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Unified Diff: ash/wm/window_resizer.cc

Issue 9599007: Minor refactoring of window resize code. I wasn't too happy with (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 8 years, 10 months ago
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Index: ash/wm/window_resizer.cc
===================================================================
--- ash/wm/window_resizer.cc (revision 124905)
+++ ash/wm/window_resizer.cc (working copy)
@@ -82,15 +82,6 @@
window_component == HTGROWBOX;
}
-// Returns true for resize components in along the bottom edge, where a drag
-// in positive y will make the window larger.
-bool IsBottomEdge(int window_component) {
- return window_component == HTBOTTOMLEFT ||
- window_component == HTBOTTOM ||
- window_component == HTBOTTOMRIGHT ||
- window_component == HTGROWBOX;
-}
-
// Returns the closest location to |location| that is aligned to fall on
// increments of |grid_size|.
int AlignToGridRoundUp(int location, int grid_size) {
@@ -99,13 +90,6 @@
return (location / grid_size + 1) * grid_size;
}
-gfx::Point ConvertPointToParent(aura::Window* window,
- const gfx::Point& point) {
- gfx::Point result(point);
- aura::Window::ConvertPointToWindow(window, window->parent(), &result);
- return result;
-}
-
} // namespace
// static
@@ -122,33 +106,40 @@
// static
const int WindowResizer::kBoundsChangeDirection_Vertical = 2;
-WindowResizer::WindowResizer(aura::Window* window,
- const gfx::Point& location,
- int window_component,
- int grid_size)
- : window_(window),
- initial_bounds_(window->bounds()),
- initial_location_in_parent_(ConvertPointToParent(window, location)),
- window_component_(window_component),
- bounds_change_(GetBoundsChangeForWindowComponent(window_component_)),
- position_change_direction_(
- GetPositionChangeDirectionForWindowComponent(window_component_)),
- size_change_direction_(
- GetSizeChangeDirectionForWindowComponent(window_component_)),
- is_resizable_(bounds_change_ != kBoundsChangeDirection_None),
- grid_size_(grid_size),
- did_move_or_resize_(false),
- root_filter_(NULL) {
- if (is_resizable_) {
- root_filter_ = Shell::GetInstance()->root_filter();
- if (root_filter_)
- root_filter_->LockCursor();
- }
+WindowResizer::Details::Details()
+ : window(NULL),
+ window_component(HTNOWHERE),
+ bounds_change(0),
+ position_change_direction(0),
+ size_change_direction(0),
+ is_resizable(false),
+ grid_size(0) {
}
+WindowResizer::Details::Details(aura::Window* window,
+ const gfx::Point& location,
+ int window_component,
+ int grid_size)
+ : window(window),
+ initial_bounds(window->bounds()),
+ initial_location_in_parent(location),
+ window_component(window_component),
+ bounds_change(GetBoundsChangeForWindowComponent(window_component)),
+ position_change_direction(
+ GetPositionChangeDirectionForWindowComponent(window_component)),
+ size_change_direction(
+ GetSizeChangeDirectionForWindowComponent(window_component)),
+ is_resizable(bounds_change != kBoundsChangeDirection_None),
+ grid_size(grid_size) {
+}
+
+WindowResizer::Details::~Details() {
+}
+
+WindowResizer::WindowResizer() {
+}
+
WindowResizer::~WindowResizer() {
- if (root_filter_)
- root_filter_->UnlockCursor();
}
// static
@@ -186,71 +177,35 @@
.5f) * grid_size;
}
-void WindowResizer::Drag(const gfx::Point& location) {
- gfx::Rect bounds = GetBoundsForDrag(location);
- if (bounds != window_->bounds()) {
- did_move_or_resize_ = true;
- window_->SetBounds(bounds);
- }
-}
+// static
+gfx::Rect WindowResizer::CalculateBoundsForDrag(
+ const Details& details,
+ const gfx::Point& location) {
+ if (!details.is_resizable)
+ return details.initial_bounds;
-void WindowResizer::CompleteDrag() {
- if (grid_size_ <= 1 || !did_move_or_resize_)
- return;
- gfx::Rect new_bounds(GetFinalBounds());
- if (new_bounds == window_->bounds())
- return;
+ int delta_x = location.x() - details.initial_location_in_parent.x();
+ int delta_y = location.y() - details.initial_location_in_parent.y();
- if (new_bounds.size() != window_->bounds().size()) {
- // Don't attempt to animate a size change.
- window_->SetBounds(new_bounds);
- return;
- }
-
- ui::ScopedLayerAnimationSettings scoped_setter(
- window_->layer()->GetAnimator());
- // Use a small duration since the grid is small.
