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Unified Diff: third_party/re2/util/sparse_array.h

Issue 10575037: Include RE2 library (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Less intrusive fix for Android Created 8 years, 5 months ago
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Index: third_party/re2/util/sparse_array.h
diff --git a/third_party/re2/util/sparse_array.h b/third_party/re2/util/sparse_array.h
new file mode 100644
index 0000000000000000000000000000000000000000..c024bedf224e4382fc23f24db06e592453429e0a
--- /dev/null
+++ b/third_party/re2/util/sparse_array.h
@@ -0,0 +1,451 @@
+// Copyright 2006 The RE2 Authors. All Rights Reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// DESCRIPTION
+//
+// SparseArray<T>(m) is a map from integers in [0, m) to T values.
+// It requires (sizeof(T)+sizeof(int))*m memory, but it provides
+// fast iteration through the elements in the array and fast clearing
+// of the array. The array has a concept of certain elements being
+// uninitialized (having no value).
+//
+// Insertion and deletion are constant time operations.
+//
+// Allocating the array is a constant time operation
+// when memory allocation is a constant time operation.
+//
+// Clearing the array is a constant time operation (unusual!).
+//
+// Iterating through the array is an O(n) operation, where n
+// is the number of items in the array (not O(m)).
+//
+// The array iterator visits entries in the order they were first
+// inserted into the array. It is safe to add items to the array while
+// using an iterator: the iterator will visit indices added to the array
+// during the iteration, but will not re-visit indices whose values
+// change after visiting. Thus SparseArray can be a convenient
+// implementation of a work queue.
+//
+// The SparseArray implementation is NOT thread-safe. It is up to the
+// caller to make sure only one thread is accessing the array. (Typically
+// these arrays are temporary values and used in situations where speed is
+// important.)
+//
+// The SparseArray interface does not present all the usual STL bells and
+// whistles.
+//
+// Implemented with reference to Briggs & Torczon, An Efficient
+// Representation for Sparse Sets, ACM Letters on Programming Languages
+// and Systems, Volume 2, Issue 1-4 (March-Dec. 1993), pp. 59-69.
+//
+// Briggs & Torczon popularized this technique, but it had been known
+// long before their paper. They point out that Aho, Hopcroft, and
+// Ullman's 1974 Design and Analysis of Computer Algorithms and Bentley's
+// 1986 Programming Pearls both hint at the technique in exercises to the
+// reader (in Aho & Hopcroft, exercise 2.12; in Bentley, column 1
+// exercise 8).
+//
+// Briggs & Torczon describe a sparse set implementation. I have
+// trivially generalized it to create a sparse array (actually the original
+// target of the AHU and Bentley exercises).
+
+// IMPLEMENTATION
+//
+// SparseArray uses a vector dense_ and an array sparse_to_dense_, both of
+// size max_size_. At any point, the number of elements in the sparse array is
+// size_.
+//
+// The vector dense_ contains the size_ elements in the sparse array (with
+// their indices),
+// in the order that the elements were first inserted. This array is dense:
+// the size_ pairs are dense_[0] through dense_[size_-1].
+//
+// The array sparse_to_dense_ maps from indices in [0,m) to indices in
+// [0,size_).
+// For indices present in the array, dense_[sparse_to_dense_[i]].index_ == i.
+// For indices not present in the array, sparse_to_dense_ can contain
+// any value at all, perhaps outside the range [0, size_) but perhaps not.
+//
+// The lax requirement on sparse_to_dense_ values makes clearing
+// the array very easy: set size_ to 0. Lookups are slightly more
+// complicated. An index i has a value in the array if and only if:
+// sparse_to_dense_[i] is in [0, size_) AND
+// dense_[sparse_to_dense_[i]].index_ == i.
+// If both these properties hold, only then it is safe to refer to
+// dense_[sparse_to_dense_[i]].value_
+// as the value associated with index i.
+//
+// To insert a new entry, set sparse_to_dense_[i] to size_,
+// initialize dense_[size_], and then increment size_.
