| Index: content/browser/gamepad/gamepad_platform_data_fetcher_linux.cc
|
| diff --git a/content/browser/gamepad/gamepad_platform_data_fetcher_linux.cc b/content/browser/gamepad/gamepad_platform_data_fetcher_linux.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..0342917bc850bd5fc8cc515ff25a2ff8101d7395
|
| --- /dev/null
|
| +++ b/content/browser/gamepad/gamepad_platform_data_fetcher_linux.cc
|
| @@ -0,0 +1,258 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "content/browser/gamepad/gamepad_platform_data_fetcher_linux.h"
|
| +
|
| +#include <fcntl.h>
|
| +#include <libudev.h>
|
| +#include <linux/joystick.h>
|
| +#include <string.h>
|
| +#include <sys/stat.h>
|
| +#include <sys/types.h>
|
| +#include <unistd.h>
|
| +
|
| +#include "base/debug/trace_event.h"
|
| +#include "base/eintr_wrapper.h"
|
| +#include "base/message_loop.h"
|
| +#include "base/string_number_conversions.h"
|
| +#include "base/string_util.h"
|
| +#include "base/stringprintf.h"
|
| +#include "base/utf_string_conversions.h"
|
| +#include "content/browser/udev_linux.h"
|
| +
|
| +namespace {
|
| +
|
| +const char kInputSubsystem[] = "input";
|
| +const char kUsbSubsystem[] = "usb";
|
| +const char kUsbDeviceType[] = "usb_device";
|
| +const float kMaxLinuxAxisValue = 32767.0;
|
| +
|
| +void CloseFileDescriptorIfValid(int fd) {
|
| + if (fd >= 0)
|
| + close(fd);
|
| +}
|
| +
|
| +bool IsGamepad(udev_device* dev, int* index, std::string* path) {
|
| + if (!udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK"))
|
| + return false;
|
| +
|
| + const char* node_path = udev_device_get_devnode(dev);
|
| + if (!node_path)
|
| + return false;
|
| +
|
| + static const char kJoystickRoot[] = "/dev/input/js";
|
| + bool is_gamepad = StartsWithASCII(node_path, kJoystickRoot, true);
|
| + if (!is_gamepad)
|
| + return false;
|
| +
|
| + int tmp_idx = -1;
|
| + const int base_len = sizeof(kJoystickRoot) - 1;
|
| + base::StringPiece str(&node_path[base_len], strlen(node_path) - base_len);
|
| + if (!base::StringToInt(str, &tmp_idx))
|
| + return false;
|
| + if (tmp_idx < 0 ||
|
| + tmp_idx >= static_cast<int>(WebKit::WebGamepads::itemsLengthCap)) {
|
| + return false;
|
| + }
|
| + *index = tmp_idx;
|
| + *path = node_path;
|
| + return true;
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +namespace content {
|
| +
|
| +using WebKit::WebGamepad;
|
| +using WebKit::WebGamepads;
|
| +
|
| +GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() {
|
| + for (size_t i = 0; i < arraysize(device_fds_); ++i)
|
| + device_fds_[i] = -1;
|
| + memset(mappers_, 0, sizeof(mappers_));
|
| +
|
| + std::vector<UdevLinux::UdevMonitorFilter> filters;
|
| + filters.push_back(
|
| + content::UdevLinux::UdevMonitorFilter(kInputSubsystem, NULL));
|
| + udev_.reset(
|
| + new UdevLinux(filters,
|
| + base::Bind(&GamepadPlatformDataFetcherLinux::RefreshDevice,
|
| + base::Unretained(this))));
|
| +
|
| + EnumerateDevices();
|
| +}
|
| +
|
| +GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() {
|
| + for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i)
|
| + CloseFileDescriptorIfValid(device_fds_[i]);
|
| +}
|
| +
|
| +void GamepadPlatformDataFetcherLinux::GetGamepadData(WebGamepads* pads, bool) {
|
| + TRACE_EVENT0("GAMEPAD", "GetGamepadData");
|
| +
|
| + data_.length = WebGamepads::itemsLengthCap;
|
| +
|
| + // Update our internal state.
|
| + for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
|
| + if (device_fds_[i] >= 0) {
|
| + ReadDeviceData(i);
|
| + }
|
| + }
|
| +
|
| + // Copy to the current state to the output buffer, using the mapping
|
| + // function, if there is one available.
|
| + pads->length = data_.length;
|
| + for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
|
| + if (mappers_[i])
|
| + mappers_[i](data_.items[i], &pads->items[i]);
|
| + else
|
| + pads->items[i] = data_.items[i];
|
| + }
|
| +}
|
| +
|
| +// Used during enumeration, and monitor notifications.
|
| +void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device* dev) {
|
| + int index;
|
| + std::string node_path;
|
| + if (IsGamepad(dev, &index, &node_path)) {
|
| + int& device_fd = device_fds_[index];
|
| + WebGamepad& pad = data_.items[index];
|
| + GamepadStandardMappingFunction& mapper = mappers_[index];
|
| +
|
| + CloseFileDescriptorIfValid(device_fd);
|
| +
|
| + // The device pointed to by dev contains information about the logical
|
| + // joystick device. In order to get the information about the physical
|
| + // hardware, get the parent device that is also in the "input" subsystem.
|
| + // This function should just walk up the tree one level.
|
| + dev = udev_device_get_parent_with_subsystem_devtype(
|
| + dev,
|
| + kInputSubsystem,
|
| + NULL);
|
| + if (!dev) {
|
| + // Unable to get device information, don't use this device.
