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Issue 9599007: Minor refactoring of window resize code. I wasn't too happy with (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 8 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_resizer.h" 5 #include "ash/wm/default_window_resizer.h"
6 6
7 #include "ash/shell.h" 7 #include "ash/shell.h"
8 #include "ash/wm/root_window_event_filter.h" 8 #include "ash/wm/root_window_event_filter.h"
9 #include "ui/aura/client/aura_constants.h" 9 #include "ui/aura/client/aura_constants.h"
10 #include "ui/aura/root_window.h" 10 #include "ui/aura/root_window.h"
11 #include "ui/aura/window.h" 11 #include "ui/aura/window.h"
12 #include "ui/aura/window_delegate.h" 12 #include "ui/aura/window_delegate.h"
13 #include "ui/base/hit_test.h" 13 #include "ui/base/hit_test.h"
14 #include "ui/base/ui_base_types.h" 14 #include "ui/base/ui_base_types.h"
15 #include "ui/gfx/compositor/scoped_layer_animation_settings.h" 15 #include "ui/gfx/compositor/scoped_layer_animation_settings.h"
16 #include "ui/gfx/screen.h" 16 #include "ui/gfx/screen.h"
17 17
18 namespace ash { 18 namespace ash {
19 19
20 namespace { 20 DefaultWindowResizer::~DefaultWindowResizer() {
21
22 int GetPositionChangeDirectionForWindowComponent(int window_component) {
23 int pos_change_direction = WindowResizer::kBoundsChangeDirection_None;
24 switch (window_component) {
25 case HTTOPLEFT:
26 case HTBOTTOMRIGHT:
27 case HTGROWBOX:
28 case HTCAPTION:
29 pos_change_direction |=
30 WindowResizer::kBoundsChangeDirection_Horizontal |
31 WindowResizer::kBoundsChangeDirection_Vertical;
32 break;
33 case HTTOP:
34 case HTTOPRIGHT:
35 case HTBOTTOM:
36 pos_change_direction |= WindowResizer::kBoundsChangeDirection_Vertical;
37 break;
38 case HTBOTTOMLEFT:
39 case HTRIGHT:
40 case HTLEFT:
41 pos_change_direction |= WindowResizer::kBoundsChangeDirection_Horizontal;
42 break;
43 default:
44 break;
45 }
46 return pos_change_direction;
47 }
48
49 int GetSizeChangeDirectionForWindowComponent(int window_component) {
50 int size_change_direction = WindowResizer::kBoundsChangeDirection_None;
51 switch (window_component) {
52 case HTTOPLEFT:
53 case HTTOPRIGHT:
54 case HTBOTTOMLEFT:
55 case HTBOTTOMRIGHT:
56 case HTGROWBOX:
57 case HTCAPTION:
58 size_change_direction |=
59 WindowResizer::kBoundsChangeDirection_Horizontal |
60 WindowResizer::kBoundsChangeDirection_Vertical;
61 break;
62 case HTTOP:
63 case HTBOTTOM:
64 size_change_direction |= WindowResizer::kBoundsChangeDirection_Vertical;
65 break;
66 case HTRIGHT:
67 case HTLEFT:
68 size_change_direction |= WindowResizer::kBoundsChangeDirection_Horizontal;
69 break;
70 default:
71 break;
72 }
73 return size_change_direction;
74 }
75
76 // Returns true for resize components along the right edge, where a drag in
77 // positive x will make the window larger.
78 bool IsRightEdge(int window_component) {
79 return window_component == HTTOPRIGHT ||
80 window_component == HTRIGHT ||
81 window_component == HTBOTTOMRIGHT ||
82 window_component == HTGROWBOX;
83 }
84
85 // Returns true for resize components in along the bottom edge, where a drag
86 // in positive y will make the window larger.
87 bool IsBottomEdge(int window_component) {
88 return window_component == HTBOTTOMLEFT ||
89 window_component == HTBOTTOM ||
90 window_component == HTBOTTOMRIGHT ||
91 window_component == HTGROWBOX;
92 }
93
94 // Returns the closest location to |location| that is aligned to fall on
95 // increments of |grid_size|.
