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Side by Side Diff: gpu/command_buffer/service/vertex_attrib_manager.h

Issue 9581018: GPU: Build most of the gpu as a single DLL. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <list> 5 #include <list>
6 #include "base/logging.h" 6 #include "base/logging.h"
7 #include "base/memory/scoped_ptr.h" 7 #include "base/memory/scoped_ptr.h"
8 #include "build/build_config.h" 8 #include "build/build_config.h"
9 #include "gpu/command_buffer/service/buffer_manager.h" 9 #include "gpu/command_buffer/service/buffer_manager.h"
10 #include "gpu/command_buffer/service/gl_utils.h" 10 #include "gpu/command_buffer/service/gl_utils.h"
11 #include "gpu/gpu_export.h"
11 12
12 namespace gpu { 13 namespace gpu {
13 namespace gles2 { 14 namespace gles2 {
14 15
15 // Manages vertex attributes. 16 // Manages vertex attributes.
16 class VertexAttribManager { 17 class GPU_EXPORT VertexAttribManager {
17 public: 18 public:
18 // Info about Vertex Attributes. This is used to track what the user currently 19 // Info about Vertex Attributes. This is used to track what the user currently
19 // has bound on each Vertex Attribute so that checking can be done at 20 // has bound on each Vertex Attribute so that checking can be done at
20 // glDrawXXX time. 21 // glDrawXXX time.
21 class VertexAttribInfo { 22 class GPU_EXPORT VertexAttribInfo {
22 public: 23 public:
23 typedef std::list<VertexAttribInfo*> VertexAttribInfoList; 24 typedef std::list<VertexAttribInfo*> VertexAttribInfoList;
24 struct Vec4 { 25 struct Vec4 {
25 float v[4]; 26 float v[4];
26 }; 27 };
27 28
28 VertexAttribInfo(); 29 VertexAttribInfo();
29 ~VertexAttribInfo(); 30 ~VertexAttribInfo();
30 31
31 // Returns true if this VertexAttrib can access index. 32 // Returns true if this VertexAttrib can access index.
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237 // if it is safe to draw. 238 // if it is safe to draw.
238 scoped_array<VertexAttribInfo> vertex_attrib_infos_; 239 scoped_array<VertexAttribInfo> vertex_attrib_infos_;
239 240
240 // Lists for which vertex attribs are enabled, disabled. 241 // Lists for which vertex attribs are enabled, disabled.
241 VertexAttribInfoList enabled_vertex_attribs_; 242 VertexAttribInfoList enabled_vertex_attribs_;
242 VertexAttribInfoList disabled_vertex_attribs_; 243 VertexAttribInfoList disabled_vertex_attribs_;
243 }; 244 };
244 245
245 } // namespace gles2 246 } // namespace gles2
246 } // namespace gpu 247 } // namespace gpu
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