Index: content/browser/gamepad/gamepad_platform_data_fetcher_linux.cc |
diff --git a/content/browser/gamepad/gamepad_platform_data_fetcher_linux.cc b/content/browser/gamepad/gamepad_platform_data_fetcher_linux.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..0342917bc850bd5fc8cc515ff25a2ff8101d7395 |
--- /dev/null |
+++ b/content/browser/gamepad/gamepad_platform_data_fetcher_linux.cc |
@@ -0,0 +1,258 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/browser/gamepad/gamepad_platform_data_fetcher_linux.h" |
+ |
+#include <fcntl.h> |
+#include <libudev.h> |
+#include <linux/joystick.h> |
+#include <string.h> |
+#include <sys/stat.h> |
+#include <sys/types.h> |
+#include <unistd.h> |
+ |
+#include "base/debug/trace_event.h" |
+#include "base/eintr_wrapper.h" |
+#include "base/message_loop.h" |
+#include "base/string_number_conversions.h" |
+#include "base/string_util.h" |
+#include "base/stringprintf.h" |
+#include "base/utf_string_conversions.h" |
+#include "content/browser/udev_linux.h" |
+ |
+namespace { |
+ |
+const char kInputSubsystem[] = "input"; |
+const char kUsbSubsystem[] = "usb"; |
+const char kUsbDeviceType[] = "usb_device"; |
+const float kMaxLinuxAxisValue = 32767.0; |
+ |
+void CloseFileDescriptorIfValid(int fd) { |
+ if (fd >= 0) |
+ close(fd); |
+} |
+ |
+bool IsGamepad(udev_device* dev, int* index, std::string* path) { |
+ if (!udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK")) |
+ return false; |
+ |
+ const char* node_path = udev_device_get_devnode(dev); |
+ if (!node_path) |
+ return false; |
+ |
+ static const char kJoystickRoot[] = "/dev/input/js"; |
+ bool is_gamepad = StartsWithASCII(node_path, kJoystickRoot, true); |
+ if (!is_gamepad) |
+ return false; |
+ |
+ int tmp_idx = -1; |
+ const int base_len = sizeof(kJoystickRoot) - 1; |
+ base::StringPiece str(&node_path[base_len], strlen(node_path) - base_len); |
+ if (!base::StringToInt(str, &tmp_idx)) |
+ return false; |
+ if (tmp_idx < 0 || |
+ tmp_idx >= static_cast<int>(WebKit::WebGamepads::itemsLengthCap)) { |
+ return false; |
+ } |
+ *index = tmp_idx; |
+ *path = node_path; |
+ return true; |
+} |
+ |
+} // namespace |
+ |
+namespace content { |
+ |
+using WebKit::WebGamepad; |
+using WebKit::WebGamepads; |
+ |
+GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() { |
+ for (size_t i = 0; i < arraysize(device_fds_); ++i) |
+ device_fds_[i] = -1; |
+ memset(mappers_, 0, sizeof(mappers_)); |
+ |
+ std::vector<UdevLinux::UdevMonitorFilter> filters; |
+ filters.push_back( |
+ content::UdevLinux::UdevMonitorFilter(kInputSubsystem, NULL)); |
+ udev_.reset( |
+ new UdevLinux(filters, |
+ base::Bind(&GamepadPlatformDataFetcherLinux::RefreshDevice, |
+ base::Unretained(this)))); |
+ |
+ EnumerateDevices(); |
+} |
+ |
+GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() { |
+ for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) |
+ CloseFileDescriptorIfValid(device_fds_[i]); |
+} |
+ |
+void GamepadPlatformDataFetcherLinux::GetGamepadData(WebGamepads* pads, bool) { |
+ TRACE_EVENT0("GAMEPAD", "GetGamepadData"); |
+ |
+ data_.length = WebGamepads::itemsLengthCap; |
+ |
+ // Update our internal state. |
+ for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) { |
+ if (device_fds_[i] >= 0) { |
+ ReadDeviceData(i); |
+ } |
+ } |
+ |
+ // Copy to the current state to the output buffer, using the mapping |
+ // function, if there is one available. |
+ pads->length = data_.length; |
+ for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) { |
+ if (mappers_[i]) |
+ mappers_[i](data_.items[i], &pads->items[i]); |
+ else |
+ pads->items[i] = data_.items[i]; |
+ } |
+} |
+ |
+// Used during enumeration, and monitor notifications. |
+void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device* dev) { |
+ int index; |
+ std::string node_path; |
+ if (IsGamepad(dev, &index, &node_path)) { |
+ int& device_fd = device_fds_[index]; |
+ WebGamepad& pad = data_.items[index]; |
+ GamepadStandardMappingFunction& mapper = mappers_[index]; |
+ |
+ CloseFileDescriptorIfValid(device_fd); |
+ |
+ // The device pointed to by dev contains information about the logical |
+ // joystick device. In order to get the information about the physical |
+ // hardware, get the parent device that is also in the "input" subsystem. |
+ // This function should just walk up the tree one level. |
+ dev = udev_device_get_parent_with_subsystem_devtype( |
+ dev, |
+ kInputSubsystem, |
+ NULL); |
+ if (!dev) { |
