| Index: net/websockets/websocket_event_interface.h
|
| diff --git a/net/websockets/websocket_event_interface.h b/net/websockets/websocket_event_interface.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..7eb54bf8b15a09534405cbf690150adf2ce64f0d
|
| --- /dev/null
|
| +++ b/net/websockets/websocket_event_interface.h
|
| @@ -0,0 +1,76 @@
|
| +// Copyright 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_
|
| +#define NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_
|
| +
|
| +#include <string>
|
| +#include <vector>
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "net/base/net_export.h"
|
| +
|
| +namespace net {
|
| +
|
| +// Interface for events sent from the network layer to the content layer. These
|
| +// events will generally be sent as-is to the renderer process.
|
| +class NET_EXPORT WebSocketEventInterface {
|
| + public:
|
| + typedef int WebSocketMessageType;
|
| + virtual ~WebSocketEventInterface() {}
|
| + // Called in response to an AddChannelRequest. This generally means that a
|
| + // response has been received from the remote server, but the response might
|
| + // have been generated internally. If |fail| is true, the channel cannot be
|
| + // used and it is valid to delete the WebSocketChannel from within this
|
| + // callback.
|
| + virtual void OnAddChannelResponse(
|
| + bool fail,
|
| + const std::string& selected_subprotocol) = 0;
|
| +
|
| + // Called when a data frame has been received from the remote host and needs
|
| + // to be forwarded to the renderer process. It is not safe to delete the
|
| + // WebSocketChannel object from within this callback.
|
| + virtual void OnDataFrame(bool fin,
|
| + WebSocketMessageType type,
|
| + const std::vector<char>& data) = 0;
|
| +
|
| + // Called to provide more send quota for this channel to the renderer
|
| + // process. Currently the quota units are always bytes of message body
|
| + // data. In future it might depend on the type of multiplexing in use. It is
|
| + // not safe to delete the WebSocketChannel from within this callback.
|
| + virtual void OnFlowControl(int64 quota) = 0;
|
| +
|
| + // Called when the remote server has Started the WebSocket Closing
|
| + // Handshake. The client should not attempt to send any more messages after
|
| + // receiving this message. It will be followed by OnDropChannel() when the
|
| + // closing handshake is complete. It is not safe to delete the
|
| + // WebSocketChannel from within this callback.
|
| + virtual void OnClosingHandshake() = 0;
|
| +
|
| + // Called when the channel has been dropped, either due to a network close, a
|
| + // network error, or a protocol error. This may or may not be preceeded by a
|
| + // call to OnClosingHandshake().
|
| + //
|
| + // Warning: Both the |code| and |reason| are passed through to Javascript, so
|
| + // callers must take care not to provide details that could be useful to
|
| + // attackers attempting to use WebSockets to probe networks.
|
| + //
|
| + // The channel should not be used again after OnDropChannel() has been
|
| + // called.
|
| + //
|
| + // It is not safe to delete the WebSocketChannel from within this
|
| + // callback. It is recommended to delete the channel after returning to the
|
| + // event loop.
|
| + virtual void OnDropChannel(uint16 code, const std::string& reason) = 0;
|
| +
|
| + protected:
|
| + WebSocketEventInterface() {}
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(WebSocketEventInterface);
|
| +};
|
| +
|
| +} // namespace net
|
| +
|
| +#endif // NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_
|
|
|