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cc: Make RenderPass into a struct-like class.
This follows the same pattern as DrawQuad and SharedQuadState. The Create()
method takes no parameters, allowing the IPC code to create an empty RenderPass.
Then we have SetNew() and SetAll() methods to set the the properties of the
RenderPass when creating a new one, or when recreating one via IPC,
respectively.
Covered by existing tests.
BUG= 152337
TBR=aelias
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=168998
Total comments: 4
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cc/delegated_renderer_layer_impl.h
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cc/delegated_renderer_layer_impl.cc
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cc/delegated_renderer_layer_impl_unittest.cc
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cc/direct_renderer.cc
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cc/gl_renderer.cc
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cc/gl_renderer_unittest.cc
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cc/layer_tree_host_impl.cc
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cc/layer_tree_host_impl_unittest.cc
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cc/quad_culler.h
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cc/quad_culler.cc
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cc/quad_culler_unittest.cc
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cc/render_pass.h
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cc/render_pass.cc
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cc/render_pass_draw_quad.cc
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cc/render_pass_unittest.cc
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cc/render_surface_impl.cc
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cc/render_surface_unittest.cc
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cc/software_renderer.cc
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cc/software_renderer_unittest.cc
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cc/test/render_pass_test_common.h
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cc/test/render_pass_test_common.cc
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Total messages: 11 (0 generated)
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