+ // Unable to get device information, don't use this device. |
+ device_fd = -1; |
+ pad.connected = false; |
+ return; |
+ } |
+ |
+ device_fd = HANDLE_EINTR(open(node_path.c_str(), O_RDONLY | O_NONBLOCK)); |
+ if (device_fd < 0) { |
+ // Unable to open device, don't use. |
+ pad.connected = false; |
+ return; |
+ } |
+ |
+ const char* vendor_id = udev_device_get_sysattr_value(dev, "id/vendor"); |
+ const char* product_id = udev_device_get_sysattr_value(dev, "id/product"); |
+ mapper = GetGamepadStandardMappingFunction(vendor_id, product_id); |
+ |
+ // Driver returns utf-8 strings here, so combine in utf-8 first and |
+ // convert to WebUChar later once we've picked an id string. |
+ const char* name = udev_device_get_sysattr_value(dev, "name"); |
+ std::string name_string = base::StringPrintf("%s", name); |
+ |
+ // In many cases the information the input subsystem contains isn't |
+ // as good as the information that the device bus has, walk up further |
+ // to the subsystem/device type "usb"/"usb_device" and if this device |
+ // has the same vendor/product id, prefer the description from that. |
+ struct udev_device *usb_dev = udev_device_get_parent_with_subsystem_devtype( |
+ dev, |
+ kUsbSubsystem, |
+ kUsbDeviceType); |
+ if (usb_dev) { |
+ const char* usb_vendor_id = |
+ udev_device_get_sysattr_value(usb_dev, "idVendor"); |
+ const char* usb_product_id = |
+ udev_device_get_sysattr_value(usb_dev, "idProduct"); |
+ |
+ if (strcmp(vendor_id, usb_vendor_id) == 0 && |
+ strcmp(product_id, usb_product_id) == 0) { |
+ const char* manufacturer = |
+ udev_device_get_sysattr_value(usb_dev, "manufacturer"); |
+ const char* product = udev_device_get_sysattr_value(usb_dev, "product"); |
+ |
+ // Replace the previous name string with one containing the better |
+ // information, again driver returns utf-8 strings here so combine |
+ // in utf-8 for conversion to WebUChar below. |
+ name_string = base::StringPrintf("%s %s", manufacturer, product); |
+ } |
+ } |
+ |
+ // Append the vendor and product information then convert the utf-8 |
+ // id string to WebUChar. |
+ std::string id = name_string + base::StringPrintf( |
+ " (%sVendor: %s Product: %s)", |
+ mapper ? "STANDARD GAMEPAD " : "", |
+ vendor_id, |
+ product_id); |
+ TruncateUTF8ToByteSize(id, WebGamepad::idLengthCap - 1, &id); |
+ string16 tmp16 = UTF8ToUTF16(id); |
+ memset(pad.id, 0, sizeof(pad.id)); |
+ tmp16.copy(pad.id, arraysize(pad.id) - 1); |
+ |
+ pad.connected = true; |
+ } |
+} |
+ |
+void GamepadPlatformDataFetcherLinux::EnumerateDevices() { |
+ udev_enumerate* enumerate = udev_enumerate_new(udev_->udev_handle()); |
+ if (!enumerate) |
+ return; |
+ int ret = udev_enumerate_add_match_subsystem(enumerate, kInputSubsystem); |
+ if (ret != 0) |
+ return; |
+ ret = udev_enumerate_scan_devices(enumerate); |
+ if (ret != 0) |
+ return; |
+ |
+ udev_list_entry* devices = udev_enumerate_get_list_entry(enumerate); |
+ for (udev_list_entry* dev_list_entry = devices; |
+ dev_list_entry != NULL; |
+ dev_list_entry = udev_list_entry_get_next(dev_list_entry)) { |
+ // Get the filename of the /sys entry for the device and create a |
+ // udev_device object (dev) representing it |
+ const char* path = udev_list_entry_get_name(dev_list_entry); |
+ udev_device* dev = udev_device_new_from_syspath(udev_->udev_handle(), path); |
+ if (!dev) |
+ continue; |
+ RefreshDevice(dev); |
+ udev_device_unref(dev); |
+ } |
+ // Free the enumerator object |
+ udev_enumerate_unref(enumerate); |
+} |
+ |
+void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index) { |
+ // Linker does not like CHECK_LT(index, WebGamepads::itemsLengthCap). =/ |
+ if (index >= WebGamepads::itemsLengthCap) { |
+ CHECK(false); |
+ return; |
+ } |
+ |
+ const int& fd = device_fds_[index]; |
+ WebGamepad& pad = data_.items[index]; |
+ DCHECK_GE(fd, 0); |
+ |
+ js_event event; |
+ while (HANDLE_EINTR(read(fd, &event, sizeof(struct js_event)) > 0)) { |
+ size_t item = event.number; |
+ if (event.type & JS_EVENT_AXIS) { |
+ if (item >= WebGamepad::axesLengthCap) |
+ continue; |
+ pad.axes[item] = event.value / kMaxLinuxAxisValue; |
+ if (item >= pad.axesLength) |
+ pad.axesLength = item + 1; |
+ } else if (event.type & JS_EVENT_BUTTON) { |
+ if (item >= WebGamepad::buttonsLengthCap) |
+ continue; |
+ pad.buttons[item] = event.value ? 1.0 : 0.0; |
+ if (item >= pad.buttonsLength) |
+ pad.buttonsLength = item + 1; |
+ } |
+ pad.timestamp = event.time; |
+ } |
+} |
+ |
+} // namespace content |