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Issue 9805001: Move media/audio files into media namespace (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/win/wavein_input_win.h" 5 #include "media/audio/win/wavein_input_win.h"
6 6
7 #pragma comment(lib, "winmm.lib") 7 #pragma comment(lib, "winmm.lib")
8 8
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "media/audio/audio_io.h" 10 #include "media/audio/audio_io.h"
11 #include "media/audio/audio_util.h" 11 #include "media/audio/audio_util.h"
12 #include "media/audio/win/audio_manager_win.h" 12 #include "media/audio/win/audio_manager_win.h"
13 #include "media/audio/win/device_enumeration_win.h" 13 #include "media/audio/win/device_enumeration_win.h"
14 14
15 namespace { 15 namespace {
16 const int kStopInputStreamCallbackTimeout = 3000; // Three seconds. 16 const int kStopInputStreamCallbackTimeout = 3000; // Three seconds.
17 } 17 }
18 18
19 using media::AudioDeviceNames; 19 namespace media {
20 20
21 // Our sound buffers are allocated once and kept in a linked list using the 21 // Our sound buffers are allocated once and kept in a linked list using the
22 // the WAVEHDR::dwUser variable. The last buffer points to the first buffer. 22 // the WAVEHDR::dwUser variable. The last buffer points to the first buffer.
23 static WAVEHDR* GetNextBuffer(WAVEHDR* current) { 23 static WAVEHDR* GetNextBuffer(WAVEHDR* current) {
24 return reinterpret_cast<WAVEHDR*>(current->dwUser); 24 return reinterpret_cast<WAVEHDR*>(current->dwUser);
25 } 25 }
26 26
27 PCMWaveInAudioInputStream::PCMWaveInAudioInputStream( 27 PCMWaveInAudioInputStream::PCMWaveInAudioInputStream(
28 AudioManagerWin* manager, const AudioParameters& params, int num_buffers, 28 AudioManagerWin* manager, const AudioParameters& params, int num_buffers,
29 const std::string& device_id) 29 const std::string& device_id)
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290 // waveInPrepareHeader. 290 // waveInPrepareHeader.
291 obj->QueueNextPacket(buffer); 291 obj->QueueNextPacket(buffer);
292 } 292 }
293 } else if (msg == WIM_CLOSE) { 293 } else if (msg == WIM_CLOSE) {
294 // We can be closed before calling Start, so it is possible to have a 294 // We can be closed before calling Start, so it is possible to have a
295 // null callback at this point. 295 // null callback at this point.
296 if (obj->callback_) 296 if (obj->callback_)
297 obj->callback_->OnClose(obj); 297 obj->callback_->OnClose(obj);
298 } 298 }
299 } 299 }
300
301 } // namespace media
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