| Index: ash/shell/window_watcher.h
|
| ===================================================================
|
| --- ash/shell/window_watcher.h (revision 0)
|
| +++ ash/shell/window_watcher.h (revision 0)
|
| @@ -0,0 +1,52 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef ASH_SHELL_WINDOW_WATCHER_H_
|
| +#define ASH_SHELL_WINDOW_WATCHER_H_
|
| +#pragma once
|
| +
|
| +#include <map>
|
| +
|
| +#include "ash/launcher/launcher_types.h"
|
| +#include "base/compiler_specific.h"
|
| +#include "base/logging.h"
|
| +#include "ui/aura/window_observer.h"
|
| +
|
| +namespace aura {
|
| +class Window;
|
| +}
|
| +
|
| +namespace ash {
|
| +namespace shell {
|
| +
|
| +// WindowWatcher is responsible for listening for newly created windows and
|
| +// creating items on the Launcher for them.
|
| +class WindowWatcher : public aura::WindowObserver {
|
| + public:
|
| + WindowWatcher();
|
| + virtual ~WindowWatcher();
|
| +
|
| + aura::Window* GetWindowByID(ash::LauncherID id);
|
| + ash::LauncherID GetIDByWindow(aura::Window* window) const;
|
| +
|
| + // aura::WindowObserver overrides:
|
| + virtual void OnWindowAdded(aura::Window* new_window) OVERRIDE;
|
| + virtual void OnWillRemoveWindow(aura::Window* window) OVERRIDE;
|
| +
|
| + private:
|
| + typedef std::map<ash::LauncherID, aura::Window*> IDToWindow;
|
| +
|
| + // Window watching for newly created windows to be added to.
|
| + aura::Window* window_;
|
| +
|
| + // Maps from window to the id we gave it.
|
| + IDToWindow id_to_window_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(WindowWatcher);
|
| +};
|
| +
|
| +} // namespace shell
|
| +} // namespace ash
|
| +
|
| +#endif // ASH_SHELL_WINDOW_WATCHER_H_
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|
|
| Property changes on: ash\shell\window_watcher.h
|
| ___________________________________________________________________
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| Added: svn:eol-style
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| + LF
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