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Side by Side Diff: ui/gfx/compositor/screen_rotation.h

Issue 10365007: ui: Move compositor/ directory out of gfx/, up to ui/. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix DEPS Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_GFX_COMPOSITOR_SCREEN_ROTATION_H_
6 #define UI_GFX_COMPOSITOR_SCREEN_ROTATION_H_
7 #pragma once
8
9 #include "base/basictypes.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "ui/base/animation/animation_delegate.h"
12 #include "ui/gfx/compositor/compositor_export.h"
13 #include "ui/gfx/compositor/layer_animation_element.h"
14 #include "ui/gfx/point.h"
15
16 namespace ui {
17 class InterpolatedTransform;
18 class LayerAnimationDelegate;
19
20 // A screen rotation represents a single transition from one screen orientation
21 // to another. The intended usage is that a new instance of the class is
22 // created for every transition. It is possible to update the target orientation
23 // in the middle of a transition.
24 class COMPOSITOR_EXPORT ScreenRotation : public LayerAnimationElement {
25 public:
26 // The screen rotation does not own the view or the listener, and these
27 // objects are required to outlive the Screen rotation object.
28 ScreenRotation(int degrees);
29 virtual ~ScreenRotation();
30
31 private:
32 // Implementation of LayerAnimationDelegate
33 virtual void OnStart(LayerAnimationDelegate* delegate) OVERRIDE;
34 virtual bool OnProgress(double t,
35 LayerAnimationDelegate* delegate) OVERRIDE;
36 virtual void OnGetTarget(TargetValue* target) const OVERRIDE;
37 virtual void OnAbort() OVERRIDE;
38
39 static const LayerAnimationElement::AnimatableProperties& GetProperties();
40
41 // Generates the intermediate transformation matrices used during the
42 // animation.
43 scoped_ptr<InterpolatedTransform> interpolated_transform_;
44
45 // The number of degrees to rotate.
46 int degrees_;
47
48 // The target origin
49 gfx::Point new_origin_;
50
51 DISALLOW_COPY_AND_ASSIGN(ScreenRotation);
52 };
53
54 } // namespace ui
55
56 #endif // UI_GFX_COMPOSITOR_SCREEN_ROTATION_H_
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