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Issue 9599007: Minor refactoring of window resize code. I wasn't too happy with (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 8 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_resizer.h" 5 #include "ash/wm/window_resizer.h"
6 6
7 #include "ash/shell.h" 7 #include "ash/shell.h"
8 #include "ash/wm/root_window_event_filter.h" 8 #include "ash/wm/root_window_event_filter.h"
9 #include "ui/aura/client/aura_constants.h" 9 #include "ui/aura/client/aura_constants.h"
10 #include "ui/aura/root_window.h" 10 #include "ui/aura/root_window.h"
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75 75
76 // Returns true for resize components along the right edge, where a drag in 76 // Returns true for resize components along the right edge, where a drag in
77 // positive x will make the window larger. 77 // positive x will make the window larger.
78 bool IsRightEdge(int window_component) { 78 bool IsRightEdge(int window_component) {
79 return window_component == HTTOPRIGHT || 79 return window_component == HTTOPRIGHT ||
80 window_component == HTRIGHT || 80 window_component == HTRIGHT ||
81 window_component == HTBOTTOMRIGHT || 81 window_component == HTBOTTOMRIGHT ||
82 window_component == HTGROWBOX; 82 window_component == HTGROWBOX;
83 } 83 }
84 84
85 // Returns true for resize components in along the bottom edge, where a drag
86 // in positive y will make the window larger.
87 bool IsBottomEdge(int window_component) {
88 return window_component == HTBOTTOMLEFT ||
89 window_component == HTBOTTOM ||
90 window_component == HTBOTTOMRIGHT ||
91 window_component == HTGROWBOX;
92 }
93
94 // Returns the closest location to |location| that is aligned to fall on 85 // Returns the closest location to |location| that is aligned to fall on
95 // increments of |grid_size|. 86 // increments of |grid_size|.
96 int AlignToGridRoundUp(int location, int grid_size) { 87 int AlignToGridRoundUp(int location, int grid_size) {
97 if (grid_size <= 1 || location % grid_size == 0) 88 if (grid_size <= 1 || location % grid_size == 0)
98 return location; 89 return location;
99 return (location / grid_size + 1) * grid_size; 90 return (location / grid_size + 1) * grid_size;
100 } 91 }
101 92
102 gfx::Point ConvertPointToParent(aura::Window* window,
103 const gfx::Point& point) {
104 gfx::Point result(point);
105 aura::Window::ConvertPointToWindow(window, window->parent(), &result);
106 return result;
107 }
108
109 } // namespace 93 } // namespace
110 94
111 // static 95 // static
112 const int WindowResizer::kBoundsChange_None = 0; 96 const int WindowResizer::kBoundsChange_None = 0;
113 // static 97 // static
114 const int WindowResizer::kBoundsChange_Repositions = 1; 98 const int WindowResizer::kBoundsChange_Repositions = 1;
115 // static 99 // static
116 const int WindowResizer::kBoundsChange_Resizes = 2; 100 const int WindowResizer::kBoundsChange_Resizes = 2;
117 101
118 // static 102 // static
119 const int WindowResizer::kBoundsChangeDirection_None = 0; 103 const int WindowResizer::kBoundsChangeDirection_None = 0;
120 // static 104 // static
121 const int WindowResizer::kBoundsChangeDirection_Horizontal = 1; 105 const int WindowResizer::kBoundsChangeDirection_Horizontal = 1;
122 // static 106 // static
123 const int WindowResizer::kBoundsChangeDirection_Vertical = 2; 107 const int WindowResizer::kBoundsChangeDirection_Vertical = 2;
124 108
125 WindowResizer::WindowResizer(aura::Window* window, 109 WindowResizer::Details::Details()
126 const gfx::Point& location, 110 : window(NULL),
127 int window_component, 111 window_component(HTNOWHERE),
128 int grid_size) 112 bounds_change(0),
129 : window_(window), 113 position_change_direction(0),
130 initial_bounds_(window->bounds()), 114 size_change_direction(0),
