Index: ash/wm/default_window_resizer.cc |
=================================================================== |
--- ash/wm/default_window_resizer.cc (revision 124905) |
+++ ash/wm/default_window_resizer.cc (working copy) |
@@ -2,7 +2,7 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "ash/wm/window_resizer.h" |
+#include "ash/wm/default_window_resizer.h" |
#include "ash/shell.h" |
#include "ash/wm/root_window_event_filter.h" |
@@ -17,340 +17,64 @@ |
namespace ash { |
-namespace { |
- |
-int GetPositionChangeDirectionForWindowComponent(int window_component) { |
- int pos_change_direction = WindowResizer::kBoundsChangeDirection_None; |
- switch (window_component) { |
- case HTTOPLEFT: |
- case HTBOTTOMRIGHT: |
- case HTGROWBOX: |
- case HTCAPTION: |
- pos_change_direction |= |
- WindowResizer::kBoundsChangeDirection_Horizontal | |
- WindowResizer::kBoundsChangeDirection_Vertical; |
- break; |
- case HTTOP: |
- case HTTOPRIGHT: |
- case HTBOTTOM: |
- pos_change_direction |= WindowResizer::kBoundsChangeDirection_Vertical; |
- break; |
- case HTBOTTOMLEFT: |
- case HTRIGHT: |
- case HTLEFT: |
- pos_change_direction |= WindowResizer::kBoundsChangeDirection_Horizontal; |
- break; |
- default: |
- break; |
- } |
- return pos_change_direction; |
+DefaultWindowResizer::~DefaultWindowResizer() { |
+ if (root_filter_) |
+ root_filter_->UnlockCursor(); |
} |
-int GetSizeChangeDirectionForWindowComponent(int window_component) { |
- int size_change_direction = WindowResizer::kBoundsChangeDirection_None; |
- switch (window_component) { |
- case HTTOPLEFT: |
- case HTTOPRIGHT: |
- case HTBOTTOMLEFT: |
- case HTBOTTOMRIGHT: |
- case HTGROWBOX: |
- case HTCAPTION: |
- size_change_direction |= |
- WindowResizer::kBoundsChangeDirection_Horizontal | |
- WindowResizer::kBoundsChangeDirection_Vertical; |
- break; |
- case HTTOP: |
- case HTBOTTOM: |
- size_change_direction |= WindowResizer::kBoundsChangeDirection_Vertical; |
- break; |
- case HTRIGHT: |
- case HTLEFT: |
- size_change_direction |= WindowResizer::kBoundsChangeDirection_Horizontal; |
- break; |
- default: |
- break; |
- } |
- return size_change_direction; |
-} |
- |
-// Returns true for resize components along the right edge, where a drag in |
-// positive x will make the window larger. |
-bool IsRightEdge(int window_component) { |
- return window_component == HTTOPRIGHT || |
- window_component == HTRIGHT || |
- window_component == HTBOTTOMRIGHT || |
- window_component == HTGROWBOX; |
-} |
- |
-// Returns true for resize components in along the bottom edge, where a drag |
-// in positive y will make the window larger. |
-bool IsBottomEdge(int window_component) { |
- return window_component == HTBOTTOMLEFT || |
- window_component == HTBOTTOM || |
- window_component == HTBOTTOMRIGHT || |
- window_component == HTGROWBOX; |
-} |
- |
-// Returns the closest location to |location| that is aligned to fall on |
-// increments of |grid_size|. |
-int AlignToGridRoundUp(int location, int grid_size) { |
- if (grid_size <= 1 || location % grid_size == 0) |
- return location; |
- return (location / grid_size + 1) * grid_size; |
-} |
- |
-gfx::Point ConvertPointToParent(aura::Window* window, |
- const gfx::Point& point) { |
- gfx::Point result(point); |
- aura::Window::ConvertPointToWindow(window, window->parent(), &result); |
- return result; |
-} |
- |
-} // namespace |
- |
// static |
-const int WindowResizer::kBoundsChange_None = 0; |
-// static |
-const int WindowResizer::kBoundsChange_Repositions = 1; |
-// static |
-const int WindowResizer::kBoundsChange_Resizes = 2; |
- |
-// static |
-const int WindowResizer::kBoundsChangeDirection_None = 0; |
-// static |
-const int WindowResizer::kBoundsChangeDirection_Horizontal = 1; |
-// static |
-const int WindowResizer::kBoundsChangeDirection_Vertical = 2; |
- |
-WindowResizer::WindowResizer(aura::Window* window, |
+DefaultWindowResizer* |
+DefaultWindowResizer::Create(aura::Window* window, |
const gfx::Point& location, |
int window_component, |
- int grid_size) |
- : window_(window), |
- initial_bounds_(window->bounds()), |
- initial_location_in_parent_(ConvertPointToParent(window, location)), |
- window_component_(window_component), |
- bounds_change_(GetBoundsChangeForWindowComponent(window_component_)), |
- position_change_direction_( |
- GetPositionChangeDirectionForWindowComponent(window_component_)), |
- size_change_direction_( |