|
| + device_fd = -1;
|
| + pad.connected = false;
|
| + return;
|
| + }
|
| +
|
| + device_fd = HANDLE_EINTR(open(node_path.c_str(), O_RDONLY | O_NONBLOCK));
|
| + if (device_fd < 0) {
|
| + // Unable to open device, don't use.
|
| + pad.connected = false;
|
| + return;
|
| + }
|
| +
|
| + const char* vendor_id = udev_device_get_sysattr_value(dev, "id/vendor");
|
| + const char* product_id = udev_device_get_sysattr_value(dev, "id/product");
|
| + mapper = GetGamepadStandardMappingFunction(vendor_id, product_id);
|
| +
|
| + // Driver returns utf-8 strings here, so combine in utf-8 first and
|
| + // convert to WebUChar later once we've picked an id string.
|
| + const char* name = udev_device_get_sysattr_value(dev, "name");
|
| + std::string name_string = base::StringPrintf("%s", name);
|
| +
|
| + // In many cases the information the input subsystem contains isn't
|
| + // as good as the information that the device bus has, walk up further
|
| + // to the subsystem/device type "usb"/"usb_device" and if this device
|
| + // has the same vendor/product id, prefer the description from that.
|
| + struct udev_device *usb_dev = udev_device_get_parent_with_subsystem_devtype(
|
| + dev,
|
| + kUsbSubsystem,
|
| + kUsbDeviceType);
|
| + if (usb_dev) {
|
| + const char* usb_vendor_id =
|
| + udev_device_get_sysattr_value(usb_dev, "idVendor");
|
| + const char* usb_product_id =
|
| + udev_device_get_sysattr_value(usb_dev, "idProduct");
|
| +
|
| + if (strcmp(vendor_id, usb_vendor_id) == 0 &&
|
| + strcmp(product_id, usb_product_id) == 0) {
|
| + const char* manufacturer =
|
| + udev_device_get_sysattr_value(usb_dev, "manufacturer");
|
| + const char* product = udev_device_get_sysattr_value(usb_dev, "product");
|
| +
|
| + // Replace the previous name string with one containing the better
|
| + // information, again driver returns utf-8 strings here so combine
|
| + // in utf-8 for conversion to WebUChar below.
|
| + name_string = base::StringPrintf("%s %s", manufacturer, product);
|
| + }
|
| + }
|
| +
|
| + // Append the vendor and product information then convert the utf-8
|
| + // id string to WebUChar.
|
| + std::string id = name_string + base::StringPrintf(
|
| + " (%sVendor: %s Product: %s)",
|
| + mapper ? "STANDARD GAMEPAD " : "",
|
| + vendor_id,
|
| + product_id);
|
| + TruncateUTF8ToByteSize(id, WebGamepad::idLengthCap - 1, &id);
|
| + string16 tmp16 = UTF8ToUTF16(id);
|
| + memset(pad.id, 0, sizeof(pad.id));
|
| + tmp16.copy(pad.id, arraysize(pad.id) - 1);
|
| +
|
| + pad.connected = true;
|
| + }
|
| +}
|
| +
|
| +void GamepadPlatformDataFetcherLinux::EnumerateDevices() {
|
| + udev_enumerate* enumerate = udev_enumerate_new(udev_->udev_handle());
|
| + if (!enumerate)
|
| + return;
|
| + int ret = udev_enumerate_add_match_subsystem(enumerate, kInputSubsystem);
|
| + if (ret != 0)
|
| + return;
|
| + ret = udev_enumerate_scan_devices(enumerate);
|
| + if (ret != 0)
|
| + return;
|
| +
|
| + udev_list_entry* devices = udev_enumerate_get_list_entry(enumerate);
|
| + for (udev_list_entry* dev_list_entry = devices;
|
| + dev_list_entry != NULL;
|
| + dev_list_entry = udev_list_entry_get_next(dev_list_entry)) {
|
| + // Get the filename of the /sys entry for the device and create a
|
| + // udev_device object (dev) representing it
|
| + const char* path = udev_list_entry_get_name(dev_list_entry);
|
| + udev_device* dev = udev_device_new_from_syspath(udev_->udev_handle(), path);
|
| + if (!dev)
|
| + continue;
|
| + RefreshDevice(dev);
|
| + udev_device_unref(dev);
|
| + }
|
| + // Free the enumerator object
|
| + udev_enumerate_unref(enumerate);
|
| +}
|
| +
|
| +void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index) {
|
| + // Linker does not like CHECK_LT(index, WebGamepads::itemsLengthCap). =/
|
| + if (index >= WebGamepads::itemsLengthCap) {
|
| + CHECK(false);
|
| + return;
|
| + }
|
| +
|
| + const int& fd = device_fds_[index];
|
| + WebGamepad& pad = data_.items[index];
|
| + DCHECK_GE(fd, 0);
|
| +
|
| + js_event event;
|
| + while (HANDLE_EINTR(read(fd, &event, sizeof(struct js_event)) > 0)) {
|
| + size_t item = event.number;
|
| + if (event.type & JS_EVENT_AXIS) {
|
| + if (item >= WebGamepad::axesLengthCap)
|
| + continue;
|
| + pad.axes[item] = event.value / kMaxLinuxAxisValue;
|
| + if (item >= pad.axesLength)
|
| + pad.axesLength = item + 1;
|
| + } else if (event.type & JS_EVENT_BUTTON) {
|
| + if (item >= WebGamepad::buttonsLengthCap)
|
| + continue;
|
| + pad.buttons[item] = event.value ? 1.0 : 0.0;
|
| + if (item >= pad.buttonsLength)
|
| + pad.buttonsLength = item + 1;
|
| + }
|
| + pad.timestamp = event.time;
|
| + }
|
| +}
|
| +
|
| +} // namespace content
|
|
|