Index: content/browser/gamepad/gamepad_platform_data_fetcher_linux.h |
diff --git a/content/browser/gamepad/gamepad_platform_data_fetcher_linux.h b/content/browser/gamepad/gamepad_platform_data_fetcher_linux.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..681946f6fda781ca3fce7338425aede34b17b747 |
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+++ b/content/browser/gamepad/gamepad_platform_data_fetcher_linux.h |
@@ -0,0 +1,56 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ |
+#define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ |
+ |
+#include <string> |
+ |
+#include "base/basictypes.h" |
+#include "base/compiler_specific.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "content/browser/gamepad/gamepad_data_fetcher.h" |
+#include "content/browser/gamepad/gamepad_standard_mappings.h" |
+#include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebGamepads.h" |
+ |
+extern "C" { |
+struct udev_device; |
+} |
+ |
+namespace content { |
+ |
+class UdevLinux; |
+ |
+class GamepadPlatformDataFetcherLinux : public GamepadDataFetcher { |
+ public: |
+ GamepadPlatformDataFetcherLinux(); |
+ virtual ~GamepadPlatformDataFetcherLinux(); |
+ |
+ // GamepadDataFetcher implementation. |
+ virtual void GetGamepadData(WebKit::WebGamepads* pads, |
+ bool devices_changed_hint) OVERRIDE; |
+ |
+ private: |
+ void RefreshDevice(udev_device* dev); |
+ void EnumerateDevices(); |
+ void ReadDeviceData(size_t index); |
+ |
+ // File descriptors for the /dev/input/js* devices. -1 if not in use. |
+ int device_fds_[WebKit::WebGamepads::itemsLengthCap]; |
+ |
+ // Functions to map from device data to standard layout, if available. May |
+ // be null if no mapping is available. |
+ GamepadStandardMappingFunction mappers_[WebKit::WebGamepads::itemsLengthCap]; |
+ |
+ // Data that's returned to the consumer. |
+ WebKit::WebGamepads data_; |
+ |
+ scoped_ptr<UdevLinux> udev_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherLinux); |
+}; |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ |