Chromium Code Reviews| Index: ui/gfx/canvas.h |
| diff --git a/ui/gfx/canvas.h b/ui/gfx/canvas.h |
| index 76926059fcdd66a5c565df62054232883a92df15..4dbc24dc128c70abb37fc3be4997fbb126f9a5e1 100644 |
| --- a/ui/gfx/canvas.h |
| +++ b/ui/gfx/canvas.h |
| @@ -6,215 +6,18 @@ |
| #define UI_GFX_CANVAS_H_ |
| #pragma once |
| -#include <string> |
| - |
| -#include "base/string16.h" |
| -// TODO(beng): remove these includes when we no longer depend on SkTypes. |
| -#include "third_party/skia/include/core/SkColor.h" |
| -#include "third_party/skia/include/core/SkXfermode.h" |
| #include "ui/base/ui_export.h" |
| -#include "ui/gfx/native_widget_types.h" |
| - |
| -class SkCanvas; |
| - |
| -namespace ui { |
| -class Transform; |
| -} |
| +#include "ui/gfx/canvas_skia.h" |
| namespace gfx { |
| -class Brush; |
| -class CanvasSkia; |
| -class Font; |
| -class Point; |
| -class Rect; |
| -class Size; |
| - |
| -// TODO(beng): documentation. |
| -class UI_EXPORT Canvas { |
| +class UI_EXPORT Canvas : public CanvasSkia { |
|
Alexei Svitkine (slow)
2012/03/06 17:44:51
Please add a comment explaining that this is tempo
tfarina
2012/03/06 18:05:30
Done.
|
| public: |
| - // Specifies the alignment for text rendered with the DrawStringInt method. |
| - enum { |
| - TEXT_ALIGN_LEFT = 1, |
| - TEXT_ALIGN_CENTER = 2, |
| - TEXT_ALIGN_RIGHT = 4, |
| - TEXT_VALIGN_TOP = 8, |
| - TEXT_VALIGN_MIDDLE = 16, |
| - TEXT_VALIGN_BOTTOM = 32, |
| - |
| - // Specifies the text consists of multiple lines. |
| - MULTI_LINE = 64, |
| - |
| - // By default DrawStringInt does not process the prefix ('&') character |
| - // specially. That is, the string "&foo" is rendered as "&foo". When |
| - // rendering text from a resource that uses the prefix character for |
| - // mnemonics, the prefix should be processed and can be rendered as an |
| - // underline (SHOW_PREFIX), or not rendered at all (HIDE_PREFIX). |
| - SHOW_PREFIX = 128, |
| - HIDE_PREFIX = 256, |
| - |
| - // Prevent ellipsizing |
| - NO_ELLIPSIS = 512, |
| - |
| - // Specifies if words can be split by new lines. |
| - // This only works with MULTI_LINE. |
| - CHARACTER_BREAK = 1024, |
| - |
| - // Instructs DrawStringInt() to render the text using RTL directionality. |
| - // In most cases, passing this flag is not necessary because information |
| - // about the text directionality is going to be embedded within the string |
| - // in the form of special Unicode characters. However, we don't insert |
| - // directionality characters into strings if the locale is LTR because some |
| - // platforms (for example, an English Windows XP with no RTL fonts |
| - // installed) don't support these characters. Thus, this flag should be |
| - // used to render text using RTL directionality when the locale is LTR. |
| - FORCE_RTL_DIRECTIONALITY = 2048, |
| - |
| - // Similar to FORCE_RTL_DIRECTIONALITY, but left-to-right. |
| - // See FORCE_RTL_DIRECTIONALITY for details. |
| - FORCE_LTR_DIRECTIONALITY = 4096, |
| - }; |
| - |
| - virtual ~Canvas() {} |
| - |
| - // Saves a copy of the drawing state onto a stack, operating on this copy |
| - // until a balanced call to Restore() is made. |
| - virtual void Save() = 0; |
| - |
| - // As with Save(), except draws to a layer that is blended with the canvas |
| - // at the specified alpha once Restore() is called. |
| - // |layer_bounds| are the bounds of the layer relative to the current |
| - // transform. |
| - virtual void SaveLayerAlpha(uint8 alpha) = 0; |
| - virtual void SaveLayerAlpha(uint8 alpha, const gfx::Rect& layer_bounds) = 0; |
| - |
| - // Restores the drawing state after a call to Save*(). It is an error to |
| - // call Restore() more times than Save*(). |
| - virtual void Restore() = 0; |
| - |
| - // Returns true if the clip is non-empty. |
| - virtual bool ClipRect(const gfx::Rect& rect) = 0; |
| - |
| - virtual void Translate(const gfx::Point& point) = 0; |
| - |
| - virtual void Scale(int x_scale, int y_scale) = 0; |
| - |
| - // Fills |rect| with |color| using a transfer mode of |
| - // SkXfermode::kSrcOver_Mode. |
| - virtual void FillRect(const gfx::Rect& rect, const SkColor& color) = 0; |
| - |
| - // Fills |rect| with the specified |color| and |mode|. |
| - virtual void FillRect(const gfx::Rect& rect, |
| - const SkColor& color, |
| - SkXfermode::Mode mode) = 0; |
| - |
| - // Fills |rect| with the specified |brush|. |
| - virtual void FillRect(const gfx::Rect& rect, const gfx::Brush* brush) = 0; |
| - |
| - // Draws a single pixel rect in the specified region with the specified |
| - // color, using a transfer mode of SkXfermode::kSrcOver_Mode. |
| - // |
| - // NOTE: if you need a single pixel line, use DrawLine. |