+//
+// Deletion of specific values from the array is implemented by
+// swapping dense_[size_-1] and the dense_ being deleted and then
+// updating the appropriate sparse_to_dense_ entries.
+//
+// To make the sparse array as efficient as possible for non-primitive types,
+// elements may or may not be destroyed when they are deleted from the sparse
+// array through a call to erase(), erase_existing() or resize(). They
+// immediately become inaccessible, but they are only guaranteed to be
+// destroyed when the SparseArray destructor is called.
+
+#ifndef RE2_UTIL_SPARSE_ARRAY_H__
+#define RE2_UTIL_SPARSE_ARRAY_H__
+
+#include "util/util.h"
+
+namespace re2 {
+
+template<typename Value>
+class SparseArray {
+ public:
+ SparseArray();
+ SparseArray(int max_size);
+ ~SparseArray();
+
+ // IndexValue pairs: exposed in SparseArray::iterator.
+ class IndexValue;
+
+ typedef IndexValue value_type;
+ typedef typename vector<IndexValue>::iterator iterator;
+ typedef typename vector<IndexValue>::const_iterator const_iterator;
+
+ inline const IndexValue& iv(int i) const;
+
+ // Return the number of entries in the array.
+ int size() const {
+ return size_;
+ }
+
+ // Iterate over the array.
+ iterator begin() {
+ return dense_.begin();
+ }
+ iterator end() {
+ return dense_.begin() + size_;
+ }
+
+ const_iterator begin() const {
+ return dense_.begin();
+ }
+ const_iterator end() const {
+ return dense_.begin() + size_;
+ }
+
+ // Change the maximum size of the array.
+ // Invalidates all iterators.
+ void resize(int max_size);
+
+ // Return the maximum size of the array.
+ // Indices can be in the range [0, max_size).
+ int max_size() const {
+ return max_size_;
+ }
+
+ // Clear the array.
+ void clear() {
+ size_ = 0;
+ }
+
+ // Check whether index i is in the array.
+ inline bool has_index(int i) const;
+
+ // Comparison function for sorting.
+ // Can sort the sparse array so that future iterations
+ // will visit indices in increasing order using
+ // sort(arr.begin(), arr.end(), arr.less);
+ static bool less(const IndexValue& a, const IndexValue& b);
+
+ public:
+ // Set the value at index i to v.
+ inline iterator set(int i, Value v);
+
+ pair<iterator, bool> insert(const value_type& new_value);
+
+ // Returns the value at index i
+ // or defaultv if index i is not initialized in the array.
+ inline Value get(int i, Value defaultv) const;
+
+ iterator find(int i);
+
+ const_iterator find(int i) const;
+
+ // Change the value at index i to v.
+ // Fast but unsafe: only use if has_index(i) is true.
+ inline iterator set_existing(int i, Value v);
+
+ // Set the value at the new index i to v.
+ // Fast but unsafe: only use if has_index(i) is false.
+ inline iterator set_new(int i, Value v);
+
+ // Get the value at index i from the array..
+ // Fast but unsafe: only use if has_index(i) is true.
+ inline Value get_existing(int i) const;
+
+ // Erasing items from the array during iteration is in general
+ // NOT safe. There is one special case, which is that the current
+ // index-value pair can be erased as long as the iterator is then
+ // checked for being at the end before being incremented.
+ // For example:
+ //
+ // for (i = m.begin(); i != m.end(); ++i) {
+ // if (ShouldErase(i->index(), i->value())) {
+ // m.erase(i->index());
+ // --i;
+ // }
+ // }
+ //
+ // Except in the specific case just described, elements must
+ // not be erased from the array (including clearing the array)
+ // while iterators are walking over the array. Otherwise,
+ // the iterators could walk past the end of the array.
+
+ // Erases the element at index i from the array.
+ inline void erase(int i);
+
+ // Erases the element at index i from the array.
+ // Fast but unsafe: only use if has_index(i) is true.
+ inline void erase_existing(int i);
+
+ private:
+ // Add the index i to the array.
