Index: content/renderer/media/audio_device.cc |
=================================================================== |
--- content/renderer/media/audio_device.cc (revision 130181) |
+++ content/renderer/media/audio_device.cc (working copy) |
@@ -23,7 +23,7 @@ |
class AudioDevice::AudioThreadCallback |
: public AudioDeviceThread::Callback { |
public: |
- AudioThreadCallback(const media::AudioParameters& audio_parameters, |
+ AudioThreadCallback(const AudioParameters& audio_parameters, |
base::SharedMemoryHandle memory, |
int memory_length, |
AudioRendererSink::RenderCallback* render_callback); |
@@ -49,7 +49,7 @@ |
filter_ = RenderThreadImpl::current()->audio_message_filter(); |
} |
-AudioDevice::AudioDevice(const media::AudioParameters& params, |
+AudioDevice::AudioDevice(const AudioParameters& params, |
RenderCallback* callback) |
: ScopedLoopObserver(ChildProcess::current()->io_message_loop()), |
audio_parameters_(params), |
@@ -61,7 +61,7 @@ |
filter_ = RenderThreadImpl::current()->audio_message_filter(); |
} |
-void AudioDevice::Initialize(const media::AudioParameters& params, |
+void AudioDevice::Initialize(const AudioParameters& params, |
RenderCallback* callback) { |
CHECK_EQ(0, stream_id_) << |
"AudioDevice::Initialize() must be called before Start()"; |
@@ -130,7 +130,7 @@ |
*volume = volume_; |
} |
-void AudioDevice::InitializeOnIOThread(const media::AudioParameters& params) { |
+void AudioDevice::InitializeOnIOThread(const AudioParameters& params) { |
DCHECK(message_loop()->BelongsToCurrentThread()); |
// Make sure we don't create the stream more than once. |
DCHECK_EQ(0, stream_id_); |
@@ -262,7 +262,7 @@ |
// AudioDevice::AudioThreadCallback |
AudioDevice::AudioThreadCallback::AudioThreadCallback( |
- const media::AudioParameters& audio_parameters, |
+ const AudioParameters& audio_parameters, |
base::SharedMemoryHandle memory, |
int memory_length, |
media::AudioRendererSink::RenderCallback* render_callback) |