| Index: media/audio/win/wavein_input_win.cc
|
| diff --git a/media/audio/win/wavein_input_win.cc b/media/audio/win/wavein_input_win.cc
|
| index f4055dbb6d83482b4ef099ab1ce41e5bec72d977..7eb778d061c927198283c03ad0ff33e9c9fff712 100644
|
| --- a/media/audio/win/wavein_input_win.cc
|
| +++ b/media/audio/win/wavein_input_win.cc
|
| @@ -16,7 +16,7 @@ namespace {
|
| const int kStopInputStreamCallbackTimeout = 3000; // Three seconds.
|
| }
|
|
|
| -using media::AudioDeviceNames;
|
| +namespace media {
|
|
|
| // Our sound buffers are allocated once and kept in a linked list using the
|
| // the WAVEHDR::dwUser variable. The last buffer points to the first buffer.
|
| @@ -297,3 +297,5 @@ void PCMWaveInAudioInputStream::WaveCallback(HWAVEIN hwi, UINT msg,
|
| obj->callback_->OnClose(obj);
|
| }
|
| }
|
| +
|
| +} // namespace media
|
|
|