| Index: media/audio/win/audio_low_latency_output_win.h
|
| diff --git a/media/audio/win/audio_low_latency_output_win.h b/media/audio/win/audio_low_latency_output_win.h
|
| index cc844a03469ea5b1f4ce93c0e39deeffd67a6f1c..63a1c526ce0adf6d55ef0235af9c310ea01e85ec 100644
|
| --- a/media/audio/win/audio_low_latency_output_win.h
|
| +++ b/media/audio/win/audio_low_latency_output_win.h
|
| @@ -1,4 +1,4 @@
|
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
| //
|
| @@ -161,7 +161,7 @@ class MEDIA_EXPORT WASAPIAudioOutputStream
|
|
|
| // Retrieves the stream format that the audio engine uses for its internal
|
| // processing/mixing of shared-mode streams.
|
| - static double HardwareSampleRate(ERole device_role);
|
| + static int HardwareSampleRate(ERole device_role);
|
|
|
| bool started() const { return started_; }
|
|
|
|
|