Index: ui/gfx/compositor/debug_utils.cc |
diff --git a/ui/gfx/compositor/debug_utils.cc b/ui/gfx/compositor/debug_utils.cc |
deleted file mode 100644 |
index 2908749d89376e940cd625ba0b210fd4a340c49c..0000000000000000000000000000000000000000 |
--- a/ui/gfx/compositor/debug_utils.cc |
+++ /dev/null |
@@ -1,109 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef NDEBUG |
- |
-#include "ui/gfx/compositor/debug_utils.h" |
- |
-#include <iomanip> |
-#include <iostream> |
-#include <string> |
- |
-#include "base/logging.h" |
-#include "base/utf_string_conversions.h" |
-#include "ui/gfx/compositor/layer.h" |
-#include "ui/gfx/interpolated_transform.h" |
-#include "ui/gfx/point.h" |
-#include "ui/gfx/transform.h" |
- |
-namespace ui { |
- |
-namespace { |
- |
-void PrintLayerHierarchyImp(const Layer* layer, int indent, |
- gfx::Point mouse_location) { |
- if (!layer->visible()) |
- return; |
- |
- std::wostringstream buf; |
- std::string indent_str(indent, ' '); |
- std::string content_indent_str(indent+1, ' '); |
- |
- layer->transform().TransformPointReverse(mouse_location); |
- bool mouse_inside_layer_bounds = layer->bounds().Contains(mouse_location); |
- mouse_location.Offset(-layer->bounds().x(), -layer->bounds().y()); |
- |
- buf << UTF8ToWide(indent_str); |
- if (mouse_inside_layer_bounds) |
- buf << L'*'; |
- else |
- buf << L' '; |
- |
- buf << UTF8ToWide(layer->name()) << L' ' << layer; |
- |
- switch (layer->type()) { |
- case ui::LAYER_NOT_DRAWN: |
- buf << L" not_drawn"; |
- break; |
- case ui::LAYER_TEXTURED: |
- buf << L" textured"; |
- if (layer->fills_bounds_opaquely()) |
- buf << L" opaque"; |
- break; |
- case ui::LAYER_SOLID_COLOR: |
- buf << L" solid"; |
- break; |
- } |
- |
- buf << L'\n' << UTF8ToWide(content_indent_str); |
- buf << L"bounds: " << layer->bounds().x() << L',' << layer->bounds().y(); |
- buf << L' ' << layer->bounds().width() << L'x' << layer->bounds().height(); |
- |
- if (layer->opacity() != 1.0f) { |
- buf << L'\n' << UTF8ToWide(content_indent_str); |
- buf << L"opacity: " << std::setprecision(2) << layer->opacity(); |
- } |
- |
- if (layer->transform().HasChange()) { |
- gfx::Point translation; |
- float rotation; |
- gfx::Point3f scale; |
- if (ui::InterpolatedTransform::FactorTRS(layer->transform(), |
- &translation, |
- &rotation, |
- &scale)) { |
- if (translation != gfx::Point()) { |
- buf << L'\n' << UTF8ToWide(content_indent_str); |
- buf << L"translation: " << translation.x() << L", " << translation.y(); |
- } |
- |
- if (fabs(rotation) > 1e-5) { |
- buf << L'\n' << UTF8ToWide(content_indent_str); |
- buf << L"rotation: " << std::setprecision(4) << rotation; |
- } |
- |
- if (scale.AsPoint() != gfx::Point()) { |
- buf << L'\n' << UTF8ToWide(content_indent_str); |
- buf << std::setprecision(4); |
- buf << L"scale: " << scale.x() << L", " << scale.y(); |
- } |
- } |
- } |
- |
- VLOG(1) << buf.str(); |
- std::cout << buf.str() << std::endl; |
- |
- for (size_t i = 0, count = layer->children().size(); i < count; ++i) |
- PrintLayerHierarchyImp(layer->children()[i], indent + 3, mouse_location); |
-} |
- |
-} // namespace |
- |
-void PrintLayerHierarchy(const Layer* layer, gfx::Point mouse_location) { |
- PrintLayerHierarchyImp(layer, 0, mouse_location); |
-} |
- |
-} // namespace ui |
- |
-#endif // NDEBUG |