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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ |
| 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ |
| 7 |
| 8 #include <string> |
| 9 |
| 10 #include "base/basictypes.h" |
| 11 #include "base/compiler_specific.h" |
| 12 #include "base/memory/scoped_ptr.h" |
| 13 #include "content/browser/gamepad/gamepad_data_fetcher.h" |
| 14 #include "content/browser/gamepad/gamepad_standard_mappings.h" |
| 15 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebGamepads.
h" |
| 16 |
| 17 extern "C" { |
| 18 struct udev_device; |
| 19 } |
| 20 |
| 21 namespace content { |
| 22 |
| 23 class UdevLinux; |
| 24 |
| 25 class GamepadPlatformDataFetcherLinux : public GamepadDataFetcher { |
| 26 public: |
| 27 GamepadPlatformDataFetcherLinux(); |
| 28 virtual ~GamepadPlatformDataFetcherLinux(); |
| 29 |
| 30 // GamepadDataFetcher implementation. |
| 31 virtual void GetGamepadData(WebKit::WebGamepads* pads, |
| 32 bool devices_changed_hint) OVERRIDE; |
| 33 |
| 34 private: |
| 35 void RefreshDevice(udev_device* dev); |
| 36 void EnumerateDevices(); |
| 37 void ReadDeviceData(size_t index); |
| 38 |
| 39 // File descriptors for the /dev/input/js* devices. -1 if not in use. |
| 40 int device_fds_[WebKit::WebGamepads::itemsLengthCap]; |
| 41 |
| 42 // Functions to map from device data to standard layout, if available. May |
| 43 // be null if no mapping is available. |
| 44 GamepadStandardMappingFunction mappers_[WebKit::WebGamepads::itemsLengthCap]; |
| 45 |
| 46 // Data that's returned to the consumer. |
| 47 WebKit::WebGamepads data_; |
| 48 |
| 49 scoped_ptr<UdevLinux> udev_; |
| 50 |
| 51 DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherLinux); |
| 52 }; |
| 53 |
| 54 } // namespace content |
| 55 |
| 56 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ |
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