assigned, texture id: " << dec_surface->texture_id() |
- << " pic buf id: " << dec_surface->picture_buffer_id() |
- << " will use va surface " << dec_surface->va_surface_id(); |
- |
- bool inserted = decode_surfaces_.insert(std::make_pair(picture_buffer_id, |
- dec_surface)).second; |
- DCHECK(inserted); |
- ++num_available_decode_surfaces_; |
- |
- return true; |
-} |
- |
-bool VaapiH264Decoder::CreateVASurfaces() { |
- DCHECK_NE(pic_width_, -1); |
- DCHECK_NE(pic_height_, -1); |
- if (state_ == kAfterReset) |
- return true; |
- DCHECK_EQ(state_, kInitialized); |
- |
- // Allocate VASurfaces in driver. |
- VAStatus va_res = VAAPI_CreateSurfaces(va_display_, pic_width_, |
- pic_height_, VA_RT_FORMAT_YUV420, |
- GetRequiredNumOfPictures(), |
- va_surface_ids_); |
- VA_SUCCESS_OR_RETURN(va_res, "vaCreateSurfaces failed", false); |
- |
- DCHECK(decode_surfaces_.empty()); |
- // And create a context associated with them. |
- va_res = VAAPI_CreateContext(va_display_, va_config_id_, |
- pic_width_, pic_height_, VA_PROGRESSIVE, |
- va_surface_ids_, GetRequiredNumOfPictures(), |
- &va_context_id_); |
- |
- if (va_res != VA_STATUS_SUCCESS) { |
- DVLOG(1) << "Error creating a decoding surface (binding to texture?)"; |
- VAAPI_DestroySurfaces(va_display_, va_surface_ids_, |
- GetRequiredNumOfPictures()); |
- return false; |
- } |
- |
- va_context_created_ = true; |
- |
- return true; |
-} |
- |
-void VaapiH264Decoder::DestroyVASurfaces() { |
- DCHECK(state_ == kDecoding || state_ == kError || state_ == kAfterReset); |
- decode_surfaces_.clear(); |
- |
- // This can happen if we fail during DecodeInitial. |
- if (!va_context_created_) |
- return; |
- |
- VAStatus va_res = VAAPI_DestroyContext(va_display_, va_context_id_); |
- VA_LOG_ON_ERROR(va_res, "vaDestroyContext failed"); |
- |
- va_res = VAAPI_DestroySurfaces(va_display_, va_surface_ids_, |
- GetRequiredNumOfPictures()); |
- VA_LOG_ON_ERROR(va_res, "vaDestroySurfaces failed"); |
- |
- va_context_created_ = false; |
-} |
- |
-void VaapiH264Decoder::DestroyPendingBuffers() { |
- while (!pending_slice_bufs_.empty()) { |
- VABufferID buffer = pending_slice_bufs_.front(); |
- VAStatus va_res = VAAPI_DestroyBuffer(va_display_, buffer); |
- VA_LOG_ON_ERROR(va_res, "vaDestroyBuffer failed"); |
- pending_slice_bufs_.pop(); |
- } |
- while (!pending_va_bufs_.empty()) { |
- VABufferID buffer = pending_va_bufs_.front(); |
- VAStatus va_res = VAAPI_DestroyBuffer(va_display_, buffer); |
- VA_LOG_ON_ERROR(va_res, "vaDestroyBuffer failed"); |
- pending_va_bufs_.pop(); |
- } |
+void VaapiH264Decoder::ReuseSurface( |
+ const scoped_refptr<VASurface>& va_surface) { |
+ available_va_surfaces_.push_back(va_surface); |
} |
// Fill |va_pic| with default/neutral values. |
@@ -700,17 +133,16 @@ static void InitVAPicture(VAPictureH264* va_pic) { |
void VaapiH264Decoder::FillVAPicture(VAPictureH264 *va_pic, H264Picture* pic) { |
DCHECK(pic); |
- POCToDecodeSurfaces::iterator iter = poc_to_decode_surfaces_.find( |
- pic->pic_order_cnt); |
- if (iter == poc_to_decode_surfaces_.end()) { |
- DVLOG(1) << "Could not find surface with POC: " << pic->pic_order_cnt; |
+ |
+ DecodeSurface* dec_surface = DecodeSurfaceByPoC(pic->pic_order_cnt); |
+ if (!dec_surface) { |
// Cannot provide a ref picture, will corrupt output, but may be able |
// to recover. |
InitVAPicture(va_pic); |
return; |
} |
- va_pic->picture_id = iter->second->va_surface_id(); |
+ va_pic->picture_id = dec_surface->va_surface_id(); |
va_pic->frame_idx = pic->frame_num; |
va_pic->flags = 0; |
@@ -750,58 +182,49 @@ int VaapiH264Decoder::FillVARefFramesFromDPB(VAPictureH264 *va_pics, |
return i; |
} |
-// Can only be called when all surfaces are already bound |
-// to textures (cannot be run at the same time as AssignPictureBuffer). |
-bool VaapiH264Decoder::AssignSurfaceToPoC(int poc) { |
- DCHECK_GT(num_available_decode_surfaces_, 0) << decode_surfaces_.size(); |
+VaapiH264Decoder::DecodeSurface* VaapiH264Decoder::DecodeSurfaceByPoC(int poc) { |
+ DecSurfacesInUse::iterator iter = decode_surfaces_in_use_.find(poc); |
+ if (iter == decode_surfaces_in_use_.end()) { |
+ DVLOG(1) << "Could not find surface assigned to POC: " << poc; |
+ return NULL; |
+ } |
- // Find a surface not currently holding data used for reference and/or |
- // to be displayed and mark it as used. |
- DecodeSurfaces::iterator iter = decode_surfaces_.begin(); |
- for (; iter != decode_surfaces_.end(); ++iter) { |
- if (!iter->second->available()) |
- continue; |
+ return iter->second.get(); |
+} |
- --num_available_decode_surfaces_; |
- DCHECK_GE(num_available_decode_surfaces_, 0); |
- |
- // Associate with input id and poc and mark as unavailable. |
- iter->second->Acquire(curr_input_id_, poc); |
- DVLOG(4) << "Will use surface " << iter->second->va_surface_id() |
- << " for POC " << iter->second->poc() |
- << " input ID: " << iter->second->input_id(); |
- bool inserted = poc_to_decode_surfaces_.insert(std::make_pair( |
- poc, iter->second.get())).second; |
- DCHECK(inserted); |
- return true; |
+bool VaapiH264Decoder::AssignSurfaceToPoC(int32 input_id, int poc) { |
+ if (available_va_surfaces_.empty()) { |
+ DVLOG(1) << "No VA Surfaces available"; |
+ return false; |
} |
- // Could not find an available surface. |
- return false; |
+ linked_ptr<DecodeSurface> dec_surface(new DecodeSurface( |
+ poc, input_id, available_va_surfaces_.front())); |
+ available_va_surfaces_.pop_front(); |
+ |
+ DVLOG(4) << "POC " << poc |
+ << " will use surface " << dec_surface->va_surface_id(); |
+ |
+ bool inserted = decode_surfaces_in_use_.insert( |
+ std::make_pair(poc, dec_surface)).second; |
+ DCHECK(inserted); |
+ |
+ return true; |
} |
-// Can only be called when all surfaces are already bound |
-// to textures (cannot be run at the same time as AssignPictureBuffer). |
void VaapiH264Decoder::UnassignSurfaceFromPoC(int poc) { |
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
IWBN for there to be an ascii (or .dot) diagram +
Pawel Osciak
2013/05/21 22:32:35
Done.