131 initial_location_in_parent_(ConvertPointToParent(window, location)), 115 is_resizable(false),
132 window_component_(window_component), 116 grid_size(0) {
133 bounds_change_(GetBoundsChangeForWindowComponent(window_component_)), 117 }
134 position_change_direction_( 118
135 GetPositionChangeDirectionForWindowComponent(window_component_)), 119 WindowResizer::Details::Details(aura::Window* window,
136 size_change_direction_( 120 const gfx::Point& location,
137 GetSizeChangeDirectionForWindowComponent(window_component_)), 121 int window_component,
138 is_resizable_(bounds_change_ != kBoundsChangeDirection_None), 122 int grid_size)
139 grid_size_(grid_size), 123 : window(window),
140 did_move_or_resize_(false), 124 initial_bounds(window->bounds()),
141 root_filter_(NULL) { 125 initial_location_in_parent(location),
142 if (is_resizable_) { 126 window_component(window_component),
143 root_filter_ = Shell::GetInstance()->root_filter(); 127 bounds_change(GetBoundsChangeForWindowComponent(window_component)),
144 if (root_filter_) 128 position_change_direction(
145 root_filter_->LockCursor(); 129 GetPositionChangeDirectionForWindowComponent(window_component)),
146 } 130 size_change_direction(
131 GetSizeChangeDirectionForWindowComponent(window_component)),
132 is_resizable(bounds_change != kBoundsChangeDirection_None),
133 grid_size(grid_size) {
134 }
135
136 WindowResizer::Details::~Details() {
137 }
138
139 WindowResizer::WindowResizer() {
147 } 140 }
148 141
149 WindowResizer::~WindowResizer() { 142 WindowResizer::~WindowResizer() {
150 if (root_filter_)
151 root_filter_->UnlockCursor();
152 } 143 }
153 144
154 // static 145 // static
155 int WindowResizer::GetBoundsChangeForWindowComponent(int component) { 146 int WindowResizer::GetBoundsChangeForWindowComponent(int component) {
156 int bounds_change = WindowResizer::kBoundsChange_None; 147 int bounds_change = WindowResizer::kBoundsChange_None;
157 switch (component) { 148 switch (component) {
158 case HTTOPLEFT: 149 case HTTOPLEFT:
159 case HTTOP: 150 case HTTOP:
160 case HTTOPRIGHT: 151 case HTTOPRIGHT:
161 case HTLEFT: 152 case HTLEFT:
(...skipping 17 matching lines...) Expand all
179 } 170 }
180 171
181 // static 172 // static
182 int WindowResizer::AlignToGrid(int location, int grid_size) { 173 int WindowResizer::AlignToGrid(int location, int grid_size) {
183 if (grid_size <= 1 || location % grid_size == 0) 174 if (grid_size <= 1 || location % grid_size == 0)
184 return location; 175 return location;
185 return floor(static_cast<float>(location) / static_cast<float>(grid_size) + 176 return floor(static_cast<float>(location) / static_cast<float>(grid_size) +
186 .5f) * grid_size; 177 .5f) * grid_size;
187 } 178 }
188 179
189 void WindowResizer::Drag(const gfx::Point& location) { 180 // static
190 gfx::Rect bounds = GetBoundsForDrag(location); 181 gfx::Rect WindowResizer::CalculateBoundsForDrag(
191 if (bounds != window_->bounds()) { 182 const Details& details,
192 did_move_or_resize_ = true; 183 const gfx::Point& location) {
193 window_->SetBounds(bounds); 184 if (!details.is_resizable)
194 } 185 return details.initial_bounds;
195 }
196 186
197 void WindowResizer::CompleteDrag() { 187 int delta_x = location.x() - details.initial_location_in_parent.x();
198 if (grid_size_ <= 1 || !did_move_or_resize_) 188 int delta_y = location.y() - details.initial_location_in_parent.y();
199 return;
200 gfx::Rect new_bounds(GetFinalBounds());
201 if (new_bounds == window_->bounds())
202 return;
203
204 if (new_bounds.size() != window_->bounds().size()) {
205 // Don't attempt to animate a size change.
206 window_->SetBounds(new_bounds);
207 return;
208 }
209
210 ui::ScopedLayerAnimationSettings scoped_setter(
211 window_->layer()->GetAnimator());
212 // Use a small duration since the grid is small.
