| Index: media/audio/mac/audio_low_latency_input_mac_unittest.cc
|
| diff --git a/media/audio/mac/audio_low_latency_input_mac_unittest.cc b/media/audio/mac/audio_low_latency_input_mac_unittest.cc
|
| index 6a01a3bca5b4a63f772f47b13e3ff867013e45df..a4619c32a3d00d4a8df84be27874c503fe0afd16 100644
|
| --- a/media/audio/mac/audio_low_latency_input_mac_unittest.cc
|
| +++ b/media/audio/mac/audio_low_latency_input_mac_unittest.cc
|
| @@ -44,7 +44,7 @@ class WriteToFileAudioSink : public AudioInputStream::AudioInputCallback {
|
| public:
|
| // Allocate space for ~10 seconds of data @ 48kHz in stereo:
|
| // 2 bytes per sample, 2 channels, 10ms @ 48kHz, 10 seconds <=> 1920000 bytes.
|
| - static const size_t kMaxBufferSize = 2 * 2 * 480 * 100 * 10;
|
| + static const int kMaxBufferSize = 2 * 2 * 480 * 100 * 10;
|
|
|
| explicit WriteToFileAudioSink(const char* file_name)
|
| : buffer_(0, kMaxBufferSize),
|
| @@ -53,10 +53,10 @@ class WriteToFileAudioSink : public AudioInputStream::AudioInputCallback {
|
| }
|
|
|
| virtual ~WriteToFileAudioSink() {
|
| - size_t bytes_written = 0;
|
| + int bytes_written = 0;
|
| while (bytes_written < bytes_to_write_) {
|
| const uint8* chunk;
|
| - size_t chunk_size;
|
| + int chunk_size;
|
|
|
| // Stop writing if no more data is available.
|
| if (!buffer_.GetCurrentChunk(&chunk, &chunk_size))
|
| @@ -88,7 +88,7 @@ class WriteToFileAudioSink : public AudioInputStream::AudioInputCallback {
|
| private:
|
| media::SeekableBuffer buffer_;
|
| FILE* file_;
|
| - size_t bytes_to_write_;
|
| + int bytes_to_write_;
|
| };
|
|
|
| class MacAudioInputTest : public testing::Test {
|
|
|