96 int AlignToGridRoundUp(int location, int grid_size) {
97 if (grid_size <= 1 || location % grid_size == 0)
98 return location;
99 return (location / grid_size + 1) * grid_size;
100 }
101
102 gfx::Point ConvertPointToParent(aura::Window* window,
103 const gfx::Point& point) {
104 gfx::Point result(point);
105 aura::Window::ConvertPointToWindow(window, window->parent(), &result);
106 return result;
107 }
108
109 } // namespace
110
111 // static
112 const int WindowResizer::kBoundsChange_None = 0;
113 // static
114 const int WindowResizer::kBoundsChange_Repositions = 1;
115 // static
116 const int WindowResizer::kBoundsChange_Resizes = 2;
117
118 // static
119 const int WindowResizer::kBoundsChangeDirection_None = 0;
120 // static
121 const int WindowResizer::kBoundsChangeDirection_Horizontal = 1;
122 // static
123 const int WindowResizer::kBoundsChangeDirection_Vertical = 2;
124
125 WindowResizer::WindowResizer(aura::Window* window,
126 const gfx::Point& location,
127 int window_component,
128 int grid_size)
129 : window_(window),
130 initial_bounds_(window->bounds()),
131 initial_location_in_parent_(ConvertPointToParent(window, location)),
132 window_component_(window_component),
133 bounds_change_(GetBoundsChangeForWindowComponent(window_component_)),
134 position_change_direction_(
135 GetPositionChangeDirectionForWindowComponent(window_component_)),
136 size_change_direction_(
137 GetSizeChangeDirectionForWindowComponent(window_component_)),
138 is_resizable_(bounds_change_ != kBoundsChangeDirection_None),
139 grid_size_(grid_size),
140 did_move_or_resize_(false),
141 root_filter_(NULL) {
142 if (is_resizable_) {
143 root_filter_ = Shell::GetInstance()->root_filter();
144 if (root_filter_)
145 root_filter_->LockCursor();
146 }
147 }
148
149 WindowResizer::~WindowResizer() {
150 if (root_filter_) 21 if (root_filter_)
151 root_filter_->UnlockCursor(); 22 root_filter_->UnlockCursor();
152 } 23 }
153 24
154 // static 25 // static
155 int WindowResizer::GetBoundsChangeForWindowComponent(int component) { 26 DefaultWindowResizer*
156 int bounds_change = WindowResizer::kBoundsChange_None; 27 DefaultWindowResizer::Create(aura::Window* window,
157 switch (component) { 28 const gfx::Point& location,
158 case HTTOPLEFT: 29 int window_component,
159 case HTTOP: 30 int grid_size) {
160 case HTTOPRIGHT: 31 Details details(window, location, window_component, grid_size);
161 case HTLEFT: 32 return details.is_resizable ? new DefaultWindowResizer(details) : NULL;
162 case HTBOTTOMLEFT:
163 bounds_change |= WindowResizer::kBoundsChange_Repositions |
164 WindowResizer::kBoundsChange_Resizes;
165 break;
166 case HTCAPTION:
167 bounds_change |= WindowResizer::kBoundsChange_Repositions;
168 break;
169 case HTRIGHT:
170 case HTBOTTOMRIGHT:
171 case HTBOTTOM:
172 case HTGROWBOX:
173 bounds_change |= WindowResizer::kBoundsChange_Resizes;
174 break;
175 default:
176 break;
177 }
178 return bounds_change;
179 } 33 }
180 34
181 // static 35 void DefaultWindowResizer::Drag(const gfx::Point& location) {
182 int WindowResizer::AlignToGrid(int location, int grid_size) { 36 gfx::Rect bounds(CalculateBoundsForDrag(details_, location));
183 if (grid_size <= 1 || location % grid_size == 0) 37 if (bounds != details_.window->bounds()) {
184 return location;
185 return floor(static_cast<float>(location) / static_cast<float>(grid_size) +
186 .5f) * grid_size;
187 }
188
189 void WindowResizer::Drag(const gfx::Point& location) {
190 gfx::Rect bounds = GetBoundsForDrag(location);
191 if (bounds != window_->bounds()) {
192 did_move_or_resize_ = true; 38 did_move_or_resize_ = true;
193 window_->SetBounds(bounds); 39 details_.window->SetBounds(bounds);
194 } 40 }
195 } 41 }
196 42
197 void WindowResizer::CompleteDrag() { 43 void DefaultWindowResizer::CompleteDrag() {
198 if (grid_size_ <= 1 || !did_move_or_resize_) 44 if (details_.grid_size <= 1 || !did_move_or_resize_)
199 return; 45 return;
200 gfx::Rect new_bounds(GetFinalBounds()); 46 gfx::Rect new_bounds(AdjustBoundsToGrid(details_));
201 if (new_bounds == window_->bounds()) 47 if (new_bounds == details_.window->bounds())
202 return; 48 return;
203 49
204 if (new_bounds.size() != window_->bounds().size()) { 50 if (new_bounds.size() != details_.window->bounds().size()) {
205 // Don't attempt to animate a size change. 51 // Don't attempt to animate a size change.