+ // Only use if has_index(i) is known to be false.
+ // Since it doesn't set the value associated with i,
+ // this function is private, only intended as a helper
+ // for other methods.
+ inline void create_index(int i);
+
+ // In debug mode, verify that some invariant properties of the class
+ // are being maintained. This is called at the end of the constructor
+ // and at the beginning and end of all public non-const member functions.
+ inline void DebugCheckInvariants() const;
+
+ int size_;
+ int max_size_;
+ int* sparse_to_dense_;
+ vector<IndexValue> dense_;
+
+ DISALLOW_EVIL_CONSTRUCTORS(SparseArray);
+};
+
+template<typename Value>
+SparseArray<Value>::SparseArray()
+ : size_(0), max_size_(0), sparse_to_dense_(NULL), dense_() {}
+
+// IndexValue pairs: exposed in SparseArray::iterator.
+template<typename Value>
+class SparseArray<Value>::IndexValue {
+ friend class SparseArray;
+ public:
+ typedef int first_type;
+ typedef Value second_type;
+
+ IndexValue() {}
+ IndexValue(int index, const Value& value) : second(value), index_(index) {}
+
+ int index() const { return index_; }
+ Value value() const { return second; }
+
+ // Provide the data in the 'second' member so that the utilities
+ // in map-util work.
+ Value second;
+
+ private:
+ int index_;
+};
+
+template<typename Value>
+const typename SparseArray<Value>::IndexValue&
+SparseArray<Value>::iv(int i) const {
+ DCHECK_GE(i, 0);
+ DCHECK_LT(i, size_);
+ return dense_[i];
+}
+
+// Change the maximum size of the array.
+// Invalidates all iterators.
+template<typename Value>
+void SparseArray<Value>::resize(int new_max_size) {
+ DebugCheckInvariants();
+ if (new_max_size > max_size_) {
+ int* a = new int[new_max_size];
+ if (sparse_to_dense_) {
+ memmove(a, sparse_to_dense_, max_size_*sizeof a[0]);
+ // Don't need to zero the memory but appease Valgrind.
+ if (RunningOnValgrind()) {
+ for (int i = max_size_; i < new_max_size; i++)
+ a[i] = 0xababababU;
+ }
+ delete[] sparse_to_dense_;
+ }
+ sparse_to_dense_ = a;
+
+ dense_.resize(new_max_size);
+ }
+ max_size_ = new_max_size;
+ if (size_ > max_size_)
+ size_ = max_size_;
+ DebugCheckInvariants();
+}
+
+// Check whether index i is in the array.
+template<typename Value>
+bool SparseArray<Value>::has_index(int i) const {
+ DCHECK_GE(i, 0);
+ DCHECK_LT(i, max_size_);
+ if (static_cast<uint>(i) >= max_size_) {
+ return false;
+ }
+ // Unsigned comparison avoids checking sparse_to_dense_[i] < 0.
+ return (uint)sparse_to_dense_[i] < (uint)size_ &&
+ dense_[sparse_to_dense_[i]].index_ == i;
+}
+
+// Set the value at index i to v.
+template<typename Value>
+typename SparseArray<Value>::iterator SparseArray<Value>::set(int i, Value v) {
+ DebugCheckInvariants();
+ if (static_cast<uint>(i) >= max_size_) {
+ // Semantically, end() would be better here, but we already know
+ // the user did something stupid, so begin() insulates them from
+ // dereferencing an invalid pointer.