- GetSizeChangeDirectionForWindowComponent(window_component_)), |
- is_resizable_(bounds_change_ != kBoundsChangeDirection_None), |
- grid_size_(grid_size), |
- did_move_or_resize_(false), |
- root_filter_(NULL) { |
- if (is_resizable_) { |
- root_filter_ = Shell::GetInstance()->root_filter(); |
- if (root_filter_) |
- root_filter_->LockCursor(); |
- } |
+ int grid_size) { |
+ Details details(window, location, window_component, grid_size); |
+ return details.is_resizable ? new DefaultWindowResizer(details) : NULL; |
} |
-WindowResizer::~WindowResizer() { |
- if (root_filter_) |
- root_filter_->UnlockCursor(); |
-} |
- |
-// static |
-int WindowResizer::GetBoundsChangeForWindowComponent(int component) { |
- int bounds_change = WindowResizer::kBoundsChange_None; |
- switch (component) { |
- case HTTOPLEFT: |
- case HTTOP: |
- case HTTOPRIGHT: |
- case HTLEFT: |
- case HTBOTTOMLEFT: |
- bounds_change |= WindowResizer::kBoundsChange_Repositions | |
- WindowResizer::kBoundsChange_Resizes; |
- break; |
- case HTCAPTION: |
- bounds_change |= WindowResizer::kBoundsChange_Repositions; |
- break; |
- case HTRIGHT: |
- case HTBOTTOMRIGHT: |
- case HTBOTTOM: |
- case HTGROWBOX: |
- bounds_change |= WindowResizer::kBoundsChange_Resizes; |
- break; |
- default: |
- break; |
- } |
- return bounds_change; |
-} |
- |
-// static |
-int WindowResizer::AlignToGrid(int location, int grid_size) { |
- if (grid_size <= 1 || location % grid_size == 0) |
- return location; |
- return floor(static_cast<float>(location) / static_cast<float>(grid_size) + |
- .5f) * grid_size; |
-} |
- |
-void WindowResizer::Drag(const gfx::Point& location) { |
- gfx::Rect bounds = GetBoundsForDrag(location); |
- if (bounds != window_->bounds()) { |
+void DefaultWindowResizer::Drag(const gfx::Point& location) { |
+ gfx::Rect bounds(CalculateBoundsForDrag(details_, location)); |
+ if (bounds != details_.window->bounds()) { |
did_move_or_resize_ = true; |
- window_->SetBounds(bounds); |
+ details_.window->SetBounds(bounds); |
} |
} |
-void WindowResizer::CompleteDrag() { |
- if (grid_size_ <= 1 || !did_move_or_resize_) |
+void DefaultWindowResizer::CompleteDrag() { |
+ if (details_.grid_size <= 1 || !did_move_or_resize_) |
return; |
- gfx::Rect new_bounds(GetFinalBounds()); |
- if (new_bounds == window_->bounds()) |
+ gfx::Rect new_bounds(AdjustBoundsToGrid(details_)); |
+ if (new_bounds == details_.window->bounds()) |
return; |
- if (new_bounds.size() != window_->bounds().size()) { |
+ if (new_bounds.size() != details_.window->bounds().size()) { |
// Don't attempt to animate a size change. |
- window_->SetBounds(new_bounds); |
+ details_.window->SetBounds(new_bounds); |
return; |
} |
ui::ScopedLayerAnimationSettings scoped_setter( |
- window_->layer()->GetAnimator()); |
+ details_.window->layer()->GetAnimator()); |
// Use a small duration since the grid is small. |
scoped_setter.SetTransitionDuration(base::TimeDelta::FromMilliseconds(100)); |
- window_->SetBounds(new_bounds); |
+ details_.window->SetBounds(new_bounds); |
} |
-void WindowResizer::RevertDrag() { |
+void DefaultWindowResizer::RevertDrag() { |
if (!did_move_or_resize_) |
return; |
- window_->SetBounds(initial_bounds_); |
+ details_.window->SetBounds(details_.initial_bounds); |
} |
-gfx::Rect WindowResizer::GetBoundsForDrag(const gfx::Point& location) { |
- if (!is_resizable()) |
- return window_->bounds(); |
- |
- // Dragging a window moves the local coordinate frame, so do arithmetic |
- // in the parent coordinate frame. |
- gfx::Point event_location_in_parent(location); |
- aura::Window::ConvertPointToWindow(window_, window_->parent(), |
- &event_location_in_parent); |
- int delta_x = event_location_in_parent.x() - initial_location_in_parent_.x(); |
- int delta_y = event_location_in_parent.y() - initial_location_in_parent_.y(); |
- |
- // The minimize size constraint may limit how much we change the window |
- // position. For example, dragging the left edge to the right should stop |
- // repositioning the window when the minimize size is reached. |
- gfx::Size size = GetSizeForDrag(&delta_x, &delta_y); |
- gfx::Point origin = GetOriginForDrag(delta_x, delta_y); |
- |
- gfx::Rect new_bounds(origin, size); |
- // Update bottom edge to stay in the work area when we are resizing |
- // by dragging the bottome edge or corners. |
- if (bounds_change_ & kBoundsChange_Resizes && |