|
- DecodeSurface* dec_surface; |
- POCToDecodeSurfaces::iterator it = poc_to_decode_surfaces_.find(poc); |
- if (it == poc_to_decode_surfaces_.end()) { |
+ DecSurfacesInUse::iterator it = decode_surfaces_in_use_.find(poc); |
+ if (it == decode_surfaces_in_use_.end()) { |
DVLOG(1) << "Asked to unassign an unassigned POC " << poc; |
return; |
} |
- dec_surface = it->second; |
- DVLOG(4) << "POC " << poc << " no longer using surface " |
- << dec_surface->va_surface_id(); |
- poc_to_decode_surfaces_.erase(it); |
- |
- dec_surface->set_used(false); |
- if (!dec_surface->at_client()) { |
- dec_surface->Release(); |
- ++num_available_decode_surfaces_; |
- } |
+ |
+ DVLOG(4) << "POC " << poc << " no longer using VA surface " |
+ << it->second->va_surface_id(); |
+ |
+ decode_surfaces_in_use_.erase(it); |
} |
-// Fill a VAPictureParameterBufferH264 to be later sent to the HW decoder. |
bool VaapiH264Decoder::SendPPS() { |
const H264PPS* pps = parser_.GetPPS(curr_pps_id_); |
DCHECK(pps); |
@@ -884,21 +307,11 @@ bool VaapiH264Decoder::SendPPS() { |
pic_param.num_ref_frames = sps->max_num_ref_frames; |
- // Allocate a buffer in driver for this parameter buffer and upload data. |
- VABufferID pic_param_buf_id; |
- VAStatus va_res = VAAPI_CreateBuffer(va_display_, va_context_id_, |
- VAPictureParameterBufferType, |
+ return vaapi_delegate_->SubmitBuffer(VAPictureParameterBufferType, |
sizeof(VAPictureParameterBufferH264), |
- 1, &pic_param, &pic_param_buf_id); |
- VA_SUCCESS_OR_RETURN(va_res, "Failed to create a buffer for PPS", false); |
- |
- // Queue its VA buffer ID to be committed on HW decode run. |
- pending_va_bufs_.push(pic_param_buf_id); |
- |
- return true; |
+ &pic_param); |
} |
-// Fill a VAIQMatrixBufferH264 to be later sent to the HW decoder. |
bool VaapiH264Decoder::SendIQMatrix() { |
const H264PPS* pps = parser_.GetPPS(curr_pps_id_); |
DCHECK(pps); |
@@ -930,19 +343,9 @@ bool VaapiH264Decoder::SendIQMatrix() { |
} |
} |
- // Allocate a buffer in driver for this parameter buffer and upload data. |
- VABufferID iq_matrix_buf_id; |
- VAStatus va_res = VAAPI_CreateBuffer(va_display_, va_context_id_, |
- VAIQMatrixBufferType, |
- sizeof(VAIQMatrixBufferH264), 1, |
- &iq_matrix_buf, &iq_matrix_buf_id); |
- VA_SUCCESS_OR_RETURN(va_res, "Failed to create a buffer for IQMatrix", |
- false); |
- |
- // Queue its VA buffer ID to be committed on HW decode run. |
- pending_va_bufs_.push(iq_matrix_buf_id); |
- |
- return true; |
+ return vaapi_delegate_->SubmitBuffer(VAIQMatrixBufferType, |
+ sizeof(VAIQMatrixBufferH264), |
+ &iq_matrix_buf); |
} |
bool VaapiH264Decoder::SendVASliceParam(H264SliceHeader* slice_hdr) { |
@@ -1032,34 +435,16 @@ bool VaapiH264Decoder::SendVASliceParam(H264SliceHeader* slice_hdr) { |
++it, ++i) |
FillVAPicture(&slice_param.RefPicList1[i], *it); |
- // Allocate a buffer in driver for this parameter buffer and upload data. |
- VABufferID slice_param_buf_id; |
- VAStatus va_res = VAAPI_CreateBuffer(va_display_, va_context_id_, |
- VASliceParameterBufferType, |
+ return vaapi_delegate_->SubmitBuffer(VASliceParameterBufferType, |
sizeof(VASliceParameterBufferH264), |
- 1, &slice_param, &slice_param_buf_id); |
- VA_SUCCESS_OR_RETURN(va_res, "Failed creating a buffer for slice param", |
- false); |
- |
- // Queue its VA buffer ID to be committed on HW decode run. |
- pending_slice_bufs_.push(slice_param_buf_id); |
- |
- return true; |
+ &slice_param); |
} |
bool VaapiH264Decoder::SendSliceData(const uint8* ptr, size_t size) { |
- // Can't help it, blame libva... |
- void* non_const_ptr = const_cast<uint8*>(ptr); |
- |
- VABufferID slice_data_buf_id; |
- VAStatus va_res = VAAPI_CreateBuffer(va_display_, va_context_id_, |
- VASliceDataBufferType, size, 1, |
- non_const_ptr, &slice_data_buf_id); |
- VA_SUCCESS_OR_RETURN(va_res, "Failed creating a buffer for slice data", |
- false); |
- |
- pending_slice_bufs_.push(slice_data_buf_id); |
- return true; |
+ // Can't help it, blame libva... |
+ void* non_const_ptr = const_cast<uint8*>(ptr); |
+ return vaapi_delegate_->SubmitBuffer(VASliceDataBufferType, size, |
+ non_const_ptr); |
} |
bool VaapiH264Decoder::QueueSlice(H264SliceHeader* slice_hdr) { |
@@ -1074,115 +459,24 @@ bool VaapiH264Decoder::QueueSlice(H264SliceHeader* slice_hdr) { |
return true; |
} |
+// TODO(posciak) start using vaMapBuffer instead of vaCreateBuffer wherever |
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
comment trails off
Pawel Osciak
2013/05/21 22:32:35
Done.
