Index: third_party/re2/util/rune.cc |
diff --git a/third_party/re2/util/rune.cc b/third_party/re2/util/rune.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..26442b0ad3d8426d70394250fa5d06951da18d4a |
--- /dev/null |
+++ b/third_party/re2/util/rune.cc |
@@ -0,0 +1,258 @@ |
+/* |
+ * The authors of this software are Rob Pike and Ken Thompson. |
+ * Copyright (c) 2002 by Lucent Technologies. |
+ * Permission to use, copy, modify, and distribute this software for any |
+ * purpose without fee is hereby granted, provided that this entire notice |
+ * is included in all copies of any software which is or includes a copy |
+ * or modification of this software and in all copies of the supporting |
+ * documentation for such software. |
+ * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED |
+ * WARRANTY. IN PARTICULAR, NEITHER THE AUTHORS NOR LUCENT TECHNOLOGIES MAKE ANY |
+ * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY |
+ * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. |
+ */ |
+#include <stdarg.h> |
+#include <string.h> |
+#include "util/utf.h" |
+ |
+namespace re2 { |
+ |
+enum |
+{ |
+ Bit1 = 7, |
+ Bitx = 6, |
+ Bit2 = 5, |
+ Bit3 = 4, |
+ Bit4 = 3, |
+ Bit5 = 2, |
+ |
+ T1 = ((1<<(Bit1+1))-1) ^ 0xFF, /* 0000 0000 */ |
+ Tx = ((1<<(Bitx+1))-1) ^ 0xFF, /* 1000 0000 */ |
+ T2 = ((1<<(Bit2+1))-1) ^ 0xFF, /* 1100 0000 */ |
+ T3 = ((1<<(Bit3+1))-1) ^ 0xFF, /* 1110 0000 */ |
+ T4 = ((1<<(Bit4+1))-1) ^ 0xFF, /* 1111 0000 */ |
+ T5 = ((1<<(Bit5+1))-1) ^ 0xFF, /* 1111 1000 */ |
+ |
+ Rune1 = (1<<(Bit1+0*Bitx))-1, /* 0000 0000 0111 1111 */ |
+ Rune2 = (1<<(Bit2+1*Bitx))-1, /* 0000 0111 1111 1111 */ |
+ Rune3 = (1<<(Bit3+2*Bitx))-1, /* 1111 1111 1111 1111 */ |
+ Rune4 = (1<<(Bit4+3*Bitx))-1, |
+ /* 0001 1111 1111 1111 1111 1111 */ |
+ |
+ Maskx = (1<<Bitx)-1, /* 0011 1111 */ |
+ Testx = Maskx ^ 0xFF, /* 1100 0000 */ |
+ |
+ Bad = Runeerror, |
+}; |
+ |
+int |
+chartorune(Rune *rune, const char *str) |
+{ |
+ int c, c1, c2, c3; |
+ long l; |
+ |
+ /* |
+ * one character sequence |
+ * 00000-0007F => T1 |
+ */ |
+ c = *(unsigned char*)str; |
+ if(c < Tx) { |
+ *rune = c; |
+ return 1; |
+ } |
+ |
+ /* |
+ * two character sequence |
+ * 0080-07FF => T2 Tx |
+ */ |
+ c1 = *(unsigned char*)(str+1) ^ Tx; |
+ if(c1 & Testx) |
+ goto bad; |
+ if(c < T3) { |
+ if(c < T2) |
+ goto bad; |
+ l = ((c << Bitx) | c1) & Rune2; |
+ if(l <= Rune1) |
+ goto bad; |
+ *rune = l; |
+ return 2; |
+ } |
+ |
+ /* |
+ * three character sequence |
+ * 0800-FFFF => T3 Tx Tx |
+ */ |
+ c2 = *(unsigned char*)(str+2) ^ Tx; |
+ if(c2 & Testx) |
+ goto bad; |
+ if(c < T4) { |
+ l = ((((c << Bitx) | c1) << Bitx) | c2) & Rune3; |
+ if(l <= Rune2) |
+ goto bad; |
+ *rune = l; |
+ return 3; |
+ } |
+ |
+ /* |
+ * four character sequence (21-bit value) |
+ * 10000-1FFFFF => T4 Tx Tx Tx |
+ */ |
+ c3 = *(unsigned char*)(str+3) ^ Tx; |
