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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef UI_BASE_COCOA_UNDERLAY_OPENGL_HOSTING_WINDOW_H_ |
| 6 #define UI_BASE_COCOA_UNDERLAY_OPENGL_HOSTING_WINDOW_H_ |
| 7 #pragma once |
| 8 |
| 9 #import <Cocoa/Cocoa.h> |
| 10 |
| 11 // Protocol implemented by windows that need to be informed explicitly about |
| 12 // underlay surfaces. |
| 13 @protocol UnderlayableSurface |
| 14 - (void)underlaySurfaceAdded; |
| 15 - (void)underlaySurfaceRemoved; |
| 16 @end |
| 17 |
| 18 // Common base class for windows that host a OpenGL surface that renders under |
| 19 // the window. Contains methods relating to hole punching so that the OpenGL |
| 20 // surface is visible through the window. |
| 21 @interface UnderlayOpenGLHostingWindow : NSWindow<UnderlayableSurface> { |
| 22 @private |
| 23 int underlaySurfaceCount_; |
| 24 } |
| 25 |
| 26 // Informs the window that an underlay surface has been added/removed. The |
| 27 // window is non-opaque while underlay surfaces are present. |
| 28 - (void)underlaySurfaceAdded; |
| 29 - (void)underlaySurfaceRemoved; |
| 30 |
| 31 @end |
| 32 |
| 33 #endif // UI_BASE_COCOA_UNDERLAY_OPENGL_HOSTING_WINDOW_H_ |
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