Index: gpu/command_buffer/service/vertex_attrib_manager.h |
=================================================================== |
--- gpu/command_buffer/service/vertex_attrib_manager.h (revision 124716) |
+++ gpu/command_buffer/service/vertex_attrib_manager.h (working copy) |
@@ -8,17 +8,18 @@ |
#include "build/build_config.h" |
#include "gpu/command_buffer/service/buffer_manager.h" |
#include "gpu/command_buffer/service/gl_utils.h" |
+#include "gpu/gpu_export.h" |
namespace gpu { |
namespace gles2 { |
// Manages vertex attributes. |
-class VertexAttribManager { |
+class GPU_EXPORT VertexAttribManager { |
public: |
// Info about Vertex Attributes. This is used to track what the user currently |
// has bound on each Vertex Attribute so that checking can be done at |
// glDrawXXX time. |
- class VertexAttribInfo { |
+ class GPU_EXPORT VertexAttribInfo { |
public: |
typedef std::list<VertexAttribInfo*> VertexAttribInfoList; |
struct Vec4 { |