Chromium Code Reviews| Index: ui/gfx/canvas_skia.h |
| diff --git a/ui/gfx/canvas_skia.h b/ui/gfx/canvas_skia.h |
| index aee77113f265591252b6f541a884dc76709933be..e332e7597487924007b265dc20a4142d94d1f31a 100644 |
| --- a/ui/gfx/canvas_skia.h |
| +++ b/ui/gfx/canvas_skia.h |
| @@ -7,18 +7,27 @@ |
| #pragma once |
| #include "base/basictypes.h" |
| -#include "base/compiler_specific.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/string16.h" |
| #include "skia/ext/platform_canvas.h" |
| -#include "ui/gfx/canvas.h" |
| +#include "ui/gfx/native_widget_types.h" |
| class SkBitmap; |
| +namespace ui { |
| +class Transform; |
| +} |
| + |
| namespace gfx { |
| +class Brush; |
| +class Rect; |
| +class Font; |
| +class Point; |
| +class Size; |
| + |
| // CanvasSkia is a SkCanvas wrapper that provides a number of methods for |
| -// common operations used throughout an application built using base/gfx. |
| +// common operations used throughout an application built using ui/gfx. |
| // |
| // All methods that take integer arguments (as is used throughout views) |
| // end with Int. If you need to use methods provided by SkCanvas, you'll |
| @@ -30,7 +39,7 @@ namespace gfx { |
| // source and destination colors are combined. Unless otherwise specified, |
| // the variant that does not take a SkXfermode::Mode uses a transfer mode |
| // of kSrcOver_Mode. |
| -class UI_EXPORT CanvasSkia : public Canvas { |
| +class UI_EXPORT CanvasSkia { |
| public: |
| enum TruncateFadeMode { |
| TruncateFadeTail, |
| @@ -38,6 +47,48 @@ class UI_EXPORT CanvasSkia : public Canvas { |
| TruncateFadeHeadAndTail, |
| }; |
| + // Specifies the alignment for text rendered with the DrawStringInt method. |
| + enum { |
| + TEXT_ALIGN_LEFT = 1, |
| + TEXT_ALIGN_CENTER = 2, |
| + TEXT_ALIGN_RIGHT = 4, |
| + TEXT_VALIGN_TOP = 8, |
| + TEXT_VALIGN_MIDDLE = 16, |
| + TEXT_VALIGN_BOTTOM = 32, |
| + |
| + // Specifies the text consists of multiple lines. |
| + MULTI_LINE = 64, |
| + |
| + // By default DrawStringInt does not process the prefix ('&') character |
| + // specially. That is, the string "&foo" is rendered as "&foo". When |
| + // rendering text from a resource that uses the prefix character for |
| + // mnemonics, the prefix should be processed and can be rendered as an |
| + // underline (SHOW_PREFIX), or not rendered at all (HIDE_PREFIX). |
| + SHOW_PREFIX = 128, |
| + HIDE_PREFIX = 256, |
| + |
| + // Prevent ellipsizing |
| + NO_ELLIPSIS = 512, |
| + |
| + // Specifies if words can be split by new lines. |
| + // This only works with MULTI_LINE. |
| + CHARACTER_BREAK = 1024, |
| + |
| + // Instructs DrawStringInt() to render the text using RTL directionality. |
| + // In most cases, passing this flag is not necessary because information |
| + // about the text directionality is going to be embedded within the string |
| + // in the form of special Unicode characters. However, we don't insert |
| + // directionality characters into strings if the locale is LTR because some |
| + // platforms (for example, an English Windows XP with no RTL fonts |
| + // installed) don't support these characters. Thus, this flag should be |
| + // used to render text using RTL directionality when the locale is LTR. |
| + FORCE_RTL_DIRECTIONALITY = 2048, |
| + |
| + // Similar to FORCE_RTL_DIRECTIONALITY, but left-to-right. |
| + // See FORCE_RTL_DIRECTIONALITY for details. |
| + FORCE_LTR_DIRECTIONALITY = 4096, |
| + }; |
| + |
| // Creates an empty canvas. |
| CanvasSkia(); |
| @@ -94,61 +145,150 @@ class UI_EXPORT CanvasSkia : public Canvas { |
| // Extracts a bitmap from the contents of this canvas. |
| SkBitmap ExtractBitmap() const; |
| - // Overridden from Canvas: |
| - virtual void Save() OVERRIDE; |
| - virtual void SaveLayerAlpha(uint8 alpha) OVERRIDE; |
| - virtual void SaveLayerAlpha(uint8 alpha, |
| - const gfx::Rect& layer_bounds) OVERRIDE; |
| - virtual void Restore() OVERRIDE; |
| - virtual bool ClipRect(const gfx::Rect& rect) OVERRIDE; |
| - virtual void Translate(const gfx::Point& point) OVERRIDE; |
| - virtual void Scale(int x_scale, int y_scale) OVERRIDE; |
| - virtual void FillRect(const gfx::Rect& rect, const SkColor& color) OVERRIDE; |
| - virtual void FillRect(const gfx::Rect& rect, |
| + // Saves a copy of the drawing state onto a stack, operating on this copy |
| + // until a balanced call to Restore() is made. |
| + void Save(); |
| + |
| + // As with Save(), except draws to a layer that is blended with the canvas |
| + // at the specified alpha once Restore() is called. |
| + // |layer_bounds| are the bounds of the layer relative to the current |
| + // transform. |
| + void SaveLayerAlpha(uint8 alpha); |
| + void SaveLayerAlpha(uint8 alpha, |
| + const gfx::Rect& layer_bounds); |
| + |
| + // Restores the drawing state after a call to Save*(). It is an error to |
| + // call Restore() more times than Save*(). |
| + void Restore() ; |
|
Alexei Svitkine (slow)
2012/03/06 17:44:51
You have a space between ")" and ";" here and in m
tfarina
2012/03/06 18:05:30
Done.
