Index: src/isolate.cc |
=================================================================== |
--- src/isolate.cc (revision 11005) |
+++ src/isolate.cc (working copy) |
@@ -38,9 +38,11 @@ |
#include "heap-profiler.h" |
#include "hydrogen.h" |
#include "isolate.h" |
+#include "lazy-instance.h" |
#include "lithium-allocator.h" |
#include "log.h" |
#include "messages.h" |
+#include "platform.h" |
#include "regexp-stack.h" |
#include "runtime-profiler.h" |
#include "scopeinfo.h" |
@@ -55,6 +57,31 @@ |
namespace v8 { |
namespace internal { |
+struct GlobalState { |
+ Thread::LocalStorageKey per_isolate_thread_data_key; |
+ Thread::LocalStorageKey isolate_key; |
+ Thread::LocalStorageKey thread_id_key; |
+ Isolate* default_isolate; |
+ Isolate::ThreadDataTable* thread_data_table; |
+ Mutex* mutex; |
+}; |
+ |
+struct InitializeGlobalState { |
+ static void Construct(GlobalState* state) { |
+ state->isolate_key = Thread::CreateThreadLocalKey(); |
+ state->thread_id_key = Thread::CreateThreadLocalKey(); |
+ state->per_isolate_thread_data_key = Thread::CreateThreadLocalKey(); |
+ state->thread_data_table = new Isolate::ThreadDataTable(); |
+ state->default_isolate = new Isolate(); |
+ state->mutex = OS::CreateMutex(); |
+ // Can't use SetIsolateThreadLocals(default_isolate_, NULL) here |
+ // because a non-null thread data may be already set. |
+ Thread::SetThreadLocal(state->isolate_key, state->default_isolate); |
+ } |
+}; |
+ |
+static LazyInstance<GlobalState, InitializeGlobalState>::type global_state; |
+ |
Atomic32 ThreadId::highest_thread_id_ = 0; |
int ThreadId::AllocateThreadId() { |
@@ -64,10 +91,11 @@ |
int ThreadId::GetCurrentThreadId() { |
- int thread_id = Thread::GetThreadLocalInt(Isolate::thread_id_key_); |
+ const GlobalState& global = global_state.Get(); |
+ int thread_id = Thread::GetThreadLocalInt(global.thread_id_key); |
if (thread_id == 0) { |
thread_id = AllocateThreadId(); |
- Thread::SetThreadLocalInt(Isolate::thread_id_key_, thread_id); |
+ Thread::SetThreadLocalInt(global.thread_id_key, thread_id); |
} |
return thread_id; |
} |
@@ -311,44 +339,16 @@ |
storage->LinkTo(&free_list_); |
} |
- |
-Isolate* Isolate::default_isolate_ = NULL; |
-Thread::LocalStorageKey Isolate::isolate_key_; |
-Thread::LocalStorageKey Isolate::thread_id_key_; |
-Thread::LocalStorageKey Isolate::per_isolate_thread_data_key_; |
-Mutex* Isolate::process_wide_mutex_ = OS::CreateMutex(); |
-Isolate::ThreadDataTable* Isolate::thread_data_table_ = NULL; |
- |
- |
-class IsolateInitializer { |
- public: |
- IsolateInitializer() { |
- Isolate::EnsureDefaultIsolate(); |
- } |
-}; |
- |
-static IsolateInitializer* EnsureDefaultIsolateAllocated() { |
- // TODO(isolates): Use the system threading API to do this once? |
- static IsolateInitializer static_initializer; |
- return &static_initializer; |
-} |
- |
-// This variable only needed to trigger static intialization. |
-static IsolateInitializer* static_initializer = EnsureDefaultIsolateAllocated(); |
- |
- |
- |
- |
- |
Isolate::PerIsolateThreadData* Isolate::AllocatePerIsolateThreadData( |
ThreadId thread_id) { |
ASSERT(!thread_id.Equals(ThreadId::Invalid())); |
PerIsolateThreadData* per_thread = new PerIsolateThreadData(this, thread_id); |
{ |
- ScopedLock lock(process_wide_mutex_); |
- ASSERT(thread_data_table_->Lookup(this, thread_id) == NULL); |
- thread_data_table_->Insert(per_thread); |
- ASSERT(thread_data_table_->Lookup(this, thread_id) == per_thread); |
+ GlobalState* const global = global_state.Pointer(); |
+ ScopedLock lock(global->mutex); |
+ ASSERT(global->thread_data_table->Lookup(this, thread_id) == NULL); |
+ global->thread_data_table->Insert(per_thread); |
+ ASSERT(global->thread_data_table->Lookup(this, thread_id) == per_thread); |
} |
return per_thread; |
} |
@@ -359,8 +359,9 @@ |
ThreadId thread_id = ThreadId::Current(); |
PerIsolateThreadData* per_thread = NULL; |
{ |
- ScopedLock lock(process_wide_mutex_); |