| - virtual void DrawRect(const gfx::Rect& rect, const SkColor& color) = 0; |
| - |
| - // Draws a single pixel rect in the specified region with the specified |
| - // color and transfer mode. |
| - // |
| - // NOTE: if you need a single pixel line, use DrawLine. |
| - virtual void DrawRect(const gfx::Rect& rect, |
| - const SkColor& color, |
| - SkXfermode::Mode mode) = 0; |
| - |
| - // Draws the given rectangle with the given paint's parameters. |
| - virtual void DrawRect(const gfx::Rect& rect, const SkPaint& paint) = 0; |
| - |
| - // Draws a single pixel line with the specified color. |
| - virtual void DrawLine(const gfx::Point& p1, |
| - const gfx::Point& p2, |
| - const SkColor& color) = 0; |
| - |
| - // Draws a bitmap with the origin at the specified location. The upper left |
| - // corner of the bitmap is rendered at the specified location. |
| - virtual void DrawBitmapInt(const SkBitmap& bitmap, int x, int y) = 0; |
| - |
| - // Draws a bitmap with the origin at the specified location, using the |
| - // specified paint. The upper left corner of the bitmap is rendered at the |
| - // specified location. |
| - virtual void DrawBitmapInt(const SkBitmap& bitmap, |
| - int x, int y, |
| - const SkPaint& paint) = 0; |
| - |
| - // Draws a portion of a bitmap in the specified location. The src parameters |
| - // correspond to the region of the bitmap to draw in the region defined |
| - // by the dest coordinates. |
| - // |
| - // If the width or height of the source differs from that of the destination, |
| - // the bitmap will be scaled. When scaling down, it is highly recommended |
| - // that you call buildMipMap(false) on your bitmap to ensure that it has |
| - // a mipmap, which will result in much higher-quality output. Set |filter| |
| - // to use filtering for bitmaps, otherwise the nearest-neighbor algorithm |
| - // is used for resampling. |
| - // |
| - // An optional custom SkPaint can be provided. |
| - virtual void DrawBitmapInt(const SkBitmap& bitmap, |
| - int src_x, int src_y, int src_w, int src_h, |
| - int dest_x, int dest_y, int dest_w, int dest_h, |
| - bool filter) = 0; |
| - virtual void DrawBitmapInt(const SkBitmap& bitmap, |
| - int src_x, int src_y, int src_w, int src_h, |
| - int dest_x, int dest_y, int dest_w, int dest_h, |
| - bool filter, |
| - const SkPaint& paint) = 0; |
| - |
| - // Draws text with the specified color, font and location. The text is |
| - // aligned to the left, vertically centered, clipped to the region. If the |
| - // text is too big, it is truncated and '...' is added to the end. |
| - virtual void DrawStringInt(const string16& text, |
| - const gfx::Font& font, |
| - const SkColor& color, |
| - int x, int y, int w, int h) = 0; |
| - virtual void DrawStringInt(const string16& text, |
| - const gfx::Font& font, |
| - const SkColor& color, |
| - const gfx::Rect& display_rect) = 0; |
| - |
| - // Draws text with the specified color, font and location. The last argument |
| - // specifies flags for how the text should be rendered. It can be one of |
| - // TEXT_ALIGN_CENTER, TEXT_ALIGN_RIGHT or TEXT_ALIGN_LEFT. |
| - virtual void DrawStringInt(const string16& text, |
| - const gfx::Font& font, |
| - const SkColor& color, |
| - int x, int y, int w, int h, |
| - int flags) = 0; |
| - |
| - // Draws a dotted gray rectangle used for focus purposes. |
| - virtual void DrawFocusRect(const gfx::Rect& rect) = 0; |
| - |
| - // Tiles the image in the specified region. |
| - virtual void TileImageInt(const SkBitmap& bitmap, |
| - int x, int y, int w, int h) = 0; |
| - virtual void TileImageInt(const SkBitmap& bitmap, |
| - int src_x, int src_y, |
| - int dest_x, int dest_y, int w, int h) = 0; |
| - |
| - // Returns a native drawing context for platform specific drawing routines to |
| - // use. Must be balanced by a call to EndPlatformPaint(). |
| - virtual gfx::NativeDrawingContext BeginPlatformPaint() = 0; |
| - |
| - // Signifies the end of platform drawing using the native drawing context |
| - // returned by BeginPlatformPaint(). |
| - virtual void EndPlatformPaint() = 0; |
| + explicit Canvas(SkCanvas* canvas); |
| - // Apply transformation on the canvas. |
| - virtual void Transform(const ui::Transform& transform) = 0; |
| + Canvas(const gfx::Size& size, bool is_opaque); |
| - // TODO(beng): remove this once we don't need to use any skia-specific methods |
| - // through this interface. |
| - // A quick and dirty way to obtain the underlying SkCanvas. |
| - virtual CanvasSkia* AsCanvasSkia(); |
| - virtual const CanvasSkia* AsCanvasSkia() const; |
| - virtual SkCanvas* GetSkCanvas(); |
| - virtual const SkCanvas* GetSkCanvas() const; |
| + Canvas(const SkBitmap& bitmap, bool is_opaque); |
| }; |
| } // namespace gfx |