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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // Implementation of AudioOutputStream for Windows using Windows Core Audio | 5 // Implementation of AudioOutputStream for Windows using Windows Core Audio |
6 // WASAPI for low latency rendering. | 6 // WASAPI for low latency rendering. |
7 // | 7 // |
8 // Overview of operation and performance: | 8 // Overview of operation and performance: |
9 // | 9 // |
10 // - An object of WASAPIAudioOutputStream is created by the AudioManager | 10 // - An object of WASAPIAudioOutputStream is created by the AudioManager |
11 // factory. | 11 // factory. |
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154 // Implementation of AudioOutputStream. | 154 // Implementation of AudioOutputStream. |
155 virtual bool Open() OVERRIDE; | 155 virtual bool Open() OVERRIDE; |
156 virtual void Start(AudioSourceCallback* callback) OVERRIDE; | 156 virtual void Start(AudioSourceCallback* callback) OVERRIDE; |
157 virtual void Stop() OVERRIDE; | 157 virtual void Stop() OVERRIDE; |
158 virtual void Close() OVERRIDE; | 158 virtual void Close() OVERRIDE; |
159 virtual void SetVolume(double volume) OVERRIDE; | 159 virtual void SetVolume(double volume) OVERRIDE; |
160 virtual void GetVolume(double* volume) OVERRIDE; | 160 virtual void GetVolume(double* volume) OVERRIDE; |
161 | 161 |
162 // Retrieves the stream format that the audio engine uses for its internal | 162 // Retrieves the stream format that the audio engine uses for its internal |
163 // processing/mixing of shared-mode streams. | 163 // processing/mixing of shared-mode streams. |
164 static double HardwareSampleRate(ERole device_role); | 164 static int HardwareSampleRate(ERole device_role); |
165 | 165 |
166 bool started() const { return started_; } | 166 bool started() const { return started_; } |
167 | 167 |
168 private: | 168 private: |
169 // Implementation of IUnknown (trivial in this case). See | 169 // Implementation of IUnknown (trivial in this case). See |
170 // msdn.microsoft.com/en-us/library/windows/desktop/dd371403(v=vs.85).aspx | 170 // msdn.microsoft.com/en-us/library/windows/desktop/dd371403(v=vs.85).aspx |
171 // for details regarding why proper implementations of AddRef(), Release() | 171 // for details regarding why proper implementations of AddRef(), Release() |
172 // and QueryInterface() are not needed here. | 172 // and QueryInterface() are not needed here. |
173 STDMETHOD_(ULONG, AddRef)(); | 173 STDMETHOD_(ULONG, AddRef)(); |
174 STDMETHOD_(ULONG, Release)(); | 174 STDMETHOD_(ULONG, Release)(); |
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301 // This event will be signaled when rendering shall stop. | 301 // This event will be signaled when rendering shall stop. |
302 base::win::ScopedHandle stop_render_event_; | 302 base::win::ScopedHandle stop_render_event_; |
303 | 303 |
304 // This event will be signaled when stream switching shall take place. | 304 // This event will be signaled when stream switching shall take place. |
305 base::win::ScopedHandle stream_switch_event_; | 305 base::win::ScopedHandle stream_switch_event_; |
306 | 306 |
307 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioOutputStream); | 307 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioOutputStream); |
308 }; | 308 }; |
309 | 309 |
310 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_OUTPUT_WIN_H_ | 310 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_OUTPUT_WIN_H_ |
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