| Index: ui/base/cocoa/underlay_opengl_hosting_window.h
|
| ===================================================================
|
| --- ui/base/cocoa/underlay_opengl_hosting_window.h (revision 0)
|
| +++ ui/base/cocoa/underlay_opengl_hosting_window.h (revision 0)
|
| @@ -0,0 +1,33 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_BASE_COCOA_UNDERLAY_OPENGL_HOSTING_WINDOW_H_
|
| +#define UI_BASE_COCOA_UNDERLAY_OPENGL_HOSTING_WINDOW_H_
|
| +#pragma once
|
| +
|
| +#import <Cocoa/Cocoa.h>
|
| +
|
| +// Protocol implemented by windows that need to be informed explicitly about
|
| +// underlay surfaces.
|
| +@protocol UnderlayableSurface
|
| +- (void)underlaySurfaceAdded;
|
| +- (void)underlaySurfaceRemoved;
|
| +@end
|
| +
|
| +// Common base class for windows that host a OpenGL surface that renders under
|
| +// the window. Contains methods relating to hole punching so that the OpenGL
|
| +// surface is visible through the window.
|
| +@interface UnderlayOpenGLHostingWindow : NSWindow<UnderlayableSurface> {
|
| + @private
|
| + int underlaySurfaceCount_;
|
| +}
|
| +
|
| +// Informs the window that an underlay surface has been added/removed. The
|
| +// window is non-opaque while underlay surfaces are present.
|
| +- (void)underlaySurfaceAdded;
|
| +- (void)underlaySurfaceRemoved;
|
| +
|
| +@end
|
| +
|
| +#endif // UI_BASE_COCOA_UNDERLAY_OPENGL_HOSTING_WINDOW_H_
|
|
|