+ return begin();
+ }
+ if (!has_index(i))
+ create_index(i);
+ return set_existing(i, v);
+}
+
+template<typename Value>
+pair<typename SparseArray<Value>::iterator, bool> SparseArray<Value>::insert(
+ const value_type& new_value) {
+ DebugCheckInvariants();
+ pair<typename SparseArray<Value>::iterator, bool> p;
+ if (has_index(new_value.index_)) {
+ p = make_pair(dense_.begin() + sparse_to_dense_[new_value.index_], false);
+ } else {
+ p = make_pair(set_new(new_value.index_, new_value.second), true);
+ }
+ DebugCheckInvariants();
+ return p;
+}
+
+template<typename Value>
+Value SparseArray<Value>::get(int i, Value defaultv) const {
+ if (!has_index(i))
+ return defaultv;
+ return get_existing(i);
+}
+
+template<typename Value>
+typename SparseArray<Value>::iterator SparseArray<Value>::find(int i) {
+ if (has_index(i))
+ return dense_.begin() + sparse_to_dense_[i];
+ return end();
+}
+
+template<typename Value>
+typename SparseArray<Value>::const_iterator
+SparseArray<Value>::find(int i) const {
+ if (has_index(i)) {
+ return dense_.begin() + sparse_to_dense_[i];
+ }
+ return end();
+}
+
+template<typename Value>
+typename SparseArray<Value>::iterator
+SparseArray<Value>::set_existing(int i, Value v) {
+ DebugCheckInvariants();
+ DCHECK(has_index(i));
+ dense_[sparse_to_dense_[i]].second = v;
+ DebugCheckInvariants();
+ return dense_.begin() + sparse_to_dense_[i];
+}
+
+template<typename Value>
+typename SparseArray<Value>::iterator
+SparseArray<Value>::set_new(int i, Value v) {
+ DebugCheckInvariants();
+ if (static_cast<uint>(i) >= max_size_) {
+ // Semantically, end() would be better here, but we already know
+ // the user did something stupid, so begin() insulates them from
+ // dereferencing an invalid pointer.
+ return begin();
+ }
+ DCHECK(!has_index(i));
+ create_index(i);
+ return set_existing(i, v);
+}
+
+template<typename Value>
+Value SparseArray<Value>::get_existing(int i) const {
+ DCHECK(has_index(i));
+ return dense_[sparse_to_dense_[i]].second;
+}
+
+template<typename Value>
+void SparseArray<Value>::erase(int i) {
+ DebugCheckInvariants();
+ if (has_index(i))
+ erase_existing(i);
+ DebugCheckInvariants();
+}
+
+template<typename Value>
+void SparseArray<Value>::erase_existing(int i) {
+ DebugCheckInvariants();
+ DCHECK(has_index(i));
+ int di = sparse_to_dense_[i];
+ if (di < size_ - 1) {
+ dense_[di] = dense_[size_ - 1];
+ sparse_to_dense_[dense_[di].index_] = di;
+ }
+ size_--;
+ DebugCheckInvariants();
+}
+
+template<typename Value>
+void SparseArray<Value>::create_index(int i) {
+ DCHECK(!has_index(i));
+ DCHECK_LT(size_, max_size_);
+ sparse_to_dense_[i] = size_;
+ dense_[size_].index_ = i;
+ size_++;
+}
+
+template<typename Value> SparseArray<Value>::SparseArray(int max_size) {
+ max_size_ = max_size;
+ sparse_to_dense_ = new int[max_size];
+ dense_.resize(max_size);
+ // Don't need to zero the new memory, but appease Valgrind.
+ if (RunningOnValgrind()) {
+ for (int i = 0; i < max_size; i++) {
+ sparse_to_dense_[i] = 0xababababU;
+ dense_[i].index_ = 0xababababU;
+ }
+ }
+ size_ = 0;
+ DebugCheckInvariants();
+}
+
+template<typename Value> SparseArray<Value>::~SparseArray() {
+ DebugCheckInvariants();
+ delete[] sparse_to_dense_;
+}
+
+template<typename Value> void SparseArray<Value>::DebugCheckInvariants() const {
+ DCHECK_LE(0, size_);
+ DCHECK_LE(size_, max_size_);
+ DCHECK(size_ == 0 || sparse_to_dense_ != NULL);
+}
+
+// Comparison function for sorting.
+template<typename Value> bool SparseArray<Value>::less(const IndexValue& a,
+ const IndexValue& b) {
+ return a.index_ < b.index_;
+}
+
+} // namespace re2
+
+#endif // RE2_UTIL_SPARSE_ARRAY_H__
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