Index: media/audio/win/audio_low_latency_output_win.h |
diff --git a/media/audio/win/audio_low_latency_output_win.h b/media/audio/win/audio_low_latency_output_win.h |
index cc844a03469ea5b1f4ce93c0e39deeffd67a6f1c..63a1c526ce0adf6d55ef0235af9c310ea01e85ec 100644 |
--- a/media/audio/win/audio_low_latency_output_win.h |
+++ b/media/audio/win/audio_low_latency_output_win.h |
@@ -1,4 +1,4 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
// |
@@ -161,7 +161,7 @@ class MEDIA_EXPORT WASAPIAudioOutputStream |
// Retrieves the stream format that the audio engine uses for its internal |
// processing/mixing of shared-mode streams. |
- static double HardwareSampleRate(ERole device_role); |
+ static int HardwareSampleRate(ERole device_role); |
bool started() const { return started_; } |