213 scoped_setter.SetTransitionDuration(base::TimeDelta::FromMilliseconds(100));
214 window_->SetBounds(new_bounds);
215 }
216
217 void WindowResizer::RevertDrag() {
218 if (!did_move_or_resize_)
219 return;
220
221 window_->SetBounds(initial_bounds_);
222 }
223
224 gfx::Rect WindowResizer::GetBoundsForDrag(const gfx::Point& location) {
225 if (!is_resizable())
226 return window_->bounds();
227
228 // Dragging a window moves the local coordinate frame, so do arithmetic
229 // in the parent coordinate frame.
230 gfx::Point event_location_in_parent(location);
231 aura::Window::ConvertPointToWindow(window_, window_->parent(),
232 &event_location_in_parent);
233 int delta_x = event_location_in_parent.x() - initial_location_in_parent_.x();
234 int delta_y = event_location_in_parent.y() - initial_location_in_parent_.y();
235 189
236 // The minimize size constraint may limit how much we change the window 190 // The minimize size constraint may limit how much we change the window
237 // position. For example, dragging the left edge to the right should stop 191 // position. For example, dragging the left edge to the right should stop
238 // repositioning the window when the minimize size is reached. 192 // repositioning the window when the minimize size is reached.
239 gfx::Size size = GetSizeForDrag(&delta_x, &delta_y); 193 gfx::Size size = GetSizeForDrag(details, &delta_x, &delta_y);
240 gfx::Point origin = GetOriginForDrag(delta_x, delta_y); 194 gfx::Point origin = GetOriginForDrag(details, delta_x, delta_y);
241 195
242 gfx::Rect new_bounds(origin, size); 196 gfx::Rect new_bounds(origin, size);
243 // Update bottom edge to stay in the work area when we are resizing 197 // Update bottom edge to stay in the work area when we are resizing
244 // by dragging the bottome edge or corners. 198 // by dragging the bottome edge or corners.
245 if (bounds_change_ & kBoundsChange_Resizes && 199 if (details.bounds_change & kBoundsChange_Resizes &&
246 origin.y() == window_->bounds().y()) { 200 origin.y() == details.window->bounds().y()) {
247 gfx::Rect work_area = gfx::Screen::GetMonitorWorkAreaNearestWindow(window_); 201 gfx::Rect work_area = gfx::Screen::GetMonitorWorkAreaNearestWindow(
202 details.window);
248 if (new_bounds.bottom() > work_area.bottom()) 203 if (new_bounds.bottom() > work_area.bottom())
249 new_bounds.Inset(0, 0, 0, 204 new_bounds.Inset(0, 0, 0,
250 new_bounds.bottom() - work_area.bottom()); 205 new_bounds.bottom() - work_area.bottom());
251 } 206 }
252 if (bounds_change_ & kBoundsChange_Resizes && 207 if (details.bounds_change & kBoundsChange_Resizes &&
253 bounds_change_ & kBoundsChange_Repositions && new_bounds.y() < 0) { 208 details.bounds_change & kBoundsChange_Repositions && new_bounds.y() < 0) {
254 int delta = new_bounds.y(); 209 int delta = new_bounds.y();
255 new_bounds.set_y(0); 210 new_bounds.set_y(0);
256 new_bounds.set_height(new_bounds.height() + delta); 211 new_bounds.set_height(new_bounds.height() + delta);
257 } 212 }
258 return new_bounds; 213 return new_bounds;
259 } 214 }
260 215
261 gfx::Rect WindowResizer::GetFinalBounds() { 216 // static
262 const gfx::Rect& bounds(window_->bounds()); 217 gfx::Rect WindowResizer::AdjustBoundsToGrid(const Details& details) {
263 int x = AlignToGrid(bounds.x(), grid_size_); 218 const gfx::Rect& bounds(details.window->bounds());
264 int y = AlignToGrid(bounds.y(), grid_size_); 219 if (details.grid_size <= 1)