- per_thread = thread_data_table_->Lookup(this, thread_id); |
+ GlobalState* const global = global_state.Pointer(); |
+ ScopedLock lock(global->mutex); |
+ per_thread = global->thread_data_table->Lookup(this, thread_id); |
if (per_thread == NULL) { |
per_thread = AllocatePerIsolateThreadData(thread_id); |
} |
@@ -373,26 +374,25 @@ |
ThreadId thread_id = ThreadId::Current(); |
PerIsolateThreadData* per_thread = NULL; |
{ |
- ScopedLock lock(process_wide_mutex_); |
- per_thread = thread_data_table_->Lookup(this, thread_id); |
+ GlobalState* const global = global_state.Pointer(); |
+ ScopedLock lock(global->mutex); |
+ per_thread = global->thread_data_table->Lookup(this, thread_id); |
} |
return per_thread; |
} |
+bool Isolate::IsDefaultIsolate() const { |
+ return this == global_state.Get().default_isolate; |
+} |
+ |
+ |
void Isolate::EnsureDefaultIsolate() { |
- ScopedLock lock(process_wide_mutex_); |
- if (default_isolate_ == NULL) { |
- isolate_key_ = Thread::CreateThreadLocalKey(); |
- thread_id_key_ = Thread::CreateThreadLocalKey(); |
- per_isolate_thread_data_key_ = Thread::CreateThreadLocalKey(); |
- thread_data_table_ = new Isolate::ThreadDataTable(); |
- default_isolate_ = new Isolate(); |
- } |
+ GlobalState* const global = global_state.Pointer(); |
// Can't use SetIsolateThreadLocals(default_isolate_, NULL) here |
- // becase a non-null thread data may be already set. |
- if (Thread::GetThreadLocal(isolate_key_) == NULL) { |
- Thread::SetThreadLocal(isolate_key_, default_isolate_); |
+ // because a non-null thread data may be already set. |
+ if (Thread::GetThreadLocal(global->isolate_key) == NULL) { |
+ Thread::SetThreadLocal(global->isolate_key, global->default_isolate); |
} |
} |
@@ -400,32 +400,48 @@ |
#ifdef ENABLE_DEBUGGER_SUPPORT |
Debugger* Isolate::GetDefaultIsolateDebugger() { |
EnsureDefaultIsolate(); |
- return default_isolate_->debugger(); |
+ return global_state.Pointer()->default_isolate->debugger(); |
} |
#endif |
StackGuard* Isolate::GetDefaultIsolateStackGuard() { |
EnsureDefaultIsolate(); |
- return default_isolate_->stack_guard(); |
+ return global_state.Pointer()->default_isolate->stack_guard(); |
} |
+Thread::LocalStorageKey Isolate::isolate_key() { |
+ return global_state.Get().isolate_key; |
+} |
+ |
+ |
+Thread::LocalStorageKey Isolate::thread_id_key() { |
+ return global_state.Get().thread_id_key; |
+} |
+ |
+ |
+Thread::LocalStorageKey Isolate::per_isolate_thread_data_key() { |
+ return global_state.Get().per_isolate_thread_data_key; |
+} |
+ |
+ |
void Isolate::EnterDefaultIsolate() { |
EnsureDefaultIsolate(); |
- ASSERT(default_isolate_ != NULL); |
+ Isolate* const default_isolate = global_state.Pointer()->default_isolate; |
+ ASSERT(default_isolate != NULL); |
PerIsolateThreadData* data = CurrentPerIsolateThreadData(); |
// If not yet in default isolate - enter it. |
- if (data == NULL || data->isolate() != default_isolate_) { |
- default_isolate_->Enter(); |
+ if (data == NULL || data->isolate() != default_isolate) { |
+ default_isolate->Enter(); |
} |
} |
Isolate* Isolate::GetDefaultIsolateForLocking() { |
EnsureDefaultIsolate(); |
- return default_isolate_; |
+ return global_state.Pointer()->default_isolate; |
} |
@@ -1548,8 +1564,8 @@ |
Deinit(); |
- { ScopedLock lock(process_wide_mutex_); |
- thread_data_table_->RemoveAllThreads(this); |
+ { ScopedLock lock(global_state.Pointer()->mutex); |
+ global_state.Pointer()->thread_data_table->RemoveAllThreads(this); |
} |
if (!IsDefaultIsolate()) { |
@@ -1602,8 +1618,9 @@ |
void Isolate::SetIsolateThreadLocals(Isolate* isolate, |
PerIsolateThreadData* data) { |
- Thread::SetThreadLocal(isolate_key_, isolate); |
- Thread::SetThreadLocal(per_isolate_thread_data_key_, data); |
+ const GlobalState& global = global_state.Get(); |
+ Thread::SetThreadLocal(global.isolate_key, isolate); |
+ Thread::SetThreadLocal(global.per_isolate_thread_data_key, data); |
} |