| Index: ui/gfx/compositor/screen_rotation.h
|
| diff --git a/ui/gfx/compositor/screen_rotation.h b/ui/gfx/compositor/screen_rotation.h
|
| deleted file mode 100644
|
| index 315b9815b958753a861c952dd3a0b5be960f1dce..0000000000000000000000000000000000000000
|
| --- a/ui/gfx/compositor/screen_rotation.h
|
| +++ /dev/null
|
| @@ -1,56 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_GFX_COMPOSITOR_SCREEN_ROTATION_H_
|
| -#define UI_GFX_COMPOSITOR_SCREEN_ROTATION_H_
|
| -#pragma once
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "ui/base/animation/animation_delegate.h"
|
| -#include "ui/gfx/compositor/compositor_export.h"
|
| -#include "ui/gfx/compositor/layer_animation_element.h"
|
| -#include "ui/gfx/point.h"
|
| -
|
| -namespace ui {
|
| -class InterpolatedTransform;
|
| -class LayerAnimationDelegate;
|
| -
|
| -// A screen rotation represents a single transition from one screen orientation
|
| -// to another. The intended usage is that a new instance of the class is
|
| -// created for every transition. It is possible to update the target orientation
|
| -// in the middle of a transition.
|
| -class COMPOSITOR_EXPORT ScreenRotation : public LayerAnimationElement {
|
| - public:
|
| - // The screen rotation does not own the view or the listener, and these
|
| - // objects are required to outlive the Screen rotation object.
|
| - ScreenRotation(int degrees);
|
| - virtual ~ScreenRotation();
|
| -
|
| - private:
|
| - // Implementation of LayerAnimationDelegate
|
| - virtual void OnStart(LayerAnimationDelegate* delegate) OVERRIDE;
|
| - virtual bool OnProgress(double t,
|
| - LayerAnimationDelegate* delegate) OVERRIDE;
|
| - virtual void OnGetTarget(TargetValue* target) const OVERRIDE;
|
| - virtual void OnAbort() OVERRIDE;
|
| -
|
| - static const LayerAnimationElement::AnimatableProperties& GetProperties();
|
| -
|
| - // Generates the intermediate transformation matrices used during the
|
| - // animation.
|
| - scoped_ptr<InterpolatedTransform> interpolated_transform_;
|
| -
|
| - // The number of degrees to rotate.
|
| - int degrees_;
|
| -
|
| - // The target origin
|
| - gfx::Point new_origin_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(ScreenRotation);
|
| -};
|
| -
|
| -} // namespace ui
|
| -
|
| -#endif // UI_GFX_COMPOSITOR_SCREEN_ROTATION_H_
|
|
|