220 return bounds;
221 int x = AlignToGrid(bounds.x(), details.grid_size);
222 int y = AlignToGrid(bounds.y(), details.grid_size);
265 return gfx::Rect(x, y, bounds.width(), bounds.height()); 223 return gfx::Rect(x, y, bounds.width(), bounds.height());
266 } 224 }
267 225
268 gfx::Point WindowResizer::GetOriginForDrag( 226 // static
269 int delta_x, 227 bool WindowResizer::IsBottomEdge(int window_component) {
270 int delta_y) const { 228 return window_component == HTBOTTOMLEFT ||
271 gfx::Point origin = initial_bounds_.origin(); 229 window_component == HTBOTTOM ||
272 if (bounds_change_ & kBoundsChange_Repositions) { 230 window_component == HTBOTTOMRIGHT ||
231 window_component == HTGROWBOX;
232 }
233
234 // static
235 gfx::Point WindowResizer::GetOriginForDrag(const Details& details,
236 int delta_x,
237 int delta_y) {
238 gfx::Point origin = details.initial_bounds.origin();
239 if (details.bounds_change & kBoundsChange_Repositions) {
273 int pos_change_direction = 240 int pos_change_direction =
274 GetPositionChangeDirectionForWindowComponent(window_component_); 241 GetPositionChangeDirectionForWindowComponent(details.window_component);
275 if (pos_change_direction & kBoundsChangeDirection_Horizontal) 242 if (pos_change_direction & kBoundsChangeDirection_Horizontal)
276 origin.Offset(delta_x, 0); 243 origin.Offset(delta_x, 0);
277 if (pos_change_direction & kBoundsChangeDirection_Vertical) 244 if (pos_change_direction & kBoundsChangeDirection_Vertical)
278 origin.Offset(0, delta_y); 245 origin.Offset(0, delta_y);
279 } 246 }
280 return origin; 247 return origin;
281 } 248 }
282 249
283 gfx::Size WindowResizer::GetSizeForDrag( 250 // static
284 int* delta_x, 251 gfx::Size WindowResizer::GetSizeForDrag(const Details& details,
285 int* delta_y) const { 252 int* delta_x,
286 gfx::Size size = initial_bounds_.size(); 253 int* delta_y) {
287 if (bounds_change_ & kBoundsChange_Resizes) { 254 gfx::Size size = details.initial_bounds.size();
288 gfx::Size min_size = window_->delegate()->GetMinimumSize(); 255 if (details.bounds_change & kBoundsChange_Resizes) {
289 min_size.set_width(AlignToGridRoundUp(min_size.width(), grid_size_)); 256 gfx::Size min_size = details.window->delegate()->GetMinimumSize();
290 min_size.set_height(AlignToGridRoundUp(min_size.height(), grid_size_)); 257 min_size.set_width(AlignToGridRoundUp(min_size.width(), details.grid_size));
291 size.SetSize(GetWidthForDrag(min_size.width(), delta_x), 258 min_size.set_height(AlignToGridRoundUp(min_size.height(),
292 GetHeightForDrag(min_size.height(), delta_y)); 259 details.grid_size));
260 size.SetSize(GetWidthForDrag(details, min_size.width(), delta_x),
261 GetHeightForDrag(details, min_size.height(), delta_y));
293 } 262 }
294 return size; 263 return size;
295 } 264 }
296 265
297 int WindowResizer::GetWidthForDrag(int min_width, int* delta_x) const { 266 // static
298 int width = initial_bounds_.width(); 267 int WindowResizer::GetWidthForDrag(const Details& details,
299 if (size_change_direction_ & kBoundsChangeDirection_Horizontal) { 268 int min_width,
269 int* delta_x) {
270 int width = details.initial_bounds.width();
271 if (details.size_change_direction & kBoundsChangeDirection_Horizontal) {
300 // Along the right edge, positive delta_x increases the window size. 272 // Along the right edge, positive delta_x increases the window size.