- origin.y() == window_->bounds().y()) { |
- gfx::Rect work_area = gfx::Screen::GetMonitorWorkAreaNearestWindow(window_); |
- if (new_bounds.bottom() > work_area.bottom()) |
- new_bounds.Inset(0, 0, 0, |
- new_bounds.bottom() - work_area.bottom()); |
- } |
- if (bounds_change_ & kBoundsChange_Resizes && |
- bounds_change_ & kBoundsChange_Repositions && new_bounds.y() < 0) { |
- int delta = new_bounds.y(); |
- new_bounds.set_y(0); |
- new_bounds.set_height(new_bounds.height() + delta); |
- } |
- return new_bounds; |
+DefaultWindowResizer::DefaultWindowResizer(const Details& details) |
+ : details_(details), |
+ did_move_or_resize_(false), |
+ root_filter_(NULL) { |
+ DCHECK(details_.is_resizable); |
+ root_filter_ = Shell::GetInstance()->root_filter(); |
+ if (root_filter_) |
+ root_filter_->LockCursor(); |
} |
-gfx::Rect WindowResizer::GetFinalBounds() { |
- const gfx::Rect& bounds(window_->bounds()); |
- int x = AlignToGrid(bounds.x(), grid_size_); |
- int y = AlignToGrid(bounds.y(), grid_size_); |
- return gfx::Rect(x, y, bounds.width(), bounds.height()); |
-} |
- |
-gfx::Point WindowResizer::GetOriginForDrag( |
- int delta_x, |
- int delta_y) const { |
- gfx::Point origin = initial_bounds_.origin(); |
- if (bounds_change_ & kBoundsChange_Repositions) { |
- int pos_change_direction = |
- GetPositionChangeDirectionForWindowComponent(window_component_); |
- if (pos_change_direction & kBoundsChangeDirection_Horizontal) |
- origin.Offset(delta_x, 0); |
- if (pos_change_direction & kBoundsChangeDirection_Vertical) |
- origin.Offset(0, delta_y); |
- } |
- return origin; |
-} |
- |
-gfx::Size WindowResizer::GetSizeForDrag( |
- int* delta_x, |
- int* delta_y) const { |
- gfx::Size size = initial_bounds_.size(); |
- if (bounds_change_ & kBoundsChange_Resizes) { |
- gfx::Size min_size = window_->delegate()->GetMinimumSize(); |
- min_size.set_width(AlignToGridRoundUp(min_size.width(), grid_size_)); |
- min_size.set_height(AlignToGridRoundUp(min_size.height(), grid_size_)); |
- size.SetSize(GetWidthForDrag(min_size.width(), delta_x), |
- GetHeightForDrag(min_size.height(), delta_y)); |
- } |
- return size; |
-} |
- |
-int WindowResizer::GetWidthForDrag(int min_width, int* delta_x) const { |
- int width = initial_bounds_.width(); |
- if (size_change_direction_ & kBoundsChangeDirection_Horizontal) { |
- // Along the right edge, positive delta_x increases the window size. |
- int x_multiplier = IsRightEdge(window_component_) ? 1 : -1; |
- width += x_multiplier * (*delta_x); |
- int adjusted_width = AlignToGrid(width, grid_size_); |
- if (adjusted_width != width) { |
- *delta_x += -x_multiplier * (width - adjusted_width); |
- width = adjusted_width; |
- } |
- |
- // Ensure we don't shrink past the minimum width and clamp delta_x |
- // for the window origin computation. |
- if (width < min_width) { |
- width = min_width; |
- *delta_x = -x_multiplier * (initial_bounds_.width() - min_width); |
- } |
- |
- // And don't let the window go bigger than the monitor. |
- int max_width = |
- gfx::Screen::GetMonitorAreaNearestWindow(window_).width(); |
- if (width > max_width) { |
- width = max_width; |
- *delta_x = -x_multiplier * (initial_bounds_.width() - max_width); |
- } |
- } |
- return width; |
-} |
- |
-int WindowResizer::GetHeightForDrag(int min_height, int* delta_y) const { |
- int height = initial_bounds_.height(); |
- if (size_change_direction_ & kBoundsChangeDirection_Vertical) { |
- // Along the bottom edge, positive delta_y increases the window size. |
- int y_multiplier = IsBottomEdge(window_component_) ? 1 : -1; |
- height += y_multiplier * (*delta_y); |
- int adjusted_height = AlignToGrid(height, grid_size_); |
- if (height != adjusted_height) { |
- *delta_y += -y_multiplier * (height - adjusted_height); |
- height = adjusted_height; |
- } |
- |
- // Ensure we don't shrink past the minimum height and clamp delta_y |
- // for the window origin computation. |
- if (height < min_height) { |
- height = min_height; |
- *delta_y = -y_multiplier * (initial_bounds_.height() - min_height); |
- } |
- |
- // And don't let the window go bigger than the monitor. |
- int max_height = gfx::Screen::GetMonitorAreaNearestWindow(window_).height(); |
- if (height > max_height) { |
- height = max_height; |
- *delta_y = -y_multiplier * (initial_bounds_.height() - max_height); |
- } |
- } |
- return height; |
-} |
- |
} // namespace aura |