+ if (c3 & Testx) |
+ goto bad; |
+ if (c < T5) { |
+ l = ((((((c << Bitx) | c1) << Bitx) | c2) << Bitx) | c3) & Rune4; |
+ if (l <= Rune3) |
+ goto bad; |
+ *rune = l; |
+ return 4; |
+ } |
+ |
+ /* |
+ * Support for 5-byte or longer UTF-8 would go here, but |
+ * since we don't have that, we'll just fall through to bad. |
+ */ |
+ |
+ /* |
+ * bad decoding |
+ */ |
+bad: |
+ *rune = Bad; |
+ return 1; |
+} |
+ |
+int |
+runetochar(char *str, const Rune *rune) |
+{ |
+ /* Runes are signed, so convert to unsigned for range check. */ |
+ unsigned long c; |
+ |
+ /* |
+ * one character sequence |
+ * 00000-0007F => 00-7F |
+ */ |
+ c = *rune; |
+ if(c <= Rune1) { |
+ str[0] = c; |
+ return 1; |
+ } |
+ |
+ /* |
+ * two character sequence |
+ * 0080-07FF => T2 Tx |
+ */ |
+ if(c <= Rune2) { |
+ str[0] = T2 | (c >> 1*Bitx); |
+ str[1] = Tx | (c & Maskx); |
+ return 2; |
+ } |
+ |
+ /* |
+ * If the Rune is out of range, convert it to the error rune. |
+ * Do this test here because the error rune encodes to three bytes. |
+ * Doing it earlier would duplicate work, since an out of range |
+ * Rune wouldn't have fit in one or two bytes. |
+ */ |
+ if (c > Runemax) |
+ c = Runeerror; |
+ |
+ /* |
+ * three character sequence |
+ * 0800-FFFF => T3 Tx Tx |
+ */ |
+ if (c <= Rune3) { |
+ str[0] = T3 | (c >> 2*Bitx); |
+ str[1] = Tx | ((c >> 1*Bitx) & Maskx); |
+ str[2] = Tx | (c & Maskx); |
+ return 3; |
+ } |
+ |
+ /* |
+ * four character sequence (21-bit value) |
+ * 10000-1FFFFF => T4 Tx Tx Tx |
+ */ |
+ str[0] = T4 | (c >> 3*Bitx); |
+ str[1] = Tx | ((c >> 2*Bitx) & Maskx); |
+ str[2] = Tx | ((c >> 1*Bitx) & Maskx); |
+ str[3] = Tx | (c & Maskx); |
+ return 4; |
+} |
+ |
+int |
+runelen(Rune rune) |
+{ |
+ char str[10]; |
+ |
+ return runetochar(str, &rune); |
+} |
+ |
+int |
+fullrune(const char *str, int n) |
+{ |
+ if (n > 0) { |
+ int c = *(unsigned char*)str; |
+ if (c < Tx) |
+ return 1; |
+ if (n > 1) { |
+ if (c < T3) |
+ return 1; |
+ if (n > 2) { |
+ if (c < T4 || n > 3) |
+ return 1; |
+ } |
+ } |
+ } |
+ return 0; |
+} |
+ |
+ |
+int |
+utflen(const char *s) |
+{ |
+ int c; |
+ long n; |
+ Rune rune; |
+ |
+ n = 0; |
+ for(;;) { |
+ c = *(unsigned char*)s; |
+ if(c < Runeself) { |
+ if(c == 0) |
+ return n; |
+ s++; |
+ } else |
+ s += chartorune(&rune, s); |
+ n++; |
+ } |
+ return 0; |
+} |
+ |
+char* |
+utfrune(const char *s, Rune c) |
+{ |
+ long c1; |
+ Rune r; |
+ int n; |
+ |
+ if(c < Runesync) /* not part of utf sequence */ |
+ return strchr((char*)s, c); |
+ |
+ for(;;) { |
+ c1 = *(unsigned char*)s; |
+ if(c1 < Runeself) { /* one byte rune */ |
+ if(c1 == 0) |
+ return 0; |
+ if(c1 == c) |
+ return (char*)s; |
+ s++; |
+ continue; |
+ } |
+ n = chartorune(&r, s); |
+ if(r == c) |
+ return (char*)s; |
+ s += n; |
+ } |
+ return 0; |
+} |
+ |
+} // namespace re2 |