- scoped_setter.SetTransitionDuration(base::TimeDelta::FromMilliseconds(100));
- window_->SetBounds(new_bounds);
-}
-
-void WindowResizer::RevertDrag() {
- if (!did_move_or_resize_)
- return;
-
- window_->SetBounds(initial_bounds_);
-}
-
-gfx::Rect WindowResizer::GetBoundsForDrag(const gfx::Point& location) {
- if (!is_resizable())
- return window_->bounds();
-
- // Dragging a window moves the local coordinate frame, so do arithmetic
- // in the parent coordinate frame.
- gfx::Point event_location_in_parent(location);
- aura::Window::ConvertPointToWindow(window_, window_->parent(),
- &event_location_in_parent);
- int delta_x = event_location_in_parent.x() - initial_location_in_parent_.x();
- int delta_y = event_location_in_parent.y() - initial_location_in_parent_.y();
-
// The minimize size constraint may limit how much we change the window
// position. For example, dragging the left edge to the right should stop
// repositioning the window when the minimize size is reached.
- gfx::Size size = GetSizeForDrag(&delta_x, &delta_y);
- gfx::Point origin = GetOriginForDrag(delta_x, delta_y);
+ gfx::Size size = GetSizeForDrag(details, &delta_x, &delta_y);
+ gfx::Point origin = GetOriginForDrag(details, delta_x, delta_y);
gfx::Rect new_bounds(origin, size);
// Update bottom edge to stay in the work area when we are resizing
// by dragging the bottome edge or corners.
- if (bounds_change_ & kBoundsChange_Resizes &&
- origin.y() == window_->bounds().y()) {
- gfx::Rect work_area = gfx::Screen::GetMonitorWorkAreaNearestWindow(window_);
+ if (details.bounds_change & kBoundsChange_Resizes &&
+ origin.y() == details.window->bounds().y()) {
+ gfx::Rect work_area = gfx::Screen::GetMonitorWorkAreaNearestWindow(
+ details.window);
if (new_bounds.bottom() > work_area.bottom())
new_bounds.Inset(0, 0, 0,
new_bounds.bottom() - work_area.bottom());
}
- if (bounds_change_ & kBoundsChange_Resizes &&
- bounds_change_ & kBoundsChange_Repositions && new_bounds.y() < 0) {
+ if (details.bounds_change & kBoundsChange_Resizes &&
+ details.bounds_change & kBoundsChange_Repositions && new_bounds.y() < 0) {
int delta = new_bounds.y();
new_bounds.set_y(0);
new_bounds.set_height(new_bounds.height() + delta);
@@ -258,20 +213,32 @@
return new_bounds;
}
-gfx::Rect WindowResizer::GetFinalBounds() {
- const gfx::Rect& bounds(window_->bounds());
- int x = AlignToGrid(bounds.x(), grid_size_);
- int y = AlignToGrid(bounds.y(), grid_size_);
+// static
+gfx::Rect WindowResizer::AdjustBoundsToGrid(const Details& details) {
+ const gfx::Rect& bounds(details.window->bounds());
+ if (details.grid_size <= 1)
+ return bounds;
+ int x = AlignToGrid(bounds.x(), details.grid_size);
+ int y = AlignToGrid(bounds.y(), details.grid_size);
return gfx::Rect(x, y, bounds.width(), bounds.height());
}
-gfx::Point WindowResizer::GetOriginForDrag(
- int delta_x,
- int delta_y) const {
- gfx::Point origin = initial_bounds_.origin();
- if (bounds_change_ & kBoundsChange_Repositions) {
+// static
+bool WindowResizer::IsBottomEdge(int window_component) {
+ return window_component == HTBOTTOMLEFT ||
+ window_component == HTBOTTOM ||
+ window_component == HTBOTTOMRIGHT ||
+ window_component == HTGROWBOX;
+}
+
+// static
+gfx::Point WindowResizer::GetOriginForDrag(const Details& details,
+ int delta_x,
+ int delta_y) {
+ gfx::Point origin = details.initial_bounds.origin();
+ if (details.bounds_change & kBoundsChange_Repositions) {
int pos_change_direction =
- GetPositionChangeDirectionForWindowComponent(window_component_);
+ GetPositionChangeDirectionForWindowComponent(details.window_component);
if (pos_change_direction & kBoundsChangeDirection_Horizontal)
origin.Offset(delta_x, 0);
if (pos_change_direction & kBoundsChangeDirection_Vertical)
@@ -280,27 +247,32 @@
return origin;
}
-gfx::Size WindowResizer::GetSizeForDrag(
- int* delta_x,
- int* delta_y) const {
- gfx::Size size = initial_bounds_.size();
- if (bounds_change_ & kBoundsChange_Resizes) {
- gfx::Size min_size = window_->delegate()->GetMinimumSize();