206 window_->SetBounds(new_bounds); 52 details_.window->SetBounds(new_bounds);
207 return; 53 return;
208 } 54 }
209 55
210 ui::ScopedLayerAnimationSettings scoped_setter( 56 ui::ScopedLayerAnimationSettings scoped_setter(
211 window_->layer()->GetAnimator()); 57 details_.window->layer()->GetAnimator());
212 // Use a small duration since the grid is small. 58 // Use a small duration since the grid is small.
213 scoped_setter.SetTransitionDuration(base::TimeDelta::FromMilliseconds(100)); 59 scoped_setter.SetTransitionDuration(base::TimeDelta::FromMilliseconds(100));
214 window_->SetBounds(new_bounds); 60 details_.window->SetBounds(new_bounds);
215 } 61 }
216 62
217 void WindowResizer::RevertDrag() { 63 void DefaultWindowResizer::RevertDrag() {
218 if (!did_move_or_resize_) 64 if (!did_move_or_resize_)
219 return; 65 return;
220 66
221 window_->SetBounds(initial_bounds_); 67 details_.window->SetBounds(details_.initial_bounds);
222 } 68 }
223 69
224 gfx::Rect WindowResizer::GetBoundsForDrag(const gfx::Point& location) { 70 DefaultWindowResizer::DefaultWindowResizer(const Details& details)
225 if (!is_resizable()) 71 : details_(details),
226 return window_->bounds(); 72 did_move_or_resize_(false),
227 73 root_filter_(NULL) {
228 // Dragging a window moves the local coordinate frame, so do arithmetic 74 DCHECK(details_.is_resizable);
229 // in the parent coordinate frame. 75 root_filter_ = Shell::GetInstance()->root_filter();
230 gfx::Point event_location_in_parent(location); 76 if (root_filter_)
231 aura::Window::ConvertPointToWindow(window_, window_->parent(), 77 root_filter_->LockCursor();
232 &event_location_in_parent);
233 int delta_x = event_location_in_parent.x() - initial_location_in_parent_.x();
234 int delta_y = event_location_in_parent.y() - initial_location_in_parent_.y();
235
236 // The minimize size constraint may limit how much we change the window
237 // position. For example, dragging the left edge to the right should stop
238 // repositioning the window when the minimize size is reached.
239 gfx::Size size = GetSizeForDrag(&delta_x, &delta_y);
240 gfx::Point origin = GetOriginForDrag(delta_x, delta_y);
241
242 gfx::Rect new_bounds(origin, size);
243 // Update bottom edge to stay in the work area when we are resizing
244 // by dragging the bottome edge or corners.