301 int x_multiplier = IsRightEdge(window_component_) ? 1 : -1; 273 int x_multiplier = IsRightEdge(details.window_component) ? 1 : -1;
302 width += x_multiplier * (*delta_x); 274 width += x_multiplier * (*delta_x);
303 int adjusted_width = AlignToGrid(width, grid_size_); 275 int adjusted_width = AlignToGrid(width, details.grid_size);
304 if (adjusted_width != width) { 276 if (adjusted_width != width) {
305 *delta_x += -x_multiplier * (width - adjusted_width); 277 *delta_x += -x_multiplier * (width - adjusted_width);
306 width = adjusted_width; 278 width = adjusted_width;
307 } 279 }
308 280
309 // Ensure we don't shrink past the minimum width and clamp delta_x 281 // Ensure we don't shrink past the minimum width and clamp delta_x
310 // for the window origin computation. 282 // for the window origin computation.
311 if (width < min_width) { 283 if (width < min_width) {
312 width = min_width; 284 width = min_width;
313 *delta_x = -x_multiplier * (initial_bounds_.width() - min_width); 285 *delta_x = -x_multiplier * (details.initial_bounds.width() - min_width);
314 } 286 }
315 287
316 // And don't let the window go bigger than the monitor. 288 // And don't let the window go bigger than the monitor.
317 int max_width = 289 int max_width =
318 gfx::Screen::GetMonitorAreaNearestWindow(window_).width(); 290 gfx::Screen::GetMonitorAreaNearestWindow(details.window).width();
319 if (width > max_width) { 291 if (width > max_width) {
320 width = max_width; 292 width = max_width;
321 *delta_x = -x_multiplier * (initial_bounds_.width() - max_width); 293 *delta_x = -x_multiplier * (details.initial_bounds.width() - max_width);
322 } 294 }
323 } 295 }
324 return width; 296 return width;
325 } 297 }
326 298
327 int WindowResizer::GetHeightForDrag(int min_height, int* delta_y) const { 299 // static
328 int height = initial_bounds_.height(); 300 int WindowResizer::GetHeightForDrag(const Details& details,
329 if (size_change_direction_ & kBoundsChangeDirection_Vertical) { 301 int min_height,
302 int* delta_y) {
303 int height = details.initial_bounds.height();
304 if (details.size_change_direction & kBoundsChangeDirection_Vertical) {
330 // Along the bottom edge, positive delta_y increases the window size. 305 // Along the bottom edge, positive delta_y increases the window size.
331 int y_multiplier = IsBottomEdge(window_component_) ? 1 : -1; 306 int y_multiplier = IsBottomEdge(details.window_component) ? 1 : -1;
332 height += y_multiplier * (*delta_y); 307 height += y_multiplier * (*delta_y);
333 int adjusted_height = AlignToGrid(height, grid_size_); 308 int adjusted_height = AlignToGrid(height, details.grid_size);
334 if (height != adjusted_height) { 309 if (height != adjusted_height) {
335 *delta_y += -y_multiplier * (height - adjusted_height); 310 *delta_y += -y_multiplier * (height - adjusted_height);
336 height = adjusted_height; 311 height = adjusted_height;
337 } 312 }
338 313
339 // Ensure we don't shrink past the minimum height and clamp delta_y 314 // Ensure we don't shrink past the minimum height and clamp delta_y
340 // for the window origin computation. 315 // for the window origin computation.
341 if (height < min_height) { 316 if (height < min_height) {
342 height = min_height; 317 height = min_height;
343 *delta_y = -y_multiplier * (initial_bounds_.height() - min_height); 318 *delta_y = -y_multiplier * (details.initial_bounds.height() - min_height);
344 } 319 }
345 320
346 // And don't let the window go bigger than the monitor. 321 // And don't let the window go bigger than the monitor.
347 int max_height = gfx::Screen::GetMonitorAreaNearestWindow(window_).height(); 322 int max_height =
323 gfx::Screen::GetMonitorAreaNearestWindow(details.window).height();
348 if (height > max_height) { 324 if (height > max_height) {
349 height = max_height; 325 height = max_height;
350 *delta_y = -y_multiplier * (initial_bounds_.height() - max_height); 326 *delta_y = -y_multiplier * (details.initial_bounds.height() - max_height);
351 } 327 }
352 } 328 }
353 return height; 329 return height;
354 } 330 }
355 331
356 } // namespace aura 332 } // namespace aura
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