|
bool VaapiH264Decoder::DecodePicture() { |
- DCHECK(!frame_ready_at_hw_); |
DCHECK(curr_pic_.get()); |
- // Find the surface associated with the picture to be decoded. |
- DecodeSurface* dec_surface = |
- poc_to_decode_surfaces_[curr_pic_->pic_order_cnt]; |
- DVLOG(4) << "Decoding POC " << curr_pic_->pic_order_cnt |
- << " into surface " << dec_surface->va_surface_id(); |
- |
- DVLOG(4) << "Pending VA bufs to commit: " << pending_va_bufs_.size(); |
- DVLOG(4) << "Pending slice bufs to commit: " << pending_slice_bufs_.size(); |
- |
- DCHECK(pending_slice_bufs_.size()); |
- scoped_ptr<std::queue<VABufferID> > va_bufs(new std::queue<VABufferID>()); |
- std::swap(*va_bufs, pending_va_bufs_); |
- scoped_ptr<std::queue<VABufferID> > slice_bufs(new std::queue<VABufferID>()); |
- std::swap(*slice_bufs, pending_slice_bufs_); |
- |
- // Fire up a parallel job on the GPU on the ChildThread to decode and put |
- // the decoded/converted/scaled picture into the pixmap. |
- // Callee will take care of freeing the buffer queues. |
- submit_decode_cb_.Run( |
- dec_surface->picture_buffer_id(), va_bufs.Pass(), slice_bufs.Pass()); |
- |
- // Used to notify clients that we had sufficient data to start decoding |
- // a new frame. |
- frame_ready_at_hw_ = true; |
- |
- return true; |
-} |
- |
-void VaapiH264Decoder::DestroyBuffers(size_t num_va_buffers, |
- const VABufferID* va_buffers) { |
- for (size_t i = 0; i < num_va_buffers; ++i) { |
- VAStatus va_res = VAAPI_DestroyBuffer(va_display_, va_buffers[i]); |
- VA_LOG_ON_ERROR(va_res, "vaDestroyBuffer failed"); |
- } |
-} |
- |
-// TODO(posciak) start using vaMapBuffer instead of vaCreateBuffer wherever |
-// possible. |
-bool VaapiH264Decoder::SubmitDecode( |
- int32 picture_buffer_id, |
- scoped_ptr<std::queue<VABufferID> > va_bufs, |
- scoped_ptr<std::queue<VABufferID> > slice_bufs) { |
- |
- static const size_t kMaxVABuffers = 32; |
- DCHECK_LE(va_bufs->size(), kMaxVABuffers); |
- DCHECK_LE(slice_bufs->size(), kMaxVABuffers); |
- |
- DecodeSurfaces::iterator it = decode_surfaces_.find(picture_buffer_id); |
- if (it == decode_surfaces_.end()) { |
- DVLOG(1) << "Asked to put an invalid buffer"; |
+ DVLOG(4) << "Decoding POC " << curr_pic_->pic_order_cnt; |
+ DecodeSurface* dec_surface = DecodeSurfaceByPoC(curr_pic_->pic_order_cnt); |
+ if (!dec_surface) { |
+ DVLOG(1) << "Asked to decode an invalid POC " << curr_pic_->pic_order_cnt; |
return false; |
} |
- // Get ready to decode into surface. |
- VAStatus va_res = VAAPI_BeginPicture(va_display_, va_context_id_, |
- it->second->va_surface_id()); |
- VA_SUCCESS_OR_RETURN(va_res, "vaBeginPicture failed", false); |
- |
- // Put buffer IDs for pending parameter buffers into va_buffers[]. |
- VABufferID va_buffers[kMaxVABuffers]; |
- size_t num_va_buffers = va_bufs->size(); |
- for (size_t i = 0; i < num_va_buffers && i < kMaxVABuffers; ++i) { |
