Index: content/renderer/media/audio_device.h |
=================================================================== |
--- content/renderer/media/audio_device.h (revision 130181) |
+++ content/renderer/media/audio_device.h (working copy) |
@@ -76,10 +76,6 @@ |
#include "media/audio/audio_parameters.h" |
#include "media/base/audio_renderer_sink.h" |
-namespace media { |
-class AudioParameters; |
-} |
- |
class CONTENT_EXPORT AudioDevice |
: NON_EXPORTED_BASE(public media::AudioRendererSink), |
public AudioMessageFilter::Delegate, |
@@ -90,11 +86,11 @@ |
// Minimal constructor where Initialize() must be called later. |
AudioDevice(); |
- AudioDevice(const media::AudioParameters& params, RenderCallback* callback); |
+ AudioDevice(const AudioParameters& params, RenderCallback* callback); |
// AudioRendererSink implementation. |
- virtual void Initialize(const media::AudioParameters& params, |
+ virtual void Initialize(const AudioParameters& params, |
RenderCallback* callback) OVERRIDE; |
// Starts audio playback. |
virtual void Start() OVERRIDE; |
@@ -136,7 +132,7 @@ |
// The following methods are tasks posted on the IO thread that needs to |
// be executed on that thread. They interact with AudioMessageFilter and |
// sends IPC messages on that thread. |
- void InitializeOnIOThread(const media::AudioParameters& params); |
+ void InitializeOnIOThread(const AudioParameters& params); |
void PlayOnIOThread(); |
void PauseOnIOThread(bool flush); |
void ShutDownOnIOThread(); |
@@ -148,7 +144,7 @@ |
// If the IO loop dies before we do, we shut down the audio thread from here. |
virtual void WillDestroyCurrentMessageLoop() OVERRIDE; |
- media::AudioParameters audio_parameters_; |
+ AudioParameters audio_parameters_; |
RenderCallback* callback_; |