- min_size.set_width(AlignToGridRoundUp(min_size.width(), grid_size_));
- min_size.set_height(AlignToGridRoundUp(min_size.height(), grid_size_));
- size.SetSize(GetWidthForDrag(min_size.width(), delta_x),
- GetHeightForDrag(min_size.height(), delta_y));
+// static
+gfx::Size WindowResizer::GetSizeForDrag(const Details& details,
+ int* delta_x,
+ int* delta_y) {
+ gfx::Size size = details.initial_bounds.size();
+ if (details.bounds_change & kBoundsChange_Resizes) {
+ gfx::Size min_size = details.window->delegate()->GetMinimumSize();
+ min_size.set_width(AlignToGridRoundUp(min_size.width(), details.grid_size));
+ min_size.set_height(AlignToGridRoundUp(min_size.height(),
+ details.grid_size));
+ size.SetSize(GetWidthForDrag(details, min_size.width(), delta_x),
+ GetHeightForDrag(details, min_size.height(), delta_y));
}
return size;
}
-int WindowResizer::GetWidthForDrag(int min_width, int* delta_x) const {
- int width = initial_bounds_.width();
- if (size_change_direction_ & kBoundsChangeDirection_Horizontal) {
+// static
+int WindowResizer::GetWidthForDrag(const Details& details,
+ int min_width,
+ int* delta_x) {
+ int width = details.initial_bounds.width();
+ if (details.size_change_direction & kBoundsChangeDirection_Horizontal) {
// Along the right edge, positive delta_x increases the window size.
- int x_multiplier = IsRightEdge(window_component_) ? 1 : -1;
+ int x_multiplier = IsRightEdge(details.window_component) ? 1 : -1;
width += x_multiplier * (*delta_x);
- int adjusted_width = AlignToGrid(width, grid_size_);
+ int adjusted_width = AlignToGrid(width, details.grid_size);
if (adjusted_width != width) {
*delta_x += -x_multiplier * (width - adjusted_width);
width = adjusted_width;
@@ -310,27 +282,30 @@
// for the window origin computation.
if (width < min_width) {
width = min_width;
- *delta_x = -x_multiplier * (initial_bounds_.width() - min_width);
+ *delta_x = -x_multiplier * (details.initial_bounds.width() - min_width);
}
// And don't let the window go bigger than the monitor.
int max_width =
- gfx::Screen::GetMonitorAreaNearestWindow(window_).width();
+ gfx::Screen::GetMonitorAreaNearestWindow(details.window).width();
if (width > max_width) {
width = max_width;
- *delta_x = -x_multiplier * (initial_bounds_.width() - max_width);
+ *delta_x = -x_multiplier * (details.initial_bounds.width() - max_width);
}
}
return width;
}
-int WindowResizer::GetHeightForDrag(int min_height, int* delta_y) const {
- int height = initial_bounds_.height();
- if (size_change_direction_ & kBoundsChangeDirection_Vertical) {
+// static
+int WindowResizer::GetHeightForDrag(const Details& details,
+ int min_height,
+ int* delta_y) {
+ int height = details.initial_bounds.height();
+ if (details.size_change_direction & kBoundsChangeDirection_Vertical) {
// Along the bottom edge, positive delta_y increases the window size.
- int y_multiplier = IsBottomEdge(window_component_) ? 1 : -1;
+ int y_multiplier = IsBottomEdge(details.window_component) ? 1 : -1;
height += y_multiplier * (*delta_y);
- int adjusted_height = AlignToGrid(height, grid_size_);
+ int adjusted_height = AlignToGrid(height, details.grid_size);
if (height != adjusted_height) {
*delta_y += -y_multiplier * (height - adjusted_height);
height = adjusted_height;
@@ -340,14 +315,15 @@
// for the window origin computation.
if (height < min_height) {
height = min_height;
- *delta_y = -y_multiplier * (initial_bounds_.height() - min_height);
+ *delta_y = -y_multiplier * (details.initial_bounds.height() - min_height);
}
// And don't let the window go bigger than the monitor.
- int max_height = gfx::Screen::GetMonitorAreaNearestWindow(window_).height();
+ int max_height =
+ gfx::Screen::GetMonitorAreaNearestWindow(details.window).height();
if (height > max_height) {
height = max_height;
- *delta_y = -y_multiplier * (initial_bounds_.height() - max_height);
+ *delta_y = -y_multiplier * (details.initial_bounds.height() - max_height);
}
}
return height;
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