- va_buffers[i] = va_bufs->front(); |
- va_bufs->pop(); |
- } |
- base::Closure va_buffers_callback = |
- base::Bind(&VaapiH264Decoder::DestroyBuffers, base::Unretained(this), |
- num_va_buffers, va_buffers); |
- base::ScopedClosureRunner va_buffers_deleter(va_buffers_callback); |
- |
- // And send them to the HW decoder. |
- va_res = VAAPI_RenderPicture(va_display_, va_context_id_, va_buffers, |
- num_va_buffers); |
- VA_SUCCESS_OR_RETURN(va_res, "vaRenderPicture for va_bufs failed", false); |
- |
- DVLOG(4) << "Committed " << num_va_buffers << "VA buffers"; |
- |
- // Put buffer IDs for pending slice data buffers into slice_buffers[]. |
- VABufferID slice_buffers[kMaxVABuffers]; |
- size_t num_slice_buffers = slice_bufs->size(); |
- for (size_t i = 0; i < num_slice_buffers && i < kMaxVABuffers; ++i) { |
- slice_buffers[i] = slice_bufs->front(); |
- slice_bufs->pop(); |
+ if (!vaapi_delegate_->DecodeAndDestroyPendingBuffers( |
+ dec_surface->va_surface_id())) { |
+ DVLOG(1) << "Failed decoding picture"; |
+ return false; |
} |
- base::Closure va_slices_callback = |
- base::Bind(&VaapiH264Decoder::DestroyBuffers, base::Unretained(this), |
- num_slice_buffers, slice_buffers); |
- base::ScopedClosureRunner slice_buffers_deleter(va_slices_callback); |
- |
- // And send them to the Hw decoder. |
- va_res = VAAPI_RenderPicture(va_display_, va_context_id_, slice_buffers, |
- num_slice_buffers); |
- VA_SUCCESS_OR_RETURN(va_res, "vaRenderPicture for slices failed", false); |
- |
- DVLOG(4) << "Committed " << num_slice_buffers << "slice buffers"; |
- // Instruct HW decoder to start processing committed buffers (decode this |
- // picture). This does not block until the end of decode. |
- va_res = VAAPI_EndPicture(va_display_, va_context_id_); |
- VA_SUCCESS_OR_RETURN(va_res, "vaEndPicture failed", false); |
- |
- DVLOG(3) << "Will output from VASurface " << it->second->va_surface_id() |
- << " to texture id " << it->second->texture_id(); |
- |
- return it->second->Sync(); |
+ return true; |
} |
@@ -1208,7 +502,7 @@ bool VaapiH264Decoder::InitCurrPicture(H264SliceHeader* slice_hdr) { |
return false; |
// Try to get an empty surface to decode this picture to. |
- if (!AssignSurfaceToPoC(curr_pic_->pic_order_cnt)) { |
+ if (!AssignSurfaceToPoC(curr_input_id_, curr_pic_->pic_order_cnt)) { |
DVLOG(1) << "Failed getting a free surface for a picture"; |
return false; |
} |
@@ -1708,27 +1002,34 @@ bool VaapiH264Decoder::ModifyReferencePicList(H264SliceHeader *slice_hdr, |
} |
bool VaapiH264Decoder::OutputPic(H264Picture* pic) { |
- DCHECK(!pic->outputted); |
+ if (pic->outputted) |
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
how can this happen?
Pawel Osciak
2013/05/21 22:32:35
Another visitor from the future, but a harmless on
Ami GONE FROM CHROMIUM
2013/05/22 23:59:47
That is a terrible logic. Head-scratchers should
Pawel Osciak
2013/05/24 01:46:39
Done.