245 if (bounds_change_ & kBoundsChange_Resizes &&
246 origin.y() == window_->bounds().y()) {
247 gfx::Rect work_area = gfx::Screen::GetMonitorWorkAreaNearestWindow(window_);
248 if (new_bounds.bottom() > work_area.bottom())
249 new_bounds.Inset(0, 0, 0,
250 new_bounds.bottom() - work_area.bottom());
251 }
252 if (bounds_change_ & kBoundsChange_Resizes &&
253 bounds_change_ & kBoundsChange_Repositions && new_bounds.y() < 0) {
254 int delta = new_bounds.y();
255 new_bounds.set_y(0);
256 new_bounds.set_height(new_bounds.height() + delta);
257 }
258 return new_bounds;
259 }
260
261 gfx::Rect WindowResizer::GetFinalBounds() {
262 const gfx::Rect& bounds(window_->bounds());
263 int x = AlignToGrid(bounds.x(), grid_size_);
264 int y = AlignToGrid(bounds.y(), grid_size_);
265 return gfx::Rect(x, y, bounds.width(), bounds.height());
266 }
267
268 gfx::Point WindowResizer::GetOriginForDrag(
269 int delta_x,
270 int delta_y) const {
271 gfx::Point origin = initial_bounds_.origin();
272 if (bounds_change_ & kBoundsChange_Repositions) {
273 int pos_change_direction =
274 GetPositionChangeDirectionForWindowComponent(window_component_);
275 if (pos_change_direction & kBoundsChangeDirection_Horizontal)
276 origin.Offset(delta_x, 0);
277 if (pos_change_direction & kBoundsChangeDirection_Vertical)
278 origin.Offset(0, delta_y);
279 }
280 return origin;
281 }
282
283 gfx::Size WindowResizer::GetSizeForDrag(
284 int* delta_x,
285 int* delta_y) const {
286 gfx::Size size = initial_bounds_.size();
287 if (bounds_change_ & kBoundsChange_Resizes) {
288 gfx::Size min_size = window_->delegate()->GetMinimumSize();
289 min_size.set_width(AlignToGridRoundUp(min_size.width(), grid_size_));
290 min_size.set_height(AlignToGridRoundUp(min_size.height(), grid_size_));
291 size.SetSize(GetWidthForDrag(min_size.width(), delta_x),
292 GetHeightForDrag(min_size.height(), delta_y));
293 }
294 return size;
295 }
296
297 int WindowResizer::GetWidthForDrag(int min_width, int* delta_x) const {
298 int width = initial_bounds_.width();
299 if (size_change_direction_ & kBoundsChangeDirection_Horizontal) {
300 // Along the right edge, positive delta_x increases the window size.
301 int x_multiplier = IsRightEdge(window_component_) ? 1 : -1;
302 width += x_multiplier * (*delta_x);
303 int adjusted_width = AlignToGrid(width, grid_size_);
304 if (adjusted_width != width) {
305 *delta_x += -x_multiplier * (width - adjusted_width);
306 width = adjusted_width;
307 }
308
309 // Ensure we don't shrink past the minimum width and clamp delta_x
310 // for the window origin computation.
311 if (width < min_width) {
312 width = min_width;
313 *delta_x = -x_multiplier * (initial_bounds_.width() - min_width);
314 }
315
316 // And don't let the window go bigger than the monitor.
317 int max_width =
318 gfx::Screen::GetMonitorAreaNearestWindow(window_).width();
319 if (width > max_width) {
320 width = max_width;
321 *delta_x = -x_multiplier * (initial_bounds_.width() - max_width);
322 }
323 }
324 return width;
325 }
326
327 int WindowResizer::GetHeightForDrag(int min_height, int* delta_y) const {
328 int height = initial_bounds_.height();
329 if (size_change_direction_ & kBoundsChangeDirection_Vertical) {
330 // Along the bottom edge, positive delta_y increases the window size.
331 int y_multiplier = IsBottomEdge(window_component_) ? 1 : -1;
332 height += y_multiplier * (*delta_y);
333 int adjusted_height = AlignToGrid(height, grid_size_);
334 if (height != adjusted_height) {
335 *delta_y += -y_multiplier * (height - adjusted_height);
336 height = adjusted_height;
337 }
338
339 // Ensure we don't shrink past the minimum height and clamp delta_y
340 // for the window origin computation.
341 if (height < min_height) {
342 height = min_height;
343 *delta_y = -y_multiplier * (initial_bounds_.height() - min_height);
344 }
345
346 // And don't let the window go bigger than the monitor.
347 int max_height = gfx::Screen::GetMonitorAreaNearestWindow(window_).height();
348 if (height > max_height) {
349 height = max_height;
350 *delta_y = -y_multiplier * (initial_bounds_.height() - max_height);
351 }
352 }
353 return height;
354 } 78 }
355 79
356 } // namespace aura 80 } // namespace aura
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