|
| + |
| + // Returns true if the clip is non-empty. |
| + bool ClipRect(const gfx::Rect& rect) ; |
| + |
| + void Translate(const gfx::Point& point) ; |
| + |
| + void Scale(int x_scale, int y_scale) ; |
| + |
| + // Fills |rect| with |color| using a transfer mode of |
| + // SkXfermode::kSrcOver_Mode. |
| + void FillRect(const gfx::Rect& rect, const SkColor& color) ; |
| + |
| + // Fills |rect| with the specified |color| and |mode|. |
| + void FillRect(const gfx::Rect& rect, |
| const SkColor& color, |
| - SkXfermode::Mode mode) OVERRIDE; |
| - virtual void FillRect(const gfx::Rect& rect, |
| - const gfx::Brush* brush) OVERRIDE; |
| - virtual void DrawRect(const gfx::Rect& rect, const SkColor& color) OVERRIDE; |
| - virtual void DrawRect(const gfx::Rect& rect, |
| + SkXfermode::Mode mode) ; |
| + |
| + // Fills |rect| with the specified |brush|. |
| + void FillRect(const gfx::Rect& rect, |
| + const gfx::Brush* brush) ; |
| + |
| + // Draws a single pixel rect in the specified region with the specified |
| + // color, using a transfer mode of SkXfermode::kSrcOver_Mode. |
| + // |
| + // NOTE: if you need a single pixel line, use DrawLine. |
| + void DrawRect(const gfx::Rect& rect, const SkColor& color) ; |
| + |
| + // Draws a single pixel rect in the specified region with the specified |
| + // color and transfer mode. |
| + // |
| + // NOTE: if you need a single pixel line, use DrawLine. |
| + void DrawRect(const gfx::Rect& rect, |
| const SkColor& color, |
| - SkXfermode::Mode mode) OVERRIDE; |
| - virtual void DrawRect(const gfx::Rect& rect, const SkPaint& paint) OVERRIDE; |
| - virtual void DrawLine(const gfx::Point& p1, |
| + SkXfermode::Mode mode) ; |
| + |
| + // Draws the given rectangle with the given paint's parameters. |
| + void DrawRect(const gfx::Rect& rect, const SkPaint& paint) ; |
| + |
| + // Draws a single pixel line with the specified color. |
| + void DrawLine(const gfx::Point& p1, |
| const gfx::Point& p2, |
| - const SkColor& color) OVERRIDE; |
| - virtual void DrawBitmapInt(const SkBitmap& bitmap, int x, int y) OVERRIDE; |
| - virtual void DrawBitmapInt(const SkBitmap& bitmap, |
| + const SkColor& color) ; |
| + |
| + // Draws a bitmap with the origin at the specified location. The upper left |
| + // corner of the bitmap is rendered at the specified location. |
| + void DrawBitmapInt(const SkBitmap& bitmap, int x, int y) ; |
| + |
| + // Draws a bitmap with the origin at the specified location, using the |
| + // specified paint. The upper left corner of the bitmap is rendered at the |
| + // specified location. |
| + void DrawBitmapInt(const SkBitmap& bitmap, |
| int x, int y, |
| - const SkPaint& paint) OVERRIDE; |
| - virtual void DrawBitmapInt(const SkBitmap& bitmap, |
| + const SkPaint& paint) ; |
| + |
| + // Draws a portion of a bitmap in the specified location. The src parameters |
| + // correspond to the region of the bitmap to draw in the region defined |
| + // by the dest coordinates. |
| + // |
| + // If the width or height of the source differs from that of the destination, |
| + // the bitmap will be scaled. When scaling down, it is highly recommended |
| + // that you call buildMipMap(false) on your bitmap to ensure that it has |
| + // a mipmap, which will result in much higher-quality output. Set |filter| |
| + // to use filtering for bitmaps, otherwise the nearest-neighbor algorithm |
| + // is used for resampling. |
| + // |
| + // An optional custom SkPaint can be provided. |
| + void DrawBitmapInt(const SkBitmap& bitmap, |
| int src_x, int src_y, int src_w, int src_h, |
| int dest_x, int dest_y, int dest_w, int dest_h, |
| - bool filter) OVERRIDE; |
| - virtual void DrawBitmapInt(const SkBitmap& bitmap, |
| + bool filter) ; |
| + void DrawBitmapInt(const SkBitmap& bitmap, |
| int src_x, int src_y, int src_w, int src_h, |
| int dest_x, int dest_y, int dest_w, int dest_h, |