|
+ return true; |
+ |
pic->outputted = true; |
- POCToDecodeSurfaces::iterator iter = poc_to_decode_surfaces_.find( |
- pic->pic_order_cnt); |
- if (iter == poc_to_decode_surfaces_.end()) |
+ last_output_poc_ = pic->pic_order_cnt; |
+ |
+ DecodeSurface* dec_surface = DecodeSurfaceByPoC(pic->pic_order_cnt); |
+ if (!dec_surface) |
return false; |
- DecodeSurface* dec_surface = iter->second; |
- dec_surface->set_at_client(true); |
- last_output_poc_ = pic->pic_order_cnt; |
- // Notify the client that a picture can be output. |
+ DCHECK_GE(dec_surface->input_id(), 0); |
DVLOG(4) << "Posting output task for POC: " << pic->pic_order_cnt |
- << " input_id: " << dec_surface->input_id() |
- << "output_id: " << dec_surface->picture_buffer_id(); |
- output_pic_cb_.Run(dec_surface->input_id(), |
- dec_surface->picture_buffer_id()); |
+ << " input_id: " << dec_surface->input_id(); |
+ output_pic_cb_.Run(dec_surface->input_id(), dec_surface->va_surface()); |
return true; |
} |
-bool VaapiH264Decoder::Flush() { |
+void VaapiH264Decoder::ClearDPB() { |
+ // Clear DPB contents, marking the pictures as unused first. |
+ for (H264DPB::Pictures::iterator it = dpb_.begin(); it != dpb_.end(); ++it) |
+ UnassignSurfaceFromPoC((*it)->pic_order_cnt); |
+ |
+ dpb_.Clear(); |
+ last_output_poc_ = 0; |
+} |
+ |
+bool VaapiH264Decoder::OutputAllRemainingPics() { |
// Output all pictures that are waiting to be outputted. |
FinishPrevFrameIfPresent(); |
H264Picture::PtrVector to_output; |
@@ -1744,14 +1045,16 @@ bool VaapiH264Decoder::Flush() { |
} |
} |
- // And clear DPB contents, marking the pictures as unused first. |
- // The surfaces will be released after they have been displayed and returned. |
- for (H264DPB::Pictures::iterator it = dpb_.begin(); it != dpb_.end(); ++it) { |
- UnassignSurfaceFromPoC((*it)->pic_order_cnt); |
- } |
- dpb_.Clear(); |
- last_output_poc_ = 0; |
+ return true; |
+} |
+bool VaapiH264Decoder::Flush() { |
+ if (!OutputAllRemainingPics()) |
+ return false; |
+ |
+ ClearDPB(); |
Ami GONE FROM CHROMIUM
2013/05/17 23:19:15
Why not clear the DPB if outputting fails above?
Pawel Osciak
2013/05/21 22:32:35
No false return from anywhere will ever result in
|
+ |
+ DCHECK(decode_surfaces_in_use_.empty()); |
return true; |
} |
@@ -1965,7 +1268,7 @@ void VaapiH264Decoder::ReferencePictureMarking() { |
} else { |
// Shouldn't get here. |
DVLOG(1) << "Interlaced video not supported."; |
- ReportToUMA(INTERLACED_STREAM); |
+ report_error_cb_.Run(INTERLACED_STREAM); |
} |
} else { |
// Stream has instructions how to discard pictures from DPB and how |
@@ -1976,7 +1279,7 @@ void VaapiH264Decoder::ReferencePictureMarking() { |
} else { |
// Shouldn't get here. |
DVLOG(1) << "Interlaced video not supported."; |
- ReportToUMA(INTERLACED_STREAM); |
+ report_error_cb_.Run(INTERLACED_STREAM); |
} |
} |
} |
@@ -2005,11 +1308,9 @@ bool VaapiH264Decoder::FinishPicture() { |
if ((*it)->outputted && !(*it)->ref) |
UnassignSurfaceFromPoC((*it)->pic_order_cnt); |
} |
- dpb_.RemoveUnused(); |
+ dpb_.DeleteUnused(); |
- DVLOG(4) << "Finishing picture, DPB entries: " << dpb_.size() |
- << " Num available dec surfaces: " |
- << num_available_decode_surfaces_; |
+ DVLOG(4) << "Finishing picture, entries in DPB: " << dpb_.size(); |
// Whatever happens below, curr_pic_ will stop managing the pointer to the |
