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Unified Diff: gpu/command_buffer/service/vertex_attrib_manager.h

Issue 9581018: GPU: Build most of the gpu as a single DLL. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 10 months ago
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Index: gpu/command_buffer/service/vertex_attrib_manager.h
===================================================================
--- gpu/command_buffer/service/vertex_attrib_manager.h (revision 124716)
+++ gpu/command_buffer/service/vertex_attrib_manager.h (working copy)
@@ -8,17 +8,18 @@
#include "build/build_config.h"
#include "gpu/command_buffer/service/buffer_manager.h"
#include "gpu/command_buffer/service/gl_utils.h"
+#include "gpu/gpu_export.h"
namespace gpu {
namespace gles2 {
// Manages vertex attributes.
-class VertexAttribManager {
+class GPU_EXPORT VertexAttribManager {
public:
// Info about Vertex Attributes. This is used to track what the user currently
// has bound on each Vertex Attribute so that checking can be done at
// glDrawXXX time.
- class VertexAttribInfo {
+ class GPU_EXPORT VertexAttribInfo {
public:
typedef std::list<VertexAttribInfo*> VertexAttribInfoList;
struct Vec4 {
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