| bool filter, |
| - const SkPaint& paint) OVERRIDE; |
| - virtual void DrawStringInt(const string16& text, |
| + const SkPaint& paint) ; |
| + |
| + // Draws text with the specified color, font and location. The text is |
| + // aligned to the left, vertically centered, clipped to the region. If the |
| + // text is too big, it is truncated and '...' is added to the end. |
| + void DrawStringInt(const string16& text, |
| const gfx::Font& font, |
| const SkColor& color, |
| - int x, int y, int w, int h) OVERRIDE; |
| - virtual void DrawStringInt(const string16& text, |
| + int x, int y, int w, int h) ; |
| + void DrawStringInt(const string16& text, |
| const gfx::Font& font, |
| const SkColor& color, |
| - const gfx::Rect& display_rect) OVERRIDE; |
| - virtual void DrawStringInt(const string16& text, |
| + const gfx::Rect& display_rect) ; |
| + |
| + // Draws text with the specified color, font and location. The last argument |
| + // specifies flags for how the text should be rendered. It can be one of |
| + // TEXT_ALIGN_CENTER, TEXT_ALIGN_RIGHT or TEXT_ALIGN_LEFT. |
| + void DrawStringInt(const string16& text, |
| const gfx::Font& font, |
| const SkColor& color, |
| int x, int y, int w, int h, |
| - int flags) OVERRIDE; |
| + int flags) ; |
| + |
| + // Draws a dotted gray rectangle used for focus purposes. |
| + void DrawFocusRect(const gfx::Rect& rect) ; |
| + |
| + // Tiles the image in the specified region. |
| + void TileImageInt(const SkBitmap& bitmap, |
| + int x, int y, int w, int h) ; |
| + void TileImageInt(const SkBitmap& bitmap, |
| + int src_x, int src_y, |
| + int dest_x, int dest_y, int w, int h) ; |
| + |
| + // Returns a native drawing context for platform specific drawing routines to |
| + // use. Must be balanced by a call to EndPlatformPaint(). |
| + NativeDrawingContext BeginPlatformPaint() ; |
| + |
| + // Signifies the end of platform drawing using the native drawing context |
| + // returned by BeginPlatformPaint(). |
| + void EndPlatformPaint() ; |
| + |
| + // Apply transformation on the canvas. |
| + void Transform(const ui::Transform& transform) ; |
| + |
| + CanvasSkia* AsCanvasSkia() ; |
| + const CanvasSkia* AsCanvasSkia() const ; |
| + SkCanvas* GetSkCanvas() ; |
|
Alexei Svitkine (slow)
2012/03/06 17:44:51
Can you move these next to sk_canvas() below and a
tfarina
2012/03/06 18:05:30
Done.
|
| + const SkCanvas* GetSkCanvas() const ; |
| + |
| #if defined(OS_WIN) |
| // Draws the given string with the beginning and/or the end using a fade |
| // gradient. When truncating the head |
| // |desired_characters_to_truncate_from_head| specifies the maximum number of |
| // characters that can be truncated. |
| - virtual void DrawFadeTruncatingString( |
| + void DrawFadeTruncatingString( |
| const string16& text, |
| TruncateFadeMode truncate_mode, |
| size_t desired_characters_to_truncate_from_head, |
| @@ -156,19 +296,6 @@ class UI_EXPORT CanvasSkia : public Canvas { |
| const SkColor& color, |
| const gfx::Rect& display_rect); |
| #endif |
| - virtual void DrawFocusRect(const gfx::Rect& rect) OVERRIDE; |
| - virtual void TileImageInt(const SkBitmap& bitmap, |
| - int x, int y, int w, int h) OVERRIDE; |
| - virtual void TileImageInt(const SkBitmap& bitmap, |
| - int src_x, int src_y, |
| - int dest_x, int dest_y, int w, int h) OVERRIDE; |
| - virtual gfx::NativeDrawingContext BeginPlatformPaint() OVERRIDE; |
| - virtual void EndPlatformPaint() OVERRIDE; |
| - virtual void Transform(const ui::Transform& transform) OVERRIDE; |
| - virtual CanvasSkia* AsCanvasSkia() OVERRIDE; |
| - virtual const CanvasSkia* AsCanvasSkia() const OVERRIDE; |
| - virtual SkCanvas* GetSkCanvas() OVERRIDE; |
| - virtual const SkCanvas* GetSkCanvas() const OVERRIDE; |
| SkCanvas* sk_canvas() const { return canvas_; } |
| skia::PlatformCanvas* platform_canvas() const { return owned_canvas_.get(); } |