// picture after this function returns. The ownership will either be |
@@ -2046,7 +1347,7 @@ bool VaapiH264Decoder::FinishPicture() { |
// Current picture hasn't been inserted into DPB yet, so don't remove it |
// if we managed to output it immediately. |
if (*output_candidate != pic) |
- dpb_.RemoveByPOC((*output_candidate)->pic_order_cnt); |
+ dpb_.DeleteByPOC((*output_candidate)->pic_order_cnt); |
// Mark as unused. |
UnassignSurfaceFromPoC((*output_candidate)->pic_order_cnt); |
} |
@@ -2099,13 +1400,13 @@ bool VaapiH264Decoder::ProcessSPS(int sps_id) { |
if (sps->frame_mbs_only_flag == 0) { |
DVLOG(1) << "frame_mbs_only_flag != 1 not supported"; |
- ReportToUMA(FRAME_MBS_ONLY_FLAG_NOT_ONE); |
+ report_error_cb_.Run(FRAME_MBS_ONLY_FLAG_NOT_ONE); |
return false; |
} |
if (sps->gaps_in_frame_num_value_allowed_flag) { |
DVLOG(1) << "Gaps in frame numbers not supported"; |
- ReportToUMA(GAPS_IN_FRAME_NUM); |
+ report_error_cb_.Run(GAPS_IN_FRAME_NUM); |
return false; |
} |
@@ -2126,15 +1427,14 @@ bool VaapiH264Decoder::ProcessSPS(int sps_id) { |
return false; |
} |
- if ((pic_width_ != -1 || pic_height_ != -1) && |
- (width != pic_width_ || height != pic_height_)) { |
+ if (!pic_size_.IsEmpty() && |
+ (width != pic_size_.width() || height != pic_size_.height())) { |
DVLOG(1) << "Picture size changed mid-stream"; |
- ReportToUMA(MID_STREAM_RESOLUTION_CHANGE); |
+ report_error_cb_.Run(MID_STREAM_RESOLUTION_CHANGE); |
return false; |
} |
- pic_width_ = width; |
- pic_height_ = height; |
+ pic_size_.SetSize(width, height); |
max_pic_order_cnt_lsb_ = 1 << (sps->log2_max_pic_order_cnt_lsb_minus4 + 4); |
max_frame_num_ = 1 << (sps->log2_max_frame_num_minus4 + 4); |
@@ -2179,7 +1479,7 @@ bool VaapiH264Decoder::ProcessSlice(H264SliceHeader* slice_hdr) { |
if (prev_frame_num_ > 0 && prev_frame_num_ < frame_num_ - 1) { |
DVLOG(1) << "Gap in frame_num!"; |
- ReportToUMA(GAPS_IN_FRAME_NUM); |
+ report_error_cb_.Run(GAPS_IN_FRAME_NUM); |
return false; |
} |
@@ -2217,12 +1517,18 @@ VaapiH264Decoder::DecResult VaapiH264Decoder::DecodeInitial(int32 input_id) { |
H264NALU nalu; |
H264Parser::Result res; |
- DCHECK_NE(state_, kUninitialized); |
+ if (state_ == kDecoding) |
+ return kReadyToDecode; |
curr_input_id_ = input_id; |
while (1) { |
- if (state_ == kAfterReset && num_available_decode_surfaces_ == 0) { |
+ // If we've already decoded some of the stream (after reset), we may be able |
+ // to go into decoding state not only starting at/resuming from an SPS, but |
+ // also from other resume points, such as IDRs. In such a case we need an |
+ // output surface in case we end up decoding a frame. Otherwise we just look |
+ // for an SPS and don't need any outputs. |
+ if (curr_sps_id_ != -1 && available_va_surfaces_.empty()) { |
DVLOG(4) << "No output surfaces available"; |
return kNoOutputAvailable; |
} |
@@ -2247,18 +1553,15 @@ VaapiH264Decoder::DecResult VaapiH264Decoder::DecodeInitial(int32 input_id) { |
if (!ProcessSPS(curr_sps_id_)) |
SET_ERROR_AND_RETURN(); |
- // Just got information about the video size from SPS, so we can |
- // now allocate surfaces and let the client now we are ready to |
- // accept output buffers and decode. |
- if (!CreateVASurfaces()) |
- SET_ERROR_AND_RETURN(); |
- |
state_ = kDecoding; |
return kReadyToDecode; |
case H264NALU::kIDRSlice: |
// If after reset, should be able to recover from an IDR. |
