| Index: media/audio/win/audio_low_latency_input_win_unittest.cc
|
| diff --git a/media/audio/win/audio_low_latency_input_win_unittest.cc b/media/audio/win/audio_low_latency_input_win_unittest.cc
|
| index 11554c77850b00ddf5a5c65ca5c3bfc9dec4e719..8afa95c158a7585140540d476298dd76648d2db4 100644
|
| --- a/media/audio/win/audio_low_latency_input_win_unittest.cc
|
| +++ b/media/audio/win/audio_low_latency_input_win_unittest.cc
|
| @@ -65,7 +65,7 @@ class WriteToFileAudioSink : public AudioInputStream::AudioInputCallback {
|
| size_t bytes_written = 0;
|
| while (bytes_written < bytes_to_write_) {
|
| const uint8* chunk;
|
| - size_t chunk_size;
|
| + int chunk_size;
|
|
|
| // Stop writing if no more data is available.
|
| if (!buffer_.GetCurrentChunk(&chunk, &chunk_size))
|
|
|