- if (state_ == kAfterReset) { |
+ // TODO(posciak): the IDR may require an SPS that we don't have |
+ // available. For now we'd fail if that happens, but ideally we'd like |
+ // to keep going until the next SPS in the stream. |
+ if (curr_sps_id_ != -1) { |
H264SliceHeader slice_hdr; |
res = parser_.ParseSliceHeader(nalu, &slice_hdr); |
@@ -2313,10 +1616,11 @@ VaapiH264Decoder::DecResult VaapiH264Decoder::DecodeOneFrame(int32 input_id) { |
// Note: this may drop some already decoded frames if there are errors |
// further in the stream, but we are OK with that. |
while (1) { |
- if (num_available_decode_surfaces_ == 0) { |
+ if (available_va_surfaces_.empty()) { |
DVLOG(4) << "No output surfaces available"; |
return kNoOutputAvailable; |
} |
+ |
par_res = parser_.AdvanceToNextNALU(&nalu); |
if (par_res == H264Parser::kEOStream) |
return kNeedMoreStreamData; |
@@ -2371,13 +1675,6 @@ VaapiH264Decoder::DecResult VaapiH264Decoder::DecodeOneFrame(int32 input_id) { |
// skip NALU |
break; |
} |
- |
- // If the last action resulted in decoding a frame, possibly from older |
- // data, return. Otherwise keep reading the stream. |
- if (frame_ready_at_hw_) { |
- frame_ready_at_hw_ = false; |
- return kDecodedFrame; |
- } |
} |
} |
@@ -2385,61 +1682,4 @@ size_t VaapiH264Decoder::GetRequiredNumOfPictures() { |
return dpb_.max_num_pics() + kPicsInPipeline; |
} |
-// static |
-void VaapiH264Decoder::PreSandboxInitialization() { |
- DCHECK(!pre_sandbox_init_done_); |
- vaapi_handle = dlopen("libva.so", RTLD_NOW); |
- vaapi_x11_handle = dlopen("libva-x11.so", RTLD_NOW); |
- pre_sandbox_init_done_ = vaapi_handle && vaapi_x11_handle; |
-} |
- |
-// static |
-bool VaapiH264Decoder::PostSandboxInitialization() { |
- if (!pre_sandbox_init_done_) |
- return false; |
-#define VAAPI_DLSYM(name, handle) \ |
- VAAPI_##name = reinterpret_cast<Vaapi##name>(dlsym((handle), "va"#name)) \ |
- |
- VAAPI_DLSYM(GetDisplay, vaapi_x11_handle); |
- VAAPI_DLSYM(DisplayIsValid, vaapi_handle); |
- VAAPI_DLSYM(Initialize, vaapi_handle); |
- VAAPI_DLSYM(Terminate, vaapi_handle); |
- VAAPI_DLSYM(GetConfigAttributes, vaapi_handle); |
- VAAPI_DLSYM(CreateConfig, vaapi_handle); |
- VAAPI_DLSYM(DestroyConfig, vaapi_handle); |
- VAAPI_DLSYM(CreateSurfaces, vaapi_handle); |
- VAAPI_DLSYM(DestroySurfaces, vaapi_handle); |
- VAAPI_DLSYM(CreateContext, vaapi_handle); |
- VAAPI_DLSYM(DestroyContext, vaapi_handle); |
- VAAPI_DLSYM(PutSurface, vaapi_x11_handle); |
- VAAPI_DLSYM(SyncSurface, vaapi_x11_handle); |
- VAAPI_DLSYM(BeginPicture, vaapi_handle); |
- VAAPI_DLSYM(RenderPicture, vaapi_handle); |
- VAAPI_DLSYM(EndPicture, vaapi_handle); |
- VAAPI_DLSYM(CreateBuffer, vaapi_handle); |
- VAAPI_DLSYM(DestroyBuffer, vaapi_handle); |
- VAAPI_DLSYM(ErrorStr, vaapi_handle); |
-#undef VAAPI_DLSYM |
- |
- return VAAPI_GetDisplay && |
- VAAPI_DisplayIsValid && |
- VAAPI_Initialize && |
- VAAPI_Terminate && |
- VAAPI_GetConfigAttributes && |
- VAAPI_CreateConfig && |
- VAAPI_DestroyConfig && |
- VAAPI_CreateSurfaces && |
- VAAPI_DestroySurfaces && |
- VAAPI_CreateContext && |
- VAAPI_DestroyContext && |
- VAAPI_PutSurface && |
- VAAPI_SyncSurface && |
- VAAPI_BeginPicture && |
- VAAPI_RenderPicture && |
- VAAPI_EndPicture && |
- VAAPI_CreateBuffer && |
- VAAPI_DestroyBuffer && |
- VAAPI_ErrorStr; |
-} |
- |
} // namespace content |